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more GL extension checks to avoid crashes with Mesa

(those crashes are against OpenGL spec though).


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18578 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2006-06-05 11:23:51 +00:00
parent ad733dd01d
commit 6f748d9621

View File

@ -259,24 +259,24 @@ static const extfunc_desc_t extfuncs[] = {
{(void **)&MapBuffer, NULL, {"glMapBuffer", "glMapBufferARB", NULL}},
{(void **)&UnmapBuffer, NULL, {"glUnmapBuffer", "glUnmapBufferARB", NULL}},
{(void **)&BufferData, NULL, {"glBufferData", "glBufferDataARB", NULL}},
{(void **)&CombinerParameterfv, NULL, {"glCombinerParameterfv", "glCombinerParameterfvNV", NULL}},
{(void **)&CombinerParameteri, NULL, {"glCombinerParameteri", "glCombinerParameteriNV", NULL}},
{(void **)&CombinerInput, NULL, {"glCombinerInput", "glCombinerInputNV", NULL}},
{(void **)&CombinerOutput, NULL, {"glCombinerOutput", "glCombinerOutputNV", NULL}},
{(void **)&BeginFragmentShader, NULL, {"glBeginFragmentShaderATI", NULL}},
{(void **)&EndFragmentShader, NULL, {"glEndFragmentShaderATI", NULL}},
{(void **)&SampleMap, NULL, {"glSampleMapATI", NULL}},
{(void **)&ColorFragmentOp2, NULL, {"glColorFragmentOp2ATI", NULL}},
{(void **)&ColorFragmentOp3, NULL, {"glColorFragmentOp3ATI", NULL}},
{(void **)&SetFragmentShaderConstant, NULL, {"glSetFragmentShaderConstantATI", NULL}},
{(void **)&CombinerParameterfv, "NV_register_combiners", {"glCombinerParameterfv", "glCombinerParameterfvNV", NULL}},
{(void **)&CombinerParameteri, "NV_register_combiners", {"glCombinerParameteri", "glCombinerParameteriNV", NULL}},
{(void **)&CombinerInput, "NV_register_combiners", {"glCombinerInput", "glCombinerInputNV", NULL}},
{(void **)&CombinerOutput, "NV_register_combiners", {"glCombinerOutput", "glCombinerOutputNV", NULL}},
{(void **)&BeginFragmentShader, "ATI_fragment_shader", {"glBeginFragmentShaderATI", NULL}},
{(void **)&EndFragmentShader, "ATI_fragment_shader", {"glEndFragmentShaderATI", NULL}},
{(void **)&SampleMap, "ATI_fragment_shader", {"glSampleMapATI", NULL}},
{(void **)&ColorFragmentOp2, "ATI_fragment_shader", {"glColorFragmentOp2ATI", NULL}},
{(void **)&ColorFragmentOp3, "ATI_fragment_shader", {"glColorFragmentOp3ATI", NULL}},
{(void **)&SetFragmentShaderConstant, "ATI_fragment_shader", {"glSetFragmentShaderConstantATI", NULL}},
{(void **)&ActiveTexture, NULL, {"glActiveTexture", "glActiveTextureARB", NULL}},
{(void **)&BindTexture, NULL, {"glBindTexture", "glBindTextureARB", "glBindTextureEXT", NULL}},
{(void **)&MultiTexCoord2f, NULL, {"glMultiTexCoord2f", "glMultiTexCoord2fARB", NULL}},
{(void **)&GenPrograms, NULL, {"glGenPrograms", "glGenProgramsARB", "glGenProgramsNV", NULL}},
{(void **)&DeletePrograms, NULL, {"glDeletePrograms", "glDeleteProgramsARB", "glDeleteProgramsNV", NULL}},
{(void **)&BindProgram, NULL, {"glBindProgram", "glBindProgramARB", "glBindProgramNV", NULL}},
{(void **)&ProgramString, NULL, {"glProgramString", "glProgramStringARB", "glProgramStringNV", NULL}},
{(void **)&ProgramEnvParameter4f, NULL, {"glProgramEnvParameter4f", "glProgramEnvParameter4fARB", "glProgramEnvParameter4fNV", NULL}},
{(void **)&GenPrograms, "_program", {"glGenPrograms", "glGenProgramsARB", "glGenProgramsNV", NULL}},
{(void **)&DeletePrograms, "_program", {"glDeletePrograms", "glDeleteProgramsARB", "glDeleteProgramsNV", NULL}},
{(void **)&BindProgram, "_program", {"glBindProgram", "glBindProgramARB", "glBindProgramNV", NULL}},
{(void **)&ProgramString, "_program", {"glProgramString", "glProgramStringARB", "glProgramStringNV", NULL}},
{(void **)&ProgramEnvParameter4f, "_program", {"glProgramEnvParameter4f", "glProgramEnvParameter4fARB", "glProgramEnvParameter4fNV", NULL}},
{(void **)&SwapInterval, "_swap_control", {"glXSwapInterval", "glXSwapIntervalEXT", "glXSwapIntervalSGI", "wglSwapInterval", "wglSwapIntervalEXT", "wglSwapIntervalSGI", NULL}},
{NULL}
};