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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 20:03:10 +02:00

cocoa_common: split window creation in helper functions

This commit hopefully makes it easier to follow the flow of the program.
This commit is contained in:
Stefano Pigozzi 2012-10-15 22:03:08 +02:00
parent b3cc274c57
commit dd7607756d

View File

@ -304,103 +304,127 @@ void vo_cocoa_ontop(struct vo *vo)
vo_set_level(vo, opts->vo_ontop);
}
static void update_state_sizes(struct vo_cocoa_state *s,
uint32_t d_width, uint32_t d_height)
{
if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
s->previous_video_size = s->current_video_size;
s->current_video_size = NSMakeSize(d_width, d_height);
}
static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
uint32_t flags, int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
struct MPOpts *opts = vo->opts;
const NSRect window_rect = NSMakeRect(0, 0, d_width, d_height);
const NSRect glview_rect = NSMakeRect(0, 0, 100, 100);
s->window =
[[GLMPlayerWindow alloc] initWithContentRect:window_rect
styleMask:s->windowed_mask
backing:NSBackingStoreBuffered
defer:NO];
GLMPlayerOpenGLView *glView =
[[GLMPlayerOpenGLView alloc] initWithFrame:glview_rect];
// check for HiDPI support and enable it (available on 10.7 +)
if (supports_hidpi(glView))
[glView setWantsBestResolutionOpenGLSurface:YES];
int i = 0;
NSOpenGLPixelFormatAttribute attr[32];
if (is_osx_version_at_least(10, 7, 0)) {
attr[i++] = NSOpenGLPFAOpenGLProfile;
if (gl3profile) {
attr[i++] = NSOpenGLProfileVersion3_2Core;
} else {
attr[i++] = NSOpenGLProfileVersionLegacy;
}
} else if(gl3profile) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 is not supported on OSX versions prior to 10.7)\n");
return -1;
}
attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered
attr[i] = (NSOpenGLPixelFormatAttribute)0;
s->pixelFormat =
[[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
if (!s->pixelFormat) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 not supported?)\n");
return -1;
}
s->glContext =
[[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
shareContext:nil];
create_menu();
[s->window setContentView:glView];
[glView release];
[s->window setAcceptsMouseMovedEvents:YES];
[s->glContext setView:glView];
[s->glContext makeCurrentContext];
[NSApp setDelegate:s->window];
[s->window setDelegate:s->window];
[s->window setContentSize:s->current_video_size];
[s->window setContentAspectRatio:s->current_video_size];
[s->window center];
if (flags & VOFLAG_HIDDEN) {
[s->window orderOut:nil];
} else {
[s->window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
}
if (flags & VOFLAG_FULLSCREEN)
vo_cocoa_fullscreen(vo);
vo_set_level(vo, opts->vo_ontop);
return 0;
}
static void update_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->current_video_size.width != s->previous_video_size.width ||
s->current_video_size.height != s->previous_video_size.height) {
if (vo_fs) {
// we will resize as soon as we get out of fullscreen
s->out_fs_resize = YES;
} else {
// only if we are not in fullscreen and the video size did
// change we resize the window and set a new aspect ratio
[s->window setContentSize:s->current_video_size
keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
}
}
}
int vo_cocoa_create_window(struct vo *vo, uint32_t d_width,
uint32_t d_height, uint32_t flags,
int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
struct MPOpts *opts = vo->opts;
if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
s->previous_video_size = s->current_video_size;
s->current_video_size = NSMakeSize(d_width, d_height);
update_state_sizes(s, d_width, d_height);
if (!(s->window || s->glContext)) { // keep using the same window
const NSRect window_rect = NSMakeRect(0, 0, d_width, d_height);
const NSRect glview_rect = NSMakeRect(0, 0, 100, 100);
s->window =
[[GLMPlayerWindow alloc] initWithContentRect:window_rect
styleMask:s->windowed_mask
backing:NSBackingStoreBuffered
defer:NO];
GLMPlayerOpenGLView *glView =
[[GLMPlayerOpenGLView alloc] initWithFrame:glview_rect];
// check for HiDPI support and enable it (available on 10.7 +)
if (supports_hidpi(glView))
[glView setWantsBestResolutionOpenGLSurface:YES];
int i = 0;
NSOpenGLPixelFormatAttribute attr[32];
if (is_osx_version_at_least(10, 7, 0)) {
attr[i++] = NSOpenGLPFAOpenGLProfile;
if (gl3profile) {
attr[i++] = NSOpenGLProfileVersion3_2Core;
} else {
attr[i++] = NSOpenGLProfileVersionLegacy;
}
} else if(gl3profile) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 is not supported on OSX versions prior to 10.7)\n");
if (!(s->window || s->glContext)) {
if (create_window(vo, d_width, d_height, flags, gl3profile) < 0)
return -1;
}
attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered
attr[i] = (NSOpenGLPixelFormatAttribute)0;
s->pixelFormat =
[[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
if (!s->pixelFormat) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 not supported?)\n");
return -1;
}
s->glContext =
[[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
shareContext:nil];
create_menu();
[s->window setContentView:glView];
[glView release];
[s->window setAcceptsMouseMovedEvents:YES];
[s->glContext setView:glView];
[s->glContext makeCurrentContext];
[NSApp setDelegate:s->window];
[s->window setDelegate:s->window];
[s->window setContentSize:s->current_video_size];
[s->window setContentAspectRatio:s->current_video_size];
[s->window center];
if (flags & VOFLAG_HIDDEN) {
[s->window orderOut:nil];
} else {
[s->window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
}
if (flags & VOFLAG_FULLSCREEN)
vo_cocoa_fullscreen(vo);
vo_set_level(vo, opts->vo_ontop);
} else {
if (s->current_video_size.width != s->previous_video_size.width ||
s->current_video_size.height != s->previous_video_size.height) {
if (vo_fs) {
// we will resize as soon as we get out of fullscreen
s->out_fs_resize = YES;
} else {
// only if we are not in fullscreen and the video size did
// change we resize the window and set a new aspect ratio
[s->window setContentSize:s->current_video_size
keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
}
}
update_window(vo);
}
resize_window(vo);
@ -828,7 +852,7 @@ void create_menu()
- (void)setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered
{
if (keepCentered) {
[self setCenteredContentSize:ns]
[self setCenteredContentSize:ns];
} else {
[self setContentSize:ns];
}