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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 03:52:22 +02:00
mpv/audio/decode/dec_audio.c
wm4 4b5cee4617 core: use channel map on demuxer level too
This helps passing the channel layout correctly from decoder to audio
filter chain. (Because that part "reuses" the demuxer level codec
parameters, which is very disgusting.)

Note that ffmpeg stuff already passed the channel layout via
mp_copy_lav_codec_headers(). So other than easier dealing with the
demuxer/decoder parameters mess, there's no real advantage to doing
this.

Make the --channels option accept a channel map. Since simple numbers
map to standard layouts with the given number of channels, this is
downwards compatible. Likewise for demux_rawaudio.
2013-05-12 21:24:55 +02:00

389 lines
14 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <assert.h>
#include "demux/codec_tags.h"
#include "config.h"
#include "core/codecs.h"
#include "core/mp_msg.h"
#include "core/bstr.h"
#include "stream/stream.h"
#include "demux/demux.h"
#include "demux/stheader.h"
#include "dec_audio.h"
#include "ad.h"
#include "audio/format.h"
#include "audio/filter/af.h"
int fakemono = 0;
struct af_cfg af_cfg = {0}; // Configuration for audio filters
static int init_audio_codec(sh_audio_t *sh_audio, const char *decoder)
{
assert(!sh_audio->initialized);
resync_audio_stream(sh_audio);
sh_audio->samplesize = 4;
sh_audio->sample_format = AF_FORMAT_FLOAT_NE;
sh_audio->audio_out_minsize = 8192; // default, preinit() may change it
if (!sh_audio->ad_driver->preinit(sh_audio)) {
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Audio decoder preinit failed.\n");
return 0;
}
/* allocate audio in buffer: */
if (sh_audio->audio_in_minsize > 0) {
sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize;
mp_tmsg(MSGT_DECAUDIO, MSGL_V,
"dec_audio: Allocating %d bytes for input buffer.\n",
sh_audio->a_in_buffer_size);
sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size);
}
const int base_size = 65536;
// At least 64 KiB plus rounding up to next decodable unit size
sh_audio->a_buffer_size = base_size + sh_audio->audio_out_minsize;
mp_tmsg(MSGT_DECAUDIO, MSGL_V,
"dec_audio: Allocating %d + %d = %d bytes for output buffer.\n",
sh_audio->audio_out_minsize, base_size,
sh_audio->a_buffer_size);
sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size);
if (!sh_audio->a_buffer)
abort();
sh_audio->a_buffer_len = 0;
if (!sh_audio->ad_driver->init(sh_audio, decoder)) {
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Audio decoder init failed.\n");
uninit_audio(sh_audio); // free buffers
return 0;
}
sh_audio->initialized = 1;
if (mp_chmap_is_empty(&sh_audio->channels) || !sh_audio->samplerate) {
mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Audio decoder did not specify "
"audio format!\n");
uninit_audio(sh_audio); // free buffers
return 0;
}
if (!sh_audio->o_bps)
sh_audio->o_bps = sh_audio->channels.num * sh_audio->samplerate
* sh_audio->samplesize;
return 1;
}
struct mp_decoder_list *mp_audio_decoder_list(void)
{
struct mp_decoder_list *list = talloc_zero(NULL, struct mp_decoder_list);
for (int i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
mpcodecs_ad_drivers[i]->add_decoders(list);
return list;
}
static struct mp_decoder_list *mp_select_audio_decoders(const char *codec,
char *selection)
{
struct mp_decoder_list *list = mp_audio_decoder_list();
struct mp_decoder_list *new = mp_select_decoders(list, codec, selection);
talloc_free(list);
return new;
}
static const struct ad_functions *find_driver(const char *name)
{
for (int i = 0; mpcodecs_ad_drivers[i] != NULL; i++) {
if (strcmp(mpcodecs_ad_drivers[i]->name, name) == 0)
return mpcodecs_ad_drivers[i];
}
return NULL;
}
int init_best_audio_codec(sh_audio_t *sh_audio, char *audio_decoders)
{
assert(!sh_audio->initialized);
struct mp_decoder_entry *decoder = NULL;
struct mp_decoder_list *list =
mp_select_audio_decoders(sh_audio->gsh->codec, audio_decoders);
mp_print_decoders(MSGT_DECAUDIO, MSGL_V, "Codec list:", list);
for (int n = 0; n < list->num_entries; n++) {
struct mp_decoder_entry *sel = &list->entries[n];
const struct ad_functions *driver = find_driver(sel->family);
if (!driver)
continue;
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Opening audio decoder %s:%s\n",
sel->family, sel->decoder);
sh_audio->ad_driver = driver;
if (init_audio_codec(sh_audio, sel->decoder)) {
decoder = sel;
break;
}
sh_audio->ad_driver = NULL;
mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "Audio decoder init failed for "
"%s:%s\n", sel->family, sel->decoder);
}
if (sh_audio->initialized) {
sh_audio->gsh->decoder_desc =
talloc_asprintf(NULL, "%s [%s:%s]", decoder->desc, decoder->family,
decoder->decoder);
mp_msg(MSGT_DECAUDIO, MSGL_INFO, "Selected audio codec: %s\n",
sh_audio->gsh->decoder_desc);
mp_msg(MSGT_DECAUDIO, MSGL_V,
"AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n",
sh_audio->samplerate, sh_audio->channels.num,
af_fmt2str_short(sh_audio->sample_format),
sh_audio->i_bps * 8 * 0.001,
((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0,
sh_audio->i_bps, sh_audio->o_bps);
mp_msg(MSGT_IDENTIFY, MSGL_INFO,
"ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n",
sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels.num);
} else {
mp_msg(MSGT_DECAUDIO, MSGL_ERR,
"Failed to initialize an audio decoder for codec '%s'.\n",
sh_audio->gsh->codec ? sh_audio->gsh->codec : "<unknown>");
}
talloc_free(list);
return sh_audio->initialized;
}
void uninit_audio(sh_audio_t *sh_audio)
{
if (sh_audio->afilter) {
mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n");
af_uninit(sh_audio->afilter);
af_destroy(sh_audio->afilter);
sh_audio->afilter = NULL;
}
if (sh_audio->initialized) {
mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Uninit audio.\n");
sh_audio->ad_driver->uninit(sh_audio);
sh_audio->initialized = 0;
}
talloc_free(sh_audio->gsh->decoder_desc);
sh_audio->gsh->decoder_desc = NULL;
av_freep(&sh_audio->a_buffer);
av_freep(&sh_audio->a_in_buffer);
}
int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
int *out_samplerate, struct mp_chmap *out_channels,
int *out_format)
{
struct af_stream *afs = sh_audio->afilter;
if (!afs)
afs = af_new(sh_audio->opts);
// input format: same as codec's output format:
afs->input.rate = in_samplerate;
mp_audio_set_channels(&afs->input, &sh_audio->channels);
mp_audio_set_format(&afs->input, sh_audio->sample_format);
// output format: same as ao driver's input format (if missing, fallback to input)
afs->output.rate = *out_samplerate;
mp_audio_set_channels(&afs->output, out_channels);
mp_audio_set_format(&afs->output, *out_format);
// filter config:
memcpy(&afs->cfg, &af_cfg, sizeof(struct af_cfg));
mp_tmsg(MSGT_DECAUDIO, MSGL_V,
"Building audio filter chain for %dHz/%dch/%s -> %dHz/%dch/%s...\n",
afs->input.rate, afs->input.nch,
af_fmt2str_short(afs->input.format), afs->output.rate,
afs->output.nch, af_fmt2str_short(afs->output.format));
// let's autoprobe it!
if (0 != af_init(afs)) {
sh_audio->afilter = NULL;
af_destroy(afs);
return 0; // failed :(
}
*out_samplerate = afs->output.rate;
*out_channels = afs->output.channels;
*out_format = afs->output.format;
// ok!
sh_audio->afilter = (void *) afs;
return 1;
}
static void set_min_out_buffer_size(struct bstr *outbuf, int len)
{
size_t oldlen = talloc_get_size(outbuf->start);
if (oldlen < len) {
assert(outbuf->start); // talloc context should be already set
mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size "
"from %zd to %d\n", oldlen, len);
outbuf->start = talloc_realloc_size(NULL, outbuf->start, len);
}
}
static int filter_n_bytes(sh_audio_t *sh, struct bstr *outbuf, int len)
{
assert(len - 1 + sh->audio_out_minsize <= sh->a_buffer_size);
int error = 0;
// Decode more bytes if needed
int old_samplerate = sh->samplerate;
struct mp_chmap old_channels = sh->channels;
int old_sample_format = sh->sample_format;
while (sh->a_buffer_len < len) {
unsigned char *buf = sh->a_buffer + sh->a_buffer_len;
int minlen = len - sh->a_buffer_len;
int maxlen = sh->a_buffer_size - sh->a_buffer_len;
int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen);
int format_change = sh->samplerate != old_samplerate
|| !mp_chmap_equals(&sh->channels, &old_channels)
|| sh->sample_format != old_sample_format;
if (ret <= 0 || format_change) {
error = format_change ? -2 : -1;
// samples from format-changing call get discarded too
len = sh->a_buffer_len;
break;
}
sh->a_buffer_len += ret;
}
// Filter
struct mp_audio filter_input = {
.audio = sh->a_buffer,
.len = len,
.rate = sh->samplerate,
};
mp_audio_set_format(&filter_input, sh->sample_format);
mp_audio_set_channels(&filter_input, &sh->channels);
struct mp_audio *filter_output = af_play(sh->afilter, &filter_input);
if (!filter_output)
return -1;
set_min_out_buffer_size(outbuf, outbuf->len + filter_output->len);
memcpy(outbuf->start + outbuf->len, filter_output->audio,
filter_output->len);
outbuf->len += filter_output->len;
// remove processed data from decoder buffer:
sh->a_buffer_len -= len;
memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len);
return error;
}
/* Try to get at least minlen decoded+filtered bytes in outbuf
* (total length including possible existing data).
* Return 0 on success, -1 on error/EOF (not distinguished).
* In the former case outbuf->len is always >= minlen on return.
* In case of EOF/error it might or might not be.
* Outbuf.start must be talloc-allocated, and will be reallocated
* if needed to fit all filter output. */
int decode_audio(sh_audio_t *sh_audio, struct bstr *outbuf, int minlen)
{
// Indicates that a filter seems to be buffering large amounts of data
int huge_filter_buffer = 0;
// Decoded audio must be cut at boundaries of this many bytes
int unitsize = sh_audio->channels.num * sh_audio->samplesize * 16;
/* Filter output size will be about filter_multiplier times input size.
* If some filter buffers audio in big blocks this might only hold
* as average over time. */
double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter);
/* If the decoder set audio_out_minsize then it can do the equivalent of
* "while (output_len < target_len) output_len += audio_out_minsize;",
* so we must guarantee there is at least audio_out_minsize-1 bytes
* more space in the output buffer than the minimum length we try to
* decode. */
int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize;
if (!unitsize)
return -1;
max_decode_len -= max_decode_len % unitsize;
while (minlen >= 0 && outbuf->len < minlen) {
// + some extra for possible filter buffering
int declen = (minlen - outbuf->len) / filter_multiplier + (unitsize << 5);
if (huge_filter_buffer)
/* Some filter must be doing significant buffering if the estimated
* input length didn't produce enough output from filters.
* Feed the filters 2k bytes at a time until we have enough output.
* Very small amounts could make filtering inefficient while large
* amounts can make MPlayer demux the file unnecessarily far ahead
* to get audio data and buffer video frames in memory while doing
* so. However the performance impact of either is probably not too
* significant as long as the value is not completely insane. */
declen = 2000;
declen -= declen % unitsize;
if (declen > max_decode_len)
declen = max_decode_len;
else
/* if this iteration does not fill buffer, we must have lots
* of buffering in filters */
huge_filter_buffer = 1;
int res = filter_n_bytes(sh_audio, outbuf, declen);
if (res < 0)
return res;
}
return 0;
}
void decode_audio_prepend_bytes(struct bstr *outbuf, int count, int byte)
{
set_min_out_buffer_size(outbuf, outbuf->len + count);
memmove(outbuf->start + count, outbuf->start, outbuf->len);
memset(outbuf->start, byte, count);
outbuf->len += count;
}
void resync_audio_stream(sh_audio_t *sh_audio)
{
sh_audio->a_in_buffer_len = 0; // clear audio input buffer
sh_audio->pts = MP_NOPTS_VALUE;
if (!sh_audio->initialized)
return;
sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL);
}
void skip_audio_frame(sh_audio_t *sh_audio)
{
if (!sh_audio->initialized)
return;
if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL)
== CONTROL_TRUE)
return;
// default skip code:
ds_fill_buffer(sh_audio->ds); // skip block
}