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mirror of https://github.com/Wurst-Imperium/Wurst7.git synced 2024-09-19 17:02:13 +02:00

Add MC constant in PathFinder

This commit is contained in:
Alexander01998 2024-05-29 09:06:51 +02:00
parent 63ab8191f7
commit a69014b881

View File

@ -18,6 +18,7 @@ import org.lwjgl.opengl.GL11;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.block.*;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.LavaFluid;
@ -31,6 +32,8 @@ import net.wurstclient.util.RenderUtils;
public class PathFinder
{
private static final MinecraftClient MC = WurstClient.MC;
private final PlayerAbilities abilities = PlayerAbilities.get();
protected boolean fallingAllowed = true;
protected boolean divingAllowed = true;
@ -53,13 +56,11 @@ public class PathFinder
public PathFinder(BlockPos goal)
{
if(WurstClient.MC.player.isOnGround())
start = new PathPos(BlockPos.ofFloored(WurstClient.MC.player.getX(),
WurstClient.MC.player.getY() + 0.5,
WurstClient.MC.player.getZ()));
if(MC.player.isOnGround())
start = new PathPos(BlockPos.ofFloored(MC.player.getX(),
MC.player.getY() + 0.5, MC.player.getZ()));
else
start =
new PathPos(BlockPos.ofFloored(WurstClient.MC.player.getPos()));
start = new PathPos(BlockPos.ofFloored(MC.player.getPos()));
this.goal = goal;
costMap.put(start, 0F);
@ -183,7 +184,7 @@ public class PathFinder
}
// up
if(pos.getY() < WurstClient.MC.world.getTopY() && canGoThrough(up.up())
if(pos.getY() < MC.world.getTopY() && canGoThrough(up.up())
&& (flying || onGround || canClimbUpAt(pos))
&& (flying || canClimbUpAt(pos) || goal.equals(up)
|| canSafelyStandOn(north) || canSafelyStandOn(east)
@ -192,7 +193,7 @@ public class PathFinder
neighbors.add(new PathPos(up, onGround));
// down
if(pos.getY() > WurstClient.MC.world.getBottomY() && canGoThrough(down)
if(pos.getY() > MC.world.getBottomY() && canGoThrough(down)
&& canGoAbove(down.down()) && (flying || canFallBelow(pos))
&& (divingAllowed || BlockUtils.getBlock(pos) != Blocks.WATER))
neighbors.add(new PathPos(down));
@ -282,7 +283,7 @@ public class PathFinder
// check if loaded
// Can't see why isChunkLoaded() is deprecated. Still seems to be widely
// used with no replacement.
if(!WurstClient.MC.world.isChunkLoaded(pos))
if(!MC.world.isChunkLoaded(pos))
return false;
// check if solid