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Commit Graph

5762 Commits

Author SHA1 Message Date
Kacper Michajłow
56ec3ea9f6 aspect: don't allow scaled_src_size be 0
It doesn't make sense to have zero here and it breaks, logic below.
Width was still campled to 1, but with broken offset.

This fixes things like video-scale-x=0
2023-08-20 23:15:48 +00:00
sfan5
ecbaf34701 meson: rename all features with underscores
The convention is to use dashes.
2023-08-20 21:13:37 +00:00
sfan5
88d0383a26 context_drm_egl: remove references to VAAPI in error messages
VAAPI is not the only hwdec that won't work when the render node
isn't available.
2023-08-20 20:55:57 +02:00
sfan5
d15f11a9f7 context_drm_egl: more correctness fixes for uninit procedure
- uninit gl before the VO
- destroy EGL surface before context: reverse of the creation order.
  I also checked other code which doesn't even call this and leaves
  it up to eglTerminate, which frees everything anyway. But this
  seems more correct since we're destroying the gbm surface afterwards.
- check against at EGL_NO_DISPLAY instead of 0: there is probably no
  EGL implementation where this makes a difference, it is more correct
  regardless
- remove pointless eglDestroyContext call
- check render_fd before close
2023-08-20 20:55:57 +02:00
Zenos
57ba77fc73 w32_common: try to get the monitor from the window bounds 2023-08-20 20:39:05 +02:00
Zenos
da965906ef w32_common: don't fit to screen when VO_WIN_FORCE_POS is set 2023-08-20 20:39:05 +02:00
mwalmer
f88ed14168 win32_common: fixes minimized window being focused on launch
mpv was taking focus when being started with "--window-minimized=yes". This change stops mpv from taking focus when this option is used.

Resolves: #9641
2023-08-20 20:21:14 +02:00
llyyr
bf1e1a7961 drm_common: skip cards that don't have connected outputs
It's possible for systems to have multiple cards, and the first capable
card to not have a connected output. Skip such cards and continue
iterating until we find one with a connected output.
2023-08-20 19:59:36 +02:00
Dudemanguy
f7151932df x11: set sizehint for fs-screen and fs-screen-name
Without doing this, --fs --fs-screen=1 wouldn't actually end up on the
desired screen since the sizehint was never sent. Also check the
screen-name variants for an empty string as well so the option can
properly "undo" itself (not sure if this has any practical effect).
2023-08-20 02:01:39 +00:00
Dudemanguy
200992f90c x11: remove xinerama and refactor window geometry
mpv mixes xinerama and randr usage together which gets kind of
confusing and is also pretty stupid. Xinerama is completely unneccesary
today since randr can do everything it can do and much more. Remove it.
This reworks a lot of the window/geometry handling stuff to be centered
completely around xrandr_display plus some other tweaks to the geometry
handling. An important concept is that current_icc_screen is changed
into current_screen and used more generously since it is useful for
things besides just icc profiles.
2023-08-20 02:01:39 +00:00
Dudemanguy
a0038504a3 x11: require randr 1.4
There really is no reason to not just hard require randr 1.4. xorg added
1.4 support in 2012 and someone somehow using an xorg server older than
that today surely has several other problems.
2023-08-20 02:01:39 +00:00
Arthur Williams
19384e07e4 context_drm_egl: don't free egl properties if they are null
If we failed to create a gbm surface, we would call drm_egl_uninit
to free up any state we had allocated. However, we would segfault if we
tried to cleanup properties there were never initialized. Null checks
have been added to guard against this.
2023-08-20 00:29:57 +02:00
Niklas Haas
2791eb64e8 vo_gpu_next: correctly clear removed hooks
Before d208284, this was implicitly reset back to 0 at the start of
every update_options(). But we no longer explicitly reset par->params,
so we need to do it manually here for the hooks.

Fixes: https://github.com/mpv-player/mpv/issues/12203
2023-08-19 23:39:25 +02:00
Niklas Haas
7ae4396ea5 vo_gpu_next: fix typo in video_screenshot()
Undefined behavior (bad initializer). Somehow didn't trigger a warning
on my end...

Fixes: a8192eda6c
2023-08-19 16:03:09 +02:00
Niklas Haas
a8192eda6c vo_gpu_next: add --libplacebo-opts
To help test not-yet-exposed options, and for debugging purposes.
2023-08-19 14:12:24 +02:00
Niklas Haas
40b6afcfca vo_gpu_next: don't re-set frame_mixer
This is already set by map_scaler, just disable it if unwanted.
2023-08-19 14:12:24 +02:00
Niklas Haas
47f756d64b vo_gpu_next: move allow_delayed to move appropriate place
No need to override this so late in the general (non-screenshot) code.
2023-08-19 14:12:24 +02:00
Niklas Haas
d2082841df vo_gpu_next: switch to new pl_options system
With a backwards compatibility shim for older versions of libplacebo in
which we simply define the relevant subset of this struct ourselves and
initialize it to known-good values, to be able to continue using our
options assigning code.

It's worth pointing out that our use of scalers deviates from how
pl_options was intended to be used, as a consequence of backwards
compatibility with pre-308 versions of libplacebo. But this should work
fine in practice, since we don't care about serializing these custom
scalers correctly. Users can still override them using the built-in
pl_options scalers when loading custom scalers via --libplacebo-options.
(To be added in the next commit)
2023-08-19 14:12:24 +02:00
Niklas Haas
152a95f215 vo_gpu_next: fix leak of --icc-profile-auto on uninit
This was already correctly freed when acquiring a new profile, but never
freed on uninit. Fix by reparenting the profile onto `p`, which is what
vo_gpu also does.
2023-08-18 19:07:39 +02:00
Niklas Haas
f97584cadc vo_gpu_next: drop redundant PL_HAVE_LCMS check
This header is installed unconditionally starting with libplacebo
v4.208.0, so we are safe to remove the check.
2023-08-18 16:40:44 +02:00
Kacper Michajłow
f274ff2f2b vo_gpu_next: use pl_dispatch_info_move to avoid useless data copy
Instead copy the data on-demand when VOCTRL_PERFORMANCE_DATA is
requested.
2023-08-18 16:39:57 +02:00
Niklas Haas
6a28e0fa3b libplacebo: drop PL_API_VER compatibility paths 2023-08-18 16:39:57 +02:00
Niklas Haas
b8e6b03d3b ra_pl: drop PL_API_VER compatibility paths 2023-08-18 16:39:57 +02:00
Niklas Haas
442adb0553 vo_gpu_next: drop PL_API_VER compatibility paths
v6.292 implied by minimum dependency.
2023-08-18 16:39:57 +02:00
Niklas Haas
24dca265b4 meson: remove redundant libplacebo-next check
Now implied by the minimum libplacebo version.
2023-08-18 16:39:57 +02:00
Niklas Haas
e3ae072414 hwdec_cuda: drop old PL_API_VER compatibility path
LIBPLACEBO_NEXT is now implied by libplacebo being available
2023-08-18 16:39:57 +02:00
Niklas Haas
36972aec53 vo_gpu: allow --hdr-peak-decay-rate=0.0
This completely disables all smoothing. Despite what the manual claims,
a decay rate of 1.0 does *not*.

It's worth pointing out that this depends on the following commit to
work properly in --vo=gpu-next, but I don't think working around such a
minor detail is worth the trouble, considering people building nightly
mpv are probably also building nightly libplacebo it should just work
(tm).

See-Also: 1c464baaf4
See-Also: 83af2d4ebd
2023-08-18 15:00:25 +02:00
Dudemanguy
640c07fb19 vo: clear vsync_offset if drawing while paused
libplacebo doesn't like it when the queue_params PTS is less than the
actual PTS of the frame for the first frame and skips mixing it during
interpolation. This can happen if you seek while paused because mpv will
always keep the vsync_offset value as if it was still playing. So in
some cases, this can be a negative value and thus the PTS will end up
decreasing and libplacebo interprets this frame as a first frame. This
skips mixing the frame and thus you get a black screen. To fix this
this, just realize that vsync timings are completely meaninglessly in
while paused. If you are not actively pushing frames, there's no reason
to care about vsync_offset. So just clear it and make it zero when the
VO's internal state is paused and we're trying to render a frame. Makes
libplacebo happy and fixes #11958.
2023-08-16 14:13:43 +02:00
Dudemanguy
455487bdc9 win32: fix display resolution calculation on mulitple monitors
It was actually always wrong, and no one ever noticed. This currently
returns the size of the entire display area and not one actual monitor.
Fix this by calling get_monitor_info and then doing the appropriate
subtractions. Checked by @CrendKing and fixes #12172.
2023-08-15 21:01:13 +00:00
Dudemanguy
9d7638a6f2 wayland: clear all keys on keyboard_handle_leave
There was no known problem with this, but according to the wayland
spec*, "After this event client must assume that no keys are
pressed...", so go ahead and do that.

*: 72da004b3e/protocol/wayland.xml (L2449)
2023-08-14 21:55:20 +00:00
Dudemanguy
221a574a50 wayland: clear saved mpkey more aggressively
Introduced by 1f8013ff3f. We try to save
the mpkey so it can be used in the modifier event that comes next if
appropriate and also clear it when needed. The problem is that the
condition for clearing is too strict and things like mismatched cases
and so on can make mpkey on the corresponding key release event not
match the saved mpkey even though in reality they were the same key.
Loosen the check by simply always clearing the saved mpkey as long as
there was some key found and the state is up. We don't handle multiple
keys at the same time anyways (they're interpreted in a sequence), so it
should be hopefully OK.
2023-08-14 21:55:20 +00:00
Dudemanguy
64db68639d wayland: use fallback for display-fps/width/height
During initialization, the mpv window was not available and wayland
simply just reported nothing. But this can be a nuisance and there are
cases where having a values is better than nothing (vapoursynth). So if
current->output isn't available yet, fallback to find_output instead.
This is influenced by what is set by options like --screen and
--screen-name, but we'll consider that a feature not a bug.
2023-08-13 19:58:20 +00:00
Dudemanguy
4a6abff812 x11: add --x11-wid-title option
This deliberately wasn't being done when mpv was embedded
(fbccddb48b). There are some applications
that would benefit from mpv setting a title since they don't do so
themselves (such as tabbed), but at the same time some others would
probably rather not have this behavior (like smplayer). Add an option
that allows an embedded mpv to set the title if the user wishes.
Fixes #11528.
2023-08-13 19:58:20 +00:00
Dudemanguy
a177fb6188 vf_vapoursynth: save display resolution as a variable
mpv has a generic method for getting the display resolution, so we can
save it in vf_vapoursynth without too much trouble. Unfortunately, the
resolution won't actually be available in many cases (like my own)
because the windowing backend doesn't actually know it yet. It looks
like at least windows always returns the default monitor (maybe we
should do something similar for x11 and wayland), so there's at least
some value. Of course, this still has a bunch of pitfalls like not being
able to cope with multi monitor setups at all but so does display_fps.
As an aside, the vapoursynth API this uses apparently requires R26 (an
ancient version anyway), so bump the build to compensate for this.
Fixes #11510
2023-08-13 19:58:20 +00:00
NRK
331832f55d x11_common: drop unnecessary NULL check
similar to free(), XFree() is a no-op if argument is NULL
2023-08-13 19:57:55 +00:00
NRK
5d2d7cde8e x11_common: avoid unnecessary XUnmapWindow() call
XDestroyWindow() is called immediately after, which also unmaps window
if needed. according to the manpage:

> If the window specified by the w argument is mapped, it is unmapped
> automatically.
2023-08-13 19:57:55 +00:00
Dudemanguy
efefe3a6dc vo_gpu_next: actually fix screenshots with PAR
983e8f0100 resulted in the correct
dimensions, but it was not actually right because vo_gpu_next still had
the src and dst rects the same. This just needs to work like how vo_gpu
does where the src is the image params and the dst is desired output. So
basically, just copy that code over here. Fixes #12108 and as a bonus,
overriding the aspect ratio now results in correct screenshots
(previously didn't work at now and then with the above commit it had
correct dimensions but still incorrect output).
2023-08-08 21:28:10 -05:00
Dudemanguy
983e8f0100 vo_gpu_next: take into account PAR when taking screenshots
Using the width and height params directly doesn't actually work if PAR
is something other than 1. Instead, use mp_image_params_get_dsize and
calculate the correct dimensions which matches the vo_gpu behavior.
2023-08-07 21:09:30 -05:00
Niklas Haas
cf01646c39 vo_gpu_next: add ability to use named hook params
Closes: https://github.com/mpv-player/mpv/issues/12093
2023-08-07 19:34:44 +02:00
Kacper Michajłow
1b10d9dd9c mp_image: properly infer color levels for some pixfmts
ffmpeg does not tag yuv levels for GRAY formats, but apparently they
should be infered as full range. Instead of defaulting to limited range
always. Fixes (M)JPEG playback.

This mimic ffmpeg's behaviour.

See: d295b6b693/libswscale/utils.c (L926-L962)
Fixes: #12089
2023-08-07 18:22:41 +02:00
Niklas Haas
35a6b26b78 vo_gpu_next: increase non-interpolation queue size
1 is not enough to prevent PL_QUEUE_MORE, because the pl_queue is
designed to always know the next frame (in addition to the current).
Before haasn/libplacebo@112bb886, this was was (wrongly) silently
omitted by the pl_queue code, but that fix exposed this.

While it's technically API misuse on mpv side, due to the mpv vo code
having its own internal queueing and timing control, it shouldn't
actually make any difference in practice (and likely, the error message
showing up is the only meaningful bug here - the issue is entirely
cosmetic).

Fixes: https://github.com/mpv-player/mpv/issues/12101
2023-08-07 10:42:08 +02:00
Niklas Haas
f6de44dd6a vo_gpu_next: update for new pl_filter configuration API
Configuration of filter parameters was moved from pl_filter_function (of
which the user had to make a copy) to pl_filter_config, with the
pl_filter_function remaining immutable.

Implement this new logic in a way that can reasonably exist side-by-side
with the old configuration API. Once we drop support for PL_API_VER
below 303, we can drastically simplify this code.
2023-08-06 22:44:54 +02:00
Dudemanguy
8417804224 win32: signal VO_EVENT_DPI on dpi changes
The win32 code already updates itself on dpi changes. However, it never
signalled mpv's core when this happened which meant that the
display-hidpi-scale property never changed. Simply send the
VO_EVENT_DPI event when appropriate. Fixes #12081.
2023-08-06 19:09:44 +00:00
Philip Langdale
e8144ac231 vd_lavc: repeatedly attempt to fallback if hwdec fails in reinit
In the same way that fallback in receive_frame() needs to be repeated
until we get a working decoder, we have to do the same thing in
reinit(). Calling force_fallback() only once can still yield a non
functional decoder.

The reason why we have these multiple paths which each require their
own fallback logic is that we can fail at different stages:
* hwdec init
* decoder init <- repeated fallback was missing here
* frame decoding

Fixes #12084
2023-08-06 04:42:13 -07:00
Dudemanguy
59ac302dff vo_gpu/vo_gpu_next: fix setting an empty dscale
The manual currently says that if dscale is unset, --scale will be
applied. However, this only works at init time. If you change the dscale
filter to be empty later, vo_gpu will segfault and vo_gpu_next will
throw an error and refuse the changes. That's because when the option is
unset at runtime, the value becomes "" not NULL and the vo's never
accounted for this. Fixes #12031.
2023-08-05 14:01:02 +00:00
Niklas Haas
45e95311b8 vo_gpu_next: add --hdr-peak-percentile 2023-08-04 16:58:44 +02:00
billdoor1
30bf811a8f vo_vdpau: set hwdec image format 2023-08-02 18:51:02 +00:00
LaserEyess
3b19866882 drm: bump minimum version to 2.4.105
Debian 12 is out, with 2.4.114, and Ubuntu 22.04 has 2.4.110, this
 #ifdef is no longer needed
2023-07-31 21:40:10 +02:00
Dudemanguy
0bed2a2263 build: remove outdated generated directory
This only existed as essentially a workaround for meson's behavior and
to maintain compatibility with the waf build. Since waf put everything
in a generated subdirectory, we had to put make a subdirectory called
"generated" in the source for meson so stuff could go to the right
place. Well now we don't need to do that anymore. Move the meson.build
files around so they go in the appropriate place in the subdirectory of
the source tree and change the paths of the headers accordingly. A
couple of important things to note.

1. mpv.com now gets made in build/player/mpv.com (necessary because of
   a meson limitation)
2. The macos icon generation path is shortened to
   TOOLS/osxbundle/icon.icns.inc.
2023-07-31 19:00:06 +00:00
Dudemanguy
b7bf5e619f draw_bmp: fix overflowing coordinates in mark_rcs
This is yet another unfortunate side effect of the width % SLICE_W == 0
special case. While looping through these rectangles, the rc->x1 value
on the final loop can be greater than the actual total width. This will
cause a buffer overflow if using the mp_draw_sub_overlay API. 2 of the
current VOs that use that work around it by adjusting the values
returned, but the better fix is to correct what's actually given in the
rectangles so you can safely use the values. As for the fix, it's simply
ensuring that rc->x1 doesn't extend beyond p->w with a MPCLAMP.
Previously, the code would always naively add SLICE_W (256) to rc->x0
which would easily extend past the actual width in many cases. The
adjustments in vo_vaapi and vo_dmabuf_wayland are dropped and in theory
vo_direct3d should work now since we can just trust the values given to
us in the rectangles. How nice.
2023-07-30 20:06:20 +02:00
Niklas Haas
3bf1d22879 vo_gpu_next: fix assertion on wayland
This code failed to handle the case of the swapchain submission being
skipped because the window was invisible.

Fixes: f9dc695b58
2023-07-29 19:09:45 +02:00
Niklas Haas
f9dc695b58 vo_gpu_next: delay swapchain submit until flip_frame()
Presents frames at the correct time when DS is disabled.
2023-07-29 17:09:59 +02:00
sfan5
bc96b23ef6 video_writer: fix gamma for YUV screenshots
reproduction steps: take any lossy WebP screenshot and check the colors
(or JPEG without libjpeg support, or AVIF with tag-colorspace=no)
fixes: 6d9e72cd89
2023-07-26 11:26:36 +02:00
sfan5
90410cc17e image_writer: log pixfmt conversion 2023-07-26 11:26:36 +02:00
sfan5
ee25d0d2e0 zimg: fix abort on subsampled input with odd heights
We make the assumption that there is more buffer available
than indicated, this needs to be considered in this specific
location too as mp_image_crop understandably checks whether
we're about to do something unsafe.

minimal reproducer: mpv av://lavfi:testsrc -vf crop=320:239,format=yuv420p -o test.png

fixes #10469
2023-07-26 11:26:36 +02:00
Dudemanguy
48eb77207b wayland: restore xkb_keysym_to_utf8 handling
In 1f8013ff3f, I mistakenly thought this
was only used for modifier presses way back in the commit it was
introduced in, but it actually also handles non-english keys/letters.
Instead of returning early, we should try xkb_keysym_to_utf8 first and
then return if that doesn't do anything so the modifier can then be
handled in the appropriate event. Fixes #12009.
2023-07-24 17:07:27 +00:00
Dudemanguy
9e449cc685 build: internally rename gl-wayland to egl-wayland
This has always been a pet peeve of mine and in fact I named the option
in meson "egl-wayland" with the intention of finally doing this. We call
everything that's egl "egl-foo" internally except for wayland.
2023-07-23 22:00:08 +00:00
sfan5
5236003db5 Revert "vo_gpu_next: use pl_dispatch_info_move to avoid useless data copy"
We wanted to preserve the libplacebo v5.264.0 requirement for gpu_next
for this release, since this is the what most Linux distributions are shipping.
The VLC 3 <-> libplacebo v6 situation is an additional reason distros are not
likely to ship the newest libplacebo release soon.
This reverts commit b73d96776c.
2023-07-23 15:40:41 +02:00
Dudemanguy
783e2bf138 vo_dmabuf_wayland: correctly handle force-window
Since this works by mpctx giving us a dummy image, we can be reasonably
be confident that when we receive a matching imgfmt with no underlying
hw_subfmt that this is simply force window from the player. Just allow
this to go through the usual wayland logic and skip the hwdec checking.
When we get the real image later, it will still error out on the
compositors that don't have proper support.
2023-07-23 04:55:26 +00:00
Dudemanguy
ca4192e2df player/video: check for forced eof
It's a bit of an edge case, but since we now allow the disabling of the
software fallback it's possible to have a situation where hwdec
completely fails and the mpv window is still lingering from the previous
item in the playlist. What needs to happen is simply that the vo_chain
should uninit itself and handle force_window if needed. In order to do
that, a new VDCTRL is added that checks vd_lavc if force_eof was set.
player/video will then start the uninit process if needed after getting
this.
2023-07-22 17:42:25 +00:00
Dudemanguy
61f0797557 vd_lavc: respect vd-lavc-software-fallback opt
There's an option that's supposed to stop mpv from falling back to
software decoding if hardware decoding fails. Except that it doesn't
work and can fallback to software decoding anyway. Correct this by
checking if all possible hwdec failed after the loop in
select_and_set_hwdec and that we have this option. If so, flag a bool to
force eof. In decode_frame afterwards, we then simply immediately return
an EOF.
2023-07-22 17:42:25 +00:00
Gusar321
bddf0efade vo_vaapi: restore hardware video decoding
Commit e50db42 changed how hwdec interop works. Adjust vo_vaapi accordingly by setting the appropriate image format.
2023-07-22 12:16:29 +02:00
Gusar321
800d9eaa42 vo_vaapi: fix segfault in draw_osd
When video width is not a multiple of slice size, the last slice will overflow. Fix this by adjusting the width of the last slice to fit within the video.

Fixes issue #10436
2023-07-22 12:16:29 +02:00
Dudemanguy
9a95cb9fd1 vo_drm: remove VOCTRL_SCREENSHOT_WIN
With the generic screenshot window implemented, this is no longer
needed since vo_drm already uses software scaling.
2023-07-21 20:23:11 +02:00
NRK
fd03d0038b image_writer: use proper specifier for int64_t 2023-07-20 20:38:06 +02:00
sfan5
a0d8962be8 zimg: fix broken sig_peak handling
In sum there were three issues:
1. nominal_peak_luminance is an output parameter, not input
2. mpv internally uses MP_REF_WHITE which we need to scale by
3. the value should be left at its default for SDR

Together with the last change this means mpv can sucessfully
take HDR screenshots with --screenshot-sw without resulting
in a brightly colored mess. Though note that zimg does not
perform proper tonemapping.
2023-07-19 13:01:08 +02:00
sfan5
a960b75604 image_writer: move tag_csp check into image_writer_flexible_csp()
This ensures the sRGB fallback to happen in all situations involving
the image writer code, notably --screenshot-sw.

fixes: cbbe2e5221
2023-07-19 13:01:08 +02:00
sfan5
157ef77427 image_writer: replace sprintf usage
also fixes the buffer being cut off (?!)
2023-07-19 13:01:08 +02:00
sfan5
f95339c02a image_writer: share some code between write_lavc and write_avif
As a consequence:
- write_avif now respects tag-colorspace=no
- write_lavc additionally sets colorspace and chroma_location
  (of no consequence for png or jpeg)
2023-07-19 13:01:08 +02:00
sfan5
8f26d99fbd image_writer: error check avif-pixfmt option 2023-07-19 13:01:08 +02:00
sfan5
8aa8e21da9 image_writer: fix still-picture option for AVIF
Gets rid of validation warnings on the produced files.
2023-07-19 13:01:08 +02:00
sfan5
d7ef91fecd image_writer: remove duplicate packet writing code 2023-07-19 13:01:08 +02:00
sfan5
d46a31317f wayland_common: remove questionable gcd impl and global state 2023-07-19 13:01:08 +02:00
Dudemanguy
e399266400 wayland: don't treat tiled and maximized windows the same
mpv has historically always treated the various tiled states in
xdg-shell as maximized (probably because it was easier). Well it turns
out that there are some tiling compositors (hyprland) that allow tiled
windows to maximize themselves. This can lead to some scenarios where
mpv ends up doing a maximize on hyprland which actually works since it's
not a no-op like on sway. Fix this by separating out the tiled state
from maximize. It works mostly the same, but the main difference is that
there's no request to tile yourself like there is with maximize. Should
fix #11954.
2023-07-19 01:14:32 +00:00
Dudemanguy
949e1f0dcc wayland: add locked_size convenience shorthand
There's a lot of checks that are along the lines of !maximized &&
!minimized or vice versa. Make a locked_size boolean and store the
value of this in here to avoid writing long lines since the next commit
will add yet another condition to this.
2023-07-19 01:14:32 +00:00
Niklas Haas
02595011eb vo_gpu_next: add --hdr-contrast-recovery/smoothness
New upstream feature. Disabled by default.
2023-07-18 15:22:18 +02:00
Philip Langdale
fbd0be1cf4 vd_lavc: repeatedly attempt to fallback if hwdec fails in receive_frame
There is an additional failure path I didn't account for in my previous
work. While I ensured that a late hwdec failure in receive_frame can be
recovered from by trying the next hwdec, there is a specific
combination where if an hwdec fails in receive_frame, and the next
hwdec is a full decoder (eg: v4l2m2m), and that also fails, we are left
with no decoder and so the entire decoding process ends and playback is
stopped.

Basically, we must keep re-attempting the fallback in receive_frame
until we get a valid decoder (software or hardware). This edge case
will rarely be encountered as there are only a couple of decoder based
hwdecs.

Fixes #11947
2023-07-17 18:37:41 -07:00
Dudemanguy
1f8013ff3f wayland: handle modifier keys correctly
I don't know why we've been doing this wrong for so long or how I didn't
notice until now. Wayland specifically has an event for handling
modifiers. We even named it "keyboard_handle_modifiers" in the code.
What we should do is just get the modifier and save it after the xkb
state is updated. Then later if the user does something else (press
another key or clicks the mouse button), the saved modifier key is
applied. If you let go of the modifier at any point, the xkb will just
update its state again and we save a 0 again here (i.e. no modifier).

There is one bit of an edge case however. If a key is pressed BEFORE the
modifier, then we have to handle the mp_input_put_key in the modifier
event instead since the ordering is not guarenteed. What we do here is
keep track of the mpkey as well as the mpmod. However if we are unable
to find a matching mpkey and the key state is pressed down, assume it's
a modifery key that was pressed and don't update mpkey. That way
whenever the modifier event does happen, it can correctly handle this
and we know that the keys must be pressed down if we end up there in the
code path.

As another fun historical note, the xkb_keysym_to_utf8 line was actually
written by wm4 himself in 460ef9c7a4
nearly 10 years ago. As the commit shows, it was clearly intended to
handle modifiers (if lookupkey finds nothing, then try to find a mod
instead). Of course, this is extremely dated and wayland hasn't worked
like that in ages. This branch never actually did anything, and thus
we'll remove it here along with modifier lookup changes.

This solves bizarre issues with modifiers not working with random keys
while working fine with others (don't ask me why). Fixes #10286 and
fixes #11945.
2023-07-17 18:53:50 +00:00
Kacper Michajłow
347fbd6fa3 vo_gpu_next: add --target-contrast option
For better control over target display levels.
2023-07-17 18:50:34 +02:00
Dudemanguy
9e9abb1a0f wayland: wrap resize requests in prepare_resize
828dd65ef8 started this and put it in the
most common place, but any resize mpv is doing should be accompanied by
that function call to correctly inform the compositor of the window
bounds. Since we also have to set VO_EVENT_RESIZE at the same time, it
makes sense to just put these in the same function. A slight thing to
note is that xdg_surface_set_window_geometry uses surface local
coordinates which means they are divided by the wl->scaling factor. If
possible, we should use surface local coordinates directly if available
(like in the toplevel config) to avoid potential rounding errors.
Otherwise, just calculate it out. The linked commit actually broke
some weston resizes in weird ways (window disappearing or completely
freezing). Don't ask me why and I didn't attempt to find out why either,
but with this it all appears to work normally again (the other
compositors don't appear to be any different, and they shouldn't be), so
we'll go with this since it fixes soemthing and it also is more
conceptually correct.
2023-07-16 21:20:50 -05:00
Philip Langdale
e64ef6089f vd_lavc: map hwdec=yes to hwdec=auto-safe
To remain consistent with our belief that `auto-safe` should be the
recommended mode when turning on hw decoding, let's remap `yes` from
`auto` to `auto-safe`.
2023-07-14 20:41:24 -07:00
Philip Langdale
7fe2a76621 vd_lavc: add drm and drm-copy to the auto-safe list
We have supported `hwdec=drm` for some time now, and on devices where
this method is present, it is the preferred, and only, method
available. Combine that with the fact that software decoding on
embedded devices will not turn out well, and it's clear that we should
put `drm` and `drm-copy` on the `auto-safe` list to maximise usability
in simple configurations.
2023-07-14 20:41:24 -07:00
Philip Langdale
4501e07996 vd_lavc: try other hwdecs when falling back after an hwdec failure
Today, if hwdec initialisation succeeds, we move on to attempting
decoding, and if decoding fails, we enter a fallback path that will
only do software decoding.

This is suboptimal because some hwdecs and codec combinations can
pass hwdec init, but then fail at hwaccel init, or even frame decoding.
In these situations, we will never attempt other hwdecs in the `auto`
or manually specified lists which might work.

One good example is someone tries to use `vulkan,auto` and tries to
play av1 content. The vulkan decoding will fail at hwaccel init time,
and then fallback to software instead of going through the auto list
which would allow vaapi, nvdec, etc to play the file.

Instead, let's not give up immediately, and try the next hwdec after
a failure, just like we do if hwdec init fails.

The key part of this change is to keep track of the hwdecs we have
tried, so that each time we run through hwdec selection, we don't try
the same one over and over again. If we really get through the whole
list with no success, we will then fall back to software decoding.

Fixes #11865
2023-07-14 20:41:24 -07:00
Dudemanguy
1f683401aa vo_dmabuf_wayland: error out if compositor doesn't support the format
This was never implemented so in cases where the compositor didn't have
support for the underlying format, the window would just be black and
quite unhelpful. Well it turns out that fixing this is actually really
easy because mpv has reconfig2 which returns the entire mp_image on
every reconfig. We can just use that mp_image to try and obtain the
format and modifier pair and then use that to check against what we know
the compositor supports. If there are any problems, error out
gracefully. Some code duplication with the vaapi/drmprime importers, but
it's probably better to keep these separate. Fixes #11198 and fixes #11664
2023-07-14 14:24:45 +00:00
Dudemanguy
2616b2b11e build: make dmabuf-wayland a build option and require drm
It makes more sense as an option at this point. Also libdrm is not
optional at all. You have to get a drm format and modifier for this to
even work (the VO will just fail without DRM). Just hard require it and
remove the guards. vaapi can remain optional.
2023-07-14 14:24:45 +00:00
Dudemanguy
828dd65ef8 wayland: use xdg_surface_set_window_geometry
mpv has never used this because we never really seemed to need it, but
it actually has a purpose. This informs the compositor of the actual
dimensions of the mpv window and avoids errors with sizes not matching
(particularly with weston). It's a better way to fix the "maximizing
causing an error on weston" issue since it also works for dmabuf-wayland
(which always had this problem).
2023-07-13 12:12:37 +00:00
Dudemanguy
4ff27d5220 Revert "wayland_gl: wait until resize to create egl_window"
The original reason for this commit was to prevent a compositor error on
weston when going into the maximized state. The configured dimensions of
mpv didn't match its actual size and Weston is super strict about this
so it threw a compositor error which is fatal. It only happened in
opengl and this seemed like an OK workaround, so I went with this.
However, there's actually a far easier way to solve this problem and we
don't need this anymore. This has the benefit of avoiding a harmless
warning message that appears with gpu-next on opengl. The next commit is
the proper solution. Closes #10324.

This reverts commit 661b5542de.
2023-07-13 12:12:37 +00:00
Dudemanguy
33130741f4 vo_dmabuf_wayland: guard in destroy_osd_buffers
*sigh*
2023-07-12 22:20:20 -05:00
Dudemanguy
7409f4a6c9 vo_dmabuf_wayland: stop lazy loading hwdec
The implementation was copied from vo_gpu/vo_gpu_next but fundamentally
it doesn't make sense for this VO. Hardware decoding is not optional in
vo_dmabuf_wayland. We should be sure to request and load all supported
formats in the preinit and fail if there are any problems. There should
be no functional change from before, but it's more conceptually correct
this way.
2023-07-12 16:59:59 -05:00
Dudemanguy
b57cf110c9 vo_dmabuf_wayland: don't try to get pts without frame->current
Fixes a segfault with --force-window=immediate.
2023-07-12 16:59:47 -05:00
Dudemanguy
c958990833 vo_dmabuf_wayland: add osd support
This adds osd support via shm buffers using a similar approach that the
normal buffers do, but it differs in a few key areas. One thing to note
is that sway and weston actually handle this extremely differently which
required all the abstractions here. In particular, weston does not cope
well with destroying the wl_buffer from shm outside of the release
handler at all (i.e. it segfaults). The workaround here is to simply
attach a NULL to the osd surface and do a surface commit before we
destroy the buffers. This is reasonable enough and seems to work well
although it's pretty weird. Sway is more straightforward although it
actually releases the osd buffer when the window goes out of sight.
Also, I found that it doesn't always release every buffer before you
close it unlike weston seems to do which is part of the reason all this
bookkeeping is required. I don't know if there's any other compositor
out there that can possibly handle vo_dmabuf_wayland right now, but
suffering through these two is good enough for now I think.
2023-07-12 19:19:54 +00:00
Dudemanguy
180a3df1f1 vo_dmabuf_wayland: init wl_list at the top of preinit
Otherwise, we could fail and skip to uninit without initalizing this
which then will segfault because the list is null and accessed while
trying to destroy buffers.
2023-07-12 19:19:54 +00:00
Dudemanguy
a890d7be2a vo_dmabuf_wayland: stop guarding viewport interfaces
It's entirely pointless. Not having viewport is already a fatal error
for this VO as it cannot possibly work without that protocol. Just drop
all these redundant if's.
2023-07-12 19:19:54 +00:00
NRK
dc06dec1ee video/image_writer: check for write errors
make sure that fwrite is error checked. and if any data was still
remaining on the buffer, it will be flushed - and errors checked - via
the fclose() call below.
2023-07-11 19:55:28 +02:00
NRK
6b76000f0b video/image_writer: fix file leak in error path
regression from de7f4fb1e
2023-07-11 19:55:28 +02:00
llyyr
a0f1bbddff wayland: add xdg_toplevel.wm_capabilities handler
Fixes crash when compositors advertise xdg_toplevel version >= 5
2023-07-10 13:37:23 +00:00
Dudemanguy
7beae9ac86 wayland: add support for suspended toplevel state
mpv already guesses when the window is hidden so plugging in a proper
event that actually tells us this is really trivial. Note that there's
some redundancy with setting wl->hidden in a few spots, but nothing can
really be done about that as long as the crappy hack is still in place.
2023-07-09 19:22:53 +00:00
Dudemanguy
589da09e5a wayland: add cursor-shape-v1 support
This protocol no longer requires us to draw a separate cursor surface
and all of that horrible stuff. We can just ask the compositor for the
default cursor instead since that's literally all mpv cares about.
2023-07-09 18:10:19 +00:00
Kacper Michajłow
fc3e28f1e9 vd_lavc: fix delay_queue for videos with frames < max_delay_queue
In case there are no packets from demuxer we cannot send EAGAIN, because
we will not proceed and get stuck with one frame in queue and never
output it. Just respect avcodec_receive_frame ret code and act
accordingly. The only case to care about is EOF when we have to drain
already queued frames.

Fixes playback of 1-2 frame videos.
2023-07-09 11:59:32 +02:00
Kacper Michajłow
bf77f1ae74 vd_lavc: prefer d3d11va-copy over dxva2-copy
There is no reason to prefer dxva2. I believe it was mistake from
initial commit that added the hwdec list that has been propagated
through years.
2023-07-09 11:59:32 +02:00
Dudemanguy
ab3002851e vo_wlshm: bail out of resize if width/height is 0
It can happen during initialization and of course nothing good will
happen if we let this go through (i.e. segfault). Return and wait for
geometry to finish setting up in the wayland stuff before doing the
initial resize.
2023-07-08 20:47:35 -05:00
Dudemanguy
0242055564 wayland: fix memory leak with multiple monitors
Very dumb. I can't remember if it was always like this or if I broke it
at some point, but clearly each wl_output should just be freed in
remove_output. Freeing it if it happens to be wl->current_output only
works for that one monitor, so remove that whole line. This has to
happen before we close the wayland connection so reorder the uninit a
little bit.
2023-07-08 20:31:09 -05:00
Dudemanguy
ee69d99bd4 various: correctly ignore cache files with --no-config
--no-config should prevent loading user files of any type: configs,
cache, etc. For cache files, this case wasn't properly handled and it
was assumed they would always get something. vo_gpu's shader cache
actually already handles this, so it was left untouched. In theory,
demuxer cache should never have this issue because saving it to disk is
disabled by default (and likely that will never change), but go ahead
and change it for consistency's sake. Fixes some segfaults with
--no-config and various combinations of settings (particularly
--vo=gpu-next).
2023-07-06 13:08:23 +00:00
Dudemanguy
48e0ee9979 vo_gpu/vo_gpu_next: enable gpu shader and icc cache by default
4502522a7a changed the way mpv handled and
saved cached files. In particular, it made a separate boolean option for
actually enabling cache and left the *-dir options as purely just a path
(i.e. having a dir set didn't mean you save cache). This technically
regressed people's configs, so let's just turn the cache on by default.
Linux users already expect random stuff in ~/.cache and well everyone
else can just live with some files possibly appearing in their config
directory.
2023-07-04 22:14:43 +00:00
Dudemanguy
d6a6901090 vo_gpu: fix some cache related memory leaks
I goofed this up.
2023-07-04 22:14:43 +00:00
Dudemanguy
dbc0fcea1b player: add --input-cursor-passthrough option
Add an option for allowing pointer events to pass through the mpv
window. This could be useful in cases where a user wants to display
transparent images/video with mpv and interact with applications beneath
the window. This commit implements this functionality for x11 and
wayland. Note that whether or not this actually works likely depends on
your window manager and/or compositor. E.g. sway ignores pointer events
but the entire window becomes draggable when you float it (nothing under
the mpv window receives events). Weston behaves as expected however so
that is a compositor bug. Excuse the couple of completely unrelated
style fixes (both were originally done by me).
2023-07-04 19:16:43 +00:00
Kacper Michajłow
d2c28bc4df vo_gpu_next: remove synchronization from info_callback
VOCTRL is processed on VO thread.
2023-07-02 16:20:48 +02:00
Kacper Michajłow
b73d96776c vo_gpu_next: use pl_dispatch_info_move to avoid useless data copy
Instead copy the data on-demand when VOCTRL_PERFORMANCE_DATA is
requested.
2023-07-02 16:20:48 +02:00
NRK
b616a6cef1 vo_x11: don't rely on XFree to free calloc-ed data 2023-07-02 12:47:31 +02:00
NRK
fa7503989f vo_x11: check for calloc() failure 2023-07-02 12:47:31 +02:00
Dudemanguy
f76c441ba2 win32: add support for drag-and-drop option 2023-07-01 02:06:02 +00:00
Dudemanguy
6625a94608 options: add no to drag-and-drop
Suggested by @sfan5. Naturally, "no" disables all drag and drop
behavior.
2023-07-01 02:06:02 +00:00
cloud11665
de7f4fb1ee video/image_writer: add avif screenshot support
Notes:
- converts the (image) write() api to filenames, because using avio
with FILE* is a pain.
- adds more debug logs for screenshots.

build: rename av1 dependency to avif_muxer
wscript: unify lavf dependency with meson
2023-07-01 02:05:23 +00:00
Philip Langdale
40a1b0066e vd_lavc: do inline string array initialisation for hwdec_api
I couldn't work out the correct syntax, but NRK0 pointed out an example
of where we'd done it elsewhere in the codebase.
2023-06-29 15:03:05 -07:00
Philip Langdale
9ff8c9e780 vd_lavc: let the user provide a priority list of hwdecs to consider
Today, the only way to make mpv consider multiple hwdecs and pick the
first one that works is to use one of the `auto` modes. But the list
that is considered in those cases is hard-coded. If the user wants to
provide their own list, they are out of luck.

And I think that there is now a significant reason to support this -
the new Vulkan hwdec is definitely not ready to be in the auto list,
but if you want to use it by default, it will not work with many codecs
that are normally hardware decodable (only h.264, hevc and av1 if you
are very lucky). Everything else will fall back to software decoding.

Instead, what you really want to say is: use Vulkan for whatever it
supports, and fall back to my old hwdec for everything else.

One side-effect of this implementation is that you can freely mix
hwdec names and special values like `auto` and `no`. The behaviour will
be correct, so I didn't try and prohibit any combinations. However,
some combinations will be silly - eg: sticking any further values after
`no` will result in them being ignored. On the other hand, a
combination like `vulkan,auto` could be very useful as that will use
Vulkan if possible, and if not, run the normal auto routine.

Fixes #11797
2023-06-29 11:58:51 -07:00
NRK
7ad7609541 wayland: remove erroneous POLLERR usage
POLLERR is only returned in `.revents` and is ignored in `.events`
2023-06-29 13:17:56 +02:00
sfan5
76589a5b34 image_writer: respect jpeg-quality when using ffmpeg for writing 2023-06-29 12:42:15 +02:00
sfan5
eac6a82e01 image_writer: remove unused struct fields 2023-06-29 11:33:19 +02:00
NRK
d70b859084 mp_image: abort on av_buffer_ref() failure
this changes mp_image_new_ref() to handle allocation failure itself
instead of doing it at its many call-sites (some of which never checked
for failure at all).

also remove MP_HANDLE_OOM() from the call sites since this is not
necessary anymore.

not all the call-sites have been touched, since some of the caller might
be relying on `mp_image_new_ref(NULL)` returning NULL.

Fixes: https://github.com/mpv-player/mpv/issues/11840
2023-06-28 20:56:23 -07:00
syphyr
f8cb539e6f hwdec: fix undeclared identifier in mediacodec_embed
mediacodec_embed is a `vo` and not a `hwdec`.
2023-06-28 10:29:24 -07:00
NRK
c3781b2d68 vo_drm: fix null dereference and using closed fd
when vo_drm_init() fails inside of preinit(), uninit() will be called as
part of cleanup with vo->drm being NULL and thus `drm->fd` would lead to
null dereference.

and since vo_drm_uninit() closes drm->fd, destroy_framebuffer() ends up
using a closed fd.

according to the drm-gem manpage [0]:

> If you close the DRM file-descriptor, all open dumb-buffers are
> automatically destroyed.

so remove the destroy_framebuffer() loop entirely, which fixes both the
issues.

[0]: https://www.systutorials.com/docs/linux/man/7-drm-gem/
2023-06-28 02:10:14 +00:00
Kacper Michajłow
4dfc2c50c1 hwdec: do not add hwdec device if it failed to create 2023-06-26 19:07:29 +02:00
Kacper Michajłow
a5b9290261 vd_lavc: check if av_device_ref is available
Fixes crashes when hwdevice failed to create.

Fixes: #11769
2023-06-26 19:07:29 +02:00
Philip Langdale
78285e98f1 vo: hwdec: prioritise drmprime over drmprime_overlay
I originally left `drmprime_overlay` as higher priority because
`drmprime` was new, and because I didn't have any hardware where both
worked (only one or the other) so I couldn't compare relative
performance, and if only one worked, the priority didn't matter.

But with time and more usage, we've reached a point where we can say we
would recommend using `drmprime` in situations where both work, and
we've also been able to identify hardware where both do indeed work and
it seems that `drmprime` is more reliable.

So, let's flip them.
2023-06-22 12:46:21 -07:00
Niklas Haas
0af81b16d8 vo_gpu_next: add --corner-rounding option
For better or worse.
2023-06-21 23:52:35 +02:00
Niklas Haas
f1600ea9cf vo_gpu_next: add missing --gamut-mapping-mode options
Adds the missing upstream values that were exposed by the new gamut
mapping API.
2023-06-21 23:52:35 +02:00
Dudemanguy
650c53df50 vo_dmabuf_wayland: drop linux-dmabuf-v2 (again)
It was done once before but later reverted for testing reasons. This
time it's permanent though since I can test this VO on ARM and with an
up to date system.
2023-06-16 14:46:59 +00:00
Dudemanguy
ca08bf599f wayland: bump wayland-protocols to 1.25
1.27 would have been nicer but ubuntu 22.04 is on 1.25 so we'll just
compromise.
2023-06-16 14:46:59 +00:00
Dudemanguy
45e2ca5411 wayland: bump required version to 1.20
This lets us remove some ifdefs.
2023-06-16 14:46:59 +00:00
Dudemanguy
f5e828ac25 vo_dmabuf_wayland: update the image of pending buffers
When using a display-* video-sync mode, it is possible for buffers with
a matching id to already have an image associated with them (i.e. the
compositor hasn't released it yet). Previously, it was thought that we
could just unref, return null, and make a new buffer but this eventually
leads to a fatal error that originates from libwayland itself which
stops playback. Admittedly, the reason for the error is a bit nebulous
but likely it seems to be some kind of mismatch between dmabuf params
and the associated image with the buffer.

However, we can simplify this process greatly. Instead when the
previously mentioned edge case happens, the old image can simply be
freed and we give the buffer the new image. This saves creating a new
buffer and also avoids that nasty libwayland error. A nice win-win all
around. Fixes #11773.
2023-06-14 12:21:10 -05:00
Dudemanguy
4d4837b84e vo_dmabuf_wayland: use a minimum of 15 buffers
vo_dmabuf_wayland has a pool of wl_buffers that it cycles through when
drawing frame. There needs to be at least some minimum number otherwise
a flickering artifact occurs where old frames are mistakenly repeated.
When using display-resample and other similar modes, it seems more
buffers are required (more drawing happens so it makes sense) and the
current minimum of 8 isn't good enough. Let's just bump this to 15. It's
also a random ad hoc number, but as far as I know there's not really a
way to predict how many buffers a random video may need. From testing,
it works fine and overall 15 is still a tiny amount of objects to create
considering the lifetime of a video, so we'll just go with this.
2023-06-14 12:00:23 -05:00
Dudemanguy
8ecf2d37eb player: add drag-and-drop option
Some platforms (wayland) apparently have a lot of trouble with drag and
drop. The default behavior is still the same which is basically obeying
what we get from the window manager/compositor, but the --drag-and-drop
option allows forcibly overriding the drag and drop behavior. i.e. you
can force it to always replace the playlist or append at the end. This
only implements this in X11 and Wayland but in theory windows and macos
could find this option useful (both hardcode the shift key for
appending). Patches welcome.
2023-06-12 20:50:08 +00:00
Dudemanguy
2f8d9322fd wayland: avoid misleading log messages on drag/drop
In data_offer_actions, it's possible to get the
WL_DATA_DEVICE_MANAGER_DND_ACTION_NONE action which would set
wl->dnd_action to DND_APPEND (did nothing in practice) but also log a
message which is confusing and misleading. Instead, just ignore and
don't do anything when we get this case.
2023-06-12 20:50:08 +00:00
Philip Langdale
3a6738ed8c hwdec_cuda: clear vulkan semaphore fd after passing ownership to cuda
This is not technically necessary, because we never touch the fd again
after passing to cuda, but having it there could lead to future code
accidentally using it.
2023-06-04 13:24:52 -07:00
Philip Langdale
7918545caf hwdec_vulkan: respect probing flag when logging during init
All hwdecs should respect the probing flag and demote their lgoging to
verbose level, so that initialisation failures during probing do not
spam the user. I forgot to do this for the Vulkan hwdec.
2023-06-03 18:37:43 -07:00
Philip Langdale
ba6af0fb15 vulkan: don't assume all ra_ctx implementations have a swapchain
The dmabuf-wayland vo has a stub ra implementation that doesn't
have a swapchain. That means that it's currently not safe to call
ra_vk_ctx_get on that ra_ctx, but it must be safe to call on all ra
implementations as this is how we discover if it is a vulkan ra.

This hasn't been an issue before because no Vulkan code paths would be
triggered when using dmabuf-wayland, but with the new vulkan hwdec, it
becomes possible to trigger when hwdecs are probed.
2023-06-03 18:37:43 -07:00
Philip Langdale
c8790a9173 hwdec_cuda: remove usage of deprecated libplacebo sync API
The libplacebo sync abstraction is deprecated and we should be using
the more explicit Vulkan semaphore helpers instead. This means that
more of the book keeping moves to our side, but it's not too bad.

There are two main things going on here:

1. After a lot of back and forth, I decided to write the new code with
   timeline semaphores to streamline things, and that also means all
   the variables are separate - which makes the #ifdefs easier to read.
   Which is important because:

2. While pl_sync owned the exported fd/handle, pl_vulkan_sem does not,
   so we are responsible for managing them. That means reversing the
   previous logic - we now can pass an original fd to CUDA and never
   think about it again, while we have to clean up a Win32 Handle
   because CUDA will not take ownership.
2023-06-03 18:15:20 -07:00
sfan5
e18cf0b92a video/out/android: assert WinID value before use 2023-06-03 17:07:43 +02:00
Philip Langdale
bc28dce303 hwdec_vulkan: enable AV1 support if available
AV1 support in Vulkan is extremely bleeding edge - to the point that
the extension is not present in official Khronos releases, but it has
a reserved identifier and we can look it up with a string literal for
now.

This will be skipped and ignored if the driver doesn't support it, so
it's safe if/when the name changes later (it'll just never be activated
in that case).
2023-05-29 14:46:42 -07:00
sfan5
0d1b96c233 vo: hwdec_aimagereader: fix compile
forgotten in 085f3e31a0
2023-05-29 22:50:35 +02:00
Philip Langdale
0131ae4133 hwdec_vulkan: simplify requirement checks for Vulkan interop
I originally wrote this trying to avoid doing an explicit version check
on the headers, but it just makes things more confusing, and the
requirements harder to understand.

So, Vulkan interop now takes a dependency on the header release where
they finalised the video decode headers. VK_EXT_descriptor_buffer was
added in 1.3.235, so that's covered as well.

Along the way I fixed a bug in the waf build where it was depending
on libplacebo-next instead of libplacebo-decode.
2023-05-29 13:26:29 -07:00
Kacper Michajłow
ba5370e82a vo/vulkan: do not define zero sized array
It is not needed at all.
2023-05-29 12:33:43 -07:00
Philip Langdale
c40bd88872 hwdec_vulkan: account for vulkan frames now using presentation size
ffmpeg was previously allocating images for frames as the code size,
rather than the presentation one (1088 vs 1080 in the most common
example). Using the coded size when wrapping images for libplacebo
resulted in incorrect scaling from 1088 -> 1080, but even using the
presentation size wasn't perfect, as discussed in the original
commit.

However, ffmpeg has now been updated to use the presentation size for
the frame images, after discussions that concluded this must be done
because there is no way for a frame consumer to fix the dimensions
without copying the frame.

With that ffmpeg change, we can just use the normal layout information
like all the other hwdecs.
2023-05-29 10:16:29 -07:00
Philip Langdale
872b068cb7 f_hwtransfer: disable vulkan multiplane images when uploading from cuda
Although we can support vulkan multiplane images, cuda lacks any such
support, and so cannot natively import such images for interop. It's
possible that we can do separate exports for each plane in the image
and have it work, but for now, we can selectively disable multiplane
when we know that we'll be consuming cuda frames.

As a reminder, even though cuda is the frame source, interop is one way
so the vulkan images have to be imported to cuda before we copy the
frame contents over.

This logic here is slightly more complex than I'd like but you can't
just set the flag blindly, as it will cause hwframes ctx creation to
fail if the format is packed or if it's planar rgb. Oh well.
2023-05-28 15:46:05 -07:00
Philip Langdale
45a2d8c670 vo: vulkan: request additional extensions and features for ffmpeg
Vulkan hwdec interop with the ffmpeg 6.1 vulkan code will require
additional features beyond those activated by libplacebo by default.

Enabling these features requires both requesting the features'
extensions and then explicitly turning on the features. libplacebo
handles detecting unsupported features and dropping them, to avoid
failing to create the vulkan device.

We then leave it to ffmpeg to decide if any missing features are
required for functionality, and error out if necessary.

As ffmpeg requires at least one bleeding edge extension (descriptor
buffers), all of this logic is gated on the presence of sufficiently
new Vulkan headers.
2023-05-28 15:46:05 -07:00
Philip Langdale
61e685594d hwdec_vulkan: add Vulkan HW Interop
Vulkan Video Decoding has finally become a reality, as it's now
showing up in shipping drivers, and the ffmpeg support has been
merged.

With that in mind, this change introduces HW interop support for
ffmpeg Vulkan frames. The implementation is functionally complete - it
can display frames produced by hardware decoding, and it can work with
ffmpeg vulkan filters. There are still various caveats due to gaps and
bugs in drivers, so YMMV, as always.

Primary testing has been done on Intel, AMD, and nvidia hardware on
Linux with basic Windows testing on nvidia.

Notable caveats:
* Due to driver bugs, video decoding on nvidia does not work right now,
  unless you use the Vulkan Beta driver. It can be worked around, but
  requires ffmpeg changes that are not considered acceptable to merge.
* Even if those work-arounds are applied, Vulkan filters will not work
  on video that was decoded by Vulkan, due to additional bugs in the
  nvidia drivers. The filters do work correctly on content decoded some
  other way, and then uploaded to Vulkan (eg: Decode with nvdec, upload
  with --vf=format=vulkan)
* Vulkan filters can only be used with drivers that support
  VK_EXT_descriptor_buffer which doesn't include Intel ANV as yet.
  There is an MR outstanding for this.
* When dealing with 1080p content, there may be some visual distortion
  in the bottom lines of frames due to chroma scaling incorporating the
  extra hidden lines at the bottom of the frame (1080p content is
  actually stored as 1088 lines), depending on the hardware/driver
  combination and the scaling algorithm. This cannot be easily
  addressed as the mechanical fix for it violates the Vulkan spec, and
  probably requires a spec change to resolve properly.

All of these caveats will be fixed in either drivers or ffmpeg, and so
will not require mpv changes (unless something unexpected happens)

If you want to run on nvidia with the non-beta drivers, you can this
ffmpeg tree with the work-around patches:

* https://github.com/philipl/FFmpeg/tree/vulkan-nvidia-workarounds
2023-05-28 15:46:05 -07:00
Philip Langdale
085f3e31a0 vo: hwdec: Pass the ra_ctx to hwdecs instead of just the ra
We will need the full ra_ctx to be able to look up all the state
required to initialise an ffmpeg vulkan hwcontext, so pass let's
pass the ra_ctx instead of just the ra.
2023-05-28 15:46:05 -07:00
Kacper Michajłow
959ef843d2 vo_gpu_next: fix to allow using dllimport
Address of variables can't be used for constant initialization in C
language modes.
2023-05-27 14:54:59 +02:00
Niklas Haas
7595ea7c7c vo_gpu_next: respect gl->flipped
This fixes flipped rendering on angle/dxinterop instances.
2023-05-27 11:37:48 +02:00
Niklas Haas
b216c09ade opengl: move ra_gl_ctx_params.flipped to struct GL
This is motivated by a need to access it from vo_gpu_next's opengl
wrapping code, and justified by it being an inherent property of the GL
context itself,
2023-05-27 11:37:48 +02:00
Kacper Michajłow
9fd4ae9529 vo: make mp_frame_perf thread safe
It was unsafe to return pointer to memory that was freed on another
thread, just copy the string to caller owned sturcture.

Fixes crashes when displaying passes stats with gpu-next.
2023-05-25 16:25:33 +02:00
Kacper Michajłow
19c5cd92b2 vo_gpu_next: add size guard for pass->num_samples
This shouldn't happen as the array sizes are the same, but guard against
it in case libplacebo do something naughty.
2023-05-25 16:25:33 +02:00
Kacper Michajłow
3b89a58af7 vo_gpu_next: synchronize voctrl_performance_data access
info_callback is fired quite often and from different thread than any
accesses to this structure.
2023-05-25 16:25:33 +02:00
Kacper Michajłow
695b3c51d1 vo_gpu_next: fix off by one in info_callback
Fixes invalid memory writes.
2023-05-25 16:25:33 +02:00
Dudemanguy
c1de4bb745 vo_dmabuf_wayland: rewrite around wl_list
vo_dmabuf_wayland worked by allocating entries to a pool and then having
a lot of complex logic dealing with releasing buffers, pending entries,
etc. along with some other not so nice things. Instead, we can rewrite
this logic so that the wl_buffers created by the imported dmabuf is
instead stored in a linked list, wl_list. We can simply append our
buffers to the list when needed and destroy everything at the end. On
every frame, we can check the ids of our surfaces and reuse existing
buffers, so in practice there will only ever be a handful at a time.
Some other small changes were made in an attempt to organize the
vaapi/drmprime code a little better as well.

An important change is to always enforce at least a minimum number of
buffers. Certain formats would not make enough unique buffers, and this
results in flickering/artifacts occuring. The old way to attempt to deal
with this was to clear out all the existing buffers and remake them, but
this gets complicated and also didn't always work. An easy solution to
this is just create more buffers which appears to solve this problem.
The actual number needed is not really based on anything solid, but 8
is a reasonable number to create for the lifetime of a file and it seems
to do the trick.

Additionally, seeking/loading new files can result in flicker artificts
due to buffers being reused when they shouldn't. When that happens, we
flip a bool so all the buffers get destroyed in draw_frame to avoid any
visual glitches.
2023-05-24 21:53:17 +00:00
Niklas Haas
b9a5583f17 vo_gpu_next: fix build on older libplacebo
Introduced by, of all things, a rebase...

Fixes: a5da8b2c87
2023-05-24 22:06:03 +02:00
Niklas Haas
a5da8b2c87 vo_gpu_next: update to new libplacebo gamut mapping API
This just replaces the API calls to get rid of deprecation warnings, it
doesn't yet expand the enum, nor replace them by the proper options.

The translation from tone map modes to hybrid mix parameters is taken
from the libplacebo source code.
2023-05-24 21:32:23 +02:00
Niklas Haas
dc13d47c73 vo_gpu_next: remove --tone-mapping-crosstalk
Removed upstream, to be replaced by constant 0.04.
2023-05-24 21:32:00 +02:00
Matthew Lindner
a1a2e27f84 context_drm_egl: check for non-existant drm in uninit
Previously, if vo_drm_init failed at the start of drm_egl_init it
caused a use-after-free in drm_egl_uninit when it tried to access the
non-existant drm context. At that point vo_drm_uninit had already been
called resulting in two different null pointer dereference. In this
situation the DRM private context had also not been allocated.
2023-05-22 21:47:24 -05:00
Kacper Michajłow
ec58670a0d ra_d3d11: change how messages are ignored during texture size lookup
Filtering globally D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS is
suboptimal, because can also hide other invalid usages. In the same time
it is not enough, because not only this message is emitted, but also one
about E_INVALIDARG. Just flush queue before and clear messages after to
ignore this part of code.

As a side note, I don't believe this texture size lookup is in fact
useful, but since it is there and is relatively harmless, let's leave
it as is.
2023-05-18 21:56:54 +02:00
Dudemanguy
f677f8a5a7 wayland: improve guessing when mpv is focused
The current implementation is order dependent and assumes that getting
keyboard input happens before the toplevel is activated. This isn't
necessarily the case and indeed mutter activates the toplevel first.
Improve this by simply spinning off the check to a function and calling
it in the three places where it would be needed: the toplevel
configuration event, keyboard entering, and keyboard leaving. This
fixes #11694.
2023-05-17 16:13:04 -05:00
Kacper Michajłow
9e716d6303 vo_gpu_next: allow to use ICC profile luminance value
Also while at it respect target-peak option when ICC profile is used.

Fixes #11449
2023-05-13 17:08:37 +02:00
Philip Langdale
8343b3bded mp_image: use the ffmpeg interlaced frame flags where available
The old frame properties are deprecated and have been replaced by frame
flags.
2023-05-11 14:31:17 -07:00
Dudemanguy
4502522a7a player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
2023-05-09 20:37:17 +00:00
Simon Ser
6234a70920 wayland: add support for wl_surface.preferred_buffer_scale
See [1] for the motivation. Very similar to the fractional scale,
except it's in core and integer-only.

[1]: https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/220
2023-04-30 21:20:18 +00:00
Kacper Michajłow
4fd0a39fc8 vo_gpu_next: fixes to allow using dllimport
Address of variables can't be used for constant initialization in C
language modes.

See 0c43d8077e
2023-04-24 13:16:55 +02:00
EmperorPenguin18
c7a8e71578 hwdec_drmprime: support rpi4_8 and rpi4_10 formats
HEVC hardware decode with drm wasn't working on the RPi 4. Mpv would
report the image format (rpi4_8 for 8-bit and rpi4_10 for 10-bit) wasn't
supported. The change to hwdec_drmprime.c identifies these two formats
as NV12 because it functions exactly the same. The change to
dmabuf_interop_gl.c adds support for P030 which rpi4_10 uses. These
changes were tested on a Pi 4 with this fork of ffmpeg:
https://github.com/jc-kynesim/rpi-ffmpeg.

Signed-off-by: EmperorPenguin18 <60635017+EmperorPenguin18@users.noreply.github.com>
2023-04-20 14:37:15 -07:00
iczero
d65e56216d wayland: correctly scale configure_bounds 2023-04-11 20:05:17 +00:00
Mika Kuoppala
95d7b05e71 video/out/gpu: Fix compilation warning of out of bound access
Make the index into the arrays in copy_image()
unsigned to make compiler trust that we dont access
out of bounds.
2023-04-10 10:48:16 -04:00
quietvoid
1808f264b3 mp_image: always add AV_FRAME_DATA_DOVI_METADATA when present
As the Dolby Vision metadata is only supported for vo_gpu_next, the check
whether to use the metadata is now handled by `mp_map_dovi_metadata_to_pl`.

It doesn't hurt to keep the metadata in `mp_image`, and might be useful to
library users.
2023-04-10 05:18:58 -04:00
Kacper Michajłow
9feeb324ed win32: follow Windows settings and update dark mode state
Microsoft documented how to enable dark mode for title bar:

https://learn.microsoft.com/windows/apps/desktop/modernize/apply-windows-themes
https://learn.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute

Documentation says to set the DWMWA_USE_IMMERSIVE_DARK_MODE attribute to
TRUE to honor dark mode for the window, FALSE to always use light mode.
While in fact setting it to TRUE causes dark mode to be always enabled,
regardless of the settings. Since it is quite unlikely that it will be
fixed, just use UxTheme API to check if dark mode should be applied and
while at it enable it fully. Ideally this function should only call the
DwmSetWindowAttribute(), but it just doesn't work as documented.

Fixes: #6901
2023-04-04 20:04:57 +02:00
Kacper Michajłow
68b3239b52 d3d11: retry device creation without debug, if SDK is not available
Fixes #11512
2023-04-02 21:43:53 +03:00
Kacper Michajłow
911d742817 context_angle: include eglext_angle.h explicitly
Recent MSYS update switched to using vanilla EGL headers, which doesn't
include eglext_angle.h implicitly.
2023-03-30 22:00:38 +03:00
Alexander Seiler
bdf7b5c3b8 various: fix various typos in the code base
Signed-off-by: Alexander Seiler <seileralex@gmail.com>
2023-03-28 19:29:44 +00:00
Harri Nieminen
292a5868cb various: fix typos
Found by codespell
2023-03-28 19:29:44 +00:00
llyyr
685d9cbe5b vo_gpu_next: drop various PL_API_VER checks
We don't need these anymore now that we require PL_API_VER>=264 for
building libplacebo-next
2023-03-26 20:55:58 -07:00
llyyr
3a2f8d42ab vo_gpu_next: compatibility with libplacebo v6.265
libplacebo v6.265.0 removed v4 deprecations. We already require
PL_API_VER >= 202, so we don't need to wrap
pl_tex_transfer_params.row_pitch around a conditional, which exists
since PL_API_VER >= 168. However, pl_source_frame.duration does not exist until
PL_API_VER >= 219, so we should use a conditional directive.
2023-03-13 20:09:06 +01:00
Dudemanguy
9880b06a37 wayland: make wayland-edge-pixels-pointer default to 16
10 is ludicrously small. How did no one on an CSD compositor complain
about this?
2023-03-08 14:06:22 +00:00
Dudemanguy
b313a242c2 wayland: use correct x/y coordinates for the cursor
While adding fractional scale support, the coordinates for wayland
changed to always include the scaling parameter. The pointer stuff
actually did too. However, the check_for_resize function used the
unscaled, local surface coordinates. Likely, it was neccesary at the
time since wl->geometry used to report unscaled coordinates. In light of
that, we can just simply use mouse_x/y instead for this function to make
it work correctly with the right/bottom edges. mouse_unscaled becomes
completely unneccesary, so just drop it.

Some minor style changes included just because.
2023-03-08 14:06:22 +00:00
Christoph Heinrich
31160ff941 wayland: fix client side resize
`xdg_toplevel_decoration` exists on SSD compositors independent of if
there is a border or not, so resizing didn't work on those.
Checking the border option makes more sense and also works on such
compositors.
2023-03-07 00:16:18 +00:00
Niklas Haas
dcc9bc5dea vo_gpu_next: compatibility with PL_API_VER >= 254
This field was renamed/moved to a different params struct.
2023-03-06 21:35:10 +01:00
Leo Izen
4defd8bb27 vo_gpu_next: use inverse mapping functions to tag screenshots
Screenshots using the hardware renderer should now include color tags
that map directly from the libplacebo tags, so the if/else logic only
needs to be included once.
2023-03-05 22:37:05 -05:00
Leo Izen
8217b186f6 video/out/placebo/utils: add mappings from pl enums to mpv enums
mp_trc_to_pl, mp_prim_to_pl, and mp_levels_to_pl have forward but not
inverse mappings. This commit adds mp_trc_from_pl, mp_prim_from_pl, and
mp_levels_from_pl inverse mapping functions, which just map the enums
in the other direction.
2023-03-05 22:37:05 -05:00
Leo Izen
34ed2ac225 video: add missing libplacebo colorspace enums
Add some missing libplacebo primaries and transfer enums to mpv's enum
constant tables, and update the functions that convert between the two.
2023-03-05 22:37:05 -05:00
Kacper Michajłow
22e3264652 mp_image: assert if src and dst are different in copy_attributes
It doesn't make sense to call this function on same image and the code
is not safe to do so.
2023-03-05 22:36:56 +02:00
Kacper Michajłow
2a7122ac41 mp_image: copy side data in mp_image_copy_attributes
This fixes HDR10 and HDR10+ metadata usage in vo_gpu_next when hwdec
copy variant is used.
2023-03-05 22:36:56 +02:00
Dudemanguy
296d40dc6f vo: fix race condition with redraw requests
There is a very subtle race in vo that can manifest itself on pause
events. In the renderloop, render_frame, unsurprisingly, does the heavy
lifting of actually queuing up and flipping the frames. This is called
during normal playback. Sometimes various parts of the player can make a
redraw request which will latter trigger another render of the frame
later down in the loop (do_redraw). Because these requests can happen at
essentially anytime, sometimes the redraw request will happen *before*
do_redraw and it'll be caught in render_frame. When this happens,
the existing render_frame run works perfectly fine as a redraw so it
clears out the request which is sensible. Normally this is all locked of
course, but there's one catch. render_frame has to unlock itself when
propagating down into specific VOs/backends. That's what causes this
bug.

While render_frame is unlocked, other parts of the player can send
redraw requests which will cause in->request_redraw to become true. The
logic in the code always clears out this parameter after a successful
render, but this isn't correct. When in->request_become becomes true in
the middle of render_frame, there needs to be one more draw afterwards
to reflect whatever actually changed (usually the OSD). Instead, this
gets simply discarded. If you rapidly spam pause while rendering things
to the OSD at the same time, it's possible to for the last render to
be behind a frame and appear as if your osd event was ignored.

Once you realize what is happening, the fix is quite simple. Just store
the initial value of in->request_redraw before the unlock step. After we
do the render step and unlock again, only set in->request_redraw to
false if there was an initial redraw request. We just finished doing a
redraw, so it is safe to clear. Otherwise, leave in->request_redraw
alone. If it is initially false, then it will still be false and nothing
changes. However if it updated to true in the middle of the rendering,
this value is now preserved so we can go and call do_redraw later and
show what that last frame was meant to be when you pause. One
unfortunate thing about this design is that it is technically possible
for other internal things in vo to update during that unlocked period.
Hopefully, that doesn't actually happen and only redraw requests work
like this.

Fixes #8172 and #8350.
2023-03-02 22:09:10 +00:00
Dudemanguy
9db818279a test: integrate unittests with meson
This reworks all of mpv's unit tests so they are compiled as separate
executables (optional) and run via meson test. Because most of the tests
are dependant on mpv's internals, existing compiled objects are
leveraged to create static libs and used when necessary. As an aside, a
function was moved into video/out/gpu/utils for sanity's sake (otherwise
most of vo would have been needed). As a plus, meson multithreads
running tests automatically and also the output no longer pollutes the
source directory. There are tests that can break due to ffmpeg changes,
so they require a specific minimum libavutil version to be built.
2023-03-02 15:45:27 +00:00
Kacper Michajłow
a0340ffe2d zimg: fix MP_CSP_PRIM_CIE_1931 mapping
MP_CSP_PRIM_CIE_1931 are RGB primaries, not ZIMG_PRIMARIES_ST428 which
is XYZ.
2023-03-02 09:37:06 -05:00
Kacper Michajłow
752e76ced7 zimg: add ZIMG_TRANSFER_ST428 mapping 2023-03-02 09:37:06 -05:00
Kacper Michajłow
7ceadbb3c1 zimg: set correct primaries for XYZ 2023-03-02 09:37:06 -05:00
Kacper Michajłow
2101e77d1e sws_utils: hardcode output gamma and primaries for XYZ 2023-03-02 09:37:06 -05:00
Kacper Michajłow
f2fab0d8e1 mp_image: fix XYZ gamma and primaries guess 2023-03-02 09:37:06 -05:00
Kacper Michajłow
9dc4154fec vo_gpu: improve XYZ conversion
Fixes #4925
2023-03-02 09:37:06 -05:00
Kacper Michajłow
40af0893a9 mp_image: be less agressive with clearing color information 2023-03-02 09:37:06 -05:00
Kacper Michajłow
cb9ba6cb26 csputils: add MP_CSP_TRC_ST428 as defined in ST 428-1 2023-03-02 09:37:06 -05:00
Dudemanguy
c993d5c0ce player: add --auto-window-resize option
mpv's window resizing logic always automatically resized the window
whenever the video resolution changed (i.e. advancing forward in a
playlist). This simply introduces the option to make this behavior
configurable. Every windowing backend would need to implement this
behavior in their code since a reconfigure event must always be a
resize. The params of the frame changed so you either have to resize the
window to the new size of the params or make the params the same size as
the window. This commit implements it for wayland, win32, and x11.
2023-03-02 02:55:36 +00:00
Dudemanguy
cd02b5ccf6 ra: assert when using params with dimensions
This came up in #9828. According to the header comments, creating a 1D
ra_tex requires height and depth to be set to 1. For a 2D texture, it
requires depth be set to 1. There were a couple of spots in mpv's code
where this wasn't being followed. Although there was no known bug from
this, the rest of the code works like this so it was a good idea to go
ahead and sync it up. As a followup, let's just add some simple asserts
to ra.c to enforce this so it doesn't go unnoticed in the future.
2023-03-02 02:08:39 +00:00
Daniel van Vugt
022790a2b4 wayland: request frame callbacks on the topmost surface
Which is wl->video_surface for vo_dmabuf_wayland.

Listening on wl->surface results in freezes if it is occluded and
culled by the compositor. Which mutter does, and the wl_surface::frame
spec warns about:

> A server should avoid signaling the frame callbacks if the
> surface is not visible in any way, e.g. the surface is off-screen,
> or completely obscured by other opaque surfaces.
2023-02-28 15:07:14 +00:00
Daniel van Vugt
1f493b7671 wayland: deduplicate and cache detection of dmabuf-wayland 2023-02-28 15:07:14 +00:00