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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
Commit Graph

470 Commits

Author SHA1 Message Date
wm4
34373032b5 win32: change config path priorities
Assume mpv.exe is located in $mpv_exe_dir, then config files were
preferably loaded from "$mpv_exe_dir/mpv". This was mostly traditional,
and inherited from MPlayer times.

Reverse the config path priority order, and prefer $CSIDL_APPDATA/mpv as
main config path. This also fixes behavior when writing watch_later
configs, and mpv is installed in a not-writable path.

It's possible that this will cause regressions for some users, if the
change in preference suddenly prefers stale config files (which may
happen to longer around in the appdata config dir) over the user's
proper config.

Also explicitly document the behavior.
2014-10-23 10:51:51 +02:00
wm4
2e81698d28 osdep: NetBSD pthread_setname_np()
From: bugmen0t on github

Fixes #1207.
2014-10-22 01:04:52 +02:00
wm4
d38e36b98f osdep: shorten thread name on glibc only
Instead of affecting every platform, do this for glibc only (where it's
known to be a problem), and only if the right error is returned.
2014-10-20 21:50:49 +02:00
wm4
600221e723 osdep: limit thread names to 16 characters
It turns out the glibc people are very clever and return an error if the
thread name exceeds the maximum supported kernel length, instead of
truncating the name. So everyone has to hardcode the currently allowed
Linux kernel name length limit, even if it gets extended later.

Also the Lua script filenames could get too long; use the client name
instead.

Another strange thing is that on Linux, unrelated threads "inherit" the
name by the thread they were created. This leads to random thread names,
because there's not necessarily a strong relation between these threads
(e.g. script command leads to filter recreation -> the filter's threads
are tagged with the script's thread name). Unfortunate.
2014-10-20 00:17:11 +02:00
wm4
9ba6641879 Set thread name for debugging
Especially with other components (libavcodec, OSX stuff), the thread
list can get quite populated. Setting the thread name helps when
debugging.

Since this is not portable, we check the OS variants in waf configure.
old-configure just gets a special-case for glibc, since doing a full
check here would probably be a waste of effort.
2014-10-19 23:48:40 +02:00
wm4
76af31b0eb win32: remove an unneeded mechanism
Instead of relying on the macro-defined lseek(), just use _lseeki64
directly, and avoid a minor mess.
2014-10-19 05:51:25 +02:00
wm4
2458f0628e win32: remove outdated comment 2014-10-19 05:51:24 +02:00
wm4
201a656350 win32: get rid of mp_stat in the normal source code
mp_stat() instead of stat() was used in the normal code (i.e. even
on Unix), because MinGW-w64 has an unbelievable macro-mess in place,
which prevents solving this elegantly.

Add some dirty workarounds to hide mp_stat() from the normal code
properly. This now requires replacing all functions that use the
struct stat type. This includes fstat, lstat, fstatat, and possibly
others. (mpv currently uses stat and fstat only.)
2014-10-17 22:15:19 +02:00
wm4
a7eb363ac1 win32: make lseek() fail on pipes
On MingGW seeking on pipes succeeds.

This fix is quite similar to Gnulib's (lib/lseek.c).
2014-10-17 21:43:18 +02:00
Stefano Pigozzi
49b6fa8779 cocoa: allow to disable apple remote at compile time
Actually doesn't remove the related flags so that one can still pass the
option with the option doing nothing.
2014-10-17 19:16:58 +02:00
wm4
b5ca94af5c terminal: recognize ^h
Fixes #1185.

CC: @mpv-player/stable
2014-10-17 00:53:47 +02:00
Stefano Pigozzi
8a25a4af65 cocoa: post keydown and keyup events without event monitor
Our code worked under the assumption that the event monitor is always active
and we did remove the keydown and keyup overrides from our cocoa view.
2014-10-09 22:14:41 +02:00
Stefano Pigozzi
dba2b90d9a libmpv/cocoa: don't start the event monitor
The event monitor is used to get keyboard events when there is no window, but
since it is a global monitor to the current process, we don't want it in a
library setting.
2014-10-09 22:14:41 +02:00
wm4
debbff76f9 Remove mpbswap.h
This was once central, but now it's almost unused. Only vf_divtc still
uses it for extremely weird and incomprehensible reasons. The use in
stream.c is trivial. Replace these, and remove mpbswap.h.
2014-09-25 21:32:55 +02:00
wm4
b745c2d005 audio: drop swapped-endian audio formats
Until now, the audio chain could handle both little endian and big
endian formats. This actually doesn't make much sense, since the audio
API and the HW will most likely prefer native formats. Or at the very
least, it should be trivial for audio drivers to do the byte swapping
themselves.

From now on, the audio chain contains native-endian formats only. All
AOs and some filters are adjusted. af_convertsignendian.c is now wrongly
named, but the filter name is adjusted. In some cases, the audio
infrastructure was reused on the demuxer side, but that is relatively
easy to rectify.

This is a quite intrusive and radical change. It's possible that it will
break some things (especially if they're obscure or not Linux), so watch
out for regressions. It's probably still better to do it the bulldozer
way, since slow transition and researching foreign platforms would take
a lot of time and effort.
2014-09-23 23:09:25 +02:00
wm4
34fac3bf68 osdep: hack to fix build with low quality pthreads-w32 headers
When compiling semaphore_osx.c on win32, the following error happened:

/usr/i686-w64-mingw32/include/semaphore.h:160:6: error: unknown type name 'mode_t'

This is because this system header references symbols that are not
not defined anywhere. This is clearly a bug in pthreads-w32, but has
been known and unfixed since 2012, so add a hack to fix it.

We build semaphore_osx.c this way because it saves us an extra configure
check. On win32, Linux, etc. it's empty and contains
"#include <semaphore.h>" only.

Should fix #1108.
2014-09-20 04:18:40 +02:00
Diogo Franco (Kovensky)
5bbf5ee103 osdep/semaphore_osx.c: Include osdep/semaphore.h before #ifdef
osdep/semaphore.h is the file that defines the very #define that is
tested in the #ifdef that wraps its inclusion, so it was never compiled.
2014-09-10 17:22:20 +09:00
wm4
524db3384b osdep: fix windows build
Oops.
2014-09-10 03:29:24 +02:00
wm4
564b957cc3 osdep: add POSIX semaphore emulation for OSX
OSX is POSIX conformant, but it's a sad joke: it provides the
<semaphore.h> prototype as the standard demands, but they're empty
wrappers, and all functions just return ENOSYS.

Emulate them similar to how osdep/io.h emulate filesystem functions on
Windows. By including the header, working sem_* functions become
available.

To make it async-signal safe, use a pipe for wakeup (write() is AS-safe,
but mutexes can't be). Actually I'm not sure anymore if we really need
AS-safety, but for now the emulation can do it.

On Linux, the system provides a far more efficient and robust
implementation. We definitely want to avoid using the emulation if
possible, so this code is active on OSX only. For convenience we always
build the source file though, even if the implementation is disabled and
no actual code is generated.

(Linux provides working semaphores, but is formally not POSIX
conformant. On OSX it's the opposite. Is POSIX a complete joke?)
2014-09-10 03:24:19 +02:00
wm4
49a0b61880 terminal-unix: don't read from stdin if it's not a terminal
I'm not quite sure what we should actually do (maybe read input
commands?), but interpreting input as terminal key sequences is
definitely weird. So just do nothing.
2014-09-10 00:48:12 +02:00
wm4
28fc13977e terminal-unix: move to thread
Do terminal input with a thread, instead of using the central select()
loop. This also changes some details how SIGTERM is handled.

Part of my crusade against mp_input_add_fd().
2014-09-10 00:48:12 +02:00
wm4
d0b525121a terminal-win: minor simplification
Code should be equivalent.
2014-09-10 00:48:12 +02:00
James Ross-Gowan
5c3f3fd3da win32: add tmpfile() replacement
The Windows version of tmpfile is actually pretty broken. It tries to
create the file in the root directory of the current drive, which means
on Vista and up, it normally fails due to insufficient permissions.
Replace it with a version that uses GetTempPath.

Also remove the Windows-specific note about automatic deletion of the
cache file. FILE_FLAG_DELETE_ON_CLOSE is available in NT, and it should
be pretty reliable.
2014-09-05 17:51:44 +02:00
wm4
68ff8a0484 Move compat/ and bstr/ directory contents somewhere else
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.

The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
2014-08-29 12:31:52 +02:00
wm4
4bc9c52a12 bstr: preparation for next commit
Just so I can move this file without modifying its contents in the next
commit.

compat/compiler.h is to be moved to osdep/ with the next commit, so add
a dummy header.
2014-08-29 12:16:55 +02:00
Ben Boeckel
7c0a5698eb posix: use STD*_FILENO constants
Rather than "magic" numbers, use meaningful constant names provided by
unistd.h.
2014-08-28 12:03:17 +02:00
James Ross-Gowan
ef1c6e9295 win32: correct SGR sequence handling
This should get colour working again on the Windows console.

Fixes #1032.
2014-08-24 13:23:11 +02:00
James Ross-Gowan
67c6335efc win32: correct HANDLE type
The correct type is HANDLE, not HANDLE*, though this change shouldn't
affect functionality.
2014-08-24 13:23:09 +02:00
wm4
4b5c3ea7a7 terminal-unix: new input handling code
This is independent of terminfo/termcap, and supports more keys.
Originally, the goal was just extending the set of supported key
sequences, but since the terminfo stuff actually makes this much harder,
and since it's a big blob of bloated legacy crap, just drop it. Instead,
use hardcoded tables.

It's pretty easy to get on the same level as the old code (with fewer
LOC), and we avoid additional error situations, such as mallocs which
could fail (the old code just ignores malloc failures). We also try to
support some xterm escape sequences, which are in relatively widespread
use. (I'm not sure about the urxvt ones.)

Trying to deal with xterm shift/ctrl/alt modifiers is probably a bit
overcomplicated, and only deals with prefixes - xterm randomly uses
prefix sequences for some keys, and suffixes for others (what the heck).

Additionally, try to drop unknown escape codes. This basically relies
on a trick: in almost 100% of all situations, a read() call will
actually return complete sequences (possibly because of pipe semantics
and atomic writes from the terminal emulator?), so it's easy to drop
unknown sequences. This prevents that they trigger random key bindings
as the code interprets the part after ESC as normal keys.

This also drops the use of terminfo for sending smkx/rmkx. It seems
even vt100 (to which virtually everything non-legacy is reasonably
compatible with) supports the codes we hardcode, so it should be fine.

This commit actually changes only the code if terminfo/termcap are not
found. The next commit will make this code default.
2014-08-21 22:45:58 +02:00
wm4
58a9610acf terminal-win: read input from a thread
Surprisingly, WaitFor* works on console handles. We can simply run the
code for reading the console in a thread, and don't have to worry about
crazy win32 crap in the rest of the player's input code anymore.

This also fixes the issue that you couldn't unpause the player from the
terminal, because the player would stop polling for input.
2014-08-21 22:45:58 +02:00
wm4
5890e59dbc terminal: some cleanups
In particular, remove all the stupid debug printfs from the win code.
2014-08-21 22:45:58 +02:00
wm4
070c54dff4 terminal-win: remove nonsensical code
Something about a non-working MinGW thing? Really, I don't care. It
also prevents using the console API properly.
2014-08-21 22:45:58 +02:00
wm4
47b29094c3 win32: emulate some ANSI terminal escape codes
We already redirect all terminal output through our own wrappers (for
the sake of UTF-8), so we might as well use it to handle ANSI escape
codes.

This also changes behavior on UNIX: we don't retrieve some escape codes
per terminfo anymore, and just hardcode them. Every terminal should
understand them.

The advantage is that we can pretend to have a real terminal in the
normal player code, and Windows atrocities are locked away in glue
code.
2014-08-21 22:45:58 +02:00
wm4
09897bed7f terminal-unix: eliminate unnecessary variable 2014-08-20 21:19:20 +02:00
FRAU KOUJIRO
0be25a8dbf cocoa: move handleFilesArray: to macosx_events 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
4fc8dcde2a cocoa: move set_input_context to macosx_events 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
78a2d99de1 cocoa: sync inputContext inside EventsResponder 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
78a266d599 cocoa: decouple events from application somewhat 2014-08-06 09:31:58 +02:00
wm4
bf5b1e9a05 Remove the last remains of slave mode
Almost nothing was left of it.

The only thing this commit actually removes is support for reading
input commands from stdin. But you can emulate this via:

 --input-file=/dev/stdin --input-terminal=no

However, this won't work on Windows. Just use a named pipe.
2014-08-01 22:57:56 +02:00
Stefano Pigozzi
c3d15b50b4 cocoa: fix key equivalent dispatching
Prior to this commit we had a list of key modifiers and checked against that.
Actually, the Cocoa framework has a built in way to do it and it involves
calling performKeyEquivalent: on the menu instance.

Fixes #946

cc @mpv-player/stable: this should apply with no conflicts
2014-07-30 11:26:49 +02:00
wm4
18c432b83a osdep: don't assume errno is positive
Apparently this is not necessarily the case, so just drop the silly idea
that depended on this assumption.
2014-07-25 14:32:45 +02:00
Stefano Pigozzi
ac71cb8611 cocoa: fix compilation on OS X 10.8 2014-07-14 07:21:44 +02:00
wm4
1a1e631ccd build: deal with endian mess
There is no standard mechanism for detecting endianess. Doing it at
compile time in a portable way is probably hard. Doing it properly
with a configure check is probably hard too. Using the endian
definitions in <sys/types.h> (usually includes <endian.h>, which is
not available everywhere) works under circumstances, but the previous
commit broke it on OSX.

Ideally all code should be endian dependent, but that is not possible
due to the dependencies (such as FFmpeg, some video output APIs, some
audio output APIs).

Create a header osdep/endian.h, which contains various fallbacks.
Note that the last fallback uses libavutil; however, it's not clear
whether AV_HAVE_BIGENDIAN is a public symbol, or whether including
<libavutil/bswap.h> really makes it visible. And in fact we don't want
to pollute the namespace with libavutil definitions either. Thus it's
only the last fallback.
2014-07-10 00:58:56 +02:00
wm4
3e631b9cb8 config: use the same signature for win32/OSX specific path functions
Seems like a good idea, even if it's basically unused (yet).

Also document requirements on the functions (they're not obvious).

OSX changes untested.
2014-06-26 19:56:45 +02:00
wm4
3e1c0e5853 config: make passing talloc context optional for some functions
Until now, the config functions added various allocations to the user-
provided talloc context. Make it so that they're all under the returned
allocation instead. This allows avoiding having to create an extra
temporary context for some callers, and also avoids adding random memory
leaks by accidentally passing a NULL context.

mp_find_all_config_files() has to be changed not to return a pointer
into the middle array for this to work. Make it add paths in order
(instead of reverse), and then reverse the array entries after that.

Also remove the declarations for the win-specific private functions.
Remove STRNULL(); it's barely needed anymore and the functions are
not called with NULL filenames anymore.
2014-06-26 19:56:45 +02:00
Kenneth Zhou
cb250d490c Basic xdg directory implementation
Search $XDG_CONFIG_HOME and $XDG_CONFIG_DIRS for config files.
This also negates the need to have separate user and global variants of
mp_find_config_file()

Closes #864, #109.

Signed-off-by: wm4 <wm4@nowhere>
2014-06-26 19:37:25 +02:00
wm4
8ad8dedca8 win32: implement --priority differently
Does anyone actually use this?

For now, update it, because it's the only case left where an option
points to a global variable (and not a struct offset).
2014-06-12 00:55:14 +02:00
wm4
ec18df8466 input: separate wakeup pipe creation into a separate function
Error handling is slightly reduced: we assume that setting a pipe
to non-blocking can never fail.
2014-05-30 02:16:20 +02:00
wm4
6ca8a67f96 timer: remove unneeded time_t overflow check
This is mostly covered by the OSX workaround, if the timeout is very
high. It also means that with systems using 32 bit time_t, the time will
overflow 2036 already, instead of 2037, but we don't consider this a
problem.
2014-05-24 16:17:45 +02:00
wm4
b69d57ebe8 timer: workaround for crappy operating systems
Some operating systems apparently can't deal with really long timeouts
in pthread_cond_timedwait(). Passing a time about 300000 in the future
makes the call return immediately. (tv_sec/time_t doesn't overflow in
this situation.) Reduce the wait time to about 100 days, which seems
to work fine.

The list of affected OSes follows: OSX
2014-05-23 00:20:57 +02:00