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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
Commit Graph

42 Commits

Author SHA1 Message Date
wm4
43ddf2099b client API: add and use the MPV_MAKE_VERSION macro
This is probably nicer. The actual version number doesn't change (other
than the minor being incremented).

The "| 0UL" is to make the type unsigned long int, like it was before.
2014-08-05 02:23:14 +02:00
wm4
0f5aed9c62 player: some further playloop cleanups
Handle --term-playing-msg at a better place.

Move MPV_EVENT_TICK hack into a separate function. Also add some words
to the client API that you shouldn't use it. (But better leave breaking
it for later.)

Handle --frames and frame_step differently. Remove the mess from the
playloop, and do it after frame display. Give up on the weird semantics
for audio-only mode (they didn't make sense anyway), and adjust the
manpage accordingly.
2014-08-03 20:31:00 +02:00
wm4
b4f24544bb client API: make "cache" property and similar observable
Achieve this by polling. Will be used by the OSC. Basically a bad hack -
but the point is that the mpv core itself is in the best position to
improve this later.
2014-07-31 04:19:41 +02:00
wm4
471dfba018 client API: fix typos in documentation 2014-07-30 03:33:37 +02:00
wm4
acd60736ef Remove stream_pts stuff
This was used by DVD/BD, but its usage was removed with one of the
previous commits.
2014-07-06 19:05:59 +02:00
wm4
0004aaf788 DOCS: add a file listing API changes for the client API 2014-07-03 01:26:19 +02:00
wm4
05fd3e701b client API: declare as stable
It is reasonably stable, so all further changes will be versioned.

Also change how the libmpv version number is generated. Fix the patch
version number to 0; I don't think we have a use for this. In
particular, the version doesn't version mpv, just the client API.
2014-06-20 19:26:04 +02:00
wm4
09dd1ed47c client API: minor documentation fixes/enhancements 2014-06-08 16:11:39 +02:00
wm4
5cc68c792b client API: restructure waiting, do log msg wakeup properly
Until now, availability of new log messages (through the mechanism
associated with mpv_request_log_messages()) did not wakeup the client
API properly. Commit 3b7402b5 was basically a hack to improve that
somewhat, but it wasn't a solution.

The main problem is that the client API itself is producing messages, so
the message callback would attempt to lock the client API lock,
resulting in a deadlock. Even if the lock was recursive, we'd run into
lock-order issues.

Solve this by using a separate lock for waiting and wakeup. Also, since
it's a natural addition, avoid redundant wakeups. This means the wakeup
callback as well as the wakeup pipe will be triggered only once until
the next mpv_wait_event() call happens.

This might make the wakeup callback be invoked in a reentrant way for
the first time, for example if a mpv_* function prints to a log. Adjust
the docs accordingly. (Note that non-reentrant beheavior was never
guaranteed - basically the wakeup callback is somewhat dangerous and
inconvenient.)

Also remove some traces of unneeded code. ctx->shutdown for one was
never set, and probably a leftover of an abandoned idea.
2014-06-07 23:16:46 +02:00
wm4
fca608ccb9 client API: rename mpv_destroy() to mpv_detach_destroy()
A bit verbose, but less misleading. In most cases, the API user probably
actually wants mpv_terminate_destroy() instead, so the less-useful
function shouldn't have a simnpler name anyway.
2014-06-07 20:25:48 +02:00
wm4
0b9468f65f client API: clarify mpv_get_wakeup_pipe docs
It wasn't necessarily clear how this works. Especially make clear that
the API user shouldn't expect that there's one byte per readable event
in the wakeup pipe. Actually, the reason why this currently won't work
is because property notifications can generate more events than wakeups.
The limit of 4096 is a more fundamental issue, but the event ringbuffer
is currently limited to 1000 entries anyway.

Also add some important comments to mpv_set_wakeup_callback.
2014-06-07 20:13:01 +02:00
wm4
500ce69a06 client API: add API function that ensures total destruction
mpv_destroy() should perhaps better be called mpv_detach(), because it
destroys only the handle, not necessarily the player. The player is only
terminated if a quit command is sent.

This function quits automatically, and additionally waits until the
player is completely destroyed. It removes the possibility that the
player core is still uninitializing, while all client handles are
already destroyed. (Although in practice, the difference is usually not
important.)
2014-06-07 15:57:54 +02:00
wm4
d64bd9efa1 client API: docs: some clarifications 2014-06-07 15:57:54 +02:00
wm4
a1000962e3 client API: change mpv_wait_event() timeout semantics
Now a negative timeout mean an infinite timeout. This is similar to the
poll() system call. Apparently this is more intuitive and less confusing
than specifying a "very high" value as timeout if you want to wait
forever.

For callers that never pass negative timeouts, nothing changes.
2014-06-07 15:57:47 +02:00
wm4
5a5a3c53f7 client API: report success status when running commands
Until now, an error was reported only if the command couldn't be parsed.
Attempt to do more fine-grained reporting. This is not necessarily
perfect, but it's an improvement.
2014-06-01 03:41:46 +02:00
wm4
537ac1a15f client API: add mpv_load_config_file()
This is probably a good idea, because it would make it easier for
software embedding mpv to configure the mpv parts, without requiring the
host program to provide explicit mechanisms for this (other than calling
mpv_load_config_file()).
2014-05-18 19:21:39 +02:00
wm4
e8a996cede client API: add chapter change event
Also works for mpv_observe_property() on the "chapter" property.
2014-04-27 22:28:07 +02:00
wm4
196619671d client API: remove mpv_event_pause_reason
And slightly adjust the semantics of MPV_EVENT_PAUSE/MPV_EVENT_UNPAUSE.

The real pause state can now be queried with the "core-idle" property,
the user pause state with the "pause" property, whether the player is
paused due to cache with "paused-for-cache", and the keep open event can
be guessed with the "eof-reached" property.
2014-04-14 22:33:41 +02:00
wm4
4e5cea86c2 client API: add mpv_get_wakeup_pipe convenience function
Should make integreating with some event loops easier. Untested.
2014-04-12 20:13:07 +02:00
wm4
86094c2c5a client API: include the reason in MPV_EVENT_END_FILE
Otherwise, the client API user could not know why playback was stopped.

Regarding the fact that 0 is used both for normal EOF and EOF on error:
this is because mplayer traditionally did not distinguish these, and in
general it's hard to tell the real reason. (There are various weird
corner cases which make it hard.)
2014-04-11 01:23:32 +02:00
wm4
fa35079361 client API: remove outdated comments 2014-04-11 00:12:35 +02:00
wm4
f0c8c26e29 client API: improve comments 2014-04-10 23:53:42 +02:00
wm4
89d400dc21 client API: avoid redundant property change events if possible
This is done simply by comparing the previous and current values. Do
this only if the requested format is not MPV_FORMAT_NONE.
2014-04-08 22:06:39 +02:00
wm4
49d1b42f70 client API: add a way to notify clients of property changes
This turned out ridiculously complex. I think it will have to be
simplified some day. Main reason for the complexity are:
- filtering properties by forcing clients to observe individual
  properties explicitly
  (to avoid spamming clients with changes they don't want)
- optional retrieval of property value with the notification
  (the basic idea was that this is more user friendly)
- allowing to the client to specify a format in which the value
  should be retrieved
  (because if a property changes its type, the client API couldn't
  convert it properly, and compatibility would break)

I don't know yet which of these are important, and everything could
change. In particular, the interface and semantics should be adjusted
to reduce the implementation complexity.

While I consider the API complete, there could (and probably will) be
bugs left. Also while the implementation is complete, it's inefficient.
The complexity of the property matching is O(a*b*c) with a clients,
b observed properties, and c properties changing at once. I threw away
an earlier implementation using bitmasks, because it was too unwieldy.
2014-04-06 03:22:49 +02:00
Alessandro Ghedini
dfc57e6d32 libmpv: add pkg-config file 2014-03-11 19:15:42 +01:00
xylosper
dd13e29cc2 client APIs: fix some typos 2014-02-28 20:54:47 +01:00
wm4
c30bf22d8d client API: rename MPV_EVENT_PLAYBACK_START, add MPV_EVENT_SEEK
Rename MPV_EVENT_PLAYBACK_START to MPV_EVENT_FILE_LOADED.

Add MPV_EVENT_SEEK and MPV_EVENT_PLAYBACK_RESTART.
2014-02-28 01:31:38 +01:00
wm4
f3c933e5d3 options: allow changing options at runtime
Allow changing all options at runtime, except some cherry-picked
options, which are disabled with M_OPT_FIXED.
2014-02-25 23:59:27 +01:00
wm4
279bd8db1f client API: change description of format conversions
This changed during the time between writing the comment, and finishing
up the implementation.

Although I'm still unsure about this.
2014-02-25 22:57:48 +01:00
wm4
0adb8a9aaf client API: report pause/unpause reason
Not sure about this... might redo.

At least this provides a case of a broadcasted event, which requires
per-event data allocation.

See github issue #576.
2014-02-24 22:50:25 +01:00
wm4
5d7007c644 client API: expose the internal clock
May or may not be useful in some ways.

We require a context parameter for this just to be sure, even if the
internal implementation currently doesn't.

That's one less mpv internal function for the Lua wrapper.
2014-02-24 22:50:25 +01:00
wm4
38a36fd7ea client API: add comment about character encoding issues
Also mention that NULL isn't valid. Although I'm not sure whether the
implementation strictly follows this (it should, but there are some
wacky corner cases).
2014-02-24 22:50:24 +01:00
wm4
43ad09393c client API: add more data formats, add a structured data type
This adds declarations for new formats. The implementation will be added
in the following commits. (It still compiles and runs with this commit,
because it adds constants only.)

The obvious new types are MPV_FORMAT_FLAG, MPV_FORMAT_INT64,
MPV_FORMAT_DOUBLE. MPV_FORMAT_FLAG is a boolean, but to avoid nasty ABI
issues or with languages that don't have a bool data type (C89), it uses
int. Thus the format is not named MPV_FORMAT_BOOL, to avoid confusion.

The MPV_FORMAT_NONE type (mpv_node) is a generic structured type, like a
variant or, say, JSON. It can store strings/bools/numbers, as well as
arrays and key/value pairs (with string keys only).

The MPV_FORMAT_NODE_ARRAY and MPV_FORMAT_NODE_MAP types are used
internally by mpv_node only and can't be used with most of the other API
(like mpv_set_property()) directly.
2014-02-24 20:50:47 +01:00
wm4
1e27d130a2 client API: change semantics for MPV_FORMAT_STRING
With mpv_set_property(h, "property", MPV_FORMAT_STRING, ptr), ptr now
has to be of type char** instead of char*. This makes it more consistent
with mpv_get_property() and also non-pointer formats, which will be
introduced in the following commits. mpv_set_property() of course does
not change its interface (only its implementation is adjusted to keep
its interface).

This also affects mpv_set_option(), but again not
mpv_set_option_string().
2014-02-24 20:50:47 +01:00
wm4
1e30048184 client API: fix a typo 2014-02-24 20:48:59 +01:00
wm4
47aeb22b75 client API: remove trailing "," from enums
This is allowed in C99 and C++11, but apparently not in C89 and C++98.

Make it conform to the older standards, since we want the client API
header to be highly portable.
2014-02-24 20:48:59 +01:00
wm4
4123c2a708 client API: spelling 2014-02-24 20:48:55 +01:00
wm4
0ad2211508 client API: add event for metadata changes 2014-02-19 16:00:37 +01:00
wm4
5fcf4b46f7 client API: add events for video and audio reconfig 2014-02-17 02:52:59 +01:00
wm4
75d3267b43 client API: add a client message event
This comes with a "script_message" input command, which sends these
messages. Used by the following commits.
2014-02-17 02:52:58 +01:00
wm4
5af8070a97 client API: fix description of mpv_event.error field
The description was a left over from an earlier iteration of the API.
2014-02-12 22:00:13 +01:00
wm4
88ae914b1e Add a client API
Add a client API, which is intended to be a stable API to get some rough
control over the player. Basically, it reflects what can be done with
input.conf commands or the old slavemode. It will replace the old
slavemode (and enable the implementation of a new slave protocol).
2014-02-10 21:01:35 +01:00