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https://github.com/Wurst-Imperium/Wurst7.git
synced 2024-09-20 01:12:13 +02:00
Change position & default value of shulker bullet filter
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14c05fca62
commit
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@ -72,7 +72,6 @@ public final class KillauraLegitHack extends Hack
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// same filters as in Killaura, but with stricter defaults
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// same filters as in Killaura, but with stricter defaults
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private final EntityFilterList entityFilters =
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private final EntityFilterList entityFilters =
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new EntityFilterList(FilterPlayersSetting.genericCombat(false),
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new EntityFilterList(FilterPlayersSetting.genericCombat(false),
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FilterShulkerBulletSetting.genericCombat(true),
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FilterSleepingSetting.genericCombat(true),
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FilterSleepingSetting.genericCombat(true),
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FilterFlyingSetting.genericCombat(0.5),
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FilterFlyingSetting.genericCombat(0.5),
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FilterMonstersSetting.genericCombat(false),
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FilterMonstersSetting.genericCombat(false),
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@ -85,6 +84,7 @@ public final class KillauraLegitHack extends Hack
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FilterGolemsSetting.genericCombat(false),
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FilterGolemsSetting.genericCombat(false),
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FilterInvisibleSetting.genericCombat(true),
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FilterInvisibleSetting.genericCombat(true),
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FilterNamedSetting.genericCombat(false),
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FilterNamedSetting.genericCombat(false),
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FilterShulkerBulletSetting.genericCombat(false),
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FilterArmorStandsSetting.genericCombat(false),
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FilterArmorStandsSetting.genericCombat(false),
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FilterCrystalsSetting.genericCombat(false));
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FilterCrystalsSetting.genericCombat(false));
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@ -251,6 +251,7 @@ public final class KillauraLegitHack extends Hack
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target.prevY + (target.getY() - target.prevY) * partialTicks,
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target.prevY + (target.getY() - target.prevY) * partialTicks,
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target.prevZ + (target.getZ() - target.prevZ) * partialTicks
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target.prevZ + (target.getZ() - target.prevZ) * partialTicks
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- regionZ);
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- regionZ);
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matrixStack.translate(0, 0.05, 0);
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matrixStack.translate(0, 0.05, 0);
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matrixStack.scale(target.getWidth(), target.getHeight(),
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matrixStack.scale(target.getWidth(), target.getHeight(),
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target.getWidth());
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target.getWidth());
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@ -53,7 +53,6 @@ public class EntityFilterList
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public static EntityFilterList genericCombat()
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public static EntityFilterList genericCombat()
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{
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{
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return new EntityFilterList(FilterPlayersSetting.genericCombat(false),
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return new EntityFilterList(FilterPlayersSetting.genericCombat(false),
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FilterShulkerBulletSetting.genericCombat(false),
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FilterSleepingSetting.genericCombat(false),
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FilterSleepingSetting.genericCombat(false),
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FilterFlyingSetting.genericCombat(0),
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FilterFlyingSetting.genericCombat(0),
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FilterMonstersSetting.genericCombat(false),
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FilterMonstersSetting.genericCombat(false),
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@ -66,6 +65,7 @@ public class EntityFilterList
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FilterGolemsSetting.genericCombat(false),
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FilterGolemsSetting.genericCombat(false),
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FilterInvisibleSetting.genericCombat(false),
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FilterInvisibleSetting.genericCombat(false),
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FilterNamedSetting.genericCombat(false),
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FilterNamedSetting.genericCombat(false),
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FilterShulkerBulletSetting.genericCombat(false),
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FilterArmorStandsSetting.genericCombat(false),
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FilterArmorStandsSetting.genericCombat(false),
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FilterCrystalsSetting.genericCombat(false));
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FilterCrystalsSetting.genericCombat(false));
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}
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}
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