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mpv/video/out/wayland_common.h
Rostislav Pehlivanov 098ff4174c wayland: implement HIDPI support
The wayland protocol exposes scaling done by the compositor to
compensate for small window sizes on small high DPI displays. If the
program ignores the scaling done, what'll happen is the compositor is
going to ask the program to be scaled down by N times the window size and
then it'll upscale the program's surface by N times. The scaling
algorithm seems to be bilinear so the scaling is quite obvious.

This commit sets up callbacks to listen for the scaling factor of each
output and, on rescale events, notifies the compositor that the
surface's scale is what the compositor asked for and changes the
player's surface to the appropriate size, causing no scaling to be done
by the compositor.

Compositors not supporting this interface will ignore the callbacks and do
nothing, keeping program behaviour the same. For compositors supporting
and using this interface (mutter), this will fix the rendering to be pixel
precise as it should be.

Both the opengl wayland backend and the wayland vo have been fixed to support
this. Verified to not break either on weston and mutter.

Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
2016-05-30 20:17:26 +02:00

158 lines
4.1 KiB
C

/*
* This file is part of mpv video player.
* Copyright © 2013 Alexander Preisinger <alexander.preisinger@gmail.com>
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_WAYLAND_COMMON_H
#define MPLAYER_WAYLAND_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <wayland-client.h>
#include <wayland-cursor.h>
#include <xkbcommon/xkbcommon.h>
#include "config.h"
#if HAVE_GL_WAYLAND
#include <wayland-egl.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#endif
struct vo;
struct vo_wayland_output {
uint32_t id; /* unique name */
struct wl_output *output;
uint32_t flags;
int32_t width;
int32_t height;
int32_t scale;
int32_t refresh_rate; // fps (mHz)
const char *make;
const char *model;
struct wl_list link;
};
typedef void (*vo_wayland_frame_cb)(void *data, uint32_t time);
struct vo_wayland_state {
struct vo *vo;
struct mp_log* log;
struct {
void *data;
vo_wayland_frame_cb function;
struct wl_callback *callback;
uint64_t last_us;
bool pending;
bool dropping;
} frame;
#if HAVE_GL_WAYLAND
struct {
EGLSurface egl_surface;
struct wl_egl_window *egl_window;
struct {
EGLDisplay dpy;
EGLContext ctx;
EGLConfig conf;
} egl;
} egl_context;
#endif
struct {
int fd;
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_list output_list;
struct wl_output *fs_output; /* fullscreen output */
struct vo_wayland_output *current_output;
int display_fd;
struct wl_shm *shm;
struct wl_subcompositor *subcomp;
} display;
struct {
int32_t width; // current size of the window
int32_t height;
int32_t p_width; // previous sizes for leaving fullscreen
int32_t p_height;
int32_t sh_width; // sheduled width for resizing
int32_t sh_height;
int32_t sh_x; // x, y calculated with the drag edges for moving
int32_t sh_y;
float aspect;
bool is_fullscreen; // don't keep aspect ratio in fullscreen mode
int32_t fs_width; // fullscreen sizes
int32_t fs_height;
struct wl_surface *video_surface;
int32_t mouse_x; // mouse position inside the surface
int32_t mouse_y;
struct wl_shell_surface *shell_surface;
int events; /* mplayer events (VO_EVENT_RESIZE) */
} window;
struct {
struct wl_cursor *default_cursor;
struct wl_cursor_theme *theme;
struct wl_surface *surface;
/* pointer for fading out */
bool visible;
struct wl_pointer *pointer;
uint32_t serial;
} cursor;
struct {
struct wl_seat *seat;
struct wl_keyboard *keyboard;
struct wl_pointer *pointer;
struct {
struct xkb_context *context;
struct xkb_keymap *keymap;
struct xkb_state *state;
} xkb;
struct wl_data_device_manager *devman;
struct wl_data_device *datadev;
struct wl_data_offer *offer;
int dnd_fd;
} input;
};
int vo_wayland_init(struct vo *vo);
void vo_wayland_uninit(struct vo *vo);
bool vo_wayland_config(struct vo *vo);
int vo_wayland_control(struct vo *vo, int *events, int request, void *arg);
void vo_wayland_request_frame(struct vo *vo, void *data, vo_wayland_frame_cb cb);
bool vo_wayland_wait_frame(struct vo *vo);
#endif /* MPLAYER_WAYLAND_COMMON_H */