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mpv/sub/img_convert.h
wm4 8ed32e90c9 sub: move RGBA scaling to vo_vaapi
vo_vaapi is the only thing which can't scale RGBA on the GPU. (Other
cases of RGBA scaling are handled in draw_bmp.c for some reason.)

Move this code and get rid of the osd_conv_cache thing.

Functionally, nothing changes.
2016-07-03 19:32:43 +02:00

24 lines
671 B
C

#ifndef MPLAYER_SUB_IMG_CONVERT_H
#define MPLAYER_SUB_IMG_CONVERT_H
#include <stdbool.h>
struct sub_bitmaps;
struct sub_bitmap;
struct mp_rect;
// Sub postprocessing
void mp_blur_rgba_sub_bitmap(struct sub_bitmap *d, double gblur);
bool mp_sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb);
// Intentionally limit the maximum number of bounding rects to something low.
// This prevents the algorithm from degrading to O(N^2).
// Most subtitles yield a very low number of bounding rects (<5).
#define MP_SUB_BB_LIST_MAX 15
int mp_get_sub_bb_list(struct sub_bitmaps *sbs, struct mp_rect *out_rc_list,
int rc_list_count);
#endif