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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
Commit Graph

824 Commits

Author SHA1 Message Date
Kacper Michajłow
9606c3fca9 timer: teach it about nanoseconds
Those changes will alow to change vsync base to more precise time base.
In general there is no reason to truncate values returned by system.
2023-09-29 20:48:58 +00:00
Kacper Michajłow
40e0fea6eb timer: rename mp_add_timeout to reflect what it actually does 2023-09-29 20:48:58 +00:00
Kacper Michajłow
f338420fd2 timer: remove dead code
This is not a proper way to do unit tests or whatever that was.
2023-09-29 20:48:58 +00:00
Kacper Michajłow
1a529ee1d5 timer: simplify mp_time_us_to_realtime 2023-09-29 20:48:58 +00:00
Kacper Michajłow
da4c4d2ebd timer: rename mp_time_us_to_timespec to reflect what it actually does 2023-09-29 20:48:58 +00:00
Dudemanguy
969c19c9cb options: remove ancient option fallbacks/deprecation
We've got an ungodly amount of OPT_REPLACED and OPT_REMOVED sitting
around in the code. This is harmless, but the vast majority of these are
ancient. 26f4f18c06 is the last commit
that touched the majority of these and of course that only changed how
options were declared so all of this stuff was deprecated even before
that. No use in keeping these, so just delete them all. As an aside,
there was actually a cocoa_opts but it had only a single option which
was replaced by something else and empty otherwise. So that entire thing
was just simply removed. OPT_REPLACED/OPT_REMOVED declarations that were
added in 0.35 or later were kept as is.
2023-09-21 16:06:29 +00:00
chuck-
adb118290b osdep/io: provide dlopen, etc. abstraction wrappers for windows 2023-09-20 02:16:45 +00:00
Dudemanguy
499dce5ba1 path-{darwin,unix}: save cache to subdir when using non-XDG path
mpv saves cache by default nowadays, but vo_gpu is pretty spammy and
saves a bunch of files per shader. If someone is using the non-XDG
config directory, this all gets dumped directly into ~/.mpv which isn't
so nice. Save it to a sub directory called "cache" instead (or
alternatively submit to your XDG overlords). For unfortunate reasons,
macOS uses XDG_CONFIG_HOME and has the same legacy fallback mechanism,
so this applies to it too.
2023-09-07 13:59:49 +00:00
Kacper Michajłow
7f7513132f win32: allow heap cache optimization and memory decommit 2023-09-01 16:58:56 +02:00
Kacper Michajłow
4f2a12110f win32: add BASE_SEARCH_PATH_PERMANENT to SetSearchPathMode 2023-09-01 16:58:56 +02:00
Kacper Michajłow
957118864c win32: don't load dynamically always available functions
They are all available on Windows 7 and newer.
2023-09-01 16:58:56 +02:00
Kacper Michajłow
3ab5401b38 player/command: remove video-aspect property
4 years is enough of deprecation period.
2023-08-31 17:37:42 +00:00
Christoph Heinrich
8301906218 input: add missing windows multimedia keys
x11 and wayland had a lot of multimedia keys mapped that were missing
on windows.
Now the only ones they map that windows doesn't are `MP_KEY_WWW`,
`MP_KEY_ZOOMIN` and `MP_KEY_ZOOMOUT`, which apparently don't have any
equivalent ones on windows.
2023-08-27 16:14:27 +00:00
Christoph Heinrich
0c9d8619e8 input: add missing keypad key defines
So far all the keypad keys except for `0` and `,` mapped to the same
MP_KEY_* independent of numlock state, even though different key codes
are received.
Now all the alternative functions map to appropriate MP_KEY_* defines,
with missing ones added.
2023-08-25 15:55:31 +00:00
NRK
9ff2caff98 path-unix: abort on path truncation
instead of silently proceeding with a truncated path.
2023-08-12 00:20:27 +03:00
Dudemanguy
0bed2a2263 build: remove outdated generated directory
This only existed as essentially a workaround for meson's behavior and
to maintain compatibility with the waf build. Since waf put everything
in a generated subdirectory, we had to put make a subdirectory called
"generated" in the source for meson so stuff could go to the right
place. Well now we don't need to do that anymore. Move the meson.build
files around so they go in the appropriate place in the subdirectory of
the source tree and change the paths of the headers accordingly. A
couple of important things to note.

1. mpv.com now gets made in build/player/mpv.com (necessary because of
   a meson limitation)
2. The macos icon generation path is shortened to
   TOOLS/osxbundle/icon.icns.inc.
2023-07-31 19:00:06 +00:00
Kacper Michajłow
5fc305fa17 path-win: move state directory to %LOCALAPPDATA%
%LOCALAPPDATA% is where the local application state belongs.
2023-07-29 14:27:59 +00:00
Kacper Michajłow
aa05c06873 path-win: add subdirectory for cache
To not polute %LOCALAPPDATA%/mpv as it may be used for other things too.
2023-07-29 14:27:59 +00:00
rcombs
4ac5e6c810 language-posix: as a fallback, treat "C" as "en"
If we see "C" in one of the language vars we check, don't treat it as a language tag.
Once we've checked everything, if we don't have any languages, but saw "C" anywhere, fall back on "en".
2023-07-25 11:34:06 +02:00
NRK
2dc8e70093 terminal-unix: fix not listening on input after being foregrounded
fixes regression caused by 2e7fcc5a2 where it wouldn't receive terminal
input if the process was foregrounded later on like this:

    $ mpv something.mp4 &
    $ fg

ref: https://github.com/mpv-player/mpv/issues/11795
2023-07-21 20:47:03 +02:00
m154k1
b077cf72df player: set default cache dir on macOS
Use ~/Library/Caches/io.mpv for caches instead of ~~home.
2023-07-15 23:56:57 +00:00
Dudemanguy
d482bf6ef0 path-win: implement cache directories
4502522a7a implemented cache directories
but only on linux which meant other OSes continued to save this stuff in
their config directory. Since we turned on cache by default, people are
getting cache files in there which is understandably causing some
confusion. Let's go ahead and implement a separate cache directory for
windows since there seems to be some established conventions for this
already. For people using the portable_path, the cache is saved in a
subdirectory within the portable_path since the idea is for that to be
completely self contained.
2023-07-15 15:10:41 +00:00
NRK
2e7fcc5a2a terminal-unix: better error detection logic
the reason for checking `EBADF|EINVAL` specifically is unknown. but it's
clearly not working as intended since it can cause issues like #11795.

instead of checking for "bad errors" check for known "good errors" where
we might not want to break out. this includes:

* EINTR: which can happen if read() is interrupted by some signal.
* EAGAIN: which happens if a non-blocking fd would block. `tty_in` is
  _not_ non-blocking, so EAGAIN should never occur here. but it's added
  just in case that changes in the future.

Fixes: https://github.com/mpv-player/mpv/issues/11795
Closes: https://github.com/mpv-player/mpv/pull/11805
2023-07-08 09:03:06 +02:00
NRK
a61b784d90 osdep: remove erroneous POLLERR emulation
first of all, POLLERR is supposed to be ignored in `.events` and only
returned in `.revents`.

secondly select()'s exceptfds does not have a 1:1 correspondence with
POLLERR. thankfully, the only caller of this function (in terminal-unix)
never set the POLLERR flag so the errorfds were unused anyways.

so go ahead and remove it entirely instead of pretending we can emulate
something that's not possible.
2023-06-29 13:17:56 +02:00
rcombs
57dae8f42c osdep: add mp_get_user_langs 2023-06-25 11:01:58 +02:00
rcombs
0463096b3c osdep: move cfstr<->cstr conversions to a new apple_utils.c file 2023-06-25 11:01:58 +02:00
Dudemanguy
4502522a7a player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
2023-05-09 20:37:17 +00:00
Dudemanguy
7c4c9bc86f player: use XDG_STATE_HOME for watch_later
A pain point for some users is the fact that watch_later is stored in
the ~/.config directory when it's really not configuration data. Roughly
2 years ago, XDG_STATE_DIR was added to the XDG Base Directory
Specification[0] and its description, user-specific state data, actually
perfectly matches what watch_later data is for. Let's go ahead and use
this directory as the default for watch_later. This change only affects
non-darwin unix-like systems (i.e. Linux, BSDs, etc.). The directory
doesn't move for anyone else.

Internally, quite a few things change with regards to the path
selection. If the platform in question does not have a statedir concept,
then the path selection will simply return "home" instead (old
behavior). Fixes #9147.

[0]: 4f2884e16d
2023-05-09 20:37:17 +00:00
Dudemanguy
baa9d56481 osdep: separate out macos paths from path-unix.c
macOS really has completely different path conventions that mpv doesn't
take into account and it treats it just like any other old unix-like
system. This means mpv enforces certain conventions on it (like all the
XDG stuff) that doesn't really apply. Since we'd like to use more of
this but at the same time not distrupt mac users even more, let's just
copy and paste the current code to a new file, update the build and call
it a day. This way, the paths of these two platforms can more freely
diverge.
2023-05-09 20:37:17 +00:00
Christoph Heinrich
91cc0d8cf6 options: transition options from OPT_FLAG to OPT_BOOL
c784820454 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
2023-02-21 17:15:17 +00:00
Thomas Weißschuh
9efce6d4ae various: drop unused #include "config.h"
Most sources don't need config.h.
The inclusion only leads to lots of unneeded recompilation if the
configuration is changed.
2023-02-20 14:21:18 +00:00
Kacper Michajłow
3a28dbb711 osdep/io: add void to mp_penviron 2023-02-02 14:23:02 +00:00
Kacper Michajłow
0a4b139ddf osdep: add MP_FALLTHROUGH 2023-02-02 14:23:02 +00:00
Mia Herkt
08747c4965
osdep/terminal.h: Rename screen buffer controls
SAVE/RESTORE were a bit misleading.
2022-12-20 10:26:53 +01:00
Mia Herkt
f1957ce911 osdep/terminal: Move common esc codes to terminal.h 2022-12-19 13:48:49 +01:00
Thomas Weißschuh
7a7042a4d1 w32: fix typo in F23 mapping 2022-09-03 08:46:42 -04:00
Thomas Weißschuh
c4db110c8e macos: add support for F13-F20 keys 2022-09-02 14:05:46 +02:00
Thomas Weißschuh
c5e5fba632 w32: add support for F13-F24 keys
Fixes #10595
2022-09-02 14:05:46 +02:00
Leo Izen
52e7269ea6 misc/random: add xoshiro random number implementation
Add xoshiro as a PRNG implementation instead of relying
on srand() and rand() from the C standard library. This,
in particular, lets us avoid platform-defined behavior with
respect to threading.
2022-08-17 10:21:55 -04:00
Cœur
bb5b4b1ba6 various: fix typos 2022-04-25 09:07:18 -04:00
Aman Karmani
76b9254b8b osdep/atomic: add mp_atomic_double
Signed-off-by: Aman Karmani <aman@tmm1.net>
2022-04-02 21:41:58 +03:00
sfan5
24dcb5d167 subprocess: unblock/reset signals before running child process
During execve() ignored and blocked signals carry over to the child
process, though apparently for SIGCHLD (which the bug report was about)
this is implementation-defined.
fixes #9613
2021-12-19 15:02:18 +01:00
sfan5
632059816a libmpv: remove opengl_cb API and other deprecated symbols
Not all deprecated symbols were removed. Only three events were removed for now
since these are not used internally.
This bumps the library version to 2.0.
2021-12-15 12:29:10 +01:00
Dudemanguy
ff322864f2 build: add meson build support
Adds support for the meson build system as well as a bit of
documentation. Compatibility with the existing waf build is
maintained.
2021-11-14 19:13:10 +00:00
Niklas Haas
8bd0dee531 osdep: rename MP_UNREACHABLE
It was pointed out on IRC that the name is misleading, since the actual
semantics of the macro is to assert first.
2021-11-03 15:15:20 +01:00
Niklas Haas
c704824b45 osdep: add MP_UNREACHABLE
This seems to work on gcc, clang and mingw as-is, but I made it
conditional on __GNUC__ just in case, even though I can't figure out
which compilers we care about that don't export this define.

Also replace all instances of assert(0) in the code by MP_UNREACHABLE(),
which is a strict improvement.
2021-11-03 14:09:27 +01:00
Avi Halachmi (:avih)
930b483a68 win32: Windows 10: timeBeginPeriod on demand
Before this commit, timeBeginPeriod(1) was set once when mpv starts,
and the timers remained hi-res till mpv exits.

Now we do the same as before on Windows version < 10.
On Windows 10+ we now use timeBeginPeriod if needed, per timeout.

To force a mode regardless of Windows version, set env MPV_HRT:
- "always":  the old behavior - hires timers as long as mpv runs.
- "perwait": sets 1ms timer resolution if timeout <= 50ms.
- "never":   don't use timeBeginPeriod at all.

It was observed that on Windows 10 we lose about 0.5ms accuracy of
timeouts with "perwait" mode (acceptable), but otherwise it works
well for continuous timeouts (one after the other) and random ones.

On Windows 7 with "perwait": continous timeouts are accurate, but
random timeouts (after some time without timeouts) have bad
accuracy - roughly 16ms resolution instead of the requested 1ms.

Windows 8 was not tested, so to err on the side of caution, we keep
the legacy behavior "always" by default.
2021-09-21 00:45:08 +10:00
Avi Halachmi (:avih)
21d434d2db terminal-unix: identify and ignore unknown CSI sequences
If an unknown ESC sequence is detected where an ASCII char <X> follows
the ESC, mpv interprets it as ALT+<X>, which is the traditional
terminal encoding of ALT+letter.

However, if <X> is '[' then it's a CSI sequence which continues after
the '[', and has its own termination rules (can be many chars).

Previously, mpv interpreted unknown CSI sequences as (incorrect) ALT+[
followed by (incorrect) "keys" from the rest of the sequence.

In this commit, if a unknown CSI sequence is detected, mpv ignores
exactly the complete sequence.
2021-08-19 15:39:42 +03:00
Martin Tournoij
854404a639 terminal-unix: fix ^Z identification
When using "stty susp ''" to disable sending the TSTP signal with ^Z,
mpv didn't recognize ^Z correctly in the terminal:

  [input] No key binding found for key 'Ctrl+2'.

Because ASCII 26 (^Z) and above were incorrectly considered ^<NUMBER>.

This commit moves the cutoff between letters/numbers from 25 to 26 so
that ^Z is now detected correctly as ^<LETTER>.

Additionally, it rephrases the ^<NUMBER> formula for clarity.
2021-07-13 12:12:56 +03:00
Evgeny Zinoviev
56669fb44e mac: add ability to toggle visibility on all workspaces from menubar 2021-02-21 13:38:53 +01:00