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Fix IngameHudMixin
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@ -21,7 +21,7 @@ import net.wurstclient.events.GUIRenderListener.GUIRenderEvent;
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public class IngameHudMixin extends DrawableHelper
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{
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@Inject(at = {@At(value = "INVOKE",
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target = "Lcom/mojang/blaze3d/platform/GlStateManager;enableBlend()V",
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target = "Lcom/mojang/blaze3d/systems/RenderSystem;enableBlend()V",
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ordinal = 4)}, method = {"render(F)V"})
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private void onRender(float partialTicks, CallbackInfo ci)
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{
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