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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 03:52:22 +02:00

gl_video: make it possible for planes to have different formats

Preparation for NV12 support.

Also adds support for IMGFMT_YA8.
This commit is contained in:
wm4 2013-03-28 20:48:53 +01:00
parent 47d8fd0713
commit 1df2edda3a

View File

@ -93,6 +93,9 @@ struct vertex {
struct texplane {
int w, h;
int tex_w, tex_h;
GLint gl_internal_format;
GLenum gl_format;
GLenum gl_type;
GLuint gl_texture;
int gl_buffer;
int buffer_size;
@ -161,10 +164,6 @@ struct gl_video {
int plane_bits;
int plane_count;
GLint gl_internal_format;
GLenum gl_format;
GLenum gl_type;
struct video_image image;
struct fbotex indirect_fbo; // RGB target
@ -194,6 +193,9 @@ struct fmt_entry {
};
static const struct fmt_entry mp_to_gl_formats[] = {
{IMGFMT_Y8, GL_RED, GL_RED, GL_UNSIGNED_BYTE},
{IMGFMT_Y16, GL_R16, GL_RED, GL_UNSIGNED_SHORT},
{IMGFMT_YA8, GL_RG, GL_RG, GL_UNSIGNED_BYTE},
{IMGFMT_RGB48, GL_RGB16, GL_RGB, GL_UNSIGNED_SHORT},
{IMGFMT_RGB24, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE},
{IMGFMT_RGBA, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE},
@ -206,6 +208,9 @@ static const struct fmt_entry mp_to_gl_formats[] = {
{0},
};
static const int byte_formats[3] =
{0, IMGFMT_Y8, IMGFMT_Y16};
static const char *osd_shaders[SUBBITMAP_COUNT] = {
[SUBBITMAP_LIBASS] = "frag_osd_libass",
[SUBBITMAP_RGBA] = "frag_osd_rgba",
@ -1020,7 +1025,7 @@ static void init_video(struct gl_video *p)
if (!p->is_yuv && (p->opts.srgb || p->use_lut_3d)) {
p->is_linear_rgb = true;
p->gl_internal_format = GL_SRGB;
p->image.planes[0].gl_internal_format = GL_SRGB;
}
int eq_caps = MP_CSP_EQ_CAPS_GAMMA;
@ -1048,9 +1053,10 @@ static void init_video(struct gl_video *p)
gl->GenTextures(1, &plane->gl_texture);
gl->BindTexture(GL_TEXTURE_2D, plane->gl_texture);
gl->TexImage2D(GL_TEXTURE_2D, 0, p->gl_internal_format,
plane->tex_w, plane->tex_h, 0,
p->gl_format, p->gl_type, NULL);
gl->TexImage2D(GL_TEXTURE_2D, 0, plane->gl_internal_format,
plane->tex_w, plane->tex_h, 0,
plane->gl_format, plane->gl_type, NULL);
default_tex_params(gl, GL_TEXTURE_2D, GL_LINEAR);
}
gl->ActiveTexture(GL_TEXTURE0);
@ -1332,8 +1338,8 @@ void gl_video_upload_image(struct gl_video *p, struct mp_image *mpi)
}
gl->ActiveTexture(GL_TEXTURE0 + n);
gl->BindTexture(GL_TEXTURE_2D, plane->gl_texture);
glUploadTex(gl, GL_TEXTURE_2D, p->gl_format, p->gl_type, plane_ptr,
mpi->stride[n], 0, 0, plane->w, plane->h, 0);
glUploadTex(gl, GL_TEXTURE_2D, plane->gl_format, plane->gl_type,
plane_ptr, mpi->stride[n], 0, 0, plane->w, plane->h, 0);
}
gl->ActiveTexture(GL_TEXTURE0);
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
@ -1359,9 +1365,10 @@ struct mp_image *gl_video_download_image(struct gl_video *p)
// screenshot. (If not, code should be added to make it fully opaque.)
for (int n = 0; n < p->plane_count; n++) {
struct texplane *plane = &vimg->planes[n];
gl->ActiveTexture(GL_TEXTURE0 + n);
gl->BindTexture(GL_TEXTURE_2D, vimg->planes[n].gl_texture);
glDownloadTex(gl, GL_TEXTURE_2D, p->gl_format, p->gl_type,
gl->BindTexture(GL_TEXTURE_2D, plane->gl_texture);
glDownloadTex(gl, GL_TEXTURE_2D, plane->gl_format, plane->gl_type,
image->planes[n], image->stride[n]);
}
gl->ActiveTexture(GL_TEXTURE0);
@ -1578,52 +1585,63 @@ static bool init_format(int fmt, struct gl_video *init)
if (!desc.id)
return false;
init->image_format = fmt;
init->plane_bits = desc.plane_bits;
if (desc.num_planes > 4)
return false;
// RGB/packed formats
for (const struct fmt_entry *e = mp_to_gl_formats; e->mp_format; e++) {
if (e->mp_format == fmt) {
supported = true;
init->plane_bits = desc.bpp[0];
init->gl_format = e->format;
init->gl_internal_format = e->internal_format;
init->gl_type = e->type;
break;
}
}
int plane_format[4] = {0};
init->image_format = fmt;
init->plane_bits = desc.bpp[0];
// YUV/planar formats
if (!supported && (desc.flags & MP_IMGFLAG_YUV_P)) {
init->gl_format = GL_RED;
if (init->plane_bits == 8) {
int bits = desc.plane_bits;
if ((desc.flags & MP_IMGFLAG_NE) && bits >= 8 && bits <= 16) {
supported = true;
init->gl_internal_format = GL_RED;
init->gl_type = GL_UNSIGNED_BYTE;
} else if (init->plane_bits <= 16 && (desc.flags & MP_IMGFLAG_NE)) {
supported = true;
init->gl_internal_format = GL_R16;
init->gl_type = GL_UNSIGNED_SHORT;
init->plane_bits = bits;
plane_format[0] = byte_formats[(bits + 7) / 8];
}
}
// RGB/planar
if (!supported && fmt == IMGFMT_GBRP) {
supported = true;
init->plane_bits = 8;
init->gl_format = GL_RED;
init->gl_internal_format = GL_RED;
init->gl_type = GL_UNSIGNED_BYTE;
plane_format[0] = byte_formats[1];
}
// All formats in mp_to_gl_formats[] are supported
// If it's not in the table, it will be rejected below.
// Includes packed RGB and YUV formats
if (!supported && desc.num_planes == 1) {
supported = true;
plane_format[0] = fmt;
}
if (!supported)
return false;
for (int p = 0; p < desc.num_planes; p++) {
struct texplane *plane = &init->image.planes[p];
if (p > 0 && !plane_format[p])
plane_format[p] = plane_format[0];
for (const struct fmt_entry *e = mp_to_gl_formats; e->mp_format; e++) {
if (e->mp_format == plane_format[p]) {
plane->gl_format = e->format;
plane->gl_internal_format = e->internal_format;
plane->gl_type = e->type;
goto found;
}
}
return false; // not found
found: ;
}
init->is_yuv = desc.flags & MP_IMGFLAG_YUV;
init->is_linear_rgb = false;
// NOTE: we throw away the additional alpha plane, if one exists.
init->plane_count = desc.num_planes > 2 ? 3 : 1;
// (2 plane formats with a 2nd alpha plane don't exist)
init->plane_count = FFMIN(desc.num_planes, 3);
assert(desc.num_planes >= init->plane_count);
assert(desc.num_planes <= init->plane_count + 1);