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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-19 19:42:24 +02:00
mpv/sub/dec_sub.c
Dudemanguy fa89082f2e sub: avoid unneeded calls to is_animated
4e5d996c3a added this as part of a series
of patches written to avoid wasteful sub redraws when playing a still
image with subs. The is_animated special case was specifically for ASS
subtitles that have animations/effects and would need repeated redraws
in the still image case. This check was done unconditionally for all ASS
subtitles, but for very big ASS subtitles, this text parsing can get a
bit expensive.

Because this function call is only ever needed for the weird edge case
of ASS subtitles over a still image, some additional logic can be added
to avoid calling is_animated in the vast majority of cases. The animated
field in demux_packet can be changed to a tristate instead where -1
indicates "unknown" (the default state). In update_subtitle, we can look
at the current state of the video tracks and decide whether or not it is
neccesary to perform is_animated and pass that knowledge to sd_ass
before any subtitle packets are decoded and thus save us from doing this
potentially expensive call.
2024-06-04 12:29:13 +00:00

569 lines
17 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include <limits.h>
#include "demux/demux.h"
#include "sd.h"
#include "dec_sub.h"
#include "options/m_config.h"
#include "options/options.h"
#include "common/global.h"
#include "common/msg.h"
#include "common/recorder.h"
#include "misc/dispatch.h"
#include "osdep/threads.h"
extern const struct sd_functions sd_ass;
extern const struct sd_functions sd_lavc;
static const struct sd_functions *const sd_list[] = {
&sd_lavc,
&sd_ass,
NULL
};
struct dec_sub {
mp_mutex lock;
struct mp_log *log;
struct mpv_global *global;
struct mp_subtitle_opts *opts;
struct mp_subtitle_shared_opts *shared_opts;
struct m_config_cache *opts_cache;
struct m_config_cache *shared_opts_cache;
struct mp_recorder_sink *recorder_sink;
struct attachment_list *attachments;
struct sh_stream *sh;
int play_dir;
int order;
double last_pkt_pts;
bool preload_attempted;
double video_fps;
double sub_speed;
bool sub_visible;
struct mp_codec_params *codec;
double start, end;
double last_vo_pts;
struct sd *sd;
struct demux_packet *new_segment;
struct demux_packet **cached_pkts;
int cached_pkt_pos;
int num_cached_pkts;
};
static void update_subtitle_speed(struct dec_sub *sub)
{
struct mp_subtitle_opts *opts = sub->opts;
sub->sub_speed = 1.0;
if (sub->video_fps > 0 && sub->codec->frame_based > 0) {
MP_VERBOSE(sub, "Frame based format, dummy FPS: %f, video FPS: %f\n",
sub->codec->frame_based, sub->video_fps);
sub->sub_speed *= sub->codec->frame_based / sub->video_fps;
}
if (opts->sub_fps && sub->video_fps)
sub->sub_speed *= opts->sub_fps / sub->video_fps;
sub->sub_speed *= opts->sub_speed;
}
// Return the subtitle PTS used for a given video PTS.
static double pts_to_subtitle(struct dec_sub *sub, double pts)
{
struct mp_subtitle_shared_opts *opts = sub->shared_opts;
float delay = sub->order < 0 ? 0.0f : opts->sub_delay[sub->order];
if (pts != MP_NOPTS_VALUE)
pts = (pts * sub->play_dir - delay) / sub->sub_speed;
return pts;
}
static double pts_from_subtitle(struct dec_sub *sub, double pts)
{
struct mp_subtitle_shared_opts *opts = sub->shared_opts;
float delay = sub->order < 0 ? 0.0f : opts->sub_delay[sub->order];
if (pts != MP_NOPTS_VALUE)
pts = (pts * sub->sub_speed + delay) * sub->play_dir;
return pts;
}
static void wakeup_demux(void *ctx)
{
struct mp_dispatch_queue *q = ctx;
mp_dispatch_interrupt(q);
}
static void destroy_cached_pkts(struct dec_sub *sub)
{
int index = 0;
while (index < sub->num_cached_pkts) {
TA_FREEP(&sub->cached_pkts[index]);
++index;
}
sub->cached_pkt_pos = 0;
sub->num_cached_pkts = 0;
}
void sub_destroy(struct dec_sub *sub)
{
if (!sub)
return;
demux_set_stream_wakeup_cb(sub->sh, NULL, NULL);
if (sub->sd) {
sub_reset(sub);
sub->sd->driver->uninit(sub->sd);
}
talloc_free(sub->sd);
mp_mutex_destroy(&sub->lock);
talloc_free(sub);
}
static struct sd *init_decoder(struct dec_sub *sub)
{
for (int n = 0; sd_list[n]; n++) {
const struct sd_functions *driver = sd_list[n];
struct sd *sd = talloc(NULL, struct sd);
*sd = (struct sd){
.global = sub->global,
.log = mp_log_new(sd, sub->log, driver->name),
.opts = sub->opts,
.shared_opts = sub->shared_opts,
.driver = driver,
.order = sub->order,
.attachments = sub->attachments,
.codec = sub->codec,
.preload_ok = true,
};
if (sd->driver->init(sd) >= 0)
return sd;
talloc_free(sd);
}
MP_ERR(sub, "Could not find subtitle decoder for format '%s'.\n",
sub->codec->codec);
return NULL;
}
// Thread-safety of the returned object: all functions are thread-safe,
// except sub_get_bitmaps() and sub_get_text(). Decoder backends (sd_*)
// do not need to acquire locks.
// Ownership of attachments goes to the callee, and is released with
// talloc_free() (even on failure).
struct dec_sub *sub_create(struct mpv_global *global, struct track *track,
struct attachment_list *attachments, int order)
{
assert(track->stream && track->stream->type == STREAM_SUB);
struct dec_sub *sub = talloc(NULL, struct dec_sub);
*sub = (struct dec_sub){
.log = mp_log_new(sub, global->log, "sub"),
.global = global,
.opts_cache = m_config_cache_alloc(sub, global, &mp_subtitle_sub_opts),
.shared_opts_cache = m_config_cache_alloc(sub, global, &mp_subtitle_shared_sub_opts),
.sh = track->stream,
.codec = track->stream->codec,
.attachments = talloc_steal(sub, attachments),
.play_dir = 1,
.order = order,
.last_pkt_pts = MP_NOPTS_VALUE,
.last_vo_pts = MP_NOPTS_VALUE,
.start = MP_NOPTS_VALUE,
.end = MP_NOPTS_VALUE,
};
sub->opts = sub->opts_cache->opts;
sub->shared_opts = sub->shared_opts_cache->opts;
mp_mutex_init(&sub->lock);
sub->sd = init_decoder(sub);
if (sub->sd) {
update_subtitle_speed(sub);
return sub;
}
sub_destroy(sub);
return NULL;
}
// Called locked.
static void update_segment(struct dec_sub *sub)
{
if (sub->new_segment && sub->last_vo_pts != MP_NOPTS_VALUE &&
sub->last_vo_pts >= sub->new_segment->start)
{
MP_VERBOSE(sub, "Switch segment: %f at %f\n", sub->new_segment->start,
sub->last_vo_pts);
sub->codec = sub->new_segment->codec;
sub->start = sub->new_segment->start;
sub->end = sub->new_segment->end;
struct sd *new = init_decoder(sub);
if (new) {
sub->sd->driver->uninit(sub->sd);
talloc_free(sub->sd);
sub->sd = new;
update_subtitle_speed(sub);
} else {
// We'll just keep the current decoder, and feed it possibly
// invalid data (not our fault if it crashes or something).
MP_ERR(sub, "Can't change to new codec.\n");
}
sub->sd->driver->decode(sub->sd, sub->new_segment);
talloc_free(sub->new_segment);
sub->new_segment = NULL;
}
}
bool sub_can_preload(struct dec_sub *sub)
{
bool r;
mp_mutex_lock(&sub->lock);
r = sub->sd->driver->accept_packets_in_advance && !sub->preload_attempted;
mp_mutex_unlock(&sub->lock);
return r;
}
void sub_preload(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
struct mp_dispatch_queue *demux_waiter = mp_dispatch_create(NULL);
demux_set_stream_wakeup_cb(sub->sh, wakeup_demux, demux_waiter);
sub->preload_attempted = true;
for (;;) {
struct demux_packet *pkt = NULL;
int r = demux_read_packet_async(sub->sh, &pkt);
if (r == 0) {
mp_dispatch_queue_process(demux_waiter, INFINITY);
continue;
}
if (!pkt)
break;
sub->sd->driver->decode(sub->sd, pkt);
MP_TARRAY_APPEND(sub, sub->cached_pkts, sub->num_cached_pkts, pkt);
}
demux_set_stream_wakeup_cb(sub->sh, NULL, NULL);
talloc_free(demux_waiter);
mp_mutex_unlock(&sub->lock);
}
static bool is_new_segment(struct dec_sub *sub, struct demux_packet *p)
{
return p->segmented &&
(p->start != sub->start || p->end != sub->end || p->codec != sub->codec);
}
static bool is_packet_visible(struct demux_packet *p, double video_pts)
{
return p && p->pts <= video_pts && (video_pts <= p->pts + p->sub_duration ||
p->sub_duration < 0);
}
static bool update_pkt_cache(struct dec_sub *sub, double video_pts)
{
if (!sub->cached_pkts[sub->cached_pkt_pos])
return false;
struct demux_packet *pkt = sub->cached_pkts[sub->cached_pkt_pos];
struct demux_packet *next_pkt = sub->cached_pkt_pos + 1 < sub->num_cached_pkts ?
sub->cached_pkts[sub->cached_pkt_pos + 1] : NULL;
if (!pkt)
return false;
double pts = video_pts + sub->shared_opts->sub_delay[sub->order];
double next_pts = next_pkt ? next_pkt->pts : INT_MAX;
double end_pts = pkt->sub_duration >= 0 ? pkt->pts + pkt->sub_duration : INT_MAX;
if (next_pts < pts || end_pts < pts) {
if (sub->cached_pkt_pos + 1 < sub->num_cached_pkts) {
TA_FREEP(&sub->cached_pkts[sub->cached_pkt_pos]);
pkt = NULL;
sub->cached_pkt_pos++;
}
if (next_pts < pts)
return true;
}
if (pkt && pkt->animated == 1)
return true;
return false;
}
// Read packets from the demuxer stream passed to sub_create(). Signals if
// enough packets were read and if the subtitle state updated in anyway. If
// packets_read is false, the player should wait until the demuxer signals new
// packets and retry.
void sub_read_packets(struct dec_sub *sub, double video_pts, bool force,
bool *packets_read, bool *sub_updated)
{
*packets_read = true;
mp_mutex_lock(&sub->lock);
video_pts = pts_to_subtitle(sub, video_pts);
while (1) {
bool read_more = true;
if (sub->sd->driver->accepts_packet)
read_more = sub->sd->driver->accepts_packet(sub->sd, video_pts);
if (!read_more)
break;
if (sub->new_segment && sub->new_segment->start < video_pts) {
sub->last_vo_pts = video_pts;
update_segment(sub);
}
if (sub->new_segment)
break;
// (Use this mechanism only if sub_delay matters to avoid corner cases.)
float delay = sub->order < 0 ? 0.0f : sub->shared_opts->sub_delay[sub->order];
double min_pts = delay < 0 || force ? video_pts : MP_NOPTS_VALUE;
struct demux_packet *pkt;
int st = demux_read_packet_async_until(sub->sh, min_pts, &pkt);
// Note: "wait" (st==0) happens with non-interleaved streams only, and
// then we should stop the playloop until a new enough packet has been
// seen (or the subtitle decoder's queue is full). This usually does not
// happen for interleaved subtitle streams, which never return "wait"
// when reading, unless min_pts is set.
if (st <= 0) {
*packets_read = st < 0 || (sub->last_pkt_pts != MP_NOPTS_VALUE &&
sub->last_pkt_pts > video_pts);
break;
}
if (sub->recorder_sink)
mp_recorder_feed_packet(sub->recorder_sink, pkt);
sub->last_pkt_pts = pkt->pts;
MP_TARRAY_APPEND(sub, sub->cached_pkts, sub->num_cached_pkts, pkt);
if (is_new_segment(sub, pkt)) {
sub->new_segment = demux_copy_packet(pkt);
// Note that this can be delayed to a much later point in time.
update_segment(sub);
break;
}
if (!(sub->preload_attempted && sub->sd->preload_ok))
sub->sd->driver->decode(sub->sd, pkt);
}
if (sub->cached_pkts && sub->num_cached_pkts) {
bool visible = is_packet_visible(sub->cached_pkts[sub->cached_pkt_pos], video_pts);
*sub_updated = update_pkt_cache(sub, video_pts) || sub->sub_visible != visible;
sub->sub_visible = visible;
}
mp_mutex_unlock(&sub->lock);
}
// Redecode all cached packets if needed.
// Used with UPDATE_SUB_HARD and UPDATE_SUB_FILT.
void sub_redecode_cached_packets(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
int index = sub->cached_pkt_pos;
while (index < sub->num_cached_pkts) {
sub->sd->driver->decode(sub->sd, sub->cached_pkts[index]);
++index;
}
mp_mutex_unlock(&sub->lock);
}
// Unref sub_bitmaps.rc to free the result. May return NULL.
struct sub_bitmaps *sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim,
int format, double pts)
{
mp_mutex_lock(&sub->lock);
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
struct sub_bitmaps *res = NULL;
if (!(sub->end != MP_NOPTS_VALUE && pts >= sub->end) &&
sub->sd->driver->get_bitmaps)
res = sub->sd->driver->get_bitmaps(sub->sd, dim, format, pts);
mp_mutex_unlock(&sub->lock);
return res;
}
// The returned string is talloc'ed.
char *sub_get_text(struct dec_sub *sub, double pts, enum sd_text_type type)
{
mp_mutex_lock(&sub->lock);
char *text = NULL;
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
if (sub->sd->driver->get_text)
text = sub->sd->driver->get_text(sub->sd, pts, type);
mp_mutex_unlock(&sub->lock);
return text;
}
char *sub_ass_get_extradata(struct dec_sub *sub)
{
char *data = NULL;
mp_mutex_lock(&sub->lock);
if (strcmp(sub->sd->codec->codec, "ass") != 0)
goto done;
char *extradata = sub->sd->codec->extradata;
int extradata_size = sub->sd->codec->extradata_size;
data = talloc_strndup(NULL, extradata, extradata_size);
done:
mp_mutex_unlock(&sub->lock);
return data;
}
struct sd_times sub_get_times(struct dec_sub *sub, double pts)
{
mp_mutex_lock(&sub->lock);
struct sd_times res = { .start = MP_NOPTS_VALUE, .end = MP_NOPTS_VALUE };
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
if (sub->sd->driver->get_times)
res = sub->sd->driver->get_times(sub->sd, pts);
mp_mutex_unlock(&sub->lock);
return res;
}
void sub_reset(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
if (sub->sd->driver->reset)
sub->sd->driver->reset(sub->sd);
sub->last_pkt_pts = MP_NOPTS_VALUE;
sub->last_vo_pts = MP_NOPTS_VALUE;
destroy_cached_pkts(sub);
TA_FREEP(&sub->new_segment);
mp_mutex_unlock(&sub->lock);
}
void sub_select(struct dec_sub *sub, bool selected)
{
mp_mutex_lock(&sub->lock);
if (sub->sd->driver->select)
sub->sd->driver->select(sub->sd, selected);
mp_mutex_unlock(&sub->lock);
}
int sub_control(struct dec_sub *sub, enum sd_ctrl cmd, void *arg)
{
int r = CONTROL_UNKNOWN;
mp_mutex_lock(&sub->lock);
bool propagate = false;
switch (cmd) {
case SD_CTRL_SET_VIDEO_DEF_FPS:
sub->video_fps = *(double *)arg;
update_subtitle_speed(sub);
break;
case SD_CTRL_SUB_STEP: {
double *a = arg;
double arg2[2] = {a[0], a[1]};
arg2[0] = pts_to_subtitle(sub, arg2[0]);
if (sub->sd->driver->control)
r = sub->sd->driver->control(sub->sd, cmd, arg2);
if (r == CONTROL_OK)
a[0] = pts_from_subtitle(sub, arg2[0]);
break;
}
case SD_CTRL_UPDATE_OPTS: {
int flags = (uintptr_t)arg;
if (m_config_cache_update(sub->opts_cache))
update_subtitle_speed(sub);
m_config_cache_update(sub->shared_opts_cache);
propagate = true;
if (flags & UPDATE_SUB_HARD) {
// forget about the previous preload because
// UPDATE_SUB_HARD will cause a sub reinit
// that clears all preloaded sub packets
sub->preload_attempted = false;
}
break;
}
default:
propagate = true;
}
if (propagate && sub->sd->driver->control)
r = sub->sd->driver->control(sub->sd, cmd, arg);
mp_mutex_unlock(&sub->lock);
return r;
}
void sub_set_recorder_sink(struct dec_sub *sub, struct mp_recorder_sink *sink)
{
mp_mutex_lock(&sub->lock);
sub->recorder_sink = sink;
mp_mutex_unlock(&sub->lock);
}
void sub_set_play_dir(struct dec_sub *sub, int dir)
{
mp_mutex_lock(&sub->lock);
sub->play_dir = dir;
mp_mutex_unlock(&sub->lock);
}
bool sub_is_primary_visible(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
bool ret = sub->shared_opts->sub_visibility[0];
mp_mutex_unlock(&sub->lock);
return ret;
}
bool sub_is_secondary_visible(struct dec_sub *sub)
{
mp_mutex_lock(&sub->lock);
bool ret = sub->shared_opts->sub_visibility[1];
mp_mutex_unlock(&sub->lock);
return ret;
}