diff --git a/player/audio.c b/player/audio.c index f23f6db5cc..46e59a3c9c 100644 --- a/player/audio.c +++ b/player/audio.c @@ -385,7 +385,7 @@ void fill_audio_out_buffers(struct MPContext *mpctx, double endpts) // If audio is infinitely fast, somehow try keeping approximate A/V sync. if (mpctx->audio_status == STATUS_PLAYING && ao_untimed(mpctx->ao) && - !(mpctx->video_status == STATUS_EOF || mpctx->delay <= 0)) + mpctx->video_status != STATUS_EOF && mpctx->delay > 0) return; // if paused, just initialize things (audio format & pts)