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mpv/mp_core.h
Uoti Urpala 350fc4f5a2 core/VO: Allow VO drivers to add/modify frames
Add interfaces to allow VO drivers to add or remove frames from the
video stream and to alter timestamps. Currently this functionality
only works with in correct-pts mode. Use the new functionality in
vo_vdpau to properly support frame-adding deinterlace modes.

Frames added by the VDPAU deinterlacing code are now properly timed.
Before every second frame was always shown immediately (probably next
monitor refresh) after the previous one, even if you were watching
things in slow motion, and framestepping didn't stop at them at all.
When seeking the deinterlace algorithm is no longer fed a mix of
frames from old and new positions.

As a side effect of the changes a problem with resize events was also
fixed. Resizing calls video_to_output_surface() to render the frame at
the new resolution, but before this function also changed the list of
history frames, so resizing could give an image different from the
original one, and also corrupt next frames due to them seeing the
wrong history. Now the function has no such side effects. There are
more resize-related problems though that will be fixed in a later
commit.

The deint_mpi[] list of reserved frames is increased from 2 to 3
entries for reasons related to the above. Having 2 entries is enough
when you initially get a new frame in draw_image() because then you'll
have those two entries plus the new one for a total of 3 (the code
relied on the oldest mpi implicitly staying reserved for the duration
of the call even after usage count was decreased). However if you want
to be able to reproduce the rendering outside draw_image(), relying on
the explicitly reserved list only, then it needs to store 3 entries.
2009-09-18 17:12:53 +03:00

200 lines
6.2 KiB
C

#ifndef MPLAYER_MP_CORE_H
#define MPLAYER_MP_CORE_H
#include <stdbool.h>
#include "options.h"
#include "mixer.h"
#include "subreader.h"
// definitions used internally by the core player code
#define INITIALIZED_VO 1
#define INITIALIZED_AO 2
#define INITIALIZED_GETCH2 8
#define INITIALIZED_SPUDEC 32
#define INITIALIZED_STREAM 64
#define INITIALIZED_VOBSUB 256
#define INITIALIZED_DEMUXER 512
#define INITIALIZED_ACODEC 1024
#define INITIALIZED_VCODEC 2048
#define INITIALIZED_ALL 0xFFFF
#define SUB_SOURCE_SUBS 0
#define SUB_SOURCE_VOBSUB 1
#define SUB_SOURCE_DEMUX 2
#define SUB_SOURCES 3
enum stop_play_reason {
KEEP_PLAYING = 0, // must be 0, numeric values of others do not matter
AT_END_OF_FILE,
PT_NEXT_ENTRY,
PT_PREV_ENTRY,
PT_NEXT_SRC,
PT_PREV_SRC,
PT_UP_NEXT,
PT_UP_PREV,
PT_STOP,
};
typedef enum {
EXIT_NONE,
EXIT_QUIT,
EXIT_EOF,
EXIT_ERROR
} exit_reason_t;
struct content_source {
struct stream *stream;
struct demuxer *demuxer;
};
struct timeline_part {
double start;
double source_start;
struct content_source *source;
};
struct chapter {
double start;
char *name;
};
typedef struct MPContext {
struct MPOpts opts;
struct m_config *mconfig;
struct vo_x11_state *x11_state;
struct mp_fifo *key_fifo;
struct input_ctx *input;
struct osd_state *osd;
bool add_osd_seek_info;
// if nonzero, hide current OSD contents when GetTimerMS() reaches this
unsigned int osd_show_percentage_until;
unsigned int osd_visible;
int osd_function;
const ao_functions_t *audio_out;
struct play_tree *playtree;
struct play_tree_iter *playtree_iter;
char *filename; // currently playing file
enum stop_play_reason stop_play;
int play_tree_step;
unsigned int initialized_flags; // which subsystems have been initialized
struct content_source *sources;
int num_sources;
struct timeline_part *timeline;
int num_timeline_parts;
int timeline_part;
struct chapter *chapters;
int num_chapters;
double video_offset;
struct stream *stream;
struct demuxer *demuxer;
struct sh_audio *sh_audio;
struct sh_video *sh_video;
struct demux_stream *d_audio;
struct demux_stream *d_video;
struct demux_stream *d_sub;
mixer_t mixer;
struct vo *video_out;
// Show a video frame as quickly as possible without trying to adjust
// for AV sync. Used when starting a file or after seeking.
bool update_video_immediately;
// AV sync: the next frame should be shown when the audio out has this
// much (in seconds) buffered data left. Increased when more data is
// written to the ao, decreased when moving to the next frame.
// In the audio-only case used as a timer since the last seek
// by the audio CPU usage meter.
double delay;
// AV sync: time until next frame should be shown
float time_frame;
// How long the last vo flip() call took. Used to adjust timing with
// the goal of making flip() calls finish (rather than start) at the
// specified time.
float last_vo_flip_duration;
// How much video timing has been changed to make it match the audio
// timeline. Used for status line information only.
double total_avsync_change;
// A-V sync difference when last frame was displayed. Kept to display
// the same value if the status line is updated at a time where no new
// video frame is shown.
double last_av_difference;
// Timestamp from the last time some timing functions read the
// current time, in (occasionally wrapping) microseconds. Used
// to turn a new time value to a delta from last time.
unsigned int last_time;
// Used to communicate the parameters of a seek between parts
double rel_seek_secs;
int abs_seek_pos;
float begin_skip; ///< start time of the current skip while on edlout mode
// audio is muted if either EDL or user activates mute
short edl_muted; ///< Stores whether EDL is currently in muted mode.
short user_muted; ///< Stores whether user wanted muted mode.
int global_sub_size; // this encompasses all subtitle sources
int global_sub_pos; // this encompasses all subtitle sources
int set_of_sub_pos;
int set_of_sub_size;
int global_sub_indices[SUB_SOURCES];
// set_of_ass_tracks[i] contains subtitles from set_of_subtitles[i]
// parsed by libass or NULL if format unsupported
struct ass_track *set_of_ass_tracks[MAX_SUBTITLE_FILES];
sub_data* set_of_subtitles[MAX_SUBTITLE_FILES];
int file_format;
int last_dvb_step;
int dvbin_reopen;
int paused;
// step this many frames, then pause
int step_frames;
// Set after showing warning about decoding being too slow for realtime
// playback rate. Used to avoid showing it multiple times.
bool drop_message_shown;
#ifdef CONFIG_DVDNAV
struct mp_image *nav_smpi; ///< last decoded dvdnav video image
unsigned char *nav_buffer; ///< last read dvdnav video frame
unsigned char *nav_start; ///< pointer to last read video buffer
int nav_in_size; ///< last read size
#endif
} MPContext;
// Most of these should not be globals
extern FILE *edl_fd;
extern int file_filter;
// These appear in options list
extern int forced_subs_only;
struct ao_data;
int build_afilter_chain(struct MPContext *mpctx, struct sh_audio *sh_audio, struct ao_data *ao_data);
void uninit_player(struct MPContext *mpctx, unsigned int mask);
void reinit_audio_chain(struct MPContext *mpctx);
void init_vo_spudec(struct MPContext *mpctx);
double playing_audio_pts(struct MPContext *mpctx);
void exit_player_with_rc(struct MPContext *mpctx, exit_reason_t how, int rc);
void add_subtitles(struct MPContext *mpctx, char *filename, float fps, int noerr);
int reinit_video_chain(struct MPContext *mpctx);
void pause_player(struct MPContext *mpctx);
void unpause_player(struct MPContext *mpctx);
void add_step_frame(struct MPContext *mpctx);
int seek_chapter(struct MPContext *mpctx, int chapter, double *seek_pts,
char **chapter_name);
int get_current_chapter(struct MPContext *mpctx);
char *chapter_display_name(struct MPContext *mpctx, int chapter);
#endif /* MPLAYER_MP_CORE_H */