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Commit Graph

285 Commits

Author SHA1 Message Date
wm4
6d36fad83c video: make decoder wrapper a filter
Move dec_video.c to filters/f_decoder_wrapper.c. It essentially becomes
a source filter. vd.h mostly disappears, because mp_filter takes care of
the dataflow, but its remains are in struct mp_decoder_fns.

One goal is to simplify dataflow by letting the filter framework handle
it (or more accurately, using its conventions). One result is that the
decode calls disappear from video.c, because we simply connect the
decoder wrapper and the filter chain with mp_pin_connect().

Another goal is to eventually remove the code duplication between the
audio and video paths for this. This commit prepares for this by trying
to make f_decoder_wrapper.c extensible, so it can be used for audio as
well later.

Decoder framedropping changes a bit. It doesn't seem to be worse than
before, and it's an obscure feature, so I'm content with its new state.
Some special code that was apparently meant to avoid dropping too many
frames in a row is removed, though.

I'm not sure how the source code tree should be organized. For one,
video/decode/vd_lavc.c is the only file in its directory, which is a bit
annoying.
2018-01-30 03:10:27 -08:00
wm4
0366ba2531 player: replace old lavfi wrapper with new filter code
lavfi.c is not necessary anymore, because f_lavfi.c (which was actually
converted from it) can be used now.
2018-01-30 03:10:27 -08:00
wm4
76276c9210 video: rewrite filtering glue code
Get rid of the old vf.c code. Replace it with a generic filtering
framework, which can potentially handle more than just --vf. At least
reimplementing --af with this code is planned.

This changes some --vf semantics (including runtime behavior and the
"vf" command). The most important ones are listed in interface-changes.

vf_convert.c is renamed to f_swscale.c. It is now an internal filter
that can not be inserted by the user manually.

f_lavfi.c is a refactor of player/lavfi.c. The latter will be removed
once --lavfi-complex is reimplemented on top of f_lavfi.c. (which is
conceptually easy, but a big mess due to the data flow changes).

The existing filters are all changed heavily. The data flow of the new
filter framework is different. Especially EOF handling changes - EOF is
now a "frame" rather than a state, and must be passed through exactly
once.

Another major thing is that all filters must support dynamic format
changes. The filter reconfig() function goes away. (This sounds complex,
but since all filters need to handle EOF draining anyway, they can use
the same code, and it removes the mess with reconfig() having to predict
the output format, which completely breaks with libavfilter anyway.)

In addition, there is no automatic format negotiation or conversion.
libavfilter's primitive and insufficient API simply doesn't allow us to
do this in a reasonable way. Instead, filters can use f_autoconvert as
sub-filter, and tell it which formats they support. This filter will in
turn add actual conversion filters, such as f_swscale, to perform
necessary format changes.

vf_vapoursynth.c uses the same basic principle of operation as before,
but with worryingly different details in data flow. Still appears to
work.

The hardware deint filters (vf_vavpp.c, vf_d3d11vpp.c, vf_vdpaupp.c) are
heavily changed. Fortunately, they all used refqueue.c, which is for
sharing the data flow logic (especially for managing future/past
surfaces and such). It turns out it can be used to factor out most of
the data flow. Some of these filters accepted software input. Instead of
having ad-hoc upload code in each filter, surface upload is now
delegated to f_autoconvert, which can use f_hwupload to perform this.

Exporting VO capabilities is still a big mess (mp_stream_info stuff).

The D3D11 code drops the redundant image formats, and all code uses the
hw_subfmt (sw_format in FFmpeg) instead. Although that too seems to be a
big mess for now.

f_async_queue is unused.
2018-01-30 03:10:27 -08:00
wm4
082029f850
player: redo hack for video keyframe seeks with external audio
If you play a video with an external audio track, and do backwards
keyframe seeks, then audio can be missing. This is because a backwards
seek can end up way before the seek target (this is just how this seek
mode works). The audio file will be seeked at the correct seek target
(since audio usually has a much higher seek granularity), which results
in silence being played until the video reaches the originally intended
seek target.

There was a hack in audio.c to deal with this. Replace it with a
different hack. The new hack probably works about as well as the old
hack, except it doesn't add weird crap to the audio resync path (which
is some of the worst code here, so this is some nice preparation for
rewriting it). As a more practical advantage, it doesn't discard the
audio demuxer packet cache. The old code did, which probably ruined
seeking in youtube DASH streams.

A non-hacky solution would be handling external files in the demuxer
layer. Then chaining the seeks would be pretty easy. But we're pretty
far from that, because it would either require intrusive changes to the
demuxer layer, or wouldn't be flexible enough to load/unload external
files at runtime. Maybe later.
2018-01-18 01:25:53 -08:00
wm4
5103b5dc2c player: handle audio playback restart in central playback start code
No idea why this wasn't done earlier. This makes playback start in audio
only tracks closer to video-only or video/audio restart. It has the
consequence that --cache-pause-initial now works for audio-only streams
too.
2018-01-07 05:03:15 -08:00
wm4
ebe0f5d313 player: slightly refactor/simplify cache pausing logic
The underlying logic is still the same (basically pausing if the demuxer
cache underruns), but clean up the higher level logic a bit. It goes
from 3 levels of nested if statements to 1.

Also remove the code duplication for the --cache-pause-initial logic.

In addition, make sure an earlier buffering state has no influence on
the new state after a seek (this is also why some of the state resetting
can be removed from loadfile.c).

Initialize cache_buffer always to 100. It basically means we start out
assuming all buffers are filled enough. This actually matters for
verbose messages only, but removes some weird special casing.
2018-01-07 05:03:15 -08:00
wm4
e894f75bb5 player: cosmetics: rename internal variable for consistency
This was so annoying.
2018-01-03 15:43:51 -08:00
wm4
f798bc3c25 player: add --cache-pause-initial option to start in buffering state
Reasons why you'd want this see manpage additions. Disabled by default,
because it would increase latency of live streams by default. (Or well,
at least it would be another problem when trying getting lower latency.)
2018-01-03 15:43:51 -08:00
wm4
9c22108fec player: use fixed timeout for cache pausing (buffering) duration
This tried to be clever by waiting for a longer time each time the
buffer was underrunning, or shorter if it was getting better. I think
this was pretty weird behavior and makes no sense. If the user really
wants the stream to buffer longer, he/she/it can just pause the player
(the network caches will continue to be filled until they're full).
Every time I actually noticed this code triggering in my own use, I
didn't find it helpful. Apart from that it was pretty hard to test.

Some waiting is needed to avoid that the player just plays the available
data as fast as possible (to compensate for late frames and underrunning
audio). Just use a fixed wait time, which can now be controlled by the
new --cache-pause-wait option.
2018-01-03 15:43:51 -08:00
Leo Izen
4a6bb49215 player/playloop.c: Revert --loop-file and --start interaction
This reverts commit 9513165c99
and commit 4efe330efb.

I had changed --loop-file to interact with --start to work
the same way that --loop-playlist does. (That is, --loop-file
seeks to the --start time upon looping, not the beginning of
the file.) However, the consensus is that the old behavior is
preferred and the interaction with --loop-playlist is the one
that is incorrect.

In addition, this change introduced a bug in the interaction
between Quit-Watch-Later and --loop-file, where upon reaching
playback end it would seek to the resume timestamp, not the
start of the file.

As a result, this commit reverts that change.
2017-12-31 17:02:55 -07:00
wm4
c12d897a3a player: allow seeking in cached parts of unseekable streams
Before this change and before the seekable stream cache became a thing,
we could possibly seek using the stream cache. But we couldn't know
whether the seek would succeed. We knew the available byte range, but
could in general not tell whether a demuxer would stay within the range
when trying to seek to a specific time position. We preferred to have
safe defaults, so seeking in streams that were detected as unseekable
were not honored. We allowed overriding this via --force-seekable=yes,
in which case it depended on your luck whether the seek would work, or
the player crapped its pants.

With the demuxer packet cache, we can tell exactly whether a seek will
work (at least if there's only 1 seek range). We can just let seeks go
through. Everything to allow this is already in place, and this commit
just moves around some minor things.

Note that the demux_seek() return value was not used before, because low
level (i.e. network level) seeks are usually asynchronous, and if they
fail, the state is pretty much undefined. We simply repurpose the return
value to signal whether cache seeking worked. If it didn't, we can just
resume playback normally, because demuxing continues unaffected, and no
decoder are reset.

This should be particularly helpful to people who for some reason stream
data into stdin via streamlink and such.
2017-12-24 21:45:12 +01:00
Leo Izen
9513165c99 player/playloop.c: fix --loop-file without --start
I missed a check for MP_NOPTS_VALUE in 4efe330. Now
it should work as expected.
2017-12-05 14:36:47 -05:00
Leo Izen
4efe330efb player/playloop.c: respect playback start time when using --loop-file
Using --loop-file should now seek to the position denoted by --start
or equivalent option, rather than always seeking to the beginning as
it had done before. --loop-playlist already behaves this way, so
this brings --loop-file in line for added consistency.
2017-12-03 22:32:36 -05:00
Leo Izen
ff7e294610 player: use start timestamp for ab-looping if --ab-loop-a is absent
If --ab-loop-b is present, then ab-looping will be enabled and will
attempt to seek to the beginning of the file. This patch changes it
so it will instead seek to the start of playback, either via --start
or some equivalent, rather than always to the beginning of the file.
2017-12-03 22:23:24 -05:00
Leo Izen
a6ca167794 player: add get_play_start_pts
Added a get_play_start_pts function to coincide with the
already-existing get_play_end_pts. This prevents code duplication
and also serves to make it so code that probes the start time
(such as get_current_pos_ratio) will work correctly with chapters.

Included is a bug fix for misc.c/rel_time_to_abs that makes it work
correctly with chapters when --rebase-start-time=no is set.
2017-12-03 21:57:34 -05:00
wm4
efbb919997 player: minor fix/simplification of OSD time/duration handling
Always display the duration as "unknown" if the duration is known. Also
fix that at least demux_lavf reported unknown duration as 0 (fix by
setting the default to unknown in demux.c).

Remove the dumb _u formatter function, and use a different approach to
avoiding displaying "unknown" as playback time on playback start (set
last_seek_pts for that).
2017-11-24 13:58:57 +01:00
wm4
dbd22f43be demux: drop redundant SEEK_BACKWARD flag
Seems like most code dealing with this was for setting it in redundant
cases. Now SEEK_BACKWARD is redundant, and SEEK_FORWARD is the odd one
out.

Also fix that SEEK_FORWARD was not correctly unset in try_seek_cache().

In demux_mkv_seek(), make the arbitrary decision that a video stream is
not required for the subtitle prefetch logic to be active. We might want
subtitles with long duration even with audio only playback, or if the
file is used as external subtitle.
2017-10-23 19:05:39 +02:00
wm4
fdb300b983 audio: make libaf derived code optional
This code could not be relicensed. The intention was to write new filter
code (which could handle both audio and video), but that's a bit of
work. Write some code that can do audio conversion (resampling,
downmixing, etc.) without the old audio filter chain code in order to
speed up the LGPL relicensing.

If you build with --disable-libaf, nothing in audio/filter/* is compiled
in. It breaks a few features, such as --volume, --af, pitch correction
on speed changes, replaygain.

Most likely this adds some bugs, even if --disable-libaf is not used.
(How the fuck does EOF notification work again anyway?)
2017-09-21 12:48:30 +02:00
wm4
80e3173aa1 options: remove --heartbeat-cmd and --heartbeat--interval
This mechanism uses system() and shouldn't even exist. x11_common.c has
its own solution for the original problem (disabling Linux DE
screensavers without MPlayer/mpv having to link a dbus lib). If that is
not sufficient, you can create a simple Lua script.

Incidentally fixes #4888.
2017-09-18 22:54:03 +02:00
wm4
1f593beeb4 audio: introduce a new type to hold audio frames
This is pretty pointless, but I believe it allows us to claim that the
new code is not affected by the copyright of the old code. This is
needed, because the original mp_audio struct was written by someone who
has disagreed with LGPL relicensing (it was called af_data at the time,
and was defined in af.h).

The "GPL'ed" struct contents that surive are pretty trivial: just the
data pointer, and some metadata like the format, samplerate, etc. - but
at least in this case, any new code would be extremely similar anyway,
and I'm not really sure whether it's OK to claim different copyright. So
what we do is we just use AVFrame (which of course is LGPL with 100%
certainty), and add some accessors around it to adapt it to mpv
conventions.

Also, this gets rid of some annoying conventions of mp_audio, like the
struct fields that require using an accessor to write to them anyway.

For the most part, this change is only dumb replacements of mp_audio
related functions and fields. One minor actual change is that you can't
allocate the new type on the stack anymore.

Some code still uses mp_audio. All audio filter code will be deleted, so
it makes no sense to convert this code. (Audio filters which are LGPL
and which we keep will have to be ported to a new filter infrastructure
anyway.) player/audio.c uses it because it interacts with the old filter
code. push.c has some complex use of mp_audio and mp_audio_buffer, but
this and pull.c will most likely be rewritten to do something else.
2017-08-16 21:10:54 +02:00
wm4
68201f4591 player: make refresh seeks slightly more robust
Refresh seeks are automatically issued when changing filters, which
improves user experience if these filters change buffering or such.

The refresh seek could actually overwrite a previously ongoing seek:

	set pause yes
	set time-pos 10
	set vf ""

Here, the video code issued a refresh seek to the previous video
position, which could be different from the previously triggered (and
still ongoing) seek, this overwriting the seek.

Factor all refresh seek handling into a new function, and make it handle
ongoing seeks correctly.

Remove the weird new canonical_pts field, which actually had no use.

Fixes #4757.
2017-08-14 14:02:13 +02:00
wm4
f1d161d55f player: make --lavfi-complex changeable at runtime
Tends to be somewhat glitchy if subtitles are enabled, and you enable
and disable tracks.

On error, this will disable --lavfi-complex, which will result in
whatever behavior.
2017-08-12 23:10:40 +02:00
Pedro Pombeiro
4637b029cd Universal Windows Plaform (UWP) support
libmpv only. Some things are still missing.

Heavily reworked.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-29 10:36:16 +02:00
wm4
6dde9ab27a player: change license of most core files to LGPL
These files have all in common that they were fully or mostly taken from
mplayer.c. (mplayer.c was a huge file that contains almost all of the
playback core, until it was split into multiple parts.) This was
probably the hardest part to relicense, because so much code was moved
around all the time.

player/audio.c still does not compile. We'll have to redo audio
filtering. Once that is done, we can probably actually provide an
actual LGPL configure switch.

Here is a relatively detailed list of potential issues:

8d190244: author did not reply, parts were made GPL-only in a previous
commit.
7882ea9b: author could not be reached, but the code is gone. wscript
still has --datadir switch, but I don't think this is relevant to
copyright.
f197efd5: unclear origin, but I consider the code gone anyway (replaced
with generic OSD mechanisms).
8337d9c2: author did not reply, but only the option still exists (under
a different name), other code was removed.
d8fd7131: did not reply. Disabled in a previous commit.
05258251: same author as above. Both fields actually seem to have
vanished (even when tracking renames), so no action taken.
d459e644, 268b2c1a: author did not reply, but we reuse only the options
(with different names and slightly or fully different semantics, and
completely different implementations), so I don't think this is relevant
for copyright.
09e742fe, 17c39c4e: same as above.
e8a173de, bff4b3ee: author could not be reached. The commands were
reworked to properties, and the code outside of the TV code were moved
back to the TV code. So I don't think copyright applies to the current
command.c parts (mp_property_tv_color, mp_property_tv_freq,
mp_property_tv_scan). The TV parts remain GPL.
0810e427: could not be reached. Disabled in a previous commit.
43744a2d: unknown author, but this was replaced by dynamic alloc (if the
change is even copyrightable).
116ca0c7: unknown author; reasoning see input.c relicensing commit.
e7e4d1d8: these semantics still exist, but as generic code, and this
code was fully removed.
f1175cd9: the author of the cited patch is unknown, and upon inspection
it turns out that I was only using the idea to pause the player on EOF,
so I claim it's not copyright relevant.
25affdcc: author could not be reached (yet) - but it's only a function
rename, not copyrightable.

5728504c was committed by Arpi (who agreed), but hints that it might be
by a different author. In fact it seems to be mostly this patch:
http://lists.mplayerhq.hu/pipermail/mplayer-dev-eng/2001-November/002041.html
The author did not respond, but it all seems to have been removed later.
It's a terrible mess though. Arpi reverted the A-V sync code at first,
but left the RTC code for a while. The following commits remove these
changes 100%: 14b35442, 7181a091, 31482783, 614f8475, df58e822.

cehoyos did explicitly not agree to LGPL, but was involved in the
following changes:
c99d8fc8: applied a patch and didn't modify it, the original author
agreed.
40ac0d31: author could not be reached, but all code is gone anyway. The
"af" command has a similar function, but works completely different and
actually reuses a mechanism older than this patch.
54350436: applied a patch, but didn't modify it, except for adding a
German translation, which was removed later.
a2dda036: same situation as above
240b743e: this was made GPL-only in a previous commit
7b25afd7: same as above (for now)

kirijua could not be reached, but was a regular patch contributor:
c2c997fd: video equalizer code move; probably not copyrightable. Is GPL
due to Nick anyway.
be54f481: technically, this became the audio track property later. But
all what is left is the fact that you pass a track ID to it, so consider
the original coypright non-relevant.
2f376d1b: this was rewritten in b7052b43, but for now we can afford to
be careful, so this was marked as GPL only in a previous commit.
43844d09: remaining parts in main.c were reverted in a previous commit.

anders has mostly disagreed with the LGPL relicensing. Does not want
libaf to become LGPL, but made some concessions. In particular, he
granted us permission to relicense 4943e9c52c and 242aa6ebd4. We also
consider some of his changes remaining in mpv not relevant for copyright
(such as 735de602 - we won't remove the this option completely). We will
completely remove his other contributions, including the entire audio
filter chain. For now, this stuff is marked as GPL only. The remaining
question is how much code in player/audio.c (based on the former
mplayer.c and dec_audio.c) is under his copyright. I made claims about
this in a previous commit.

Nick(ols) Kurshev, svn username "nick" and "nickols_k", could not be
reached. He had a lot of changes in early MPlayer. It seems all of that
was removed, at least in mpv. His main work, like VIDIX or libswscale
work, does not exist in mpv anymore, but the changes to mplayer.c and
other core parts still deserve attention:
a4119f6b, fb927549, ad3529b8, e11b23dc, 5f2178be, 93c371d5: removed in
b43d67e0, d1628d12, 24ed01fe, df58e822.
0a83c6ec, 104c125e, 4e067f62, aec5dcc8, b587a3d6, f3de6e6b: DR, VAA, and
"tune" stuff was fully removed later on or replaced with other
mechanisms.
340183b0: screenshots were redone later (the VOCTRL was even removed,
with an independent implementation using the same VOCTRL a few years
later), so not relevant anymore. Basically only the 's' shortcut remains
(but not its implementation).
92c5c274, bffd4007, 555c6766: for now marked as GPL only in a previous
commit.

Might contain some trace amounts of "michael"'s copyright, who agreed to
LGPL only once the core is relicensed. This will still be respected, but
I don't think it matters at this in this case. (Some code touched by him
was merged into mplayer.c, and then disappeared after heavy
refactoring.)

I tried to be as careful and as complete as possible. It can't be
excluded that amends to this will be made later.

This does not make the player LGPL yet.
2017-06-23 16:55:02 +02:00
wm4
1890529857 demux: get rid of DEMUXER_CTRL_GET_TIME_LENGTH
Similar purpose as f34e1a0dee.

Somehow this is much more natural too, and needs less code.

This breaks runtime updates to duration. This could easily be fixed, but
no important demuxer does this anyway. Only demux_raw and demux_disc
might (the latter for BD/DVD). For the latter it might actually have
some importance when changing titles at runtime (I guess?), but guess
what, I don't care.
2017-06-20 14:22:10 +02:00
jrodatus
ab19b3c9d3 player: seek backward for type MPSEEK_FACTOR
Choosing the seek direction for MPSEEK_FACTOR based on the location of
seek_pts is nonsense, and can cause the seek position to oscillate
between adjacent keyframes, such as when dragging the OSC bar on short
videos.

Fix this by always seeking backward for type MPSEEK_FACTOR, i.e. seek
to the keyframe for the group of pictures (GOP) in which seek_pts is
located.

Fixes #4183.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-18 20:54:45 +02:00
wm4
3e8510d515 player: fix a corner case in previous commit
The previous commit set "mpctx->playback_active = false;" before unload
hooks were processed. This was intentional, but could in theory cause
playback_active to be set to true again, and actually it's plain wrong
if playback was exited in the middle it. There needs to be something
else that forces playback_active to be set to false while in this
unloading state.
2017-04-14 19:06:31 +02:00
wm4
b586bc2dbe player: fix core-idle and eof-reached update notifcations
Make mpv_observe_property() work correctly on them even with
--keep-open-pause=no.

This also changes the situations in which the screensaver is
enabled/disabled subtly.
2017-04-14 18:58:48 +02:00
wm4
419624fb06 player: unmess pause state handling
Merge the pause_player() and unpause_player() functions. Make sure the
pause events are emitted properly. We can now set the internal pause
state based on a predicate, instead of e.g. handle_pause_on_low_cache()
making a mess to trigger the internal pause state as wanted.

Preparation for some more changes.
2017-04-14 18:22:45 +02:00
Dan Oscarsson
ae0a40259f player: add --keep-open-pause=no option
Instead of pausing if --keep-open is active, stop
at end but continue playing if seeking backwards.
And then stop again when end is reached.

Signed-off-by: wm4 <wm4@nowhere>

Over the PR, the option was renamed, and the manpage additions were
slightly changed/enhanced.
2017-04-14 17:43:34 +02:00
wm4
7bab24b9b3 player: enable "buffering" pausing for DASH streams too
This wasn't enabled if no stream cache was used. It can work with only
the demuxer cache.

In theory this could be always enabled (even for local files), but still
try to avoid this, and enable it only if the source is marked as
potentially being a "network" stream. The intention is mostly to enable
it for the youtube-dl pseudo-DASH support.
2017-04-01 16:47:15 +02:00
wm4
aeddc499d8 player: don't block playback stop when seeking
This was added for A-B loops, but it looks like commit a1dec6f5 made
this code unnecessary. Remove it, because it has the annoying
side-effect of blocking playback stop when seeking past the end.
2017-02-21 15:39:44 +01:00
wm4
13d2eb8eb9 player: fix stats-logging of sleep state 2017-02-21 15:39:44 +01:00
wm4
7dd81c3f96 player: remove unnecessary wakeup
I can't find any actual need for it.
2017-02-21 15:39:44 +01:00
wm4
3cd29ca031 player: reduce blocking on VO when switching pause
When pausing, we sent BOCTRL_PAUSE and VOCTRL_RESTORE_SCREENSAVER. These
essentially wait until the video frame has been rendered. This is a
problem with the opengl-cb, if GL rendering is done in the same thread
as libmpv uses. Unfortunately, it's allowed to use opengl-cb this way.

Logically speaking, it's a deadlock situation, which is resolved with a
timeout. This can lead to quite ugly effects, like the on-pause frame
not being rendered until the timeout has passed. It has been interpreted
as video continuing to play.

Resolve this by simply not blocking on pause. Make the screensaver
controls async, and handle sending VOCTRL_PAUSE in the VO thread.

(All this could be avoided by redoing the internal VO API.)

Also see #4152.
2017-02-21 15:39:40 +01:00
wm4
96a45a16af player: add experimental stream recording feature
This is basically a WIP, but it can't remain in a branch forever. A
warning is print when using it as it's still a bit "shaky".
2017-02-07 17:05:17 +01:00
wm4
e277fadd60 player: add prefetching of the next playlist entry
Since for mpv CLI, the player state is a singleton, full prefetching is
a bit tricky. We do it only on the demuxer layer.

The implementation reuses the old "open thread". This means there is
significant potential for regressions even if the new option is not
used. This is made worse by the fact that I barely tested this code.

The generic mpctx_run_reentrant() wrapper is also removed - this was its
only user, and its remains become part of the new implementation.
2017-01-18 19:02:50 +01:00
wm4
f30c5d09f4 client API: turn mpv_suspend() and mpv_resume() into stubs
As threatened by the API changes document.

This commit also removes or stubs equivalent calls in IPC and Lua
scripting.

The stubs are left to maintain ABI compatibility. The semantics of the
API functions have been close enough to doing nothing that this probably
won't even break existing API users. Probably.
2016-11-22 15:54:44 +01:00
wm4
8fad4b8eab player: enable no-video subtitle display on coverart too
Coverart mode has the same issue as no-video mode, except that the video
chain is fully active. It shows only 1 frame at the start, which would
normally mean that only the subtitle at timestamp 0 is shown. Use the
no-video subtitle rendering mode in this case instead.

(This still doesn't handle subtitle display when playing cover-art
without audio, or playing a single image. This is because there's
nothing that will advance playback_pts.)
2016-10-31 13:55:32 +01:00
wm4
90b968a67a player: show subtitles on VO if --force-window is used
If a VO is created, but no video is playing (i.e. --force-window is
used), then until now no subtitles were shown. This is because VO
subtitle display normally depends on video frame timing. If there are no
video frames, there can be no subtitles.

Change this and add some code to handle this situation specifically. Set
a subtitle PTS manually and request VO redrawing manually, which gets
the subtitles rendered somehow.

This is kind of shaky. The subtitles are essentially sampled at
arbitrary times (such as when new audio data is decoded and pushed to
the AO, or on user interaction). To make a it slightly more consistent,
force a completely arbitrary minimum FPS of 10.

Other solutions (such as creating fake video) would be more intrusive or
would require VO-level API changes.

Fixes #3684.
2016-10-26 20:44:05 +02:00
wm4
fc4318d23e player: consistently initialize screensaver state with --force-window
Whether this is a good or a bad thing, make sure it's consistent.
2016-10-26 20:35:12 +02:00
wm4
f64de3ea66 player: don't leave buffering during underflow
Don't leave the buffering state while the demuxer is still marked as
having underflowed. It's unclear why this hasn't been done before - with
the logic being complicated as it is, maybe there was a reason for this.

This is actually still not very reliable, but should be better than what
was before: on stream switching decoders can read packets all while the
demuxer is executing a refresh seek, which creates the underrun
situation - but nothing really totally guarantees that the underrun
state remains stable when the demuxer is back at the current demuxer
position. Anyway, it's an improvement.

The rest of the touched condition is not changed, just moved around for
cosmetic reasons.
2016-10-21 17:11:26 +02:00
Aman Gupta
8b00d82b79 player: guard against MPSEEK_RELATIVE when current pts is unknown
in very rare circumstances, doing a relative seek like +1s will end up
doing an absolute seek to 00:01. this guards against that possibility.

so far i've only ever seen this issue when using --ad=lavc:ac3_at and
doing several relative seeks in quick succession. this is likely either
a bug in the audiotoolbox decoder in ffmpeg, or simply due to inherent
latency in that hardware decoder which causes brief periods of time
where the current audio pts is unknown.
2016-10-21 17:11:26 +02:00
wm4
39fc5e1deb player: make --stop-screensaver runtime-changeable
Move the screensaver enable/disable determination to a central place,
and call it if the stop-screensaver property is changed.

Also, do not stop the screensaver when in idle mode (i.e. no file is
loaded).

Fixes #3615.
2016-10-02 12:33:34 +02:00
wm4
caa14e3d45 x11: fix external fullscreen update
On x11, you can change the fullscreen via the window manager and without
mpv's involvement. In these cases, the internal fullscreen flag has to
be updated.

The hack used for this didn't really work properly. Change it
accordingly. The important thing is that the shadow copy of the option
is updated. This is still not really ideal.

Fixes #3570.
2016-09-23 12:09:48 +02:00
wm4
8716c2e88f player: use better way to wait for input and dispatching commands
Instead of using input_ctx for waiting, use the dispatch queue directly.
One big change is that the dispatch queue will just process commands
that come in (e.g. from client API) without returning. This should
reduce unnecessary playloop excutions (which is good since the playloop
got a bit fat from rechecking a lot of conditions every iteration).

Since this doesn't force a new playloop iteration on every access, this
has to be enforced manually in some cases.

Normal input (via terminal or VO window) still wakes up the playloop
every time, though that's not too important. It makes testing this
harder, though. If there are missing wakeup calls, it will be noticed
only when using the client API in some form.

At this point we could probably use a normal lock instead of the
dispatch queue stuff.
2016-09-16 14:49:23 +02:00
wm4
03fec24e19 player: litter code with explicit wakeup calls
This does 3 kinds of changes:
- change sleeptime=x to mp_set_timeout()
- change sleeptime=0 to mp_wakeup_core() calls (to be more explicit)
- change commands etc. to call mp_wakeup_core() if they do changes that
  require the playloop to be rerun

This is preparation for the following changes. The goal is to process
client API requests without having to rerun the playloop every time. As
of this commit, the changes should not change behavior. In particular,
the playloop is still implicitly woken up on every command.
2016-09-16 14:39:45 +02:00
wm4
b8ade7c99b player, ao, vo: don't call mp_input_wakeup() directly
Currently, calling mp_input_wakeup() will wake up the core thread (also
called the playloop). This seems odd, but currently the core indeed
calls mp_input_wait() when it has nothing more to do. It's done this way
because MPlayer used input_ctx as central "mainloop".

This is probably going to change. Remove direct calls to this function,
and replace it with mp_wakeup_core() calls. ao and vo are changed to use
opaque callbacks and not use input_ctx for this purpose. Other code
already uses opaque callbacks, or has legitimate reasons to use
input_ctx directly (such as sending actual user input).
2016-09-16 14:37:48 +02:00
wm4
2619d8eff4 client API: implement mpv_suspend/resume slightly differently
Why do these API calls even still exist? I don't know, and maybe they
don't make any sense anymore. But whether they should be removed or not
is not a decision I want to make now. I want to get rid of
mp_dispatch_suspend/resume(), though. So implement the client APIs
slightly differently.
2016-09-04 18:05:36 +02:00
wm4
af1379c43d options: make mp_vo_opts options an actual sub-option group
Just a minor refactor along the planned option change. This commit will
make it easier to update (i.e. copy) the VO options without copying
_all_ options. For now, behavior should be equivalent, though.

(The VO options were put into a separate struct quite early - when all
global variables were removed from the source code. It wasn't clear
whether the separate struct would have any actual purpose, but it seems
it will now. Awesome, huh.)
2016-08-30 23:50:57 +02:00