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ao_wasapi: fix audio buffering delay calculation
When get_space was converted to returning samples instead of bytes, a unit type mismatch in get_delay's calculation returned bogus values. Fix by converting get_space's value back to bytes. Fixes playback with ao_wasapi when reaching EOF, or seeking past it.
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@ -1364,7 +1364,7 @@ static float get_delay(struct ao *ao)
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if (!ao || !ao->priv)
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return -1.0f;
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struct wasapi_state *state = (struct wasapi_state *)ao->priv;
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return (float)(RING_BUFFER_COUNT * state->buffer_block_size - get_space(ao)) /
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return (float)(RING_BUFFER_COUNT * state->buffer_block_size - get_space(ao) * ao->sstride) /
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(float)state->format.Format.nAvgBytesPerSec;
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}
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