mirror of
https://github.com/markusfisch/BinaryEye.git
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5b1738342d
Androidx SplashScreen compat library would require minSdk 21, make the app unnecessarily larger and Android 12 automatically replaces our custom splash screen anyway, which is exactly what we want. So there is no reason to complain. The migration guide says about our kind of splash screen: > If your existing splash screen is implemented using a custom > theme that overrides android:windowBackground, the system replaces > your custom splash screen with a default Android system splash > screen on Android 12 and higher (which may not be your app’s > intended experience). Source: https://developer.android.com/guide/topics/ui/splash-screen/migrate This is not only the intended but desired experience for this app.
23 lines
908 B
XML
23 lines
908 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<lint>
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<!-- Lint can't understand Kotlin sources and reports all resources
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as unused -->
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<issue id="UnusedResources">
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<ignore path="src/main/res/" />
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</issue>
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<!-- Ignore RenderScript output -->
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<issue id="UnusedResources">
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<ignore path="*/res/rs/debug/raw/bc*" />
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</issue>
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<!-- Android 12 requires apps that request ACCESS_FINE_LOCATION
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to also request ACCESS_COARSE_LOCATION. But this app doesn't
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request nor requires ACCESS_FINE_LOCATION above SDK 28. So
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this is a false positive. -->
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<issue id="CoarseFineLocation" severity="ignore"/>
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<!-- Androidx SplashScreen compat library would require minSdk 21,
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make the app unnecessarily larger and Android 12 automatically
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replaces our custom splash screen anyway, which is exactly what
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we want. So there is no reason to complain. -->
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<issue id="CustomSplashScreen" severity="ignore"/>
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</lint>
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