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player: don't reset last_seek_pts on playback state reset

This is nonsense. Didn't matter in most situations, because seeking
itself set this after it was cleared. But some callers don't do this,
see e.g. commit ed73ba8964. There is no need to clear it at all, and
it causes issues with the next commit. It only needs to be reset on
loading.

Also move the initialization on loading up, which doesn't change
behavior, but makes the intention clearer.
This commit is contained in:
wm4 2018-05-17 13:13:00 +02:00
parent 972989db7e
commit 4d2b3fca3b
2 changed files with 2 additions and 4 deletions

View File

@ -1285,15 +1285,14 @@ static void play_current_file(struct MPContext *mpctx)
mpctx->speed_factor_a = mpctx->speed_factor_v = 1.0;
mpctx->display_sync_error = 0.0;
mpctx->display_sync_active = false;
// let get_current_time() show 0 as start time (before playback_pts is set)
mpctx->last_seek_pts = 0.0;
mpctx->seek = (struct seek_params){ 0 };
mpctx->filter_root = mp_filter_create_root(mpctx->global);
mp_filter_root_set_wakeup_cb(mpctx->filter_root, mp_wakeup_core_cb, mpctx);
reset_playback_state(mpctx);
// let get_current_time() show 0 as start time (before playback_pts is set)
mpctx->last_seek_pts = 0.0;
mpctx->playing = mpctx->playlist->current;
if (!mpctx->playing || !mpctx->playing->filename)
goto terminate_playback;

View File

@ -228,7 +228,6 @@ void reset_playback_state(struct MPContext *mpctx)
mpctx->hrseek_backstep = false;
mpctx->current_seek = (struct seek_params){0};
mpctx->playback_pts = MP_NOPTS_VALUE;
mpctx->last_seek_pts = MP_NOPTS_VALUE;
mpctx->step_frames = 0;
mpctx->ab_loop_clip = true;
mpctx->restart_complete = false;