0
0
mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
mpv/video/out/gpu/osd.h
Kacper Michajłow 281b1d8999 vo_gpu: don't pass ra_fbo by value
Make it easier on compiler, no need to alloca and copy things around.
2023-11-28 10:46:16 +01:00

26 lines
927 B
C

#ifndef MPLAYER_GL_OSD_H
#define MPLAYER_GL_OSD_H
#include <stdbool.h>
#include <inttypes.h>
#include "utils.h"
#include "shader_cache.h"
#include "sub/osd.h"
struct mpgl_osd *mpgl_osd_init(struct ra *ra, struct mp_log *log,
struct osd_state *osd);
void mpgl_osd_destroy(struct mpgl_osd *ctx);
void mpgl_osd_generate(struct mpgl_osd *ctx, struct mp_osd_res res, double pts,
int stereo_mode, int draw_flags);
void mpgl_osd_resize(struct mpgl_osd *ctx, struct mp_osd_res res, int stereo_mode);
bool mpgl_osd_draw_prepare(struct mpgl_osd *ctx, int index,
struct gl_shader_cache *sc);
void mpgl_osd_draw_finish(struct mpgl_osd *ctx, int index,
struct gl_shader_cache *sc, const struct ra_fbo *fbo);
bool mpgl_osd_check_change(struct mpgl_osd *ctx, struct mp_osd_res *res,
double pts);
#endif