diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl index 86f3c5afb2..1549539d2c 100644 --- a/video/out/gl_video_shaders.glsl +++ b/video/out/gl_video_shaders.glsl @@ -246,7 +246,7 @@ float[6] weights6(sampler2D lookup, float f) { } #endif -// For N=n*4 with n>1 (N==4 is covered by weights4()). +// For N=n*4 with n>1. #define WEIGHTS_N(NAME, N) \ float[N] NAME(sampler2D lookup, float f) { \ float r[N]; \