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d3d11: make --alpha runtime changeable

The DWM compositor transparency API is runtime changeable.
Handle this in update_render_opts.
This commit is contained in:
nanahi 2024-02-16 01:01:38 -05:00 committed by Dudemanguy
parent 117622cd4a
commit 8de67a4af5

View File

@ -512,6 +512,11 @@ error:
return false;
}
static void d3d11_update_render_opts(struct ra_ctx *ctx)
{
vo_w32_set_transparency(ctx->vo, ctx->opts.want_alpha);
}
IDXGISwapChain *ra_d3d11_ctx_get_swapchain(struct ra_ctx *ra)
{
if (ra->swapchain->fns != &d3d11_swapchain)
@ -535,10 +540,11 @@ bool ra_d3d11_ctx_prefer_8bit_output_format(struct ra_ctx *ra)
}
const struct ra_ctx_fns ra_ctx_d3d11 = {
.type = "d3d11",
.name = "d3d11",
.reconfig = d3d11_reconfig,
.control = d3d11_control,
.init = d3d11_init,
.uninit = d3d11_uninit,
.type = "d3d11",
.name = "d3d11",
.reconfig = d3d11_reconfig,
.control = d3d11_control,
.update_render_opts = d3d11_update_render_opts,
.init = d3d11_init,
.uninit = d3d11_uninit,
};