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ao_coreaudio: support padded channel layouts

If for example the audio settings are set to 5.1 output, but the
hardware does 8 channels natively (HDMI), the reported channel
layout will have 2 dummy channels. To avoid falling back to stereo,
we have to write audio in this format to the device.
This commit is contained in:
wm4 2015-05-04 23:59:27 +02:00
parent 06050aed99
commit 4d8a7e0394

View File

@ -78,7 +78,6 @@ static OSStatus render_cb_lpcm(void *ctx, AudioUnitRenderActionFlags *aflags,
int64_t end = mp_time_us();
end += p->hw_latency_us + ca_get_latency(ts) + ca_frames_to_us(ao, frames);
ao_read_data(ao, &buf.mData, frames, end);
return noErr;
}
@ -445,7 +444,7 @@ static const int speaker_map[][2] = {
{ kAudioChannelLabel_HeadphonesLeft, MP_SPEAKER_ID_DL },
{ kAudioChannelLabel_HeadphonesRight, MP_SPEAKER_ID_DR },
{ kAudioChannelLabel_Unknown, MP_SPEAKER_ID_UNKNOWN0 },
{ kAudioChannelLabel_Unknown, MP_SPEAKER_ID_NA0 },
{ 0, -1 },
};
@ -543,9 +542,14 @@ bool ca_layout_to_mp_chmap(struct ao *ao, AudioChannelLayout *layout,
return false;
}
int next_na = MP_SPEAKER_ID_NA0;
for (int n = 0; n < l->mNumberChannelDescriptions; n++) {
AudioChannelLabel label = l->mChannelDescriptions[n].mChannelLabel;
uint8_t speaker = ca_label_to_mp_speaker_id(label);
if (speaker == MP_SPEAKER_ID_NA0 && next_na < MP_SPEAKER_ID_NA_LAST)
{
speaker = next_na++;
}
if (speaker < 0) {
MP_VERBOSE(ao, "channel label=%u unusable to build channel "
"bitmap, skipping layout\n", (unsigned) label);