0
0
mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
Commit Graph

670 Commits

Author SHA1 Message Date
Alexander Preisinger
f364a1e3df wayland: add support for precise scrolling
The default value for a standard mouse is 10.0. Because we don't want to
multiply the value in the input config file we scale it down to 1.0.

Hopefully this should work for more precise mousewheels or touchpad, but
I don't have access to such hardware.
2013-08-07 22:15:39 +02:00
Stefano Pigozzi
406241005e core: move contents to mpvcore (2/2)
Followup commit. Fixes all the files references.
2013-08-06 22:52:31 +02:00
wm4
d40a91e804 gl_video: handle non-mod-2 4:2:0 YUV video correctly
Allocate textures big enough to include the bottom/right borders (so the
chroma texture sizes are rounded up instead of down). Make the texture
large enough to include the additional luma border. Conceptually, we
pretend that the video frame is fully aligned, and then crop away the
unwanted borders. Filtering (even just bilinear) will access the
borders anyway, so it's possible that we might need to switch to
"harder" cropping instead, but at least pixels not close to the
border should be displayed correctly now.

Add a comment to mp_image.c about this luma border. These semantics are
kind of subtle, and the image allocation code handle this in a subtle
way too, so it's better to document this explicitly. The libavutil
image allocation code does similar things.
2013-08-06 21:46:47 +02:00
Stefano Pigozzi
01178727a9 vo_corevideo: use new log API
Also removes the printing of the OpenGL info when using verbose mode since
gl_common already does that.
2013-08-01 08:38:29 +02:00
Stefano Pigozzi
3b236d176d vo_corevideo: move to C from Objective-C
This file was alredy written in C. The only remaining part was the file
exension and `#import`s.
2013-08-01 08:28:16 +02:00
Stefano Pigozzi
94df9ef797 cocoa_common: use new log API 2013-08-01 08:23:53 +02:00
Alexander Preisinger
6443a9b16c wayland: switch to the new mp_msg api 2013-07-31 21:52:16 +02:00
wm4
03bef3adfd video/out: use new mp_msg stuff for vo.c and vo_opengl
The first step; also serves as example.
2013-07-31 21:46:40 +02:00
wm4
d1de1e090f options: handle presets directly in m_config
This means that "mpv -vo opengl-hq:help" will actually show the correct
defaults, instead those of plain vo_opengl.
2013-07-31 20:56:00 +02:00
Stefano Pigozzi
ff3b98d11c cocoa_common: simplify resize code
This introduces some changes in resize behaviour. Most importantly the window
frame is not constrained to it's screen's `visibleFrame`. Anyone who still wants
that kind of behaviour when opening a video, can use `--autofit-larger`.

Even though the size of the window is not constrained, it's position is, so
that the titlebar will always be visible. When using `--no-border` even the
position will not be constrained in any way.
2013-07-30 20:02:48 +02:00
wm4
a34c707f03 vd_lavc: print warning if hardware decoding API is not available
At least currently, this case pretty much happens only in the case vdpau
is requested, but not compiled in.
2013-07-30 16:32:21 +02:00
wm4
7f5303fbb6 vd_lavc: fix CONFIG_VDPAU check
CONFIG_VDPAU was just defined to 0, instead of undefined when vdpau was
unavailable. I blame the old mplayer code, which apparently can't have
consistent conventions.
2013-07-30 16:26:54 +02:00
wm4
fece4e3053 build: fix build with vdpau, simplify
Instead of generating vdpau_template.c with a Perl script, just include
the generated file in git. This is ok because it changes very rarely,
and the script is larger than the output it generates.

It also simplify the Makefile, and fixes the build. The problem was that
transitive dependencies do not work with generated files: there is no
dependency information yet when building it the first time. I overlooked
this because I didn't delete the .d files for testing (which contained
the correct dependencies, but only _after_ a first successful build).
2013-07-29 00:59:07 +02:00
wm4
5accc5e7c1 vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").

Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)

Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.

Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)

Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.

Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.

Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-28 19:25:07 +02:00
wm4
1a7f062503 lavc_dr1: make reference counting thread-safe
See previous commits. This time, the lock is kept for rather long
times (e.g. for the duration of a big image memory allocation), but
this (probably) still doesn't matter at all.

This also affects legacy code only (pre-refcounting libavcodec).
2013-07-28 19:25:07 +02:00
wm4
c28bafcfb6 mp_image_pool: make reference counting thread-safe
See previous commits. Also simplify this thing: 2 flags per pool image
are enough to avoid a weird central refcount and an associated shared
object keeping the refcount. We could even just store these two flags
in the mp_image itself (like in mp_image.flags or mp_image.priv), but
let's not for the sake of readability.
2013-07-28 19:25:07 +02:00
wm4
a9a6cf3b6c mp_image: make reference counting thread-safe
This hasn't been done yet, because pthreads is still an optional
dependency, so this is a bit annoying. Now doing it anyway, because
maybe we will need this capability in the future.

We keep it as simple as possible. We (probably) don't need anything
more sophisticated, and keeping it simple avoids introducing weird
bugs. So, no atomic instructions, no fine grained locks, no cleverness.
2013-07-28 18:56:49 +02:00
wm4
c070fa865f m_config: refactor some things
Change how m_config is initialized. Make it more uniform; now all
m_config structs are intialized in exactly the same way. Make sure
there's only a single m_option[] array defining the options, and keep
around the pointer to the optstruct default value, and the optstruct
size as well. This will allow reconstructing the option default values
in the following commit.

In particular, stop pretending that the handling of some special options
(like --profile, --v, and some others) is in any way elegant, and make
them explicit hacks. This is really more readable and easier to
understand than what was before, and simplifies the code.
2013-07-28 18:44:21 +02:00
wm4
13a0e6373e mp_image: pass through colorspace info to libavfilter
This change affects vf_lavfi. Until recently, libavfilter was not
colorspace aware at all. This changed with the addition of colorspace
fields to AVFrame. libavfilter's vf_scale picks them up (as of recent
ffmpeg git). Since this support is still kind of wonky and not part of
the normal format negotiation, this won't set the correct output
colorspace, though.

Not adding a separate test for HAVE_AVFRAME_COLORSPACE. This is slightly
unclean, but on the other hand adding an explicit test seems like a
waste of effort.
2013-07-28 18:44:20 +02:00
wm4
ff0680c9b4 vf: fix unintended overwriting of image info
The symptom was that "-vf scale,format=rgba" broke the vsfilter
colorspace hack in sd_ass. vf->reconfig is allowed to overwrite its
input parameter for convenience (maybe that was a bad idea).
2013-07-28 18:44:20 +02:00
wm4
efd3361c81 gl_video: make sure image parameters are correctly set on screenshots
Makes sure the chroma_location doesn't get lost.
2013-07-26 00:26:04 +02:00
wm4
9cc5630fd5 video: support setting libswscale chroma position 2013-07-25 23:03:20 +02:00
Diogo Franco (Kovensky)
24e50ee74e w32_common: Don't use globals for TRACKMOUSEEVENT
It seems working on getch2 gave me some brain damage.
2013-07-25 14:47:49 -03:00
Diogo Franco (Kovensky)
f0b1834d59 w32_common: Track when the mouse leaves the window
Windows doesn't send WM_MOUSELEAVE by default unless you ask it to;
request tracking for leave events when the mouse enters the window (or is
moved).

Tracking is automatically de-activated once the mouse leaves the window,
so we have to re-request it every time the mouse re-enters the window.
2013-07-25 14:19:12 -03:00
wm4
202b9e8069 mp_image: create AVBuffers for all planes when converting to AVFrame
It appears the API requires you to cover all plane data with AVBuffers
(that is, one AVBuffer per plane in the most general case), because
certain code can make certain assumptions about this. (Insert rant
about how this is barely useful and increases complexity and potential
bugs.) I don't know any cases where the current code actually fails,
but we want to follow the API, so do it anyway.

Note that we don't really know whether or not planes are from a single
memory allocation, so we have to assume the most general case and create
an AVBuffer for each plane. We simply assume that the data is padded to
the full stride in the last image line. All these extra dummy references
are stupid, but the code might become much simpler once we only support
libavcodec versions with refcounting and can use AVFrame directly.
2013-07-24 19:47:05 +02:00
wm4
e83cbde1a4 Fix some -Wshadow warnings
In general, this warning can hint to actual bugs. We don't enable it
yet, because it would conflict with some unmerged code, and we should
check with clang too (this commit was done by testing with gcc).
2013-07-23 00:45:23 +02:00
wm4
78ebb3c6fa options: make legacy hacks for AFs/VFs more explicit
This means that AOs/VOs with no options set do not take the legacy
option parsing path, but instead report that they have no options.
2013-07-22 23:07:23 +02:00
wm4
1f5ffe7d30 video/out: remove options argument from preinit()
All VOs use proper option parsing now, and compatibility hacks are not
needed.
2013-07-22 22:52:42 +02:00
wm4
1df2ad7e03 Remove subopt-helper
Finally not used by anything anymore. Farewell.
2013-07-22 22:42:55 +02:00
wm4
0b160e1257 vf_scale: actually respect param and param2 suboptions
This was forgotten in commit b81f5e2.
2013-07-22 14:41:33 +02:00
wm4
b38e631ed2 vo_opengl: some option changes
Doing "mpv --vo=opengl:lscale=help" now lists possible scalers and
exits. The "backend" suboption behaves similar. Make the "stereo"
suboption a choice, instead of using magic integer values.
2013-07-22 02:14:15 +02:00
wm4
7bf1b9066c vo_direct3d: use new option API 2013-07-22 01:50:22 +02:00
wm4
1ff35c3a20 vo_opengl_old: use new option API 2013-07-22 01:50:22 +02:00
wm4
5e0ee41617 options: move --colorkey option to vo_xv 2013-07-22 01:50:22 +02:00
wm4
549ef68c62 vo_xv: use new option API 2013-07-22 01:50:16 +02:00
wm4
3fd7794d42 vo_direct3d: fix warning on MinGW
Commit 6ab2eeb attempted to fix it on Cygwin, but now it broke on MinGW
in turn. Don't think too hard about it and just remove the code. (vo.c
already prints the video rectangle anyway.)
2013-07-22 00:14:38 +02:00
wm4
3cdf4cf14d options: hide encoding AO/VO in help output
These can't be used manually. Encoding is enabled with -o instead, and
the encoding AO/VO is selected using internal mechanisms.
2013-07-21 23:27:31 +02:00
wm4
c1afd75142 options: use new code for parsing --vo
Nothing should change from user perspective.

mpv --vo=opengl:help now works.

Remove the vo_opengl inline help text. The new code can list option
names for you, but that's it. Refer to the manpage if you have trouble.
2013-07-21 23:27:31 +02:00
wm4
6629a95b92 options: use m_config for options instead of m_struct
For some reason, both m_config and m_struct are somewhat similar, except
that m_config is much more powerful. m_config is used for VOs and some
other things, so to unify them. We plan to kick out m_struct and use
m_config for everything. (Unfortunately, m_config is also a bit more
bloated, so this commit isn't all that great, but it will allow to
reduce the option parser mess somewhat.)

This commit also switches all video filters to use the option macros.
One reason is that m_struct and m_config, even though they both use
m_option, store the offsets of the option fields differently (sigh...),
meaning the options defined for either are incompatible. It's easier to
switch everything in one go.

This commit will allow using the -vf option parser for other things,
like VOs and AOs.
2013-07-21 23:27:31 +02:00
wm4
c50d5376f2 vf: remove unnecessary indirection 2013-07-21 23:27:30 +02:00
Stefano Pigozzi
644451f4d9 cocoa_common: fix regression in draggable state computation
Regression introduced in 8fb064de5. Prevented the OSC from working correctly.
2013-07-21 21:02:44 +02:00
Stefano Pigozzi
73cd78f8c5 cocoa_common: fix style 2013-07-21 21:02:43 +02:00
Stefano Pigozzi
7c1d707f45 cocoa_common: move tracking area setup to updateTrackingAreas
This makes the tracking area work when going in and out of fullscreen.
2013-07-21 21:02:43 +02:00
wm4
50a84eb32d x11: add key modifiers to mouse button events 2013-07-21 18:07:09 +02:00
James Ross-Gowan
d784759bc0 w32_common: show the cursor in the window border
When the cursor was in the window border, it could be hidden but it
wouldn't appear again, since mpv doesn't process mouse input there.

The code used ShowCursor, which is a horrid stateful API designed for
mouseless Win16 systems that incremented or decremented a global counter
to keep track of how many applications needed to display a special
cursor (like a busy cursor.) Replace that with a simple flag, handle
WM_SETCURSOR and use SetCursor(NULL) to hide the mouse cursor, but only
when the mouse is in the client area. DefWindowProc will set the correct
cursor on the border as long as it isn't hidden with ShowCursor.

PowerPoint also uses SetCursor(NULL) to hide the cursor when showing a
presentation, so it's probably safe.

See http://blogs.msdn.com/b/oldnewthing/archive/2009/12/17/9937972.aspx
2013-07-21 18:05:22 +02:00
Stefano Pigozzi
5f265d5930 cocoa_common: handle keyboard modifiers for mouse events 2013-07-21 10:49:27 +02:00
Alexander Preisinger
ccc4512e1d Merge remote-tracking branch 'michaelforney/master' 2013-07-20 17:21:51 +02:00
Stefano Pigozzi
7088fe3fec cocoa_common: make the fullscreen transition only when necessary
This makes the cocoa backend follow more closely the new fullscreen semantics
added in c4b08a9a.
2013-07-20 12:08:14 +02:00
Stefano Pigozzi
8fb064de58 cocoa_common: use a tracking area to handle mouse events
This change which also flipse the coordinate system of the view, greatly
simplifies the mouse event handling code.

There are still some uglities mostly related to the cursor visibility
code. For instance the core doesn't show the cursor when it receives a mouse
leave event.
2013-07-20 11:45:32 +02:00
Stefano Pigozzi
2765153214 cocoa_common: fix typo in comment
Surely it's copy pasta's fault.
2013-07-20 11:44:06 +02:00
Stefano Pigozzi
20c0231f02 cocoa_common: implement MP_MOUSE_LEAVE notifications
This is needed for the OSC. At the moment I'm sending a notification for any
mouse movement outside of the video surface. This might be overkill.
2013-07-20 11:44:06 +02:00
Stefano Pigozzi
891e092669 cocoa_common: implement conditional video dragging
This was more roundabout than expected, since it looks like the framework
caches isMovabileByWindowBackground so in mpv's case it's needed to set it
with setMovableByWindowBackground.
2013-07-20 11:44:06 +02:00
Diogo Franco (Kovensky)
6ab2eebe5f direct3d: Fixes format string that assumed sizeof(LONG) == sizeof(long) 2013-07-20 02:20:26 +02:00
Michael Forney
906315f075 wayland: Fallback to any GL version if 3.0 is not supported
This fixes playback on Wayland with older GPUs.
2013-07-19 04:30:23 -07:00
Alexander Preisinger
3dc063a330 wayland: use a unified struct for the state
This commit removes the pointer to the single different structures for input
and window and puts them as anonymous structures inside the wayland_state
structure.

This has the disadvantage of passing the substructure to the listeners, but the
advantage is that we don't have to allocate them and check for NULL pointers.
This makes it more reliable and easier to follow.
2013-07-18 17:52:56 +02:00
Alexander Preisinger
c5b76714a0 wayland: don't resize in gl_wayland.c
The vo_wayland_fullscreen handles resizing for the video, because the video
could still be in fullscreen mode and resizing it in gl_wayland could make it
grow or shrink.
2013-07-18 14:17:30 +02:00
wm4
c4b08a9a11 video: remove fullscreen flags chaos
There was a MPOpts fullscreen field, a mp_vo_opts.fs field, and
VOFLAG_FULLSCREEN. Remove all these and introduce a
mp_vo_opts.fullscreen flag instead.

When VOs receive VOCTRL_FULLSCREEN, they are supposed to set the
current fullscreen mode to the state in mp_vo_opts.fullscreen. They
also should do this implicitly on config().

VOs which are capable of doing so can update the mp_vo_opts.fullscreen
if the actual fullscreen mode changes (e.g. if the user uses the
window manager controls). If fullscreen mode switching fails, they
can also set mp_vo_opts.fullscreen to the actual state.

Note that the X11 backend does almost none of this, and it has a
private fs flag to store the fullscreen flag, instead of getting it
from the WM. (Possibly because it has to deal with broken WMs.)

The fullscreen option has to be checked on config() to deal with
the -fs option, especially with something like:

   mpv --fs file1.mkv --{ --no-fs file2.mkv --}

(It should start in fullscreen mode, but go to windowed mode when
playing file2.mkv.)

Wayland changes by: Alexander Preisinger <alexander.preisinger@gmail.com>
Cocoa changes by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
2013-07-18 14:07:21 +02:00
wm4
05cf512dc5 vo: remove aspdat.asp member
This was bad, because it was the only aspdat member updated by
vo_get_src_dst_rects() instead of vo_reconfig(). Now it isn't
accessed anymore, so remove it.
2013-07-18 13:57:28 +02:00
wm4
eb7959e43a gl_video: add support for more rgb formats
Until now, only formats directly supported by OpenGL were supported.
This excludes various permutations of 8-bit RGB[A|0]. But we can simply
permutate the color channels in the shader, so do that. This also adds
support for all these weird RGB0 formats.

Note that we could use libavutil's pixfmt list instead of the
mp_packed_formats array, but trying to decrypt the pixfmt info would
probably end in pain, so this array with duplicated information is
actually better and shorter.

Note: I didn't actually test whether the alpha components are reproduced
correctly with alpha formats.
2013-07-18 13:52:38 +02:00
wm4
a1fd8c6953 img_format: comment on some pixel formats 2013-07-18 13:49:33 +02:00
wm4
fcdb681822 img_format: add a mask for color class
Using the term "color class" to avoid confusion with the other
colorspace related concepts.

Also get rid of MP_IMGFLAG_FMT_MASK, since it was unused.
2013-07-18 13:49:28 +02:00
wm4
b606a6ce1a sws_utils: make hq swscale flags available with mp_sws_hq_flags
No need to duplicate this on the call-site.
2013-07-18 13:48:57 +02:00
wm4
7f88e36911 sws_utils: don't recursively include libswscale header
Add libswscale includes where they are actually needed instead.
2013-07-18 13:46:05 +02:00
wm4
4fd06a78ae sws_utils: remove some old code 2013-07-18 13:45:48 +02:00
wm4
de61561deb vo_x11: use new swscale wrapper 2013-07-18 13:44:56 +02:00
wm4
dc73b200db mp_image: one utility function to set image parameters 2013-07-18 13:44:17 +02:00
wm4
b81f5e2757 vf_scale: use new swscale wrapper 2013-07-18 13:41:38 +02:00
wm4
2134fa4e6b vf: make sure less important image params are set before/after filters
Image parameters like colorspace, color levels, and chroma location are
generally less important, and many filters don't set them correctly.
Force them instead in the generic VF code, which is probably better and
more convenient over all. So we designate this is a proper solution,
instead of a dirty hack.
2013-07-18 13:37:24 +02:00
wm4
d8659c9aa0 sws_utils: refactor swscale wrapper code
This splits the monolithic mp_image_swscale() function into a bunch of
functions and a context struct. This means it's possible to set
arbitrary parameters (e.g. even obscure ones without getting in the
way), and you don't have to create the context on every call.

This code is preparation for removing duplicated libswscale API usage
from other parts of the code.
2013-07-18 13:31:01 +02:00
wm4
48789b3546 vf_scale: remove rounding of sizes to 2 with 4:2:0
libswscale doesn't seem to require this (anymore?), and libavfiltert's
vf_scale doesn't do it either. Moreover, this wasn't done for most other
subsampled formats, not even very old ones. So just remove it.

(It'd be quite easy to align on chroma boundaries with all pixel
formats, though.)
2013-07-18 13:16:59 +02:00
wm4
a012e484dc vf_scale: try to support all pixel formats
Until now, vf_scale only tried formats listed in the outfmt_list array.
Extend this and try every pixel format supported by mpv if trying
outfmt_list doesn't lead to success.

Also add some checks whether swscale really supports a given input or
output format. This was implicitly done with outfmt_list before.
2013-07-18 13:16:02 +02:00
wm4
02528a2933 vf_scale: don't byte-swap palette on big endian architectures
ffmpeg's and the internal palette format used to have different
endianess, but that is not the case anymore. This code was forgotten
when that change was made.
2013-07-18 13:13:18 +02:00
wm4
3d384bfdee vf_scale: uncrustify 2013-07-18 13:13:03 +02:00
wm4
81698e7116 vo_x11: remove weird inactive code
I guess this code was supposed to handle cases like drawing RGBA as ARGB
by offsetting it by 1 byte.

The code didn't make any sense, though. It used to make sense before mpv
switched internal pixel formats from FourCCs to a simple enum. With the
FourCCs, "fmt | 128" selected the big endian version of a format. Of
course this doesn't work this way with the new pixel formats. It just so
happens that there are no formats with whose values match
IMGFMT_RGB32|128 or IMGFMT_BGR32|128, so this code was inactive.

All involved pixel formats seem to play fine on my setup (though it's
little endian only), and the code strictly matches the mpv pixel formats
against the format of the X image, so I'm not quite sure why this code
was there in the first place.

The original commit that added this was b333ae1 (svn 21602):
  Support for different endianness on client and server with -vo x11
2013-07-18 13:11:13 +02:00
wm4
18b6c01d92 video: redo how colorspaces are handled
Instead of handling colorspaces with VFCTRLs/VOCTRLs, make them part of
the normal video format negotiation. The colorspace is passed down like
other video params with config/reconfig calls.

Forcing colorspaces (via the --colormatrix options and properties) is
handled differently too: if it's changed, completely reinit the video
chain. This is slower and requires a precise seek to the same position
to perform an update, but it's simpler and less bug-prone. Considering
switching the colorspace at runtime by user-interaction is a rather
obscure feature, this is a good change.

The colorspace VFCTRLs and VOCTRLs are still kept. The VOs rely on it,
and would have to be changed to get rid of them. We'll do that later,
and convert them incrementally instead of in one go.

Note that controlling the output range now always works on VO level.
Basically, this means you can't get vf_scale to output full-range YUV
for whatever reason. If that is really wanted, it should be a vf_scale
option. the previous behavior didn't make too much sense anyway.

This commit fixes a few bugs (such as playing RGB video and converting
that to YUV with vf_scale - a recent commit broke this and forced the
VO to display YUV as RGB if possible), and might introduce some new
ones.
2013-07-16 23:22:55 +02:00
Alexander Preisinger
6230e0b896 wayland: early aspect calculation in vo_config
Calculate the aspect ratio in vo_config, when we get the window size and in the
inside the resize function we calculate the aspect ratio of the output in order
to determine if we have to change the height or the width of the video.

If the ratio of the output is bigger than the ratio of the video then we have
to set the width accordingly and if the ratio is smaller we change the size.
But only if no resize edges are passed, because this indicates that we want to
change the windows state instead of just a simple resize and the video should
not grow bigger than the requested size.
2013-07-16 19:13:29 +02:00
Alexander Preisinger
dc142991f1 wayland: use default fullscreen method
I misunderstood how the different methods work and if we set the size
accordingly to the wayland configure event then METHOD_DEFAULT is what we want.
2013-07-16 16:53:42 +02:00
wm4
cde55d4c34 w32_common: don't use aspdat.asp for aspect
aspdat.asp is a problem, because it's updated when the VO calls
vo_get_src_dst_rects(). Nothing guarantees that the value has been
updated when the w32 code accesses it.

Instead, use the aspect vo_w32_config() was called with.
2013-07-16 00:03:51 +02:00
wm4
eb98e43c0f Fix build on Libav stable (dammit)
The previous commit fixed Libav git, but it was still broken on
Libav 9.8.

Also, while we're at it, add a note to lavc_dr1.c and its status.
2013-07-15 03:24:12 +02:00
wm4
af55db654b sd_add: add terrible hack for (xy-)vsfilter compatibility
Much has been said about this topic, we don't need to say even more.

See additions to options.rst.
2013-07-15 02:01:37 +02:00
wm4
cb8f638292 vd: add VDCTRL_GET_PARAMS
This is probably going to be unused, but might help with debugging and
such. It returns the image parameters as determined by the video
decoder.
2013-07-15 01:49:26 +02:00
wm4
0ecd57d4b2 video: unify colorspace setup
Guess the colorspace directly in mpcodecs_reconfig_vo(), instead of in
set_video_colorspace(). The difference is that the latter function just
makes the video filter chain (and VOs) force the detected colorspace,
and then throws it away, while the former is a bit more general and
central. Not really a big difference and it doesn't matter much in
practice, but it guarantees that there is no internal disagreement about
the colorspace.
2013-07-15 01:49:26 +02:00
wm4
88e813aae6 vf: add vf_control wrapper
Slightly cleaner, although rather redundant. But still, why wasn't this
added 10 years ago?
2013-07-15 01:49:26 +02:00
wm4
17ab38bc66 dec_video: add vd_control wrapper
Slightly cleaner.
2013-07-15 01:49:26 +02:00
wm4
5f0fc0e914 mp_image: explicitly forbid using RGB colorspace with YUV formats
This probably has more potential for breakage than it would be of use.
2013-07-15 01:49:26 +02:00
wm4
5b01ef4572 mp_image: refactor colorspace guessing/fallback
This actually handles XYZ too.
2013-07-15 00:00:43 +02:00
wm4
e18ffd6b99 Merge branch 'remove_old_demuxers'
The merged branch doesn't actually just remove old demuxers, but also
includes a branch of cleanups and some refactoring.

Conflicts:
	stream/stream.c
2013-07-14 17:59:26 +02:00
wm4
cb45b1c65b Cleanup some include statements 2013-07-12 22:16:26 +02:00
wm4
52c3eb6976 core: change open_stream and demux_open signature
This removes the dependency on DEMUXER_TYPE_* and the file_format
parameter from the stream open functions.

Remove some of the playlist handling code. It looks like this was
needed only for loading linked mov files with demux_mov (which was
removed long ago).

Delete a minor bit of dead network-related code from stream.c as well.
2013-07-12 21:56:40 +02:00
wm4
dc95504a52 build: change vf_dlopen test
Didn't work on Windows. Apparently, WIN32 is not set in the Makefile.
2013-07-12 18:33:39 +02:00
Stefano Pigozzi
b0932ecbb6 cocoa_common: change video size when changing screen DPI
This improves the situation when moving a window from screens with different
DPIs.
2013-07-10 22:22:08 +02:00
Rudolf Polzer
1d48b11478 configure: add libdl detection to ladspa, vf_dlopen 2013-07-09 09:28:42 +02:00
wm4
31f685040b Merge branch 'master' into remove_old_demuxers
Conflicts:
	DOCS/man/en/changes.rst
	DOCS/man/en/options.rst
2013-07-08 21:55:44 +02:00
Martin Herkt
062b22b7cb Merge remote-tracking branch 'origin/low_quality_intel_crap'
Conflicts:
	video/out/gl_video_shaders.glsl
2013-07-08 18:07:54 +02:00
wm4
af0c41e162 Remove old demuxers
Delete demux_avi, demux_asf, demux_mpg, demux_ts. libavformat does
better than them (except in rare corner cases), and the demuxers have
a bad influence on the rest of the code. Often they don't output
proper packets, and require additional audio and video parsing. Most
work only in --no-correct-pts mode.

Remove them to facilitate further cleanups.
2013-07-07 23:54:11 +02:00
wm4
1709b65a72 dither: don't use long double
This fixes compilation with broken libcs, like on Cygwin. C99
absolutely requires long double and associated functions like expl,
even if long double is double. But newlib (used by cygwin) omits
declaration for these if long double is equivalent to double.

The extra precision is not needed here, so remove it to make life
easier for the single person using mpv with cygwin.
2013-07-05 20:26:32 +02:00
wm4
d084f72a6c core: remove mp_fifo leftovers 2013-07-04 17:53:30 +02:00
Alexander Preisinger
1789449a0a wayland: remove mp_fifo header 2013-07-03 22:43:05 +02:00
Alexander Preisinger
56b9dcaabb wayland: fix typo 2013-07-03 19:00:33 +02:00
Alexander Preisinger
17e5542574 wayland: remove unused members 2013-07-03 18:59:52 +02:00
Alexander Preisinger
8ea39d548b wayland: remove mp_fifo 2013-07-02 18:56:50 +02:00
Alexander Preisinger
37c5867703 wayland: implement MOUSE_LEAVE 2013-07-02 17:31:43 +02:00
wm4
d603e73c24 core: cleanup more mp_fifo leftovers
Now only the OSX and Wayland parts are using this.
2013-07-02 14:11:31 +02:00
wm4
70a8079c8e core: remove mp_fifo indirection
For some reason mp_fifo specifically handled double clicks, and other
than that was a pointless wrapper around input.c functionality.

Move the double click handling into input.c, and get rid of mp_fifo. Add
some compatibility wrappers, because so much VO code uses these
functions. Where struct mp_fifo is still used it's just a casted
struct input_ctx.
2013-07-02 14:00:24 +02:00
wm4
c4766dc3c6 input: require VOs to send key up events, redo input key lookup
Making key up events implicit was sort-of a nice idea, but it's too
tricky and unreliable and makes the key lookup code (interpret_keys())
hard to reason about. See e.g. previous commit for subtle bugs and
issues this caused.

Make key-up events explicit instead. Add key up events to all VOs.
Any time MP_KEY_STATE_DOWN is used, the matching key up event must
use MP_KEY_STATE_UP.

Rewrite the key lookup code. It should be simpler and more robust now.
(Even though the LOC increases, because the new code is less "compact".)
2013-07-02 12:19:16 +02:00
James Ross-Gowan
d3b68a283f w32_common: prevent display power management
Handling SC_MONITORPOWER doesn't seem to prevent the screen from
dimming. The recommended way to do this in Windows XP and Vista is to
call SetThreadExecutionState with ES_DISPLAY_REQUIRED. Windows 7 also
has the PowerCreateRequest/PowerSetRequest/PowerClearRequest APIs but
they're probably too complicated for this task.
2013-06-30 23:41:06 +10:00
wm4
1099e0fc99 w32_common: prevent that window dragging and mouse input interfere 2013-06-29 22:58:14 +02:00
wm4
9ff6b472bd w32_common: refactor mouse button code, handle mouse up events
Instead of sending a single event on click, send both down and up
events.
2013-06-29 22:58:13 +02:00
wm4
831a7cf3ee input: trigger mouse_leave key bindings if mouse leaves mouse area
Also, implement mouse leave events for X11. But evne on other
platforms, these events will be generated if mouse crosses a section's
mouse area boundaries within the mpv window.
2013-06-29 22:58:13 +02:00
wm4
5b38a522f1 input: handle mouse movement differently
Before this commit, mouse movement events emitted a special command
("set_mouse_pos"), which was specially handled in command.c. This was
once special-cased to the dvdnav and menu code, and did nothing after
libmenu and dvdnav were removed.

Change it so that mouse movement triggers a pseudo-key ("MOUSE_MOVE"),
which then can be bound to an arbitrary command. The mouse position is
now managed in input.c. A command which actually needs the mouse
position can use either mp_input_get_mouse_pos() or mp_get_osd_mouse_pos()
to query it. The former returns raw window-space coordinates, while the
latter returns coordinates transformed to OSD- space. (Both are the same
for most VOs, except vo_xv and vo_x11, which can't render OSD in
window-space. These require extra code for mapping mouse position.)

As of this commit, there is still nothing that uses mouse movement, so
MOUSE_MOVE is mapped to "ignore" to silence warnings when moving the
mouse (much like MOUSE_BTN0).

Extend the concept of input sections. Allow multiple sections to be
active at once, and organize them as stack. Bindings from the top of
the stack are preferred to lower ones.

Each section has a mouse input section associated, inside which mouse
events are associated with the bindings. If the mouse pointer is
outside of a section's mouse area, mouse events will be dispatched to
an input section lower on the stack of active sections. This is intended
for scripting, which is to be added later. Two scripts could occupy
different areas of the screen without conflicting with each other. (If
it turns out that this mechanism is useless, we'll just remove it
again.)
2013-06-29 22:58:13 +02:00
Stefano Pigozzi
fd7dd83e28 cocoa_common: uninit fs window properly
In fullscreen `s->window` is the windowed window. So freeing that didn't get
rid of the FS window and OpenGL view.

Fixes #122
[ci skip]
2013-06-29 22:55:15 +02:00
wm4
a5b90bde0c csputils.h: don't recursively include libavcodec header
Some functions (avcol_spc_to_mp_csp() etc.) used libavcodec enum types
as parameters. Remove these in order to get rid of the avcodec.h
include statement. This prevents that avcodec.h is recursively
included by dozens of files. Fix mp_image.c, which used the header
without explicitly including avcodec.h.
2013-06-28 21:20:42 +02:00
wm4
ac266da658 vo_opengl: handle chroma location
Use the video decoder chroma location flags and render chroma locations
other than centered. Until now, we've always used the intuitive and
obvious centered chroma location, but H.264 uses something else.

FFmpeg provides a small overview in libavcodec/avcodec.h:

-----------
/**
 *  X   X      3 4 X      X are luma samples,
 *             1 2        1-6 are possible chroma positions
 *  X   X      5 6 X      0 is undefined/unknown position
 */
enum AVChromaLocation{
    AVCHROMA_LOC_UNSPECIFIED = 0,
    AVCHROMA_LOC_LEFT        = 1, ///< mpeg2/4, h264 default
    AVCHROMA_LOC_CENTER      = 2, ///< mpeg1, jpeg, h263
    AVCHROMA_LOC_TOPLEFT     = 3, ///< DV
    AVCHROMA_LOC_TOP         = 4,
    AVCHROMA_LOC_BOTTOMLEFT  = 5,
    AVCHROMA_LOC_BOTTOM      = 6,
    AVCHROMA_LOC_NB             , ///< Not part of ABI
};
-----------

The visual difference is literally minimal, but since videophiles
apparently consider this detail as quality mark of a video renderer,
support it anyway. We don't bother with chroma locations other than
centered and left, though.

Not sure about correctness, but it's probably ok.
2013-06-28 21:20:41 +02:00
wm4
3382a6f6e4 video: add a new method to configure filters and VOs
The filter chain and the video ouputs have config() functions. They are
strictly limited to transfering the video size and format. Other
parameters (like color levels) have to be transferred separately.

Improve upon this by introducing a separate set of reconfig() functions,
which use mp_image_params to carry format parameters. This struct
contains all image format related parameters from config(), plus
additional parameters such as colorspace.

Change vf_rotate to use it, as well as vo_opengl. vf_rotate is just
an example/test case, but vo_opengl will need it later.

The intention is also to get rid of VOCTRL_SET_YUV_COLORSPACE. This
information is now handed to the VOs via reconfig(). The getter,
VOCTRL_GET_YUV_COLORSPACE, will still be needed though.
2013-06-28 20:34:46 +02:00
wm4
823e0c511b mp_image: copy palette only if allocated
Normally, we assume that IMGFMT_PAL8 always has a palette allocated
in plane 1. But there may be corner cases in ffmpeg where it doesn't
(namely pseudo-pal stuff).
2013-06-28 20:30:37 +02:00
wm4
9e80fe1c15 vf_rotate: fix params >= 4 2013-06-28 20:29:42 +02:00
wm4
0435ab7131 options: remove -lavdopts debug suboption
This can be set as avopt instead.
2013-06-28 14:42:06 +02:00
Stefano Pigozzi
6669366280 cocoa_common: schedule a redraw frame after a non live resize
A redraw forces recalculation of panscan and other stuff not accounted for in
the resize_redraw codepath. This is actually a hack but works really well in
my tests.

Thanks @wm4 and @Cpuroast for the idea.

Fixes #86
[ci skip]
2013-06-25 22:13:48 +02:00
wm4
403a266d46 Merge branch 'sub_mess2'
...the return.
2013-06-25 00:43:04 +02:00
wm4
4f5e12136d stream: remove padding parameter from stream_read_complete()
Seems like a completely unnecessary complication. Instead, always add a
1 byte padding (could be extended if a caller needs it), and clear it.

Also add some documentation. There was some, but it was outdated and
incomplete.
2013-06-23 22:33:59 +02:00
Stefano Pigozzi
0407869ae3 OSX: fix compilation with 10.7 SDK
Recent work in the OS X parts of the code started using clang's support for
Obj-C's support for Literals and Subscripting. These particular language
features remove a lot of boilerplate code and allow to interact with
collections as consicely as one would do in scripting languages like Ruby or
Python.

Even if these are compiler features, Subscripting needs some runtime support.
This is provided with libarclite (coming with the compiler), but we need to
add the proper method definitions since the 10.7 SDK headers do not include
them. That is because 10.7 shipped before this language features.

This will cause some warnings when compiling with the 10.7 SDK because the
commit also redefines BOOL to make autoboxing/unboxing of BOOL literals to
work.

If you need to test this for whatever reason on 10.8, just pass in the correct
SDK to configure's extra cflags:

  ./configure --extra-cflags='-mmacosx-version-min=10.7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk'

Fixes #117
2013-06-19 21:24:26 +02:00
wm4
656f9e1ba7 vo_lavc: remove unused variable 2013-06-18 12:22:25 +02:00
wm4
171d1ef7fe osdep: remove shmem wrapper
This is unused now that the cache is always threaded.
2013-06-18 02:19:15 +02:00
Rudolf Polzer
66f09d7384 vo_lavc: do NOT fill pict_type from the mp_image
Doing this makes the encoder force the same pict type as original, which
is often not even possible. Rather let the codec decide!

As there is no documented value to mean "decoder shall pick", I rather
save/restore the default value filled by libavcodec.
2013-06-17 17:33:50 +02:00
Rudolf Polzer
1d75d01392 vo_lavc: use mp_image_copy_fields_to_av_frame 2013-06-17 08:56:55 +02:00
Rudolf Polzer
fee0b99047 fix compile, sorry 2013-06-16 17:26:28 +02:00
Rudolf Polzer
dcd36c79c7 encode_lavc strings: use new option syntax 2013-06-16 17:14:47 +02:00
Rudolf Polzer
7ae4242820 vf_dlopen filters: add an "ildetect" filter that detects interlacing
The filter analyzes each frame for combing, and decides at the end
whether the content is likely interlaced, telecined or progressive.
2013-06-16 17:11:25 +02:00
Stefano Pigozzi
de63e1d15e cocoa_common: implement VOCTRL_UPDATE_WINDOW_TITLE
Unfortunately this backend creates the window lazily and a call to
`cocoa_set_window_title` is needed inside config.
2013-06-16 11:00:20 +02:00
Alexander Preisinger
3866106be5 wayland: use VOCTRL_UPDATE_WINDOW_TTILE 2013-06-16 09:34:31 +02:00
wm4
a07b99540c vo: fix build on Libav 2013-06-15 19:23:53 +02:00
wm4
168a595bfe video/out: introduce VOCTRL_UPDATE_WINDOW_TITLE
Instead of implicitly changing the window title on config(), do it as
part of the new VOCTRL.

At first I wanted to make all VOs use the VOCTRL argument directly, but
on a second thought it appears vo_get_window_title() is much more useful
for some (namely, if the window is created lazily on first config()).

Not all VOs are changed. Wayland and OSX have to follow.
2013-06-15 19:07:21 +02:00
wm4
70f97efa72 vo: define VO_TRUE/FALSE to C99 constants
This make the intention more apparent, and some VOs are actually using
true instead of VO_TRUE in some places. Hopefully this changes makes it
less confusing (instead of more).

The C99 constants true/false are defined to 1/0 as well, so this commit
doesn't actually change anything.
2013-06-15 18:59:52 +02:00
wm4
73b9b0b830 w32_common: remove some unneeded code
vo_w32_init() can be called only once on a VO.
2013-06-15 18:57:38 +02:00
wm4
63ff79556f w32_common: fix non-sense
Seriously...
2013-06-15 18:54:01 +02:00
wm4
b04ce54711 vo_xv: always request redraw on resize
Fixes using panscan controls with OSD off and video paused.
2013-06-15 18:36:16 +02:00
wm4
0e2fb5d8e8 vo: redo video display rectangle calculations
This code calculates the source/display video rectangle for scaling with
most VOs. It's responsible for clipping the display rectangle against
the screen and adjusting the source rectangle accordingly.

Until now, it assumed that the video was centered on the screen. Change
this so that any rectangle is possible. Basically, the clipping is
extended to two sides (e.g. left and right), instead of handling both at
the same time.

The rounding behavior slightly changes. It seems to be slightly better
than before. On the other hand, the video is not strictly centered
anymore (due to different rounding on either side). When using panscan
controls, the video can "jitter" by 1 or 2 pixels around the center as
the panscan value is changed.
2013-06-15 18:35:09 +02:00
wm4
60631acd29 gl_video: rearrange some code
I think this is slightly nicer. Shouldn't change anything functionally.
2013-06-15 18:34:43 +02:00
wm4
18b6ff0d4e gl_video: fix scaling when image is cropped, or with no-npot
When the displayed image is cropped in Y direction (like using panscan
controls when playing 4:3 video on a 16:9 monitor), and separated
scaling is used, the texture size for the FBO holding the intermediate
result was calculated incorrectly. This could lead to artifacts, which
were quite apparent with extreme scale factors.

Actually, the size of that texture is OK, but the texture shouldn't be
used to hold the complete scaled image. Instead, it should be used for
the visible part of the image only. Because separate scaling works by
scaling in Y direction first, it's still fine to scale the image on the
full image width on the first pass. This helps avoiding artifacts on
the left/right border of the image when scaling in X direction, as the
scaler will try to fetch pixels from beyond the border. (The left border
is still kind of fine, but the right border will fetch garbage, unless
the texture is strictly sized, or explicit clamping is added to the
shader. Too much trouble, so using the full image width is simpler.)

Also fix some issues with no-npot mode, which enables use of power-of-2
textures. Maybe this mode isn't really useful anymore (modern hardware
is faster with smaller non-power-of-2 textures), but keep it for now.
2013-06-15 18:34:43 +02:00
wm4
abbb45ce13 gl_video: typo in comment 2013-06-15 18:34:43 +02:00
Martin Herkt
9b5a98676d image_writer: Add PNG filter option (default "mixed")
The use of filters prior to PNG compression can greatly improve
compression ratio, with "mixed" (ImageMagick calls it "adaptive")
typically achieving the best results.
2013-06-15 15:48:52 +02:00
Stefano Pigozzi
3c12148668 cocoa_common: remove play/pause VOCTRL functions
Make VOCTRL_RESTORE_SCREENSAVER / VOCTRL_KILL_SCREENSAVER use the power
management functions directly.
2013-06-14 07:34:47 +02:00
wm4
118a2a359f w32: enable screensaver when paused
This is quite similar to the previous commit.

Untested. I'm not sure if this is how it's supposed to work. At least
--no-stop-screensaver should work in any case.
2013-06-14 00:39:31 +02:00
wm4
f1d3ba0e33 x11: enable screensaver when paused, rename/change --stop-xscreensaver
Use the recently introduced screensaver VOCTRLs to control the
screensaver in the X11 backend. This means the behavior when paused
changes: the old code always kept the screensaver disabled, but now the
screensaver is reenabled on pausing.

Rename the --stop-xscreensaver option to --stop-screensaver and make it
more generic. Now it affects all backends that respond to the
screensaver VOCTRLs.
2013-06-14 00:37:39 +02:00
wm4
648c3d790a core: introduce separate VOCTRLs for screensaver stop/resume
This is slightly better because VOCTRL_RESUME/VOCTRL_PAUSE are usually
needed by VOs to know whether video is actually being played (for
whatever reason), and they wouldn't be passed to the backend's VOCTRL
handler, like vo_x11_control().

Also try to make sure that these flags (both pause state and screensaver
state) are set consistently in some corner cases. For example, it seems
enabling video in the middle of playing a file while the player is
paused would not set the paused flag.

If codec initialization fails, destroy the VO instead of keeping it
around to make sure the state is consistent.

Framestepping is implemented by unpausing the player for the duration of
a frame. Remove the special handling of VOCTRL_PAUSE/RESUME in these
cases. It was most likely needed because these VOCTRLs used to be
important for screen redrawing (blatant guess), which is now handled
completely differently. The only potentially bad side-effect is that the
screensaver will be disabled/reenabled for the duration of one frame.
2013-06-14 00:37:39 +02:00
wm4
aadf0abbf2 gl_video: remove redundant condition 2013-06-13 00:58:58 +02:00
wm4
d16516f553 vo_lavc: silence warning when writing y4m
Apparently a ffmpeg issue. Hide the warning because it's annoying.
Workaround suggested by divVerent.
2013-06-13 00:54:40 +02:00
Stefano Pigozzi
4ffaf4868e cocoa_common: fix ontop switching when fullscreen
`enterFullScreenMode:withOptions:` creates another window so set the level on
both the windowed window and current window.

Also remove NSFullScreenModeWindowLevel as it seems to be superfluous.
2013-06-11 21:20:46 +02:00
Stefano Pigozzi
fbca1b179a cocoa_common: fix window level when going fullscreen
This is a regression introduced by 0057aa4769. Fix it so that the fullscreen
window uses the correct window level.

[ci skip]

Fixes #106
2013-06-10 20:42:39 +02:00
Rudolf Polzer
fc438061e8 encoding: fix -oneverdrop logic when -omaxfps is used
Not that anyone should ever do this...
2013-06-09 16:37:13 +02:00
Rudolf Polzer
3600bf348f encoding -omaxfps: rewrite logic
Now it properly hits the "0 times displayed" case when frames get
skipped; this means the candidate frame for the case the next frame is
"long" is set properly.
2013-06-09 16:31:09 +02:00
Rudolf Polzer
19d80e28e1 encoding -omaxfps: do not shift pts when pts are repeated entirely
This is just to make sure. I have no test case for this, but the logic
seems saner that way.
2013-06-09 15:50:53 +02:00
Rudolf Polzer
0cbc75c083 Option -omaxfps: limit fps when encoding
Lower-fps content is left alone (NOT aligned to this fps); higher fps
content is decimated to this frame rate.
2013-06-09 15:37:28 +02:00
wm4
92ae48db0f Merge branch 'sub_mess'
This branch heavily refactors the subtitle code (both loading and
rendering), and adds support for a few new formats through FFmpeg.

We don't remove any of the old code yet. There are still some subtleties
related to subreader.c to be resolved: code page detection & conversion,
timing post-processing, UTF-16 subtitle support, support for the -subfps
option. Also, SRT reading and loading ASS via libass should be turned
into proper demuxers. (SRT is needed because Libav's is gravely broken,
and we want ASS loading via libass to cover full libass format support.
Both should be demuxers which are probed _before_ libavformat, so that
all subtitles can be loaded through the demuxer infrastructure, and
libavformat subtitles don't need to be treated in a special way.)
2013-06-04 00:29:44 +02:00
wm4
9f4261de65 core: add common function to initialize AVPacket
Audio and video had their own (very similar) functions to initialize an
AVPacket (ffmpeg's packet struct) from a demux_packet (mplayer's packet
struct). Add a common function for these.

Also use this function for sd_lavc_conv. This is actually a functional
change, as some libavfilter subtitle demuxers add weird out-of-band
stuff as side-data.
2013-06-03 22:40:07 +02:00
Stefano Pigozzi
f0d2120347 osx: cocoa_common: use default wakeup period
Now that Cocoa's input handling is done on a separate thread from the playloop
it is ridicolously simple to have longer asynchronous sleeps when paused.
2013-06-03 22:31:13 +02:00
Stefano Pigozzi
f13f0db33a osx: create macosx_events to deal with keyDown events
On OSX with Cocoa enabled keyDown events are now handled with
addLocalMonitorForEventsMatchingMask:handler:. This allows to respond to
events even when there is no VO initialized but the GUI is focused.
2013-06-03 22:31:13 +02:00
Stefano Pigozzi
63e2a21c64 osx_common: remove outdated ifdeffery
It was definining keycodes not defined in OS X < 10.5.
2013-06-03 22:31:13 +02:00
wm4
66be276f69 gl_video: reduce output with -v, skip useless header parts
Originally, the header wasn't supposed to contain random compatibility
stuff, but now all that is printed with -v. Add a hack to skip it and
to reduce the noise.
2013-06-03 00:05:07 +02:00
wm4
87c549ffae gl_video: explicitly clamp colormatrix output
This could lead to quite visible artifacts when using an appropriate ICC
and float FBOs. The float FBOs allow storing out of range values, and my
guess is that the rest of the precessing chain elevated these out of
range values, resulting in artifacts.
2013-06-03 00:00:14 +02:00
Stefano Pigozzi
57571b5da3 cocoa_common: autohide dock/menubar on fs only if on same screen
Autohide the menubar and/or dock only if they are present in the screen the
player is going to go fullscreen into. I thought the GUI would handle this for
me when I switched 0057aa476 but lack of hardware to test made me embarass
myself yet again.

I reimplemented this feature with nicer code and behaviour. The code checks
separately wether to hide menubar and dock separatly, while the old code used
a single check possibly hiding stuff without need.

Added the key checks as a some category additions to NSScreen for readability.
2013-06-01 22:52:21 +02:00
Stefano Pigozzi
f4dcb93be1 cocoa_common: don't autohide mouse on mousedown
Previews code allowed to click the same spot for a long time and the cursor
would autohide. No more!
2013-06-01 17:58:08 +02:00
Stefano Pigozzi
db7835f5d7 cocoa_common: avoid window creation with VOFLAG_HIDDEN
This takes an approach similar to the wayland OpenGL backend. VOFLAG_HIDDEN
flag semantics doesn't mean "hide the window" but is simply ever used only to
do detection of available OpenGL extensions. On OSX it's possibile to
accomplish this task just by creating the OpenGL context without attaching
it to a drawable.
2013-06-01 12:12:17 +02:00
Stefano Pigozzi
109158603d cocoa_common: dehack mouse autohide by clipping view bounds to visible screen
This prevents the mouse to autohide when hovering the dock/menubar without any
particular hack and seems to finally cover all edge cases.
2013-06-01 02:10:41 +02:00
Stefano Pigozzi
25ae58fbbe cocoa_common: fix mouse autohide on MenuBar/Dock interaction
This is needed after last commit. A bug within a bug (yo dawg)! Serious
explaination in the source code comment so that it's not forgotten.
2013-05-31 14:16:27 +02:00
Stefano Pigozzi
2c4f5b75c0 cocoa_common: fix empty window when going fs on different screen
Using `enterFullScreenMode:withOptions:` with a screen handle than the current
screen doesn't hide the current window in the current screen. This is a bug in
Cocoa (preparing an isolated test case and sending the rdar later).

To work around this, manually hide/show the window that the toolkit should
hide/show for us.
2013-05-31 12:58:54 +02:00
Stefano Pigozzi
bf21ed0102 cocoa_common: fix mouse hiding outside of player view
This bug was the result of crappy position detection in the previous code
combined with the commits moving autohide delay out of the cocoa backend and
into the core.

The hit detection was improved and now takes also account of interactions with
the Dock and Menubar. Moreover VOCTRL_SET_CURSOR_VISIBILITY now has an effect
only if the mouse position matches with this improved hit detection. This means
that both interaction with the Dock and Menubar are considered as well as
moving the mouse inside another screen.
2013-05-30 23:03:21 +02:00
Stefano Pigozzi
68c3e2aabb cocoa_common: refactor fullscreen code for readability
Break up the code into several methods and reduce code duplication. Also add
comments to make the intention of all this clearer.
2013-05-30 23:03:20 +02:00
Stefano Pigozzi
0aac8bc5ad cocoa_common: fix native-fs state saving
`opts->fs = VO_FALSE` was forgotten
2013-05-30 23:03:20 +02:00
Stefano Pigozzi
3789e1bebf cocoa_common: fix a bug in window initialization error
We didn't bail out soon enough. Bug was introduced by 134f3e97.
2013-05-30 23:02:56 +02:00
Stefano Pigozzi
0057aa4769 cocoa_common: use cocoa APIs to go fullscreen
This removes a bit of ugly code and bookeeping which is never bad. `drawRect`
needs to guard against different window instances since in fullscreen the view
is wrapped in a fullscreen window provided by the toolkit (a instance of
NSFullScreenWindow to be precise).

The event handling was moved to the view so that it can still get all the
events when in the fullscreen window. Ideally these should be moved to
some NSResponder subclass within macosx_application and made available even
when no window is present. I refrained from this because "small steps".
2013-05-30 23:01:12 +02:00
Stefano Pigozzi
3396e0565b macosx_application: move escape_loadfile_name in this file
This allows to move back osx_common to raw C.
2013-05-30 23:01:12 +02:00
Stefano Pigozzi
14ff6bbf7c cocoa_common: use better power management activity description
Now one might actually undestand why this power management assertion is used
in the first place.
2013-05-30 23:01:12 +02:00
Stefano Pigozzi
ae1fa639e0 osx: remove compatibility conditionals for 10.6
At this point 10.6 is pretty old and we don't want to supporting old platforms.
I'm killing all the 10.6 compatibility code before doing more refactorings.

Next commits will also use newer Objective-C syntax such as literals and
@autoreleasepool.
2013-05-30 22:57:35 +02:00
wm4
59892dd4cc gl_common: fix invalid alignment
0 is invalid. The intention of the code turning off any additional
alignment, so we need 1.

Change a comment: obviously we don't try to set alignment parameters
etc.to handle stride correctly, and instead do everything by row.
2013-05-30 15:56:51 +02:00
wm4
bbc865a4da gl_video: add some debug code for testing texture depth
This probes and prints the depth of some texture formats with the help
of a FBO. By default it tests the format used for scaling, as well as
the format used for dithering and the 3D LUT (if any of these are
enabled).

The output is visible only with -v. Some representative values are
probed, and the difference of input and output value is printed as hex-
float. Hex-floats are used because they make the implied precision more
obvious. Originally I wanted to do some more sophisticated guessing of
the implied depth/precision for more user-friendly reporting, but then
I decided that printing raw data is better for debugging, especially if
things go wrong.

This does not try to disable any functionality and does not print any
warnings if the depth is lower than what it should be.
2013-05-30 15:55:41 +02:00
wm4
5d0c4b6ac3 gl_video: change a GLSL statement
This might be better with dumb shader compilers, which won't vectorize
this to a single vector-division, assuming the hardware does have such
an instruction. Affects "bicubic_fast" scale mode only.
2013-05-30 15:40:55 +02:00
wm4
e08bf272ee gl_video: fix some dithering bugs
The internal texture format GL_RED is typically 8 bit, which is clearly
not good enough for the new dither matrix. The idea was to use a float
texture format, but this was somehow "forgotten". Use GL_R16, since
16 bit textures are more robust, and provide more precision for the
same memory usage.

Change how the offset for centering the dither matrix is applied. This
is needed for making it possible to round up values to the target depth.
Before this commit, this changed the output even if the input was exact
and input and output depth were the same, which is not really what you
want. Now it doesn't do that anymore.
2013-05-30 15:38:07 +02:00
wm4
a21cfddaab options: remove some questionable -lavdopts suboptions
Most of these are rather questionable, the rest you rarely need to set
manually. You still can set all of them with -lavdopts-o (because
libavcodec has AVOptions for them).
2013-05-29 14:57:05 +02:00
wm4
f3f77c6e31 vo_opengl: remove most of the "inline" documentation
There's no point duplicating all the text that is already in the man
pages, and synchronizing them is a pain. Place a link to the github
generated pages instead.

Unfortunately, the anchor '#vo-opengl' does not work. Maybe github's
rst converter just sucks, as the actually generated HTML contains
links using that anchor too, but does not generate the anchor itself.
Too bad.
2013-05-26 17:20:01 +02:00
wm4
3edb8fb71c vf_delogo: copy in non-direct case, fix double-free
If the image is not writeable, the image actually has to be copied
beforehand. This was overlooked when converting the video chain to
reference counted images.

Fix a double free issue. This was overlooked when vf.c was changed to
free filter priv data automatically.
2013-05-26 17:13:09 +02:00
wm4
58a7d81dc5 gl_video: improve dithering
Use a different algorithm to generate the dithering matrix. This
looks much better than the previous ordered dither matrix with its
cross-hatch artifacts.

The matrix generation algorithm as well as its implementation was
contributed by Wessel Dankers aka Fruit. The code in dither.c is
his implementation, reformatted and with static global variables
removed by me.

The new matrix is uploaded as float texture - before this commit, it
was a normal integer fixed point matrix. This means dithering will
be disabled on systems without float textures.

The size of the dithering matrix can be configured, as the matrix is
generated at runtime. The generation of the matrix can take rather
long, and is already unacceptable with size 8. The default is at 6,
which takes about 100 ms on a Core2 Duo system with dither.c compiled
at -O2, which I consider just about acceptable.

The old ordered dithering is still available and can be selected by
putting the dither=ordered sub-option. The ordered dither matrix
generation code was moved to dither.c. This function was originally
written by Uoti Urpala.
2013-05-26 16:44:20 +02:00
wm4
39225ed196 gl_video: add scaler-resizes-only sub-option
This option disables the scaler set with lscale if the video image is
not resized.
2013-05-26 16:44:20 +02:00
wm4
f44a242258 Replace calls to usec_sleep()
This is just dumb sed replacement to mp_sleep_us().

Also remove the now unused usec_sleep() wrapper.
2013-05-26 16:44:20 +02:00
wm4
e56d8a200d Replace all calls to GetTimer()/GetTimerMS()
GetTimer() is generally replaced with mp_time_us(). Both calls return
microseconds, but the latter uses int64_t, us defined to never wrap,
and never returns 0 or negative values.

GetTimerMS() has no direct replacement. Instead the other functions are
used.

For some code, switch to mp_time_sec(), which returns the time as double
float value in seconds. The returned time is offset to program start
time, so there is enough precision left to deliver microsecond
resolution for at least 100 years. Unless it's casted to a float
(or the CPU reduces precision), which is why we still use mp_time_us()
out of paranoia in places where precision is clearly needed.

Always switch to the correct time. The whole point of the new timer
calls is that they don't wrap, and storing microseconds in unsigned int
variables would negate this.

In some cases, remove wrap-around handling for time values.
2013-05-26 16:44:20 +02:00
wm4
51254a678c vo: rip out VO timer wakeup mechanism again
This was used by some VOs to do timing of cursor autohiding, but we
recently moved that out of the VOs. Even though this mechanism might
be a good idea and could be needed again in future (but for what?),
it's unused now. So better just get rid of it.
2013-05-26 16:44:20 +02:00
Stefano Pigozzi
25d66f526e cocoa_common: send mouse moved events to core when dragging
This change fixes mouse autohide when dragging mouse.
2013-05-26 16:44:20 +02:00
Alexander Preisinger
405182af46 wayland: use VOCTRL_SET_CURSOR_VISIBILITY 2013-05-26 16:44:19 +02:00
Alexander Preisinger
bb9b6501fd wayland: introduce vo_wayland_config
This removes the need for exposing vo_wayland_fullscreen and other functions
also this will be usefull for other vos in the future.
2013-05-26 16:44:19 +02:00
Stefano Pigozzi
e6a225d57a cocoa_common: implement VOCTRL_SET_CURSOR_VISIBILITY
Pass along cursor visibility hints to be more consistent with OSX's behaviour.
2013-05-26 16:44:19 +02:00
Stefano Pigozzi
ea8a8af3ec cocoa_common: implement mouse movement notifications
Notify the core of mouse movement events. The coordinates are converted to a
coordinate system with the origin in upper left corner, since Cocoa has it in
the lower left corner.
2013-05-26 16:44:19 +02:00
wm4
8fe357380e w32: use VOCTRL_SET_CURSOR_VISIBILITY
This didn't even implement --cursor-autohide. Now it does, and the
behavior of the VOs under Windows change accordingly.
2013-05-26 16:44:19 +02:00
wm4
6ab719f698 vo_sdl: use VOCTRL_SET_CURSOR_VISIBILITY 2013-05-26 16:44:19 +02:00
wm4
c76c65441a x11: remove cursor hiding logic, use VOCTRL_SET_CURSOR_VISIBILITY 2013-05-26 16:44:19 +02:00
wm4
3c8f8b7714 core: do mouse cursor hiding business in frontend
Do this so that not every VO backend has to setup a timer for cursor
hiding and interpret the --cursor-autohide option.
2013-05-26 16:44:19 +02:00
wm4
8df780cb50 vo: remove vo.check_events callback
Use VOCTRL_CHECK_EVENTS instead. Change the remaining VOs to use it.
Only vo_sdl and vo_caca actually need this, and vo_null, vo_lavc, and
vo_image had stubs only.
2013-05-26 16:44:19 +02:00
wm4
526e969419 w32: use vo_w32_control() for all VOs 2013-05-26 16:44:19 +02:00
wm4
d5de75b340 x11: use vo_x11_control() for all VOs 2013-05-26 16:44:19 +02:00
wm4
bf10a4fdfa video/out: introduce vo_control for gl_common based VOs
Instead of having separate callbacks for each backend-handled feature
(like MPGLContext.fullscreen, MPGLContext.border, etc.), pass the
VOCTRL responsible for this directly to the backend. This allows
removing a bunch of callbacks, that currently must be set even for
optional/lesser features (like VOCTRL_BORDER).

This requires changes to all VOs using gl_common, as well as all
backends that support gl_common.

Also introduce VOCTRL_CHECK_EVENTS. vo.check_events is now optional.
VO backends can use VOCTRL_CHECK_EVENTS instead to implementing
check_events. This has the advantage that the event handling code in
VOs doesn't have to be duplicated if vo_control() is used.
2013-05-26 16:44:18 +02:00
wm4
c23bf5311f vf_lavfi: allow setting avopts 2013-05-26 16:44:18 +02:00