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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 03:52:22 +02:00
Commit Graph

1411 Commits

Author SHA1 Message Date
Martin Herkt
bf0b178e71
win32: support taskbar button progress indicator
This adds support for the progress indicator taskbar extension
that was introduced with Windows 7 and Windows Server 2008 R2.

I don’t like this solution because it keeps its own state and
introduces another VOCTRL, but I couldn’t come up with anything
less messy.

closes #2399
2015-11-15 23:18:24 +01:00
wm4
a790009a63 player: account for minor VO underruns
If the player sends a frame with duration==0 to the VO, it can trivially
underrun. Don't panic, but keep the correct time.

Also, returning the absolute time from vo_get_next_frame_start_time()
just to turn it into a float with relative time was silly. Rename it and
make it return what the caller needs.
2015-11-14 21:49:48 +01:00
wm4
542d88472f player: remove unused field 2015-11-14 21:42:55 +01:00
wm4
9f43778eb2 player: fix audio drift computation at different playback speeds
This computed nonsense if the user set a playback speed other than 1
(in addition to the display-sync speed change).
2015-11-14 21:42:25 +01:00
wm4
0f3dedebb4 player: stricter framedrop threshold
80ms allowable desync was a bit too much. It'd allow for a range of
160ms, which everyone can notice. It might also be a bother to apply
compensation resampling speed for that long.
2015-11-13 22:53:38 +01:00
wm4
70d46a9fb8 player: try to compensate actual audio drift
We always let audio slowly desync until a threshold is reached, and then
pushed it back by applying a maximum compensation speed. Refine what
comes afterwards: instead of playing with the nominal video speed, use
the actual required audio speed for keeping sync as measured by the A/V
difference. (The "actual" speed is the ideal speed with A/V differences
added.)

Although this works in theory, it's somewhat questionable how much this
works in practice. The ideal time value is actually not exact, but is
the time at which the frame is scheduled (could be compensated by using
the time_left calculations in handle_display_sync_frame()). It doesn't
account for speed changes or catastrophic discontinuities. It uses only
10 past frames.
2015-11-13 22:51:39 +01:00
wm4
c362c3d7ae player: change display-sync audio speed only if needed
As long as it's within the desync tolerance, do not change the audio
speed at all for resampling. This reduces speed changes which might be
caused by jittering timestamps and similar cases.

(While in theory you could just not care and change speed every single
frame, I'm afraid that such changes could possibly cause audio
artifacts. So better just avoid it in the first place.)
2015-11-13 22:50:58 +01:00
wm4
07b8abbd62 player: remove display_sync_disable_counter
We can implement it differently and drop a tiny bit of state.
2015-11-13 22:49:50 +01:00
wm4
d5981924fe command: add vsync-ratio property
This is very "illustrative", unlike the video-speed-correction
property, and thus useful. It can also be used to observe scheduling
errors, which are not detected by the core. (These happen due to
rounding errors; possibly not evne our fault, but coming from
files with rounded timestamps and so on.)
2015-11-13 22:48:32 +01:00
wm4
62b386c2fd player: compute required display-sync speed change differently
Instead of looking at the current frame duration for the intended
speedup, look at all past frames, and find a good average speed. This
ties in with not wanting to average _all_ frame durations, which
doesn't make sense in VFR situations.

This is currently done in the most naive way possible, but already sort
of works for VFR which switches between frame durations that are
integer multiples of a base rate. Certainly more improvements could
be made, such as trying to adjust directly on FPS changes, instead of
averaging everything, but for now this is not needed at all.
2015-11-13 22:47:14 +01:00
wm4
fad254562b player: smooth out frame durations by averaging them
Helps somewhat with muxer-rounded timestamps.

There is some danger that this introduces a timestamp drift. But since
they are averaged values (unlike as when using an incorrect container
framerate hint), any potential drift shouldn't be too brutal, or
compensate itself soon. So I won't bother yet with comparing the results
with the real timestamp, unless we run into actual problems.

Of course we still prefer potentially real timestamps over the
approximated ones. But unless the timestamps match the container FPS,
we can't know whether they are (no, checking whether the they have
microsecond components would be cheating). Perhaps in future, we could
let the demuxer export the timebase - if the timebase is not 1000 (or
divisible by it), we know that millisecond-rounded timestamps won't
happen.
2015-11-13 22:46:55 +01:00
wm4
d32c4c75ef player: refactor display-sync frame duration calculations
Get rid of get_past_frame_durations(), which was a bit too messy. Add
a past_frames array, which contains the same information in a more
reasonable way. This also means that we can get the exact current and
past frame durations without going through awful stuff. (The main
problem is that vo_pts_history contains future frames as well, which is
needed for frame backstepping etc., but gets in the way here.)

Also disable the automatic disabling of display-sync if the frame
duration changes, and extend the frame durations allowed for display
sync. To allow arbitrarily high durations, vo.c needs to be changed
to pause and potentially redraw OSD while showing a single frame, so
they're still limited.

In an attempt to deal with VFR, calculate the overall speed using the
average FPS. The frame scheduling itself does not use the average FPS,
but the duration of the current frame. This does not work too well,
but provides a good base for further improvements.

Where this commit actually helps a lot is dealing with rounded
timestamps, e.g. if the container framerate is wrong or unknown, or
if the muxer wrote incorrectly rounded timestamps. While the rounding
errors apparently can't be get rid of completely in the general case,
this is still much better than e.g. disabling display-sync completely
just because some frame durations go out of bounds.
2015-11-13 22:45:40 +01:00
wm4
624c9e46ce player: always require a future frame with display-sync enabled
We need a frame duration even on start, because the number of vsyncs
the frame is shown is predetermined. (vo_opengl actually makes use of
this property in certain cases.)
2015-11-13 22:42:42 +01:00
wm4
f0feea5591 command: rename vo-missed-frame-count property
"Missed" implies the frame was dropped, but what really happens is that
the following frame will be shown later than intended (due to the
current frame skipping a vsync).

(As of this commit, this property is still inactive and always
returns 0. See git blame for details.)
2015-11-13 22:41:41 +01:00
wm4
7c4fe02d01 player: less naive rounding 2015-11-11 19:52:35 +01:00
wm4
fee45c0170 player: silence sporadic error messages on audio init
When the audio format is not known yet and the audio chain is still
initializing, filter reinit will fail. Normally, attempts to
reinitialize filters at this stage should be rare (e.g. user commands
editing the filter chain). But it sometimes happened with track
switching in combination with the video code calling
update_playback_speed() at arbitrary times.

Get rid of the message by not trying to change the filters for the sake
of playback speed update while decoding is still being initialized.
2015-11-10 17:53:05 +01:00
Kevin Mitchell
434512827f external_files: deduplicate bstr functions 2015-11-09 22:41:19 -08:00
wm4
8baf773d0e command: make display-fps property writable
Has the same function as setting the option.

This commit changes the property in a bunch of other ways. For example
if the VO is not created, it will return the option value.
2015-11-09 13:59:25 +01:00
wm4
179d7317e7 player: use input instead of output format for spdif check
This check disables the display-sync resample method. If the filters
convert PCM to AC3, we can still insert a filter to change speed. This
is because filters are inserted at the beginning of the filter chain.
2015-11-04 21:49:54 +01:00
wm4
3108a3a001 audio: do not require full audio chain reinit for speed changes
Actually, it didn't really require that before (most work was avoided),
but some bits had to be run anyway. Separate the speed change into a
light-weight function, which merely updates already created filters, and
a heavy-weight one which messes with filter insertion.

This also happens to fix the case where the filters would "forget" the
current speed (force resampling, change speed, hit a volume control to
force af_volume insertion - it will reset speed and desync).

Since we now always run the light-weight function, remove the
af_scaletempo verbose message that is printed on speed setting. Other
than that, all setters are cheap.
2015-11-04 21:49:54 +01:00
wm4
8f7cf9443f player: move audio speed adjustment code
Move it (in a cosmetic sense), and also move its invocation to below all
the video handling.

All other changes remain cosmetic, including moving the framedrop
calculation code, and getting rid of the video_speed_correction
variable.
2015-11-04 21:49:54 +01:00
wm4
db1fc3628f audio: strictly align audio on spdif frames
We still have a sample-based buffer between filters and audio outputs.
In order to avoid cutting frames into half (which can upset receivers),
we strictly need to align the boundaries on which we cut the audio.
2015-11-04 21:49:54 +01:00
wm4
3ad03f6673 options: handle terminal/logging settings eagerly
Update msg.c state immediately if a terminal or logging setting is set.
Until now, this was delayed until mp[v]_initialize() was called. When
using the client API, you could easily miss logged error messages, even
when logging was initialized early on by calling
mpv_request_log_messages().

(Properties can't be used for this either, because properties do not
work before mpv_initialize().)
2015-11-04 21:49:54 +01:00
wm4
350d902799 player: fix display-sync adrop speed limiting
Commit 49d94853 worked only at the start of playback.
2015-11-04 10:57:29 +01:00
wm4
49d94853b5 player: limit speed change in display-sync adrop mode
Discontinuities (like toggling fullscreen) can cause multiple frames to
be dropped in succession, which sounds very weird. It's better to drop
some video frames instead to compensate for larger desyncs.

We roughly base it on the maximum allowed speed changes (audio change is
"additional" to the video change to account for deviations when playing
at max. video speed change).
2015-11-03 20:29:25 +01:00
wm4
f1e767b6a2 player: another fix to A/V difference calculation in display-sync mode
update_av_diff() works on the timestamps, while time_left is in real
time. When playing at not-1 speed, these are very different, and cause
the A/V difference to jitter. Fix this by scaling the expected A/V
desync to the correct range.
2015-11-01 19:53:48 +01:00
wm4
8fd63c8f0c video: fix another A/V difference bug in display-sync mode
This didn't show up with cases where the frame pattern has a cycle of 1
or 2 like it is the case with 24-on-24 fps, or 24-on-60 fps. It did show
up with 25-on-60 fps. (We don't slow down 25 fps video to 24 on default
settings.)

In this case, we must not add the timing error of the next frame to the
A/V difference estimation of the current frame. Use the previous timing
error instead.

This is another bug resulting from the confusion about whether we
calculate parameters for the currently playing frame, or the one we're
about to queue.
2015-10-31 13:21:16 +01:00
wm4
7aba3a5d96 command: add mistimed-frame-count property
Does what the manpage says. This is a replacement incrementing the
dropped frame counter (see previous commit).
2015-10-30 14:05:41 +01:00
wm4
acd5816a6d video: fix framedrop accounting in display-sync mode
Commit a1315c76 broke this slightly. Frame drops got counted multiple
times, and also vo.c was actually trying to "render" the dropped frame
over and over again (normally not a problem, since frames are always
queued "tightly" in display-sync mode, but could have caused 100% CPU
usage in some rare corner cases).

Do not repeat already dropped frames, but still treat new frames with
num_vsyncs==0 as dropped frames. Also, strictly count dropped frames in
the VO. This means we don't count "soft" dropped frames anymore (frames
that are shown, but for fewer vsyncs than intended). This will be
adjusted in the next commit.
2015-10-30 13:26:55 +01:00
wm4
33489feca8 player: raise display sync desync tolerance
Bump it to 80, and 2 vsyncs. This is another measure against vsync
jitter. Admittedly this is a bit simplistic (and we should probably
estimate a stable estimated vsync phase instead), but for now this will
do.
2015-10-28 23:57:27 +01:00
wm4
ce82d88215 player: reset AO stats on pause and other discontinuities
It's annoying.
2015-10-28 23:57:24 +01:00
wm4
d1ad0815fe player: simplify display-adrop mode safeguard
It's not needed, because the additional data is not appended, but is the
total size of the audio buffer. The maximum size is the static audio
drop size (or twice, if the audio is duplicated).
2015-10-28 23:57:24 +01:00
wm4
fc3f1e7c54 player: minor refactor for A/V diff computation
Calculate the A/V difference directly in the display sync code, instead
of the awkward current way, which reuses the fields for audio sync.

We still set time_frame, because it makes falling back to audio sync
somewhat smoother.
2015-10-28 23:57:24 +01:00
wm4
466658ee7e player: fix display sync A/V difference estimation on drops
When dropping or repeating frames, we essentially influence when the
frame after the next frame will be shown, not the next frame. This led
to dropping/repeating frames 2 times, because the A/V difference had a
delay of one frame. Compensate it with the expected value.
2015-10-28 23:57:24 +01:00
wm4
70aa3b04f8 player: disable total-avsync-change update in display-sync mode
The total-avsync-change property made no sense in display-sync mode (in
addition to making not all that much sense in general).
2015-10-27 20:56:58 +01:00
wm4
c24921d56b player: fix display-sync A/V calculation on high playback speeds
This is all kinds of stupid - update_avsync_after_frame() will multiply
this value with the speed at a later point, and we only update this
field for this function. (This should be refactored.)
2015-10-27 20:56:49 +01:00
wm4
aaec2aba38 player: add audio drop/duplicate mode
Not very robust in the moment.
2015-10-27 20:56:46 +01:00
wm4
3b95dd47d5 player: simplify audio sync pts calculation
This was done for symmetry with adjust_sync(). But mpctx->delay is
always 0 at this point, so prefer slightly simpler code.
2015-10-27 20:56:39 +01:00
wm4
c1de8cdc38 client API: change error string if playback fails completely
It can print this if AO/VO initialization fails, which makes the wording
a lie. Change it to something more diplomatically safe.
2015-10-26 15:55:40 +01:00
Ricardo Constantino
a02f3a5dd4 ytdl: disable --all-subs if "sub-lang" is in raw-options
Defaults stay the same (--all-subs is used if sub-lang wasn't used.)
Don't forget to also add "write-sub=" if using sub-lang or else it won't
work.
2015-10-24 17:30:22 +02:00
wm4
56fefde7e2 command: make bitrate properties work correctly for external tracks 2015-10-23 14:58:01 +02:00
wm4
955c6843b6 command: do not return 0 for bitrates if unknown
This makes the bitrate properties unavailable, instead of
returning 0 when:

1. No track is selected, or
2. Not enough packets have been read to have a bitrate estimate yet
2015-10-23 14:53:19 +02:00
wm4
d1528e51d5 player: offset chapter display by start time
Some mkv files can have this. The chapter times are still timestamps
(and thus not affected by the start time), but it misplaces the OSD
chapter ticks.
2015-10-23 12:14:17 +02:00
wm4
750c29766f player: be slightly less prone to framedrop in display sync mode
1 to 2 frames desync is still tolerable, and will be quickly compensated
(if everything works).
2015-10-19 23:45:43 +02:00
wm4
b0b67cdf5d player: do not use copysign()
Apparently this function caused weird problems to me. I have no idea
why. The usage of the function looks perfectly fine to me, and even
rounding issues can be excluded. In any case, getting rid of this solved
my problem, and makes the code actually more readable.
2015-10-19 23:44:50 +02:00
wm4
8d414e2fe7 command: make time properties unavailable if timestamp is unknown
Let's hope this doesn't confuse client API users too much. It's still
the best solution to get rid of corner cases where it actually return
the wrong timestamp on start, and then suddenly jump.
2015-10-16 16:16:10 +02:00
wm4
3274fabeb3 player: fix an adjustment in display sync mode
This adjustment is supposed to improve the audio speed calculation in
case of unexpected desync. The flipped sign made it actually worse,
although the total impact of this bug was very minor.
2015-10-14 18:53:00 +02:00
wm4
184426175f player: fix inverted condition
Simple oversight which made it not work at all.

How did this ever work, and if it was never tested, then why did it work
when fixing this oversight?
2015-10-13 22:09:13 +02:00
ChrisK2
bddd1e9e3b ytdl: Set a proper label for external audio tracks 2015-10-11 20:52:11 +02:00
ChrisK2
78caf6ae86 ytdl: Remove DASH hacks, use DASH by default
Thanks to rcombs, ffmpeg now properly supports DASH and we can
remove our hacks for it and use it by default whenever
available. If you don't like this for whatever reason, you
can get the "normal" streams back with --ytdl-format=best .

Closes #579
Closes #1321
Closes #2359
2015-10-11 00:35:35 +02:00
wm4
dbbde6161d player: fix missed wakeup on video EOF
If video EOF happens during playback restart, and audio is syncing, and
the demuxer packet queue overflows (i.e. no new packets will be read),
then it could happen that the player accidentally enters sleeping, and
continues playing anything only after e.g. user input wakes it up.
2015-10-09 15:53:02 +02:00
wm4
f7124be091 audio: add AO deviation logging
Pretty dumb (and doesn't handle pausing or other discontinuities), but
at least somewhat idiot-proof.
2015-10-08 23:20:33 +02:00
wm4
0a41c6f0ec audio: make spdif re-probe from normal decoding work
The previous commit handled not falling back to normal decoding if the
AO was reloaded (I think...), and this tries to re-engage spdif pass-
through if it was previously falling back to normal decoding (e.g.
because it temporarily switched to an audio device incapable of
passthrough).
2015-10-06 20:21:29 +02:00
wm4
66aa54d319 audio: re-probe spdif if AO is reloaded
Makes the spdif automagic work better on audio hotplugging.
2015-10-06 19:59:02 +02:00
wm4
ecb776f88e player: make stop command actually stop
The stop command didn't always stop. In this case, opening a HLS URL and
then sending "stop" during loading would actually make it fallback to
parsing it as a playlist, and then continued to play the playlist items.
(This corner case makes several unfortunate factors come together to
produce this really odd behavior.)

Another issue is that the "stop" was not always explicitly set. This
could be a problem when sending several commands at once. Only the
"quit" command should have priority over the "stop" command, so this is
still checked.
2015-10-06 18:19:20 +02:00
wm4
8e654d3f78 video: remove user-controllable PTS sorting (--pts-association-mode)
Useless. Sometimes it might be useful to make some extremely broken
files work, but on the other hand --no-correct-pts is sufficient for
these cases.

While we still need some of the code for AVI, the "auto" mode in
particular inflated the size of the code.
2015-10-06 18:19:20 +02:00
ChrisK2
6fb926a560 ytdl: Remove version check and minor cleanup
Closes #2370
2015-10-06 17:06:11 +02:00
wm4
54fbda2ba4 audio: add option for falling back to ao_null
The manpage entry explains this.

(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
2015-10-05 19:12:23 +02:00
wm4
c855ab5624 player: add wav to list of external audio file extensions
Fixes #2378.
2015-10-04 19:48:58 +02:00
wm4
291f301c10 video/out: remove an unused parameter
This parameter has been unused for years (the last flag was removed in
commit d658b115). Get rid of it.

This affects the general VO API, as well as the vo_opengl backend API,
so it touches a lot of files.

The VOFLAGs are still used to control OpenGL context creation, so move
them to the OpenGL backend code.
2015-10-03 18:20:16 +02:00
wm4
24f34c9e8e player: print tags under different log prefix
A minor, but apparently common feature request. Fixes #2360.
2015-10-01 21:10:59 +02:00
ChrisK2
1b7e8ff6c5 ytdl: Don't override user-set format in no-video mode 2015-09-30 22:28:01 +02:00
wm4
ee63c9c210 video: replace vf_format outputlevels option with global option
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.

The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
2015-09-29 21:12:26 +02:00
wm4
d8d4e18835 player: fix another --force-window bug
Will this shit ever actually work?

Fixes #2339.
2015-09-23 22:03:11 +02:00
wm4
a75e933dac player: fix excessive CPU usage in audio-only mode
Caused by one of the --force-window commits. The unconditional
uninit_video_out() call (which normally should be idempotent) raised
sporadic MPV_EVENT_VIDEO_RECONFIG events. This is ok, except for the
fact that clients (like a Lua script or libmpv users) would cause the
event loop to run again after receiving it, triggering a feedback loop.
Fix it by sending the events really only on a change.
2015-09-22 11:19:39 +02:00
wm4
ab7ac46bcc player: some more --force-window fixes
Sigh... After the recent changes, another regression appeared. This
time, the VO window wasn't cleared when changing from video to a non-
video file (such as audio-only with no cover art). Fix this by properly
taking the handle_force_window() bool parameter into account.

Also, the info message could be printed twice, which is harmless but
ugly. So just remove the message.

Also, do some more minor cleanups (like fixing the comment, which was
completely outdated).
2015-09-21 21:22:20 +02:00
wm4
7a19eb490e player: do not destroy VO prematurely when initializing playback
If --force-window wasn't used, this would destroy the VO while a file
is still being loaded, resulting in flicker and other interruptions
when switching from one playlist entry to another. Recent regression.

The condition used here is pretty tricky, but it boils down to that it
should trigger either in idle mode, or when loading has been fully done
(at these points we definitely know whether the VO will be needed).
2015-09-20 23:13:27 +02:00
wm4
8782354e6d player: rename and move find_subfiles.c
This was in sub/, because the code used to be specific to subtitles. It
was extended to automatically load external audio files too, and moving
the file and renaming it was long overdue.
2015-09-20 18:05:06 +02:00
wm4
2f4e01e772 player: make force-window in auto-profiles actually work
The previous commit was incomplete (and I didn't notice due to a broken
test procedure).

The annoying part is that actually creating the VO was separate; redo
this and merge the code for this into handle_force_window() as well.
This will also make implementing proper reaction to runtime option
changes easier. (Only the part for actually listening to option changes
is missing.)
2015-09-20 17:58:02 +02:00
wm4
9d2bc9a4ac player: make force-window=immediate work in auto-profiles
This is a bad hack; the correct way to handle this would be implementing
profiles differently, and then listen to option changes and act on them
dynamically.
2015-09-20 17:05:14 +02:00
wm4
4e0e24c3c2 af_lavfi: implement af-metadata property
Works like vf-metadata. Unfortunately requires some code duplication
(even though it's not much).

Fixes #2311.
2015-09-11 23:04:02 +02:00
wm4
f1205293a7 command: make "add <property> 0" not change the value
The value 0 was treated specially, and effectively forced the increment
to 1. Interestingly, passing 0 or no value also does not include the
scale (from touchpads etc.), but this is probably an accidental behavior
that was never intentionally added.

Simplify it and make the default increment 1. 0 now means what it
should: the value will not be changed. This is not particularly useful,
but on the other hand there is no need for surprising and unintuitive
semantics.

OARG_CYCLEDIR() failed to apply the default value, because
m_option_type_cycle_dir was missing a copy handler - add this too.
2015-09-10 14:15:48 +02:00
wm4
7c73f70b89 osd: delay libass initialization as far as possible
Until now, most OSD objects created the associated ASS_Renderer instance
as soon as possible, even if nothing was going to be rendered. Maybe
this was even intentional.

Change this for the sake of lowering resource usage, and strictly
initialize ASS_Renderer only when it's really needed.

For the OSC, initialization has to be forced, because of the insane
mechanism for translating mouse coordinates to OSD coordinates.
2015-09-07 14:26:01 +02:00
wm4
392ae68e5f options: fix --no-config
This was completely broken. It was checked manually in some config
loading paths, so it appeared to work. But the intention was always to
completely disable reading from the normal config dir. This logic was
broken in commit 2263f37d.

The manual checks are actually redundant, and are not needed if
--no-config is implemented properly - remove them.

Additionally, the change to load the libmpv defaults from an embedded
profile also failed to set "config=no". The option is marked as not
being settable by a config file, and the libmpv default profile is
parsed as a config file, so this option was rejected. Fix it by removing
the CONF_NOCFG flag. (Alternatively, m_config_set_profile() could be
changed not to set the "config file" flag by default, but I'm not
bothering with this.)
2015-09-05 15:33:19 +02:00
wm4
e1fbd3b790 player: log error code on playback exit
So far, this required using the client API to know it.
2015-09-03 14:45:32 +02:00
Kevin Mitchell
a8e6de90fe screenshot: avoid confusing template error message with no file
Previously, with mpv --force-window=yes --idle=yes --screenshot-template="%f",
mpv would display an error saying that the template was incorrect, which it
isn't, there's just no file to put in the format. In this case, just use the
string "NO_FILE".
2015-09-02 10:34:36 +02:00
Kevin Mitchell
f14f6fdb31 osc: reinit on playlist changes
This takes care of the corner case where the player is started with a
single playlist entry so that the next/prev arrows are greyed out, but
remain that way even after new elements are added to the playlist.
2015-08-29 02:17:21 -07:00
wm4
2cfa62e651 player: slightly better error reporting when opening file fails
Return MPV_ERROR_LOADING_FAILED instead of MPV_ERROR_NOTHING_TO_PLAY.
2015-08-28 20:51:29 +02:00
wm4
ed0bc8b64f client API: improve an error message
This refers to media played by mpv, and these don't necessarily have to
be files. They can be network resources or entirely abstract URLs too.
2015-08-28 20:50:32 +02:00
torque
ef5f4b4d9a osc: exit tick immediately if disabled.
Even after it has been disabled with the `disable-osc` message, the OSC
continues to run the tick function. Completely preventing tick from
being called is impractical since there are several different places
that it's called in the code, so just make it immediately return if the
OSC has been disabled.

This prevents the OSC from continuing the clear the OSD on every tick,
allowing other scripts to disable it so that they may draw to the OSD.
2015-08-28 09:49:52 +02:00
ChrisK2
3c86bd2bb5 ytdl: catch bogous extractor info
Some extractors may claim to have extracted subtitles, but then
set the relevant fields to null. Try to catch those cases.

Fixes #2254
2015-08-27 13:42:04 +02:00
wm4
f1778d1f5b video: disable interpolation during framestepping
It just causes annoying artifacts.

Interestingly, this means keeping down the frame stepping key (".") will
play video with interpolation disabled.
2015-08-25 21:48:11 +02:00
wm4
63dc0085c8 audio: don't sleep when finishing audio resync
This should avoid unnecessary sleeping when audio playback start resync
has finished and goes into the normal playback state.

This is tricky; see e.g. commit 402fe381.
2015-08-23 21:41:09 +02:00
wm4
602105dbda player: add --playlist-pos option
Oddly often requested.
2015-08-22 22:08:17 +02:00
wm4
8565073f68 command: make the playback-time property writable
Provides a simplistic way to seek without having to care about weird
situations like timestamp vs. playback time. This is good, because the
seek command is currently timestamp based, so when using the seek
command the user _does_ have to care.
2015-08-21 15:53:24 +02:00
wm4
2e3ce738f5 player: return better guess for playback time during seeks
Always compute the estimated absolute time of the seek target, and
display this as playback time during seeks.

Improves behavior with e.g. .ts files, for which we try to avoid seeks
by timestamp.
2015-08-21 15:37:07 +02:00
wm4
147f4956d3 player: deliver IDLE event after uninitializing state
A client API user might count on the fact that audio and video outputs
have already been uninitialized. (They remain uninitialized before
entering idle mode in order to allow smooth transition to the next
playlist entry.) Since event delivery is asynchronous, this has to
happen after actually doing the uninitialization, or the client will
essentially run into a race condition.
2015-08-20 15:25:32 +02:00
wm4
cab1f6439c video: don't decode 2 frames ahead with display-sync
This is not needed. It was used only temporarily in a development
branch, and is a leftover from earlier rebasing.
2015-08-19 21:24:56 +02:00
wm4
cf2fa9d3e5 stream: provide a stream_get_size() convenience function
And use it everywhere, instead of retrieving the size manually. Slight
simplification.
2015-08-18 00:10:54 +02:00
wm4
00b60710cf player: actually close files on playback end
Regression since commit 75b1d504.
2015-08-15 16:26:02 +02:00
wm4
a17d5e4bdd player: use OSD formattin for DS on the terminal status line 2015-08-12 22:26:35 +02:00
wm4
828881816a demux: remove redundant demux_chapter.name field
Instead, force everyone to use the metadata struct and set a "title"
field. This is only a problem for the timeline producers, which set up
chapters manually. (They do this because a timeline is a separate
struct.)

This fixes the behavior of the chapter-metadata property, which never
returned a "title" property for e.g. ordered chapters.
2015-08-12 11:11:23 +02:00
wm4
266735a7a2 osc: avoid annoying verbose mode log spam
enable_key_bindings()/disable_key_bindings() now prints a log message on
each call, thus we should avoid makign redundant calls.

This could probably be solved more elegantly, but since this is all
legacy/private API, don't bother.
2015-08-10 23:51:01 +02:00
wm4
031555fbe6 player: add display sync mode
If this mode is enabled, the player tries to strictly synchronize video
to display refresh. It will adjust playback speed to match the display,
so if you play 23.976 fps video on a 24 Hz screen, playback speed is
increased by approximately 1/1000. Audio wll be resampled to keep up
with playback.

This is different from the default sync mode, which will sync video to
audio, with the consequence that video might skip or repeat a frame once
in a while to make video keep up with audio.

This is still unpolished. There are some major problems as well; in
particular, mkv VFR files won't work well. The reason is that Matroska
is terrible and rounds timestamps to milliseconds. This makes it rather
hard to guess the framerate of a section of video that is playing. We
could probably fix this by just accepting jittery timestamps (instead
of explicitly disabling the sync code in this case), but I'm not ready
to accept such a solution yet.

Another issue is that we are extremely reliant on OS video and audio
APIs working in an expected manner, which of course is not too often
the case. Consequently, the new sync mode is a bit fragile.
2015-08-10 18:48:45 +02:00
wm4
fedaad8250 player: separate controls for user and video controlled speed
For video sync, we want separate playback speed controls for user-
requested speed and the "correction" speed for video timing. Further, we
use this separation to make sure only a resampler is inserted if
playback speed is only changed for video sync correction.

As of this commit, this is basically inactive code. It's just
preparation for the video sync code (the following commit).
2015-08-10 18:40:16 +02:00
wm4
3d1cc17ab2 player: redo estimated-vf-fps calculation
Additionally to taking the average, this tries to use the demuxer FPS to
eliminate jitter, and applies some other heuristics to check if the
result is sane.

This code will also be used for the display sync code (it will actually
make use of the require_exact parameter).

(The value of doing this over keeping the simpler demux_mkv hack is
somewhat questionable. But at least it allows us to deal with other
container formats that use jittery timestamps, such as mp4 remuxed
from mkv.)
2015-08-10 18:38:57 +02:00
wm4
853ff000c3 command: improve A-B loop OSD messages 2015-08-10 00:07:35 +02:00
wm4
60794e2359 player: raise maximum idle time
No reason to wake up every other minute.
2015-08-07 02:41:02 +02:00
wm4
d6c99bcda2 lua: implement input_enable_section/input_disable_section via commands
Removes some more internal API calls from the Lua scripting backend.
Which is good, because ideally the scripting backend would use libmpv
functions only.

One awkwardness is that mouse sections are still not supported by the
public commands (and probably will never), so flags like allow-hide-
cursor make no sense to an outside user.

Also, the way flags are passed to the Lua function changes. But that's
ok, because they're only undocumented internal functions, and not
supposed to be used by script users. osc.lua only does due to historical
reasons.
2015-08-06 00:31:47 +02:00
wm4
9bcc882659 lua: make mp.input_define_section use the define-section command 2015-08-06 00:17:30 +02:00