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mpv/video/out/vo_gpu.c
Dudemanguy c72c47204d vo_gpu/vo_gpu_next: rework --alpha into --background option
The --alpha option currently covers two related but different concepts:
whether or not to ignore the alpha component and possibly blending it
with a background. Because of the way the option currently works, it is
impossible to have a transparent window (which requires setting
--alpha=yes) while blending it with the background at the same time. To
solve this, let's rework it so it it superseded by the background
option.

--background controls what kind of background to set for the image if
possible. It can be blended with the set background color, with tiles,
or not blended at all (the last one is still broken on X11/mesa except
for GLX, *sigh*). In this new paradigm, --alpha=no has no real purpose
because you can simply set the background to color and whatever color
you want for exactly the same effect. So the option is removed. Instead,
the hint set by windowing backends (i.e. setting
ra_ctx->opts.want_alpha) can by done with the --background option.

As an aside, the colors in vo_gpu are currently bugged due to not
pre-multiplying the alpha and it seems no one ever noticed. The next
commit fixes that. vo_gpu_next support happens latter since it requires
new things from libplacebo.

Fixes #9615.
2024-02-26 16:46:00 +00:00

333 lines
9.0 KiB
C

/*
* Based on vo_gl.c by Reimar Doeffinger.
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdbool.h>
#include <assert.h>
#include <libavutil/common.h>
#include "mpv_talloc.h"
#include "common/common.h"
#include "misc/bstr.h"
#include "common/msg.h"
#include "common/global.h"
#include "options/m_config.h"
#include "vo.h"
#include "video/mp_image.h"
#include "sub/osd.h"
#include "gpu/context.h"
#include "gpu/hwdec.h"
#include "gpu/video.h"
struct gpu_priv {
struct mp_log *log;
struct ra_ctx *ctx;
char *context_name;
char *context_type;
struct gl_video *renderer;
int events;
};
static void resize(struct vo *vo)
{
struct gpu_priv *p = vo->priv;
struct ra_swapchain *sw = p->ctx->swapchain;
MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight);
struct mp_rect src, dst;
struct mp_osd_res osd;
vo_get_src_dst_rects(vo, &src, &dst, &osd);
gl_video_resize(p->renderer, &src, &dst, &osd);
int fb_depth = sw->fns->color_depth ? sw->fns->color_depth(sw) : 0;
if (fb_depth)
MP_VERBOSE(p, "Reported display depth: %d\n", fb_depth);
gl_video_set_fb_depth(p->renderer, fb_depth);
vo->want_redraw = true;
}
static void draw_frame(struct vo *vo, struct vo_frame *frame)
{
struct gpu_priv *p = vo->priv;
struct ra_swapchain *sw = p->ctx->swapchain;
struct ra_fbo fbo;
if (!sw->fns->start_frame(sw, &fbo))
return;
gl_video_render_frame(p->renderer, frame, &fbo, RENDER_FRAME_DEF);
if (!sw->fns->submit_frame(sw, frame)) {
MP_ERR(vo, "Failed presenting frame!\n");
return;
}
}
static void flip_page(struct vo *vo)
{
struct gpu_priv *p = vo->priv;
struct ra_swapchain *sw = p->ctx->swapchain;
sw->fns->swap_buffers(sw);
}
static void get_vsync(struct vo *vo, struct vo_vsync_info *info)
{
struct gpu_priv *p = vo->priv;
struct ra_swapchain *sw = p->ctx->swapchain;
if (sw->fns->get_vsync)
sw->fns->get_vsync(sw, info);
}
static int query_format(struct vo *vo, int format)
{
struct gpu_priv *p = vo->priv;
if (!gl_video_check_format(p->renderer, format))
return 0;
return 1;
}
static int reconfig(struct vo *vo, struct mp_image_params *params)
{
struct gpu_priv *p = vo->priv;
if (!p->ctx->fns->reconfig(p->ctx))
return -1;
resize(vo);
gl_video_config(p->renderer, params);
return 0;
}
static void request_hwdec_api(struct vo *vo, void *data)
{
struct gpu_priv *p = vo->priv;
gl_video_load_hwdecs_for_img_fmt(p->renderer, vo->hwdec_devs, data);
}
static void call_request_hwdec_api(void *ctx,
struct hwdec_imgfmt_request *params)
{
// Roundabout way to run hwdec loading on the VO thread.
// Redirects to request_hwdec_api().
vo_control(ctx, VOCTRL_LOAD_HWDEC_API, params);
}
static void get_and_update_icc_profile(struct gpu_priv *p)
{
if (gl_video_icc_auto_enabled(p->renderer)) {
MP_VERBOSE(p, "Querying ICC profile...\n");
bstr icc = bstr0(NULL);
int r = p->ctx->fns->control(p->ctx, &p->events, VOCTRL_GET_ICC_PROFILE, &icc);
if (r != VO_NOTAVAIL) {
if (r == VO_FALSE) {
MP_WARN(p, "Could not retrieve an ICC profile.\n");
} else if (r == VO_NOTIMPL) {
MP_ERR(p, "icc-profile-auto not implemented on this platform.\n");
}
gl_video_set_icc_profile(p->renderer, icc);
}
}
}
static void get_and_update_ambient_lighting(struct gpu_priv *p)
{
int lux;
int r = p->ctx->fns->control(p->ctx, &p->events, VOCTRL_GET_AMBIENT_LUX, &lux);
if (r == VO_TRUE) {
gl_video_set_ambient_lux(p->renderer, lux);
}
if (r != VO_TRUE && gl_video_gamma_auto_enabled(p->renderer)) {
MP_ERR(p, "gamma_auto option provided, but querying for ambient"
" lighting is not supported on this platform\n");
}
}
static void update_ra_ctx_options(struct vo *vo)
{
struct gpu_priv *p = vo->priv;
struct gl_video_opts *gl_opts = mp_get_config_group(p->ctx, vo->global, &gl_video_conf);
p->ctx->opts.want_alpha = (gl_opts->background == BACKGROUND_COLOR &&
gl_opts->background_color.a != 255) ||
gl_opts->background == BACKGROUND_NONE;
talloc_free(gl_opts);
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct gpu_priv *p = vo->priv;
switch (request) {
case VOCTRL_SET_PANSCAN:
resize(vo);
return VO_TRUE;
case VOCTRL_SCREENSHOT: {
struct vo_frame *frame = vo_get_current_vo_frame(vo);
if (frame)
gl_video_screenshot(p->renderer, frame, data);
talloc_free(frame);
return true;
}
case VOCTRL_LOAD_HWDEC_API:
request_hwdec_api(vo, data);
return true;
case VOCTRL_UPDATE_RENDER_OPTS: {
update_ra_ctx_options(vo);
gl_video_configure_queue(p->renderer, vo);
get_and_update_icc_profile(p);
if (p->ctx->fns->update_render_opts)
p->ctx->fns->update_render_opts(p->ctx);
vo->want_redraw = true;
return true;
}
case VOCTRL_RESET:
gl_video_reset(p->renderer);
return true;
case VOCTRL_PAUSE:
if (gl_video_showing_interpolated_frame(p->renderer))
vo->want_redraw = true;
return true;
case VOCTRL_PERFORMANCE_DATA:
gl_video_perfdata(p->renderer, (struct voctrl_performance_data *)data);
return true;
case VOCTRL_EXTERNAL_RESIZE:
p->ctx->fns->reconfig(p->ctx);
resize(vo);
return true;
}
int events = 0;
int r = p->ctx->fns->control(p->ctx, &events, request, data);
if (events & VO_EVENT_ICC_PROFILE_CHANGED) {
get_and_update_icc_profile(p);
vo->want_redraw = true;
}
if (events & VO_EVENT_AMBIENT_LIGHTING_CHANGED) {
get_and_update_ambient_lighting(p);
vo->want_redraw = true;
}
events |= p->events;
p->events = 0;
if (events & VO_EVENT_RESIZE)
resize(vo);
if (events & VO_EVENT_EXPOSE)
vo->want_redraw = true;
vo_event(vo, events);
return r;
}
static void wakeup(struct vo *vo)
{
struct gpu_priv *p = vo->priv;
if (p->ctx && p->ctx->fns->wakeup)
p->ctx->fns->wakeup(p->ctx);
}
static void wait_events(struct vo *vo, int64_t until_time_ns)
{
struct gpu_priv *p = vo->priv;
if (p->ctx && p->ctx->fns->wait_events) {
p->ctx->fns->wait_events(p->ctx, until_time_ns);
} else {
vo_wait_default(vo, until_time_ns);
}
}
static struct mp_image *get_image(struct vo *vo, int imgfmt, int w, int h,
int stride_align, int flags)
{
struct gpu_priv *p = vo->priv;
return gl_video_get_image(p->renderer, imgfmt, w, h, stride_align, flags);
}
static void uninit(struct vo *vo)
{
struct gpu_priv *p = vo->priv;
gl_video_uninit(p->renderer);
if (vo->hwdec_devs) {
hwdec_devices_set_loader(vo->hwdec_devs, NULL, NULL);
hwdec_devices_destroy(vo->hwdec_devs);
}
ra_ctx_destroy(&p->ctx);
}
static int preinit(struct vo *vo)
{
struct gpu_priv *p = vo->priv;
p->log = vo->log;
struct ra_ctx_opts *ctx_opts = mp_get_config_group(vo, vo->global, &ra_ctx_conf);
struct ra_ctx_opts opts = *ctx_opts;
p->ctx = ra_ctx_create(vo, opts);
talloc_free(ctx_opts);
if (!p->ctx)
goto err_out;
assert(p->ctx->ra);
assert(p->ctx->swapchain);
update_ra_ctx_options(vo);
p->renderer = gl_video_init(p->ctx->ra, vo->log, vo->global);
gl_video_set_osd_source(p->renderer, vo->osd);
gl_video_configure_queue(p->renderer, vo);
get_and_update_icc_profile(p);
vo->hwdec_devs = hwdec_devices_create();
hwdec_devices_set_loader(vo->hwdec_devs, call_request_hwdec_api, vo);
gl_video_init_hwdecs(p->renderer, p->ctx, vo->hwdec_devs, false);
return 0;
err_out:
uninit(vo);
return -1;
}
const struct vo_driver video_out_gpu = {
.description = "Shader-based GPU Renderer",
.name = "gpu",
.caps = VO_CAP_ROTATE90,
.preinit = preinit,
.query_format = query_format,
.reconfig = reconfig,
.control = control,
.get_image = get_image,
.draw_frame = draw_frame,
.flip_page = flip_page,
.get_vsync = get_vsync,
.wait_events = wait_events,
.wakeup = wakeup,
.uninit = uninit,
.priv_size = sizeof(struct gpu_priv),
};