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Commit Graph

1023 Commits

Author SHA1 Message Date
Kevin Mitchell
f4d75376fe ao_oss: use --audio-device if --oss-device isn't set.
Fall back on PATH_DEV_DSP if nothing is set.

This mirrors the behaviour of --audio-device / --alsa-device.

There doesn't appear to be a general way to list devices with oss, so
--audio-device=help doesn't list oss devices except for the default one if the
file exists.

Previously --audio-device was ignored entirely by ao_oss.

fixes #4122
2017-02-08 21:03:40 -08:00
James Ross-Gowan
9692814502 win32: add COM-specific SAFE_RELEASE to windows_utils.h
See: https://msdn.microsoft.com/en-us/library/windows/desktop/dd743946.aspx

Microsoft example code often uses a SAFE_RELEASE macro like the one in
the above link. This makes it easier to avoid errors when releasing COM
interfaces. It also reduces noise in COM-heavy code.

ao_wasapi.h also had a macro called SAFE_RELEASE, though unlike the
version above, its SAFE_RELEASE macro accepted a second parameter which
allowed it to destroy arbitrary objects other than just COM interfaces.
This renames ao_wasapi's SAFE_RELEASE to SAFE_DESTROY, which should more
accurately reflect what it does and prevent confusion with the Microsoft
version.
2017-01-30 00:22:30 +11:00
wm4
5d7f881bdc audio/out/push: merge if branches with same condition
Cosmetic change.
2017-01-09 13:32:04 +01:00
wm4
3eceac2eab Remove compatibility things
Possible with bumped FFmpeg/Libav.

These are just the simple cases.
2016-12-07 19:53:11 +01:00
wm4
42799005dc ao_alsa: print certain ALSA errors as string instead as number 2016-12-07 12:51:17 +01:00
wm4
ec74a79e12 ao_wasapi: log return code when probing audio formats
We log a large number of formats, but we rarely log the result of the
probing. Change this.

The logic in try_format_exclusive() changes slightly, but should be
equivalent. EXIT_ON_ERROR() checks for FAILED(), which should be
exclusive to SUCCEEDED().
2016-11-30 17:56:33 +01:00
pavelxdd
3203d6003c ao_wasapi_utils: remove unused variable
Introduced in 1a2319f3e4
Produced a warning during compilation on Windows.
2016-11-27 20:32:33 +01:00
wm4
1a2319f3e4 options: remove deprecated sub-option handling for --vo and --ao
Long planned. Leads to some sanity.

There still are some rather gross things. Especially g_groups is ugly,
and a hack that can hopefully be removed. (There is a plan for it, but
whether it's implemented depends on how much energy is left.)
2016-11-25 21:17:25 +01:00
wm4
c03a67c37c audio/out/push: play silence on --audio-stream-silence
Until now, this was only implemented for ao_alsa and AOs not using
push.c. ao_alsa.c relied on enabling funny underrun semantics for
avoiding resets on lower levels, while other AOs using push.c didn't do
anything.

Change this and at least make push.c copy silent data to the AO. This
still isn't perfect as keeping track of how much silence was played when
seems complex, so we don't do it. The consequence is that frame-stepping
will essentially randomize the A/V offset (it'll recover immediately
when unpausing, but still ugly). Also, in order to empty the currently
buffered audio on seeks etc., we still call ao_driver->reset and so on,
so the AO driver will still need to handle this specially.

The intent is to make behavior with ALSA less weird (for one we can
remove the code in ao_alsa.c that tries to trigger an initial
underflow). Also might help with #3754.
2016-11-24 20:52:15 +01:00
wm4
de37c5b1cb audio: fix --audio-stream-silence with ao_wasapi
Seems like wasapi will restart the HDMI stream if resume is called
during playback.
2016-11-21 19:35:06 +01:00
wm4
fcba41e2e4 audio: fix --audio-stream-silence with ao_alsa
ao_alsa.c calls this before the common code sets ao->sstride.

Other than this, I'm still not sure whether this works. Seems like no,
or depends.
2016-11-21 19:35:06 +01:00
wm4
c1ae1def85 ao_alsa: explicitly add default device manually
The "default" entry (which is and always was mpv/mplayer's default) does
not have a description set in the ALSA API. (While "sysdefault"
strangely has.)

Instead of an empty description, this should show something nice, so
reuse the ao.c code for naming default devices (see previous commit).

It's still a bit ugly that audio-device-list will have a default entry
for "Autoselect device" and "Default (alsa)", but then again we probably
want to allow the user to force ALSA (i.e. prevent fallbacks to other
AOs) just because ALSA is so flaky and makes this a legitimate feature.
2016-11-14 13:42:49 +01:00
wm4
a2b93e0c27 audio: make empty device ID mean default device
This will make it easier for AOs to add explicit default device entries.
(See next commit.)

Hopefully this change doesn't lead accidentally to bogus "Default"
entries to appear, but then it can only happen if the device ID is
empty, which would mean the underlying audio API returned bogus entries.
2016-11-14 13:42:41 +01:00
wm4
84513ba58b audio: avoid returning audio-device-list entries without description
Use the device name as fallback. This is ugly, but still better than
skipping the description entirely. This can be an issue on ALSA, where
the API can return entries without proper description.
2016-11-14 13:33:53 +01:00
wm4
33012b4141 ao_alsa: fill unused ALSA channels with silence
This happens when ALSA gives us more channels than we asked for, for
whatever reasons. It looks like this wasn't handled correctly. The mpv
and ALSA channel counts could mismatch, which would lead to UB.

I couldn't actually trigger this case, though. I'm fairly sure that
drivers or plugins exist that do it anyway. (Inofficial ALSA motto: if
it can be broken, then why not break it?)
2016-11-08 17:49:40 +01:00
wm4
1d51dc20ea ao_alsa: strictly disable chmap use for mono/stereo
If the input is already mono or stereo, or if channel map selection
results in mono or stereo, then disable further use of the champ ALSA
API (or rather, stop trusting its results). Then we behave like a simple
application that only wants to output mono or stereo.

See #3045 and #2905. I couldn't actually test these cases, but this
commit is supposed to fix them.
2016-11-08 17:49:13 +01:00
wm4
2e113a7391 ao_alsa: _really_ disable chmap API use in cases where we should
set_chmap() skipped _setting_ the ALSA chmap if chmap use was requested
to be disabled by setting dev_chmap.num=0 by the caller, but it still
queried the current ALSA channel map. We don't trust it that much, so
disable that as well.

But we still query and log it, because that could be helpful for
debugging. Otherwise we could skip the entire set_chmap() call in these
cases.
2016-11-08 17:48:40 +01:00
wm4
2b71bef2ba ao_alsa: slightly better debug logging
Try to make it more compact, and also always list the reordered layout,
but only if it's actually different.

Should be the same functionally.
2016-11-08 16:59:12 +01:00
Aman Gupta
3f5b41dfa3 audio/out: add AudioUnit output driver for iOS 2016-11-01 16:25:40 +01:00
wm4
b5357e8ba7 ao_alsa: try to fallback to "hdmi" before "iec958" for spdif
If the "default" device refuses to be opened as spdif device (i.e. it
errors due to the AES0 etc. parameters), we were falling back to the
iec958 device. This is needed on some systems for smooth operation with
PCM vs. spdif.

Now change it to try "hdmi" before "iec958", which supposedly helps in
other situations.

Better suggestions welcome. Apparently kodi does this too, although I
didn't check directly.
2016-10-07 17:21:08 +02:00
wm4
39f515cb6a audio/out: prevent underruns with spdif under certain conditions
The player tries to avoid splitting frames with spdif (sample alignment
stuff). This can in certain corner cases with certain drivers lead to
the situation that ao_get_space() returns a number higher than 0 and
lower than the audio frame size. The playloop will round this down to 0
bytes and do nothing, leading to a missed wakeup. This can lead to
underruns or playback completely getting stuck.

It can be reproduced by playing AC3 passthrough with no video and:

    --ao=null --ao-null-buffer=0.256 --ao-null-outburst=6100

This commit attempts to fix it by allowing the playloop to write some
additional data (to get a complete frame), that will be buffered within
the AO ringbuffer even if the audio device doesn't want it.
2016-10-04 19:31:17 +02:00
James Ross-Gowan
3751065f97 win32: build with -DINITGUID
We always want to use __declspec(selectany) to declare GUIDs, but
manually including <initguid.h> in every file that used GUIDs was
error-prone. Since all <initguid.h> does is define INITGUID and include
<guiddef.h>, we can remove all references to <initguid.h> and just
compile with -DINITGUID to get the same effect.

Also, this partially reverts 622bcb0 by re-adding libuuid.a to the
build, since apparently some GUIDs (such as GUID_NULL) are not declared
in the source file, even when INITGUID is set.
2016-09-28 21:38:52 +10:00
Josh de Kock
af6126adbe ao_openal: enable building on OSX
Signed-off-by: Josh de Kock <josh@itanimul.li>
2016-09-21 12:43:14 +02:00
wm4
dc48893630 options: simplify M_OPT_EXIT
There were multiple values under M_OPT_EXIT (M_OPT_EXIT-n for n>=0).
Somehow M_OPT_EXIT-n either meant error code n (with n==0 no error?), or
the number of option valus consumed (0 or 1). The latter is MPlayer
legacy, which left it to the option type parsers to determine whether an
option took a value or not. All of this was changed in mpv, by requiring
the user to use explicit syntax ("--opt=val" instead of "-opt val").

In any case, the n value wasn't even used (anymore), so rip this all
out. Now M_OPT_EXIT-1 doesn't mean anything, and could be used by a new
error code.
2016-09-17 18:07:40 +02:00
wm4
b8ade7c99b player, ao, vo: don't call mp_input_wakeup() directly
Currently, calling mp_input_wakeup() will wake up the core thread (also
called the playloop). This seems odd, but currently the core indeed
calls mp_input_wait() when it has nothing more to do. It's done this way
because MPlayer used input_ctx as central "mainloop".

This is probably going to change. Remove direct calls to this function,
and replace it with mp_wakeup_core() calls. ao and vo are changed to use
opaque callbacks and not use input_ctx for this purpose. Other code
already uses opaque callbacks, or has legitimate reasons to use
input_ctx directly (such as sending actual user input).
2016-09-16 14:37:48 +02:00
wm4
062423381d ao_rsound: fix compilation
Probably fixes #3501.
2016-09-07 18:10:12 +02:00
wm4
5a7b1ff4c0 ao_pcm: remove some useless messages
The first one is printed even if the user disabled video (or there's no
video), so just remove it. The second one uses deprecated sub-option
syntax, so remove that as well.
2016-09-07 12:54:33 +02:00
wm4
591e21a2eb osdep: rename atomics.h to atomic.h
The standard header is stdatomic.h, so the extra "s" freaks me out every
time I look at it.
2016-09-07 11:26:25 +02:00
wm4
1d9032f011 audio/out: deprecate "exclusive" sub-options
And introduce a global option which does this. Or more precisely, this
deprecates the global wasapi and coreaudio options, and adds a new one
that merges their functionality. (Due to the way the sub-option
deprecation mechanism works, this is simpler.)
2016-09-05 21:26:39 +02:00
wm4
13786dc643 audio/out: deprecate device sub-options
We have --audio-device, which can force the device. Also add something
describing to this extent to the manpage.
2016-09-05 21:26:39 +02:00
wm4
69283bc0f8 options: deprecate suboptions for the remaining AO/VOs 2016-09-05 21:26:39 +02:00
wm4
633eb30cbe options: add automagic hack for handling sub-option deprecations
I decided that it's too much work to convert all the VO/AOs to the new
option system manually at once. So here's a shitty hack instead, which
achieves almost the same thing. (The only user-visible difference is
that e.g. --vo=name:help will list the sub-options normally, instead of
showing them as deprecation placeholders. Also, the sub-option parser
will verify each option normally, instead of deferring to the global
option parser.)

Another advantage is that once we drop the deprecated options,
converting the remaining things will be easier, because we obviously
don't need to add the compatibility hacks.

Using this mechanism is separate in the next commit to keep the diff
noise down.
2016-09-05 21:26:39 +02:00
wm4
726ef35aa8 ao_jack: move to global options 2016-09-05 21:04:41 +02:00
wm4
4ab860cddc options: add a mechanism to make sub-option replacement slightly easier
Instead of requiring each VO or AO to manually add members to MPOpts and
the global option table, make it possible to register them automatically
via vo_driver/ao_driver.global_opts members. This avoids modifying
options.c/options.h every time, including having to duplicate the exact
ifdeffery used to enable a driver.
2016-09-05 21:04:17 +02:00
wm4
a85eecfe40 ao_alsa: change sub-options to global options
Same deal as with vo_opengl.

Also edit the outdated information about multichannel output a little.
2016-09-02 21:21:47 +02:00
wm4
4fa6bcbb90 m_config: add helper function for initializing af/ao/vf/vo suboptions
Normally I'd prefer a bunch of smaller functions with fewer parameters
over a single function with a lot of parameters. But future changes will
require messing with the parameters in a slightly more complex way, so a
combined function will be needed anyway. The now-unused "global"
parameter is required for later as well.
2016-09-02 14:49:34 +02:00
wm4
6b4f560f3c vo, ao: disable positional parameter suboptions
Positional parameters cause problems because they can be ambiguous with
flag options. If a flag option is removed or turned into a non-flag
option, it'll usually be interpreted as value for the first sub-option
(as positional parameter), resulting in very confusing error messages.
This changes it into a simple "option not found" error.

I don't expect that anyone really used positional parameters with --vo
or --ao. Although the docs for --ao=pulse seem to encourage positional
parameters for the host/sink options, which means it could possibly
annoy some PulseAudio users.

--vf and --af are still mostly used with positional parameters, so this
must be a configurable option in the option parser.
2016-09-01 14:21:32 +02:00
wm4
6980575e15 ao_alsa: log if retrieving supported channel maps fails
It's a sign that the driver doesn't implement the channel map API.
2016-08-22 20:05:34 +02:00
wm4
367e9fb7f1 ao_alsa: make pause state more robust, reduce minor code duplication
With the previous commit, ao_alsa.c now has 3 possible ways to pause
playback. Actually all 3 of them need get_delay() to fake its return
value, so don't duplicate that code.

Also much of the code looks a bit questionable when considering
inconsistent pause/resume calls from outside, so ignore redundant calls.
2016-08-09 17:09:29 +02:00
wm4
2ded41d2be ao_alsa: handle --audio-stream-silence
push.c does not handle this automatically, and AOs using push.c have to
handle it themselves. Also, ALSA is low-level enough that it needs
explicit support in user code. At least I haven't found any option that
does this.

We still can get away relatively cheaply by abusing underflow-handling
for this. ao_alsa.c already configures ALSA to handle underflows by
playing silence. So we purposely induce an underflow when opening the
device, as well as when pausing or resetting the device.

This introduces minor misbehavior: it doesn't account for the additional
delay the initial silence adds, unless the device has fully played the
fragment of silence when the player starts sending data to it. But
nobody cares.
2016-08-09 17:09:29 +02:00
wm4
eab92cec60 player: add --audio-stream-silence
Completely insane that this has to be done. Crap for compensating HDMI
crap.
2016-08-09 17:09:29 +02:00
wm4
3759a3f40b ao_coreaudio: actually use stop callback
The .pause callback is never used for pull.c-based AOs.

This means this always streamed silence instead of deactivating audio.
2016-08-09 17:09:29 +02:00
wm4
b2e5eb13bc ao_wasapi: in exclusive mode do not output multichannel by default
Exactly the same situation as with ao_alsa in commit 0b144eac (except
that we can detect the situation better under wasapi).

Essentially, wasapi will allow us to output any sample format, and not
just the one configured by the user in the audio system settings.
2016-08-05 16:11:42 +02:00
wm4
9f70117233 ao_null: use channel list option type for channel-layouts suboption 2016-08-05 12:23:42 +02:00
wm4
0b144eac39 audio: use --audio-channels=auto behavior, except on ALSA
This commit adds an --audio-channel=auto-safe mode, and makes it the
default. This mode behaves like "auto" with most AOs, except with
ao_alsa. The intention is to allow multichannel output by default on
sane APIs. ALSA is not sane as in it's so low level that it will e.g.
configure any layout over HDMI, even if the connected A/V receiver does
not support it. The HDMI fuckup is of course not ALSA's fault, but other
audio APIs normally isolate applications from dealing with this and
require the user to globally configure the correct output layout.

This will help with other AOs too. ao_lavc (encoding) is changed to the
new semantics as well, because it used to force stereo (perhaps because
encoding mode is supposed to produce safe files for crap devices?).
Exclusive mode output on Windows might need to be adjusted accordingly,
as it grants the same kind of low level access as ALSA (requires more
research).

In addition to the things mentioned above, the --audio-channels option
is extended to accept a set of channel layouts. This is supposed to be
the correct way to configure mpv ALSA multichannel output. You need to
put a list of channel layouts that your A/V receiver supports.
2016-08-04 20:49:20 +02:00
Rostislav Pehlivanov
c3e11f7b7c osdep/io: introduce mp_flush_wakeup_pipe()
Makes a fairly common occurence with wakeup_pipes easier to handle.
2016-07-30 00:02:39 +02:00
wm4
d191d76e52 ao_pulse: fix some volume control rounding issues
Volume could get easily "stuck" or making too huge steps when doing
things like "add ao-volume 1".
2016-07-14 18:11:14 +02:00
wm4
f53d73b9dc ao_creoaudio: print OSStatus as decimal signed integer too
OSStatus is quite inconsistent. Sometimes it's a FourCC, sometimes it
reads as decimal signed number.
2016-07-13 17:07:06 +02:00
wm4
79f48500e2 ao_coreaudio: use correct free function on errors 2016-07-13 16:34:00 +02:00
wm4
885e991312 ao_coreaudio: error out when selecting invalid device
When selecting a device that simply doesn't exist with --audio-device,
AudioUnit will still initialize and start playback without complaining.
But it will never call the audio render callback, which leads to audio
playback simply not progressing.

I couldn't find a way to get AudioUnit to report an error at all, so
here's a crappy hack that takes care of this in most cases. We assume
that all devices have a kAudioDevicePropertyDeviceIsAlive property.
Invalid devices will error when querying the property (with 'obj!' as
status code).

This is not the correct fix, because we try to double-guess AudioUnit's
behavior by accessing a lower label API. Suggestions welcome.
2016-07-08 16:11:03 +02:00
wm4
c6953bfa8c ao_oss: do not add an entry to audio-device-list if device file missing
This effectively makes it go away on Linux (unless you have OSS
emulation loaded).
2016-06-29 17:40:04 +02:00
wm4
deb1c3c7a8 audio: don't add default entry to audio-device-list if AO support listing
In such cases there isn't really a reason to do so, and using such an
entry would probably fail anyway.

Also convenient for the following commit.
2016-06-29 17:38:57 +02:00
Rudolf Polzer
acb74236ac ao_lavc, vo_lavc: Migrate to new encoding API.
Also marked some places for possible later refactoring, as they became
quite similar in this commit.
2016-06-27 08:33:12 -04:00
stepshal
c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
wm4
b00eab525a audio: apply an upper bound timeout when draining
This helps with shitty APIs and even shittier drivers (I'm looking at
you, ALSA). Sometimes they won't send proper wakeups. This can be fine
during playback, when for example playing video, because mpv still will
wakeup the AO outside of its own wakeup mechanisms when sending new data
to it. But when draining, it entirely relies on the driver's wakeup
mechanism. So when the driver wakeup mechanism didn't work, it could
hard freeze while waiting for the audio thread to play the rest of the
data.

Avoid this by waiting for an upper bound. We set this upper bound at the
total mpv audio buffer size plus 1 second. We don't use the get_delay
value, because the audio API could return crap for it, and we're being
paranoid here. I couldn't confirm whether this works correctly, because
my driver issue fixed itself.

(In the case that happened to me, the driver somehow stopped getting
interrupts. aplay froze instead of playing audio, and playing audio-only
files resulted in a chop party. Video worked, for reasons mentioned
above, but drainign froze hard. The driver problem was solved when
closing all audio output streams in the system. Might have been a dmix
related problem too.)
2016-06-12 21:05:10 +02:00
wm4
972ea9ca59 audio: do not wake up core during EOF
When we're draining, don't wakeup the core on every buffer fill, since
unlike during normal playback, we won't actually get more data. The
wakeup here conceptually works like wakeups with condition variables, so
redundant wakeups do not hurt, so this is just a minor change and
nothing of consequence.

(Final EOF also requires waking up the core, but there is separate code
to send this notification.)

Also dump the p->still_playing field in trace logging.
2016-06-12 20:59:11 +02:00
Niklas Haas
5b5db336e9 build: silence -Wunused-result
For clang, it's enough to just put (void) around usages we are
intentionally ignoring the result of.

Since GCC does not seem to want to respect this decision, we are forced
to disable the warning globally.
2016-06-07 14:12:33 +02:00
Kevin Mitchell
b3e74f652b ao_wasapi: initialize COM in main thread with MTA
Since the main thread is shared by other things in the player, using STA (single
threaded aparement) may have caused problems. Instead initialize in MTA
(multithreaded apartment).
2016-06-05 16:31:03 -07:00
Josh de Kock
4aa017e301 ao_opensles: remove 32bit audio
It's unsupported by android, and can cause problems when trying to play 32bit audio. Removing 32bit fixes it by forcing 16 bit or 8 bit audio.
2016-05-22 14:31:37 +02:00
wm4
a93fb460cd ao_alsa: add more shitty workarounds
This reportedly makes it work on ODROID-C2. The idea for this hack is
taken from kodi; they unconditionally set some or all of those flags.
I don't trust ALSA enough to hope that setting these flags couldn't
break something else, so we try without them first.

It's not clear whether this is a driver bug or a bug in the ALSA libs.
There is no ALSA bug tracker (the ALSA website has had a dead link to
a deleted bug tracker fo years). There's not much we can do other than
piling up ridiculous hacks. At least I think that at this point invalid
API usage by mpv can be excluded as a cause.

ALSA might be the worst audio API ever.
2016-05-06 17:20:02 +02:00
wm4
51e4c065ff ao_alsa: log final hwparams too
snd_pcm_hw_params() updates them.
2016-05-03 11:24:47 +02:00
James Ross-Gowan
622bcb0e37 win32: replace libuuid.a usage with initguid.h
Including initguid.h at the top of a file that uses references to GUIDs
causes the GUIDs to be declared globally with __declspec(selectany). The
'selectany' attribute tells the linker to consolidate multiple
definitions of each GUID, which would be great except that, in Cygwin
and MinGW GCC 6.1, this method of linking makes the GUIDs conflict with
the ones declared in libuuid.a.

Since initguid.h obsoletes libuuid.a in modern compilers that support
__declspec(selectany), add initguid.h to all files that use GUIDs and
remove libuuid.a from the build.

Fixes #3097
2016-05-01 21:10:24 +10:00
wm4
d30634b104 ao_alsa: log hwparams while restricting them
They can sometimes fail, so I want logging to determine what's going on.

Most of them are at debug log-level, except the final hwparams.
2016-04-28 13:31:13 +02:00
wm4
66a958bb4f ao_coreaudio: remove detected_device
Setting this here is a race condition. It's called from a CoreAudio
callbacks, and there are no locks. It's a string, so this can be
potentially severe.

It's hard to fix and only CoreAudio supported it, so remove it.

This causes the "audio-out-detected-device" property to return nothing
on all platforms.
2016-04-26 18:35:37 +02:00
wm4
607ba5f235 ao_coreaudio_exclusive: list formats when searching substream
Should help debug problems with AC3 passthrough not working.
2016-04-15 14:19:22 +02:00
wm4
1aa943d8ab ao_coreaudio: remove unused function 2016-04-15 14:14:42 +02:00
Rudolf Polzer
160497b8ff encode_lavc: Migrate to codecpar API. 2016-04-11 14:57:20 -04:00
wm4
64791a0832 ao_coreaudio_exclusive: add missing newline to log message 2016-04-01 12:24:39 +02:00
Kevin Mitchell
e26462599b ao_lavc: use new af_select_best_samplerate function
This is particularly useful for opus which allows only a fairly restrictive set
of samplerates. If the codec doesn't provide a list of samplerates, just
continue to try the requsted one and hope for the best.

fixes #2957
2016-03-17 02:31:05 -07:00
Kevin Mitchell
96053d53a7 ao_wasapi: use new af_select_best_samplerate function
It duplicates the logic that was previously used here.
2016-03-17 02:31:05 -07:00
Kevin Mitchell
183e2cda30 ao_wasapi: make wait for audio thread termination infinite
The time-out was a terrible hack for marginally better behaviour when
encountering #1773, which appears to have been resolved by a previous commit.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
67b7038be3 ao_wasapi: further flatten/simplify volume control 2016-02-26 15:43:51 -08:00
Kevin Mitchell
534571f794 ao_wasapi: use MP_FATAL for stuff that leads to init failure 2016-02-26 15:43:51 -08:00
Kevin Mitchell
af90616ebe ao_wasapi: move pre-resume reset into resume function 2016-02-26 15:43:51 -08:00
Kevin Mitchell
1841cac9f8 ao_wasapi: move resetting the thread state into main loop
This was previously duplicated between the reset/resume functions, and
not properly handled in the "impossible" invalid thread state case.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
82f102cfe3 ao_wasapi: set buffer size to device period in exclusive mode
This eliminates some intermittent pops heard in a HRT MicroStreamer DAC
uncorrelated with user interaction. As a bonus, this resolves #1773 which I can
o longer reproduce as of this commit. Leave the 50ms buffer for shared mode
since that seems to be working quite well.

This is also the way exclusive mode is done in the MSDN example code:
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370844%28v=vs.85%29.aspx

This was originally increased in c545c40 to mitigate glitches that subsequent
refactorings have eliminated.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
84a3c21beb ao_wasapi: replace laggy COM messaging with mp_dispatch_queue
A COM message loop is apparently totally inappropriate for a low latency
thread. It leads to audio glitches because the thread doesn't wake up fast
enough when it should. It also causes mysterious correlations between the vo
and ao thread (i.e., toggling fullscreen delays audio feed events). Instead use
an mp_dispatch_queue to set/get volume/mute/session display name from the audio
thread. This has the added benefit of obviating the need to marshal the
associated interfaces from the audio thread.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
31539884c8 ao_wasapi: avoid under-run cascade in exclusive mode.
Don't wait for WASAPI to send another feed event if we detect an underfull
buffer. It seems that WASAPI doesn't always send extra feed events if
something causes rendering to fall behind. This causes every subsequent playback
buffer to under-run until playback is reset. The fix is simply to do a one-shot
double feed when this happens, which allows rendering to catch up with playback.

This was observed to happen when using MsgWaitForMultipleObjects to wait for the
feed event and toggling fullscreen with vo=opengl:backend=win. This commit
improves the behaviour in that specific case and more generally makes exclusive
mode significantly more robust.

This commit also moves the logic to avoid *over*filling the exclusive mode
buffer into thread_feed right next to the above described underfil logic.
2016-02-26 15:43:51 -08:00
Kevin Mitchell
5e124a4ac3 ao_wasapi: fix typo in comment 2016-02-26 15:43:51 -08:00
Kevin Mitchell
a842ad8f50 ao_wasapi: use SUCCEEDED/FAILED macros 2016-02-26 15:43:51 -08:00
Ilya Zhuravlev
72aea5a12b ao: initial OpenSL ES support
OpenSL ES is used on Android. At the moment only stereo output is
supported. Two options are supported: 'frames-per-buffer' and
'sample-rate'. To get better latency the user of libmpv should pass
values obtained from AudioManager.getProperty(PROPERTY_OUTPUT_FRAMES_PER_BUFFER)
and AudioManager.getProperty(PROPERTY_OUTPUT_SAMPLE_RATE).
2016-02-27 00:00:36 +01:00
Jan Ekström
ff0112e08d Initial Android support
* Adds an 'android' feature, which is automatically detected.
* Android has a broken strnlen, so a wrapper is added from FreeBSD.
2016-02-10 21:29:36 +01:00
wm4
363a225364 ao_coreaudio: fix 7.1(rear) channel mapping
I can't explain this, but it seems to be a similar case to the ALSA HDMI
one. I find it hard to tell because of the slightly different names and
conventions in use in libavcodec, WAVEEXT channel masks, decoders, codec
specifications, HDMI, and platform audio APIs.

The fix is the same as the one for ao_alsa (see commit be49da72). This
should fix at least playing 7.1 sources on OSX with 7.1(rear) selected
in Audio MIDI Setup. The ao_alsa commit mentions XBMC, but I couldn't
find out where it does that or if it also does that for CoreAudio. It's
woth noting that PHT (essentially an old XBMC fork) also exhibited the
incorrect behavior (i.e. side and back speakers were swapped).
2016-02-04 12:29:32 +01:00
Kevin Mitchell
4d5d25fdbb ao_wasapi: add "wasapi" prefix to non-static find_deviceID function 2016-01-28 00:56:03 -08:00
Kevin Mitchell
e927ff1666 ao_wasapi: correct check for specified device on default change
Correctly avoid a reload if the current device was specified by the user through
--audio-device. Previously, we only recognized if the user had specified
--ao=wasapi:device=.
2016-01-28 00:55:58 -08:00
Kevin Mitchell
f1072be3b7 ao_wasapi: fix check for already found device
oops, forgot to change this when I made get_deviceID a more proper function.
state->deviceID is not set or read here - that's for the caller to do.
2016-01-28 00:24:58 -08:00
Kevin Mitchell
ce0b26c60f ao_wasapi: use correct UINT type for device enumeration
Notably, the address of the enumerator->count member is passed to
IMMDeviceCollection::GetCount(), which expects a UINT variable, not an int. How
did this ever work?
2016-01-22 03:21:21 -08:00
Kevin Mitchell
ff7884e635 ao_wasapi: exit earlier if there are zero playback devices found
Previously, if the enumerator found no devices, attempting to get the default
device with IMMDeviceEnumerator::GetDefaultAudioEndpoint would result in the
cryptic (and undocumented) E_PROP_ID_UNSUPPORTED. This way, the user is given a
better indication of what exactly is wrong and isolates any other possible
triggers for this error.
2016-01-22 03:21:21 -08:00
wm4
7737499a74 ao_coreaudio_chmap: change license to LGPL
While the situation is not really clear for the other rewritten
coreaudio code, it's very clear for the channel mapping code. It was all
written by us. (MPlayer doesn't even have any channel map handling.)
2016-01-19 21:21:49 +01:00
wm4
8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
Kevin Mitchell
a99b63db08 ao_wasapi: use share_mode value instead of raw option opt_exclusive
Previously used opt_exclusive option to decide which volume control code to run.
The might not always reflect the actual state, for example if passthrough
is used. Admittedly, none of the volume controls will work anyway with
passthrough, but this is the right thing to do.
2016-01-18 20:50:54 -08:00
Kevin Mitchell
cd5eb1bb19 ao_openal: wipe out global context on init error
Previously this would break all further attempts to init the driver after one
had failed.
2016-01-18 20:46:22 -08:00
Dmitrij D. Czarkoff
ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4
9fee7077d4 ao_coreaudio: replace fourcc_repr()
Replace with the more general mp_tag_str().
2016-01-11 20:25:00 +01:00
wm4
31a4547187 ao_wasapi: move out some utility functions
Note that hresult_to_str() (coming from wasapi_explain_err()) is mostly
wasapi-specific, but since HRESULT error codes are unique, it can be
extended for any other use.
2016-01-11 16:24:13 +01:00
wm4
3e90a5fe81 ao_dsound: remove this audio output
It existed for XP-compatibility only. There was also a time where
ao_wasapi caused issues, but we're relatively confident that ao_wasapi
works better or at least as good as ao_dsound on Windows Vista and
later.
2016-01-06 13:52:15 +01:00
Kevin Mitchell
27ccad541a ao_wasapi: remove unnecessary header file
All the wasapi files were including both ao_wasapi.h and ao_wasapi_utils.h.
Just merge them into a single file.
2016-01-05 17:47:55 -08:00
Kevin Mitchell
bf611ff0f6 ao_wasapi: initialize change notify in main thread
This is something else that has nothing to do with audio rendering.
2016-01-05 17:47:55 -08:00
Kevin Mitchell
0c877d2fdc ao_wasapi: remove old vistablob prototype
this function was removed earlier, but the prototype was missed
2016-01-05 17:47:55 -08:00
Kevin Mitchell
8368ead1fa ao_wasapi: make find_deviceID read only wrt struct ao
This makes it clearer that state->device is being allocated.
2016-01-05 17:47:55 -08:00
Kevin Mitchell
d22d24a6d5 ao_wasapi: move device selection to main thread
In attempt to simplify the audio event thread, this can now be moved out.
2016-01-05 17:47:55 -08:00
Kevin Mitchell
fb84c6974d ao_wasapi: avoid some redundant error messages in device selection
If these error conditions are triggered, the called function will have already
output a sufficiently informantive error message.
2016-01-05 17:47:55 -08:00
Kevin Mitchell
92ded6c6fd ao_wasapi: alloc later to avoid free on error
In get_device_desc, don't alloc the return value until we know there
wasn't an error.
2016-01-05 17:47:55 -08:00
wm4
c1002f6a28 ao_pulse: attempt to fall back to an arbitrary sample format
Normally, PulseAudio accepts any combination of sample format, sample
rate, channel count/map. Sometimes it does not. For example, the channel
rate or channel count have fixed maximum values. We should not fail
fatally in such cases, but attempt to fall back to a working format.

We could just send pass an "unset" format to Pulse, but this is not too
attractive. Pulse could use a format which we do not support, and also
doing so much for an obscure corner case is not reasonable. So just pick
a format that is very likely supported.

This still could fail at runtime (the stream could fail instead of going
to the ready state), but this sounds also too complicated. In
particular, it doesn't look like pulse will tell us the cause of the
stream failure. (Or maybe it does - but I didn't find anything.)

Last but not least, our fallback could be less dumb, and e.g. try to fix
only one of samplerate or channel count first to reduce the loss, but
this is also not particularly worthy the effort.

Fixes #2654.
2016-01-05 19:52:05 +01:00
wm4
861c126b08 ao_pulse: check for sample rate bounds
pa_format_info_valid() does not do this. (Although there is a proposed
patch on the PulseAudio mailing list.)

See #2654.
2016-01-05 19:37:08 +01:00
wm4
8fda7247ff ao_pulse: move format setting into a function
No real functional changes.
2016-01-05 19:34:34 +01:00
wm4
09f0f68959 ao_wasapi: remove +x flag from files 2016-01-04 19:18:02 +01:00
Kevin Mitchell
cb8b0cc329 ao_wasapi: just use a pointer to the deviceID in change_notify
Rather than creating a new string from the device instance. This will allow
moving the change_init to the main thread before the device is loaded.
2016-01-04 07:41:21 -08:00
Kevin Mitchell
029e31f1c5 ao_wasapi: correctly name the IMMNotificationClientVtbl 2016-01-04 07:41:21 -08:00
Kevin Mitchell
efb9943637 ao_wasapi: make persistent enumerator local to change_notify
This is no longer required by anything else
2016-01-04 07:41:21 -08:00
Kevin Mitchell
243a2976a8 ao_wasapi: rewrite device listing and selection
Unify and clean up listing and selection. Use common enumerator code for both
operations to avoid duplication or inconsistencies.

Maintain, but significatnly simplify manual device selection by id, name or
number. This actually fixes loading by name which didn't really work before
since the "name" displayed by --audio-device=help differed from that used to
match the selection, which used the device "description" instead.

Save the selected deviceID in the private structure for later loading. This will
permit moving the device selection into the main thread in a future commit.
2016-01-04 07:41:21 -08:00
Kevin Mitchell
9163bdc38a ao_wasapi: fix delay calculation again
Apparently it's only wine where the qpc_position returned by
IAudioClock_GetPosition can be overflowed. So actually do the rescaling
correctly, but throw away the result if it looks unreasonable.

this fixes a regression in 5afa68835a
2016-01-02 08:10:52 -08:00
Kevin Mitchell
5afa68835a ao_wasapi: fix delay calculation
Make sure that subtraction of performance counters is done correctly.
Follow the *exact* instructions for converting performance counter to something
comparable to the QPCposition returned by IAudioClient::GetPosition
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370889%28v=vs.85%29.aspx

Also make sure that subtraction of unsigned integers is stored into a signed
integer to avoid nastiness. Also be more careful about overflow in the
conversion of the device position into number of samples.

Avoid casting mp_time_us() to a double, and use llrint to convert the
double precision delay_us back to integer for ao_read_data.

Finally, actually check the return value of ao_read_data and add a verbose
message if it is not the expected value. Unfortunately,
there is no way to tell WASAPI when this happens since the frame_count in
ReleaseBuffer must match GetBuffer.
2015-12-21 16:58:51 -08:00
Aman Gupta
fccc3d3894 Fix some typos in code comments
Signed-off-by: wm4 <wm4@nowhere>
2015-12-21 22:28:12 +01:00
Kevin Mitchell
0afb1acab3 ao_wasapi: move volume control init to it's own function
also make failure non-fatal
2015-12-21 05:23:26 -08:00
Kevin Mitchell
05b6646d7a ao_wasapi: correctly handle audio session display failure
In particular, try and release/null the interface so that it won't be
marshalled.
2015-12-21 05:23:26 -08:00
Kevin Mitchell
35296c1f33 ao_wasapi: non-fatal error handling for COM marshalling
Also make sure that CoReleaseMarshalData is called if errors occur before
unmarshalling.
2015-12-21 05:23:22 -08:00
Kevin Mitchell
3ae726e8dd ao_wasapi: wrap long lines and use only c99 comment style
also remove a log message in AOCONTROL_UPDATE_STREAM_TITLE since
none of the other controls have one.
2015-12-21 05:03:09 -08:00
Kevin Mitchell
c188240ab9 ao_wasapi: reorganize private structure 2015-12-21 05:03:09 -08:00
Kevin Mitchell
099fdde7a4 ao_wasapi: remove useless buffer_block_size
this was only ever used for a verbose message
2015-12-21 05:03:09 -08:00
Kevin Mitchell
cbc951d491 ao_wasapi: move exclusive and shared-specific controls to functions 2015-12-21 05:03:03 -08:00
Kevin Mitchell
a191712169 ao_wasapi: call the class-specific release functions
IUnknown_Release() might be alright, but stay on the safe
side.
2015-12-20 03:30:28 -08:00
Kevin Mitchell
517a35da94 ao_wasapi: check for proxy availability in control
Make sure that the proxy has been created before using it. This will be
used when a future commit makes proxy setup optional.
2015-12-20 03:30:28 -08:00
Kevin Mitchell
821e8fb9d0 ao_wasapi: actually use hw volume support information for exclusive mode
Do not try and set/get master volume in exclusive if there is no
hardware support. This would just uselessly change the master slider,
but have no effect on the actual volume.

Furthermore if getting hardware volume support information fails, then assume
it has none.
2015-12-20 03:30:28 -08:00
Kevin Mitchell
4b81398b4e ao_wasapi: don't cast control arg to something it isn't
the ao_control_vol_t cast was happening outside AOCONTROL_GET/SET_VOLUME
which is the only place that would be valid
2015-12-20 03:30:28 -08:00
Kevin Mitchell
d1cbff37be ao_wasapi: remove volume "restore" on exit
It was complicated and not even very intuitive to the user.
If you are controlling the master volume, you just have to be
prepared to deal with the consequences.
2015-12-20 03:30:28 -08:00
Kevin Mitchell
aa5f04c7a0 ao_wasapi: split exclusive/shared specific ao controls
this avoids having to check if we're exclusive or
shared for every control
2015-12-20 03:30:28 -08:00
Kevin Mitchell
e15526153e ao_wasapi: add E_NOINTERFACE to error list
this is encountered trying to set up COM proxies in wine
2015-12-20 03:30:28 -08:00
wm4
eec844a06e ao: disambiguate default device list entries
If there were many AO drivers without device selection, this added a
"Default" entry for each AO. These entries were not distinguishable, as
the device list feature is meant not to require to display the "raw"
device name in GUIs.

Disambiguate them by adding the driver name. If the AO is the first, the
name will remain just "Default". (The condition checks "num > 1",
because the very first entry is the dummy for AO autoselection.)
2015-11-27 14:42:10 +01:00
wm4
06df54a111 ao_alsa: filter audio device list
Remove known useless device entries from the --audio-device list (and
corresponding property). Do this because the list is supposed to be a
high level list of devices the user can select. ALSA does not provide
such a list (in an useable manner), and ao_alsa.c is still in the best
position to improve the situation somewhat.
2015-11-24 19:47:58 +01:00
wm4
ef918b239e ao_alsa: list bidirectional devices too
The ALSA doxygen says:

    IOID - input / output identification ("Input" or "Output"), NULL
    means both

This bug was blatantly introduced with commit cf94fce4.
2015-11-24 19:21:41 +01:00
Kevin Mitchell
00b7fb3023 ao_wasapi: get rid of Vistablob hack
This was required to work around XP linking issues and is no longer
required.
2015-11-24 04:42:37 -08:00
Kevin Mitchell
e10727baa7 ao_wasapi: only report per-app volume in shared mode
otherwise we were incorrectly adjusting the hardware master volume
in exclusive mode with softvol=auto
2015-11-19 07:14:50 -08:00
wm4
7e285a6f71 ao_wasapi: work around DTS passthrough failure
Apparently, some audio drivers do not support the DTS subtype, but
passthrough works anyway if the AC3 subtype is set. Just retry with
AC3 if the proper format doesn't work. The audio device which
exposed this behavior reported itself as
"M601d-A3/A3R (Intel(R) Display Audio)".

xbmc/kodi even always passes DTS as AC3.
2015-11-19 00:08:07 +01:00
Kevin Mitchell
9f858cc759 ao_openal: fix sign of speaker angle in comment 2015-11-18 08:27:47 -08:00
Justas Lavišius
ca77bcd543 ao_openal: fix virtual speaker positioning
Place speakers in standard positions equidistant from the listener.

use standard coordinate system
2015-11-18 08:26:07 -08:00
Kevin Mitchell
0e0f07bbef ao_openal: accommodate more sample formats
Try and and choose the closest sample format to the one requested.

fixes #2494
2015-11-17 01:54:38 -08:00
Kevin Mitchell
c7a39b8521 ao_openal: move uninit before init
the next commit will use uninit within init
2015-11-17 01:32:48 -08:00
wm4
a7f51f8fd4 ao_jack: remove "alsa" std-channel-layout choice
Same deal as with previous commit. "waveext" is less arbitrary and at
least supports 3/7 channels.
2015-11-07 15:20:34 +01:00
wm4
5a7c22a1ac ao_alsa: remove the last bits of legacy channel map fallback
Essentially we'd use something random, just because it's part of the srt
of traditionally used ALSA channel mappings. But each driver can do its
own things.

This doesn't let me sleep at night, so remove it.
2015-11-07 15:18:05 +01:00
wm4
be49da72ea ao_alsa: fix 7.1 over HDMI
We need to effectively swap the last channel pair. See commit 4e358a96
and 5a18c5ea for details.

Doing this seems rather strange, as 7.1 just extends 5.1 with 2 new
speakers, and 5.1 doesn't need this change. Going by the HDMI standard
and the Intel HDA sources (cited in the referenced commits), it also
looks like 7.1 should simply append two channels to 5.1 as well. But
swapping them is apparently correct. This is also what XBMC does. (I
didn't find any other applications doing 7.1 PCM using the ALSA channel
map API. VLC seems to ignore the 7.1 case.) Testing reveals that at
least the end result is correct.

"Normal" ALSA 7.1 is unaffected by this, as it reports a different
(and saner) channel layout.
2015-11-04 21:48:37 +01:00
wm4
46f59f25c2 ao_alsa: map mp_chmaps back to ALSA in a different way
Instead of constructing an ALSA channel map from mpv ones from scratch,
try to find the original ALSA channel map again. Th result is that we
need to convert channel maps only in one direction. If we need to map
a mp_chmap to ALSA, we fetch the device's channel map list, convert
each entry to mp_chmap, and find the first one which fits.

This seems helpful for the following commit. For now, this only gets rid
of mapping back the trivial MONO mapping, which alone would still be
acceptable, but with other channel layout mogrifications it gets messy
fast. While we need to do something awkward to keep our channel map
reordering for VAR chmaps (which basically gives nicer output and
possibly slightly better performance), this is still the better
solution.
2015-11-04 21:48:37 +01:00
wm4
0ca8b290a4 ao_alsa: print more chmap info at debug verbosity 2015-11-04 21:48:37 +01:00
wm4
9d4aff8ac7 ao_alsa: minor cleanups 2015-11-03 00:23:28 +01:00
wm4
e162a5bf04 ao_alsa: simplify dmix non-NA hack
There's really no need to do this deep in the chmap sslection code. This
will setup the device further than before, but that doesn't matter.
2015-11-03 00:23:28 +01:00
wm4
8d415b2e01 ao_alsa: move channel map setting code out of main init function
This grew way too large.
2015-11-03 00:23:28 +01:00
wm4
d634394da6 ao_alsa: make failure of buffer parameter setting non-fatal
These calls actually can leave the ALSA configuration space empty (how
very useful), which is why snd_pcm_hw_params() can fail. An earlier
change intended to make this non-fatal, but it didn't work for this
reason.

Backup the old parameters, so we can retry with the non-empty
configuration space. (It has to be non-empty, because the previous
setters didn't fail.)

Note that the buffer settings are not very important to us. They're
a leftover from MPlayer, which needed to write enough data to the
audio device to not underrun while decoding and displaying a video
frame. In mpv, most of these things happen asynchronously, _and_
there is a dedicated thread just for feeding the audio device, so
we should be pretty imune even against extreme buffer settings. But
I suppose it's still useful to prevent PulseAudio from making the
buffer too large, so still keep this code.
2015-11-03 00:23:28 +01:00
wm4
609de236a9 ao_alsa: disable resampling first thing
Again, this could have bad access, is unlikely, and has no bad
consequences. It's noteworthy that vlc and the ALSA PCM example both do
this first, even if they set the sample rate later.
2015-11-03 00:23:28 +01:00
wm4
3f0d831af0 ao_alsa: set access type before format
I'm worried that not restricting the access type before restricting the
format will cause problems. While it's unlikely, it might prevent
failures in some corner cases. Also, since we by default always use
interleaved access (buggy ALSA plugins), this will have no effects at
all.
2015-11-03 00:23:28 +01:00
wm4
587bb5e811 ao_alsa: handle channel count mismatch safeguard after chmap negotiation
If the API doesn't list padded channel maps, but the final device
channel map is padded, and if unpadded output is not possible (unlike in
the somewhat similar dmix case), then we shouldn't apply the channel
count mismatch fallback in the beginning. Do it after channel map
negotiation instead.
2015-11-03 00:23:28 +01:00
wm4
c2220c526d ao_alsa: apply non-NA fallback only if input is stereo
Doesn't matter much; effectively this prevents just log spam in some
cases where the map is legitimately padded. Normally this is really
only needed for the dmix ALSA case. (See git blame for details.)
2015-11-03 00:23:28 +01:00
wm4
b58e4abc01 ao_alsa: treat SND_CHMAP_UNKNOWN as NA channel too
Apparently required by nVidia HDMI. It should not be, and NA would
definitely be more correct here, so this could be considered a driver
bug. Maybe.
2015-11-03 00:23:28 +01:00
wm4
3fb161ecd2 ao_alsa: remove log message on pausing
This was annoying.
2015-11-03 00:23:27 +01:00
wm4
919707efb7 ao_coreaudio_exclusive: check for maximum channel count
Until recently, the channel layout code happened to catch this, but now
an explicit check is needed. Otherwise, it'd try to pad the missing
channels with NA in the channel map fallback code.
2015-10-26 16:00:24 +01:00
wm4
0cc440f291 ao_coreaudio_exclusive: fallback to stereo on unknown channel layouts
This is intended for the case when CoreAudio returns only unknown
channel layouts, or no channel layout matches the number of channels the
CoreAudio device forces. Assume that outputting stereo or mono to the
first channels is safe, and that it's better than outputting nothing.

It's notable that XBMC/kodi falls back to a static channel layout in
this case. For some messed up reason, the layout it uses happens to
match with the channel order in ALSA's/mpv's "7.1(alsa)" layout.
2015-10-26 15:55:11 +01:00
wm4
0524907c18 ao_coreaudio_chmap: minor refactor
Share some code between ca_init_chmap() and ca_get_active_chmap(), which
also makes it look slightly nicer. No functional changes, other than the
additional log message.
2015-10-26 15:55:01 +01:00
wm4
c971fefd41 ao_coreaudio_chmap: allow stereo as fallback; avoid mono fallback
If no channel layouts were determined (which can actually happen with
some "strange" devices), the selection code was falling back to mono,
because mono is always added as a fallback. This doesn't seem quite
right.

Allow a fallback to stereo too, if no channel layout could be retrieved
at all. So we always assume that mono and stereo work, if no other
layouts are available.

(I still don't know what the CoreAudio stereo layout is supposed to do.
It could be used to swap left and right channels. It could also be used
to pad/move the channels, but I have never seen that. And it can be set
to non-stereo channels, which breaks mpv. Whatever.)
2015-10-26 15:54:45 +01:00
wm4
9ed289ef90 ao_coreaudio: fix another minor memory leak
How stupid, even the cleanup gotos were already there.
2015-10-26 15:54:36 +01:00
wm4
48c2e9d67d audio: use AVFrames with more than 8 channels correctly
Requires messy dealing with the extended_ fields.

Don't bother with af_lavfi and ao_lavc for now. There are probably no
valid use-cases for these.
2015-10-26 15:54:00 +01:00
wm4
ec27d573f4 audio: always log channel maps before determining final map
Until now, this was done only in debug verbosity, while some AOs logged
equivalent information in verbose mode. Clean this up.
2015-10-26 15:52:08 +01:00
wm4
72d3c5ef00 ao_coreaudio: fix potential UB in error cases
mNumberChannelDescriptions being 0 is pretty much an error, but if it
can happen, then the code checking the chmap below will trigger UB, as
chmap is not initialized at all.

Also, simplify the code a little: we never change the number of
channels, so this is just fine.
2015-10-26 15:51:59 +01:00
wm4
81109dcbb6 ao_coreaudio_chmap: add more logging 2015-10-26 15:51:50 +01:00
wm4
c21c26472c ao_alsa: log format probing in verbose mode
And also remove a redundant log message. (We can tell from the following
probe or error message whether or not the format test is successful.)
2015-10-25 20:09:38 +01:00
wm4
96eb480299 ao_coreaudio_exclusive: fix build
"Let's apply cosmetic last minute changes without testing them."
2015-10-21 22:18:41 +02:00
wm4
d93a9be656 ao_coreaudio: do not accept unknown channel layouts
Coreaudio gives us a channel map with all entries set to
kAudioChannelLabel_Unknown. This is translated to a mpv channel map with
all channels set to NA, which has special meaning: it's an "unknown"
channel map, which acts as wildcard and can be converted from/to any
channel layout. Not really what we want.

I've got this with USB audio, playing stereo. The multichannel layout
consisted of 2 unknown channels, while the stereo channel map was
stereo (as expected).

Note that channel maps with _some_ NA entries are not affected by this,
and must still work.
2015-10-21 18:57:03 +02:00
wm4
dda16ee1fb ao_coreaudio_exclusive: deal with devices return different channel count
If the device returns an unexpected number of channels instead of the
requested count on init, don't immediately error out. Instead, look if
there's a channel map with the given number of channels.

If there isn't, still error out, because we don't want to guess the
channel layout.
2015-10-21 18:54:48 +02:00
wm4
78112c8582 ao_coreaudio: avoid unnecessary format changes
Not particularly important; just being nice and potentially avoiding
problems caused by format setting.
2015-10-21 18:54:36 +02:00
wm4
ff778f6d68 ao_coreaudio: log current format before setting new format 2015-10-21 18:53:50 +02:00
wm4
cee9aeaf6b ao_coreaudio: fix some minor memory leaks 2015-10-21 18:53:34 +02:00
wm4
e157d005ba ao_coreaudio: raise timeout for change-physical-format
Reportedly fixes operation with "USB connected Parasound ZDAC v.2". (OSX
and USB audio sure is not nice at all.)

This might be perceived as hang by some users, so it's quite possible
that this will have to be adjusted again somehow.

Fixes #2409.
2015-10-20 00:25:34 +02:00
Kevin Mitchell
8f33c65fe0 ao_alsa: add debug messages for format search 2015-10-06 02:24:36 -07:00
Kevin Mitchell
beae60bcd5 ao_alsa: fix failure to find any sampleformat
Set format to invalid after each failed test. This way the final check
for valid format will actually fail if no formats work.
2015-10-06 02:24:36 -07:00
wm4
54fbda2ba4 audio: add option for falling back to ao_null
The manpage entry explains this.

(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
2015-10-05 19:12:23 +02:00
wm4
e694d67366 ao: rework audio output driver probing
Make the code a bit more uniform. Always build a "dummy" audio output
list before probing, which means that opening preferred devices and
pure auto-probing is done with the same code. We can drop the second
ao_init() call.

This also makes the next commit easier, which wants to selectively
fallback to ao_null. This could have been implemented by passing a
different requested audio output list (instead of reading it from
MPOptions), but I think it's better if this rather special feature
is handled internally in the AO code. This also makes sure the AO
code can handle its own options (such as the audio output list) in
a self-contained way.
2015-10-05 19:10:22 +02:00
wm4
ad2ab5893e ao_alsa: improve handling of device disconnection
This can happen with USB audio. There was already code for this, but
something in mpv and ALSA changed - and now the old code is not
necessarily triggered anymore. It probably depends on the exact
situation.
2015-09-28 22:03:14 +02:00
wm4
144571da9b ao_coreaudio_utils: fix error handling in device listing code
This could sometimes cause crashes in hotplug events. (Apparently in
cases when CoreAudio changes its state asynchronously, or such.)

CA_GET_STR() does not set the string if there was an error, so errors
have to be strictly checked before using it.
2015-09-28 22:03:14 +02:00
wm4
e76f503fff ao_lavc: minor simplification 2015-09-11 09:01:49 +02:00
Kevin Mitchell
1557d2d470 ao_alsa: use sample format determination code 2015-09-10 23:58:09 -07:00
Kevin Mitchell
7eacfdcd25 ao_alsa: add double to sample format list 2015-09-10 23:58:09 -07:00
Kevin Mitchell
09c61e0a45 ao_alsa: put spdif formats into find_alsa_format 2015-09-10 23:58:09 -07:00
wm4
e9822f6012 ao_oss: use new sample format determination code 2015-09-10 23:39:46 +02:00
wm4
e721660e6d ao_lavc: use new sample format determination code
This is just a refactor, which makes it use the previously introduced
function, and allows us to make af_format_conversion_score() private.

(We drop 2 unlikely warning messages too... who cares.)
2015-09-10 23:38:42 +02:00
wm4
cf94fce467 ao_alsa: fix minor memory leak
So snd_device_name_get_hint() return values do in fact have to be freed.

Also, change listing semantics slightly: if io==NULL, skip the entry,
instead of assuming it's an output device.
2015-08-25 15:45:57 +02:00
wm4
dd5c87e1d7 audio: remove unused legacy libavutil header
It was never used, but is a leftover from old times.
2015-08-07 02:41:39 +02:00
wm4
41101c2996 win32: revert wchar_t changes
Revert "win32: more wchar_t -> WCHAR replacements"
Revert "win32: replace wchar_t with WCHAR"

Doing a "partial" port of this makes no sense anymore from my
perspective. Revert the changes, as they're confusing without
context, maintenance, and progress. These changes were a bit
premature anyway, and might actually cause other issues
(locale neutrality etc. as it was pointed out).
2015-08-01 21:09:11 +02:00
wm4
fefac2c941 win32: more wchar_t -> WCHAR replacements
This was essentially missing from commit 0b52ac8a.

Since L"..." string literals have the type wchar_t[], we can't use them
for UTF-16 strings. Use C11 u"..." string literals instead. These have
the type char16_t[], but we simply assume char16_t is the same
underlying type as WCHAR. In practice, they're both unsigned short.

For this reason use -std=c11 on Windows. Since Windows is a "special"
environment (we require either MinGW or Cygwin), we don't need to worry
too much about compiler compatibility.
2015-07-30 21:50:11 +02:00
wm4
0b52ac8a78 win32: replace wchar_t with WCHAR
WCHAR is more portable. While at least MinGW, Cygwin, and MSVC actually
use 16 bit wchar_t, Midipix will have 32 bit wchar_t. In that context,
using WCHAR instead is more portable.

This affects only non-MinGW parts, so not all uses of wchar_t need to
be changed. For example, terminal-win.c won't be used on Midipix at
all. (Most of io.c won't either, so the search & replace here is more
than necessary, but also not harmful.)

(Midipix is not useable yet, so this is just preparation.)
2015-07-29 00:01:32 +02:00
wm4
7c032bde3e ao_coreaudio: fix device latency, share the code
ao_coreaudio (using AudioUnit) accounted only for part of the latency -
move the code in ao_coreaudio_exclusive to utils, and use that for the
AudioUnit code.

(There's still the question why CoreAudio and AudioUnit require you to
jump through hoops this much, but apparently that's how it is.)
2015-07-06 17:49:28 +02:00
wm4
e4b963e643 ao_coreaudio_exclusive: continue even if setting physical format fails
Makes it work with (apparently) crappy drivers, which refuse to set the
physical format in some cases.
2015-07-06 00:04:20 +02:00
wm4
a4d5c19355 ao_coreaudio_exclusive: fix some verbose output 2015-07-04 17:25:12 +02:00
wm4
fc79fd0474 ao: don't pass along AO arguments when redirecting
Only causes problems.
2015-07-03 19:28:01 +02:00
wm4
514af9fbd1 ao_coreaudio: add exclusive suboption 2015-07-03 19:28:00 +02:00
wm4
e9e323f35d ao_coreaudio_exclusive: support PCM
Until now, this was for AC3 only. For PCM, we used AudioUnit in
ao_coreaudio, and the only reason ao_coreaudio_exclusive exists
is that there is no other way to passthrough AC3.

PCM support is actually rather simple. The most complicated
issue is that modern OS X versions actually do not support
copying through the data; instead everything must go through
float. So we have to deal with virtual and physical format
being different, which causes some complications.

This possibly also doesn't support some other things correctly.
For one, if the device allows non-interleaved output only, we
will probably fail. (I couldn't test it, so I don't even know
what is required. Supporting it would probably be rather
simple, and we already do it with AudioUnit.)
2015-07-03 19:28:00 +02:00
wm4
65e3657bc4 ao_coraudio: reject all non-PCM formats
Currently this is equivalent. On the other hand, all audio code should
reject formats that is not in a category known to it.
2015-07-03 19:28:00 +02:00
wm4
74e2c8a6ef ao_coreaudio_utils: reduce spam 2015-07-03 19:28:00 +02:00
wm4
ae3e151b27 ao_coreaudio_utils: fix format back-mapping
Mapping of spdif formats was imperfect. Since the first format on the
list is somehow AAC, it was returned first, which is confusing, because
CoreAudio calls all spdif formats AC3. Since the spdif formats have some
rather arbitrary, reverse mapping the formats didn"t actually work
either. Fix by explicitly ignoring these when spdif is used.

Also, don't forget to set the samplerate in ca_asbd_to_mpformat(), or it
will work only in some cases.
2015-07-03 19:28:00 +02:00
wm4
d4ab91f016 ao_coreaudio_exclusive: do not set ao->bps
This field is basically deprecated or for convenience only, and
this code doesn't need it.
2015-07-03 19:28:00 +02:00
wm4
597657110f ao_coreaudio_exclusive: dump all latency info in verbose mode 2015-07-03 19:28:00 +02:00
wm4
ec21be498f ao_coreaudio_exclusive: factor format selection 2015-07-03 19:28:00 +02:00
wm4
8a20e5306c ao_coreaudio_exclusive: separate out stream selection 2015-07-03 19:28:00 +02:00