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build: require at least GL 2.0 headers for GLX
The previous hack for fixing #7201 requires this, but it wasn't checked. It's easy to check, so do it. (Yes, we could just have required OpenGL 3.2 headers and skipped the earlier fix.) For #7201.
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@ -2,6 +2,10 @@
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#include <GL/glx.h>
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#include <stddef.h>
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#ifndef GL_VERSION_2_0
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#error "At least GL 2.0 headers needed."
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#endif
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int main(int argc, char *argv[]) {
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glXCreateContext(NULL, NULL, NULL, True);
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glXQueryExtensionsString(NULL, 0);
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