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vo_opengl: use 16 bit textures with angle

Regression due to 03fe506. It accidentally changed the default value if
glGetTexLevelParameteriv() is not available, which is the case with
ANGLE.
This commit is contained in:
wm4 2017-04-03 18:08:36 +02:00
parent 31611fc46b
commit 1c0bd59bc2
2 changed files with 5 additions and 2 deletions

View File

@ -1255,8 +1255,12 @@ void gl_pbo_upload_uninit(struct gl_pbo_upload *pbo)
int gl_determine_16bit_tex_depth(GL *gl)
{
const struct gl_format *fmt = gl_find_unorm_format(gl, 2, 1);
if (!gl->GetTexLevelParameteriv || !fmt)
if (!gl->GetTexLevelParameteriv || !fmt) {
// ANGLE supports ES 3.0 and the extension, but lacks the function above.
if (gl->mpgl_caps & MPGL_CAP_EXT16)
return 16;
return -1;
}
GLuint tex;
gl->GenTextures(1, &tex);

View File

@ -3310,7 +3310,6 @@ struct gl_video *gl_video_init(GL *gl, struct mp_log *log, struct mpv_global *g)
.gl = gl,
.global = g,
.log = log,
.texture_16bit_depth = 16,
.sc = gl_sc_create(gl, log),
.opts_cache = m_config_cache_alloc(p, g, &gl_video_conf),
};