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https://github.com/Wurst-Imperium/Wurst7.git
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Further refactor AutoTotemHack
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97be44afe4
commit
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@ -84,11 +84,9 @@ public final class AutoTotemHack extends Hack implements UpdateListener
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{
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{
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finishMovingTotem();
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finishMovingTotem();
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PlayerInventory inventory = MC.player.getInventory();
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int nextTotemSlot = searchForTotems();
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int nextTotemSlot = searchForTotems(inventory);
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ItemStack offhandStack = inventory.getStack(40);
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if(isTotem(MC.player.getOffHandStack()))
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if(isTotem(offhandStack))
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{
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{
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totems++;
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totems++;
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wasTotemInOffhand = true;
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wasTotemInOffhand = true;
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@ -101,36 +99,37 @@ public final class AutoTotemHack extends Hack implements UpdateListener
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wasTotemInOffhand = false;
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wasTotemInOffhand = false;
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}
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}
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if(nextTotemSlot == -1)
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return;
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float healthF = health.getValueF();
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float healthF = health.getValueF();
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if(healthF > 0 && MC.player.getHealth() > healthF * 2F)
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if(healthF > 0 && MC.player.getHealth() > healthF * 2F)
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return;
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return;
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// don't move items while a container is open
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if(MC.currentScreen instanceof HandledScreen
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if(MC.currentScreen instanceof HandledScreen
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&& !(MC.currentScreen instanceof AbstractInventoryScreen))
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&& !(MC.currentScreen instanceof AbstractInventoryScreen))
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return;
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return;
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if(nextTotemSlot == -1)
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return;
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if(timer > 0)
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if(timer > 0)
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{
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{
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timer--;
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timer--;
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return;
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return;
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}
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}
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moveTotem(nextTotemSlot, offhandStack);
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moveToOffhand(nextTotemSlot);
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}
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}
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private void moveTotem(int nextTotemSlot, ItemStack offhandStack)
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private void moveToOffhand(int itemSlot)
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{
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{
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boolean offhandEmpty = offhandStack.isEmpty();
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boolean offhandEmpty = MC.player.getOffHandStack().isEmpty();
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IClientPlayerInteractionManager im = IMC.getInteractionManager();
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IClientPlayerInteractionManager im = IMC.getInteractionManager();
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im.windowClick_PICKUP(nextTotemSlot);
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im.windowClick_PICKUP(itemSlot);
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im.windowClick_PICKUP(45);
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im.windowClick_PICKUP(45);
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if(!offhandEmpty)
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if(!offhandEmpty)
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nextTickSlot = nextTotemSlot;
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nextTickSlot = itemSlot;
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}
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}
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private void finishMovingTotem()
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private void finishMovingTotem()
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@ -143,10 +142,11 @@ public final class AutoTotemHack extends Hack implements UpdateListener
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nextTickSlot = -1;
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nextTickSlot = -1;
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}
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}
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private int searchForTotems(PlayerInventory inventory)
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private int searchForTotems()
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{
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{
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totems = 0;
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PlayerInventory inventory = MC.player.getInventory();
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int nextTotemSlot = -1;
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int nextTotemSlot = -1;
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totems = 0;
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for(int slot = 0; slot <= 36; slot++)
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for(int slot = 0; slot <= 36; slot++)
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{
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{
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