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mpv/video/out/opengl
Dudemanguy 486516f723 wayland: don't rely on presentation discarded
When using presentation time, we have to be sure to update the ust when
no presentation events are received to make sure playback is still
smooth and in sync. Part of the recent presentation time refactor was to
use the presentation discarded event to signal that the window is
hidden. Evidently, this doesn't work the same everywhere for whatever
reason (drivers?? hardware??) and at least one user experienced issues
with playback getting out of sync since (presumably) the discarded event
didn't occur when hiding the window. Instead, let's just go back to the
old way of checking if the last_ust is equal to the ust value of the
last member in the wayland sync queue. Fixes #8010.
2020-08-16 16:29:00 -05:00
..
angle_dynamic.c angle_dynamic: silence warnings during compilation 2016-11-25 09:49:49 +01:00
angle_dynamic.h vo_opengl: angle: rewrite with custom swap chain 2017-02-07 22:45:07 +11:00
common.c OpenGL: Also detect softpipe as a software driver 2020-02-25 21:32:04 +02:00
common.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
context_android.c context_android: move common code to a separate file 2019-09-27 00:05:06 +03:00
context_angle.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
context_cocoa.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
context_drm_egl.c drm: add typedef for PFNEGLGETPLATFORMDISPLAYEXTPROC (#7314) 2020-05-14 15:07:58 +02:00
context_dxinterop.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_glx.c vo_gpu: context_glx: Add X11 native resource 2019-11-16 15:35:32 -08:00
context_rpi.c rpi: destroy fullscreen change handling 2019-12-11 18:50:37 +01:00
context_wayland.c wayland: don't rely on presentation discarded 2020-08-16 16:29:00 -05:00
context_win.c vo_gpu: win: remove exclusive-fullscreen detection hack 2017-12-20 14:53:41 +11:00
context_x11egl.c vo_gpu: opengl: make it work with EGL 1.4 2019-12-16 00:25:51 +01:00
context.c vo_gpu: opengl: make sure to always clean up debug callbacks 2020-04-15 07:21:36 +02:00
context.h vo: use a struct for vsync feedback stuff 2018-12-06 10:30:25 +01:00
egl_helpers.c egl_helpers: add typedef for EGLAttrib (#7314) 2020-04-23 14:04:26 +02:00
egl_helpers.h vo_gpu: opengl: make it work with EGL 1.4 2019-12-16 00:25:51 +01:00
formats.c vo_opengl: remove some dead code 2017-08-11 21:29:35 +02:00
formats.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
gl_headers.h vo_gpu: opengl: add hack for ancient Mesa/GLX 2019-11-30 13:38:28 +01:00
hwdec_d3d11egl.c vo_gpu: hwdec_d3d11egl: add missing P010 format to supported list 2019-10-17 22:45:05 +02:00
hwdec_drmprime_drm.c drm_prime: double free bug 2020-03-05 18:12:57 +01:00
hwdec_dxva2egl.c hwdec: don't require setting legacy hwdec fields 2017-12-02 04:53:51 +01:00
hwdec_dxva2gldx.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
hwdec_ios.m hwdec_ios: fix crash after mapper_init failure 2018-04-17 01:06:29 +03:00
hwdec_osx.c hwdec: don't require setting legacy hwdec fields 2017-12-02 04:53:51 +01:00
hwdec_rpi.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
hwdec_vdpau.c vo_gpu: hwdec_vdpau: remove direct_mode 2019-12-28 14:31:06 -08:00
libmpv_gl.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
oml_sync.c oml_sync: fix typo in comment 2019-09-20 00:32:29 +02:00
oml_sync.h vo_gpu: glx: move OML sync code to an independent file 2019-09-08 23:23:43 +10:00
ra_gl.c video: fix rgb30 component order 2020-05-09 18:02:57 +02:00
ra_gl.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
utils.c vo_gpu: make screenshots use the GL renderer 2018-02-11 17:45:51 -08:00
utils.h vo_gpu: make screenshots use the GL renderer 2018-02-11 17:45:51 -08:00