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Work around a PulseAudio bug that causes MPlayer to hang after unpausing.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28668 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2009-02-19 14:00:33 +00:00
parent d86e498088
commit 0927ebeef7

View File

@ -52,6 +52,8 @@ static struct pa_threaded_mainloop *mainloop;
/** A temporary variable to store the current volume */
static pa_cvolume volume;
static int broken_pause;
LIBAO_EXTERN(pulse)
#define GENERIC_ERR_MSG(ctx, str) \
@ -138,6 +140,7 @@ static int init(int rate_hz, int channels, int format, int flags) {
char *devarg = NULL;
char *host = NULL;
char *sink = NULL;
char *version = pa_get_library_version();
if (ao_subdevice) {
devarg = strdup(ao_subdevice);
@ -146,6 +149,17 @@ static int init(int rate_hz, int channels, int format, int flags) {
if (devarg[0]) host = devarg;
}
broken_pause = 0;
// not sure which versions are affected, assume 0.9.1*
// known bad: 0.9.14, 0.9.13
// known good: 0.9.9, 0.9.10
// to test: pause, wait ca. 5 seconds framestep and see if MPlayer hangs somewhen
if (strncmp(version, "0.9.1", 5) == 0 && strncmp(version, "0.9.10", 6) != 0) {
mp_msg(MSGT_AO, MSGL_WARN, "[pulse] working around probably broken pause functionality,\n"
" see http://www.pulseaudio.org/ticket/440\n");
broken_pause = 1;
}
ss.channels = channels;
ss.rate = rate_hz;
@ -288,6 +302,10 @@ static void audio_pause(void) {
/** Resume the audio stream by uncorking it on the server */
static void audio_resume(void) {
// without this, certain versions will cause an infinite hang because
// pa_stream_writable_size returns 0 always.
// Note that this workaround causes A-V desync after pause
if (broken_pause) reset();
cork(0);
}