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mirror of https://github.com/Wurst-Imperium/Wurst7.git synced 2024-09-20 01:12:13 +02:00

Remove omnidirectional sprint

It doesn't seem to work right now. Using this option would give you the sprinting particles but no actual speed increase.
This commit is contained in:
Alexander01998 2023-12-15 13:22:00 +01:00
parent 7cce8e6b8c
commit fed3d7ed7d

View File

@ -17,10 +17,6 @@ import net.wurstclient.settings.CheckboxSetting;
@SearchTags({"auto sprint"})
public final class AutoSprintHack extends Hack implements UpdateListener
{
private final CheckboxSetting allDirections =
new CheckboxSetting("Omnidirectional Sprint",
"Sprint in all directions, not just forward.", false);
private final CheckboxSetting attack = new CheckboxSetting("Attack Sprint",
"Keep sprinting when attacking.", false);
@ -31,7 +27,6 @@ public final class AutoSprintHack extends Hack implements UpdateListener
{
super("AutoSprint");
setCategory(Category.MOVEMENT);
addSetting(allDirections);
addSetting(attack);
addSetting(hungry);
}
@ -59,9 +54,7 @@ public final class AutoSprintHack extends Hack implements UpdateListener
if(player.isInsideWaterOrBubbleColumn() || player.isSubmergedInWater())
return;
if(player.forwardSpeed > 0
|| allDirections.isChecked() && (MC.player.getVelocity().x != 0
|| MC.player.getVelocity().z != 0))
if(player.forwardSpeed > 0)
player.setSprinting(true);
}