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mpv/video/out/x11_common.h
Dudemanguy 200992f90c x11: remove xinerama and refactor window geometry
mpv mixes xinerama and randr usage together which gets kind of
confusing and is also pretty stupid. Xinerama is completely unneccesary
today since randr can do everything it can do and much more. Remove it.
This reworks a lot of the window/geometry handling stuff to be centered
completely around xrandr_display plus some other tweaks to the geometry
handling. An important concept is that current_icc_screen is changed
into current_screen and used more generously since it is useful for
things besides just icc profiles.
2023-08-20 02:01:39 +00:00

164 lines
4.6 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_X11_COMMON_H
#define MPLAYER_X11_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "common/common.h"
#include "osdep/atomic.h"
#include "config.h"
#if !HAVE_GPL
#error GPL only
#endif
struct vo;
struct mp_log;
#define MAX_DISPLAYS 32 // ought to be enough for everyone
struct xrandr_display {
struct mp_rect rc;
double fps;
char *name;
bool overlaps;
int atom_id; // offset by location of primary
int screen;
};
struct vo_x11_state {
struct mp_log *log;
struct input_ctx *input_ctx;
struct m_config_cache *opts_cache;
struct mp_vo_opts *opts;
Display *display;
int event_fd;
int wakeup_pipe[2];
Window window;
Window rootwin;
Window parent; // embedded in this foreign window
int screen;
int display_is_local;
int ws_width;
int ws_height;
int dpi_scale;
struct mp_rect screenrc;
char *window_title;
struct xrandr_display displays[MAX_DISPLAYS];
int num_displays;
int current_screen;
int xrandr_event;
bool has_mesa;
bool has_nvidia;
bool screensaver_enabled;
bool dpms_touched;
double screensaver_time_last;
struct mp_present *present;
bool use_present;
int present_code;
XIM xim;
XIC xic;
bool no_autorepeat;
Colormap colormap;
int wm_type;
bool hidden; // _NET_WM_STATE_HIDDEN
bool window_hidden; // the window was mapped at least once
bool pseudo_mapped; // not necessarily mapped, but known window size
int fs; // whether we assume the window is in fullscreen mode
bool mouse_cursor_visible; // whether we want the cursor to be visible (only
// takes effect when the window is focused)
bool mouse_cursor_set; // whether the cursor is *currently* *hidden*
bool has_focus;
long orig_layer;
// Current actual window position (updated on window move/resize events).
struct mp_rect winrc;
double current_display_fps;
int pending_vo_events;
// last non-fullscreen extends (updated on fullscreen or reinitialization)
struct mp_rect nofsrc;
/* Keep track of original video width/height to determine when to
* resize window when reconfiguring. Resize window when video size
* changes, but don't force window size changes as long as video size
* stays the same (even if that size is different from the current
* window size after the user modified the latter). */
int old_dw, old_dh;
/* Video size changed during fullscreen when we couldn't tell the new
* size to the window manager. Must set window size when turning
* fullscreen off. */
bool size_changed_during_fs;
bool pos_changed_during_fs;
/* One of the autofit/geometry options changed at runtime. */
bool geometry_change;
XComposeStatus compose_status;
/* XShm stuff */
int ShmCompletionEvent;
/* Number of outstanding XShmPutImage requests */
/* Decremented when ShmCompletionEvent is received */
/* Increment it before XShmPutImage */
int ShmCompletionWaitCount;
/* drag and drop */
Atom dnd_requested_format;
Atom dnd_requested_action;
Window dnd_src_window;
/* dragging the window */
bool win_drag_button1_down;
Atom icc_profile_property;
};
bool vo_x11_init(struct vo *vo);
void vo_x11_uninit(struct vo *vo);
void vo_x11_check_events(struct vo *vo);
bool vo_x11_screen_is_composited(struct vo *vo);
bool vo_x11_create_vo_window(struct vo *vo, XVisualInfo *vis,
const char *classname);
void vo_x11_config_vo_window(struct vo *vo);
bool vo_x11_check_visible(struct vo *vo);
int vo_x11_control(struct vo *vo, int *events, int request, void *arg);
void vo_x11_present(struct vo *vo);
void vo_x11_sync_swap(struct vo *vo);
void vo_x11_wakeup(struct vo *vo);
void vo_x11_wait_events(struct vo *vo, int64_t until_time_us);
void vo_x11_silence_xlib(int dir);
bool vo_x11_is_rgba_visual(XVisualInfo *v);
#endif /* MPLAYER_X11_COMMON_H */