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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
Commit Graph

11 Commits

Author SHA1 Message Date
wm4
5fb05940f1 player: open stream and demuxer asynchronously
Run opening the stream and opening the demuxer in a separate thread.
This should remove the last code paths in which the player can normally
get blocked on network.

When the stream is opened, the player will still react to input and so
on. Commands to abort opening can also be handled properly, instead of
using some of the old hacks in input.c. The only thing the user can
really do is aborting loading by navigating the playlist or quitting.
Whether playback abort works depends on the stream implementation; with
normal network, this will depend on what libavformat (via "interrupt"
callback) does.

Some pain is caused by DVD/BD/DVB. These want to reload the demuxer
sometimes. DVB wants it in order to discard old, inactive streams.
DVD/BD for the same reason, and also for reloading stream languages
and similar metadata. This means the stream and the demuxer have to
be loaded separately.

One minor detail is that we now need to copy all global options. This
wasn't really needed before, because the options were accessed on
opening only, but since opening is now on a separate thread, this
obviously becomes a necessity.
2014-10-06 21:49:26 +02:00
wm4
017b3fa9db lua: synchronously wait until scripts are loaded
This makes the player wait until each script is loaded. Do this to give
the script a chance to setup all its event handlers. It might also be
useful to allow a script to change options that matter for playback.

While waiting for a script to be loaded, the player actually accepts
input. This is needed because the scripts can execute player commands
anyway while they are being "loaded". The player won't react to most
commands though: it can't quit or navigate the playlist in this state.

For deciding whether a script is finally loaded, we use a cheap hack: if
mpv_wait_event() is called, it's considered loaded. Let's hope this is
good enough. I think it's better than introducing explicit API for this.
Although I'm sure this will turn out as too simplistic some time in the
future, the same would probably happen with a more explicit API.
2014-09-06 17:02:47 +02:00
wm4
68ff8a0484 Move compat/ and bstr/ directory contents somewhere else
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.

The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
2014-08-29 12:31:52 +02:00
Ben Boeckel
e023524481 player: don't sort a NULL list
This can occur if the directory does not have any files in it which
causes files to never be non-NULL for qsort.
2014-08-28 12:02:09 +02:00
wm4
f8c2dd1b78 build: include <strings.h> for strcasecmp()
It happens to work without strings.h on glibc or with _GNU_SOURCE, but
the POSIX standard requires including <strings.h>.

Hopefully fixes OSX build.
2014-07-10 08:29:32 +02:00
wm4
07bc199e35 scripting: shorten a line
Also allows it to deal with NULL return values, which currently is not
needed, but may or may not be required at some point in the future (what
if malloc fails).
2014-06-26 19:56:45 +02:00
Kenneth Zhou
cb250d490c Basic xdg directory implementation
Search $XDG_CONFIG_HOME and $XDG_CONFIG_DIRS for config files.
This also negates the need to have separate user and global variants of
mp_find_config_file()

Closes #864, #109.

Signed-off-by: wm4 <wm4@nowhere>
2014-06-26 19:37:25 +02:00
wm4
99f5fef0ea Add more const
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
2014-06-11 00:39:14 +02:00
wm4
fca608ccb9 client API: rename mpv_destroy() to mpv_detach_destroy()
A bit verbose, but less misleading. In most cases, the API user probably
actually wants mpv_terminate_destroy() instead, so the less-useful
function shouldn't have a simnpler name anyway.
2014-06-07 20:25:48 +02:00
wm4
99e498611e lua: make warning about unknown scripts -v only 2014-06-04 00:33:17 +02:00
wm4
2279f718de player: reorganize how lua scripts are loaded
Make loading of scripts independent of Lua. Move some of the loading
code from lua.c to scripting.c, and make it easier to add new scripting
backends.
2014-05-13 02:39:37 +02:00