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mpv/sub/osd_libass.c
wm4 0728726251 client API, lua: add new API for setting OSD overlays
Lua scripting has an undocumented mp.set_osd_ass() function, which is
used by osc.lua and console.lua. Apparently, 3rd party scripts also use
this. It's probably time to make this a public API.

The Lua implementation just bypassed the libmpv API. To make it usable
by any type of client, turn it into a command, "osd-overlay".

There's already a "overlay-add". Ignore it (although the manpage admits
guiltiness). I don't really want to deal with that old command. Its main
problem is that it uses global IDs, while I'd like to avoid that scripts
mess with each others overlays (whether that is accidentally or
intentionally). Maybe "overlay-add" can eventually be merged into
"osd-overlay", but I'm too lazy to do that now.

Scripting now uses the commands. There is a helper to manage OSD
overlays. The helper is very "thin"; I only want to force script authors
to use the ID allocation, which may help with putting multiple scripts
into a single .lua file without causing conflicts (basically, avoiding
singletons within a script's environment). The old set_osd_ass() is
emulated with the new API.

The JS scripting wrapper also provides a set_osd_ass() function, which
calls internal mpv API. Comment that part (to keep it compiling), but
I'm leaving it to @avih to finish the change.
2019-12-23 11:44:24 +01:00

621 lines
18 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "config.h"
#include "mpv_talloc.h"
#include "misc/bstr.h"
#include "common/common.h"
#include "common/msg.h"
#include "osd.h"
#include "osd_state.h"
static const char osd_font_pfb[] =
#include "sub/osd_font.h"
;
#include "sub/ass_mp.h"
#include "options/options.h"
#define ASS_USE_OSD_FONT "{\\fnmpv-osd-symbols}"
void osd_init_backend(struct osd_state *osd)
{
}
static void create_ass_renderer(struct osd_state *osd, struct ass_state *ass)
{
if (ass->render)
return;
ass->log = mp_log_new(NULL, osd->log, "libass");
ass->library = mp_ass_init(osd->global, ass->log);
ass_add_font(ass->library, "mpv-osd-symbols", (void *)osd_font_pfb,
sizeof(osd_font_pfb) - 1);
ass->render = ass_renderer_init(ass->library);
if (!ass->render)
abort();
mp_ass_configure_fonts(ass->render, osd->opts->osd_style,
osd->global, ass->log);
ass_set_aspect_ratio(ass->render, 1.0, 1.0);
}
static void destroy_ass_renderer(struct ass_state *ass)
{
if (ass->track)
ass_free_track(ass->track);
ass->track = NULL;
if (ass->render)
ass_renderer_done(ass->render);
ass->render = NULL;
if (ass->library)
ass_library_done(ass->library);
ass->library = NULL;
talloc_free(ass->log);
ass->log = NULL;
}
static void destroy_external(struct osd_external *ext)
{
destroy_ass_renderer(&ext->ass);
talloc_free(ext);
}
void osd_destroy_backend(struct osd_state *osd)
{
for (int n = 0; n < MAX_OSD_PARTS; n++) {
struct osd_object *obj = osd->objs[n];
destroy_ass_renderer(&obj->ass);
for (int i = 0; i < obj->num_externals; i++)
destroy_external(obj->externals[i]);
obj->num_externals = 0;
}
}
static void update_playres(struct ass_state *ass, struct mp_osd_res *vo_res)
{
ASS_Track *track = ass->track;
int old_res_x = track->PlayResX;
int old_res_y = track->PlayResY;
double aspect = 1.0 * vo_res->w / MPMAX(vo_res->h, 1);
if (vo_res->display_par > 0)
aspect = aspect / vo_res->display_par;
track->PlayResY = ass->res_y ? ass->res_y : MP_ASS_FONT_PLAYRESY;
track->PlayResX = ass->res_x ? ass->res_x : track->PlayResY * aspect;
// Force libass to clear its internal cache - it doesn't check for
// PlayRes changes itself.
if (old_res_x != track->PlayResX || old_res_y != track->PlayResY)
ass_set_frame_size(ass->render, 1, 1);
}
static void create_ass_track(struct osd_state *osd, struct osd_object *obj,
struct ass_state *ass)
{
create_ass_renderer(osd, ass);
ASS_Track *track = ass->track;
if (!track)
track = ass->track = ass_new_track(ass->library);
track->track_type = TRACK_TYPE_ASS;
track->Timer = 100.;
track->WrapStyle = 1; // end-of-line wrapping instead of smart wrapping
track->Kerning = true;
update_playres(ass, &obj->vo_res);
}
static int find_style(ASS_Track *track, const char *name, int def)
{
for (int n = 0; n < track->n_styles; n++) {
if (track->styles[n].Name && strcmp(track->styles[n].Name, name) == 0)
return n;
}
return def;
}
// Find a given style, or add it if it's missing.
static ASS_Style *get_style(struct ass_state *ass, char *name)
{
ASS_Track *track = ass->track;
if (!track)
return NULL;
int sid = find_style(track, name, -1);
if (sid >= 0)
return &track->styles[sid];
sid = ass_alloc_style(track);
ASS_Style *style = &track->styles[sid];
style->Name = strdup(name);
// Set to neutral base direction, as opposed to VSFilter LTR default
style->Encoding = -1;
return style;
}
static ASS_Event *add_osd_ass_event(ASS_Track *track, const char *style,
const char *text)
{
int n = ass_alloc_event(track);
ASS_Event *event = track->events + n;
event->Start = 0;
event->Duration = 100;
event->Style = find_style(track, style, 0);
event->ReadOrder = n;
assert(event->Text == NULL);
if (text)
event->Text = strdup(text);
return event;
}
static void clear_ass(struct ass_state *ass)
{
if (ass->track)
ass_flush_events(ass->track);
}
void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function)
{
// 0xFF is never valid UTF-8, so we can use it to escape OSD symbols.
// (Same trick as OSD_ASS_0/OSD_ASS_1.)
snprintf(buffer, buffer_size, "\xFF%c", osd_function);
}
static void mangle_ass(bstr *dst, const char *in)
{
const char *start = in;
bool escape_ass = true;
while (*in) {
// As used by osd_get_function_sym().
if (in[0] == '\xFF' && in[1]) {
bstr_xappend(NULL, dst, bstr0(ASS_USE_OSD_FONT));
mp_append_utf8_bstr(NULL, dst, OSD_CODEPOINTS + in[1]);
bstr_xappend(NULL, dst, bstr0("{\\r}"));
in += 2;
continue;
}
if (*in == OSD_ASS_0[0] || *in == OSD_ASS_1[0]) {
escape_ass = *in == OSD_ASS_1[0];
in += 1;
continue;
}
if (escape_ass && *in == '{')
bstr_xappend(NULL, dst, bstr0("\\"));
// Libass will strip leading whitespace
if (in[0] == ' ' && (in == start || in[-1] == '\n')) {
bstr_xappend(NULL, dst, bstr0("\\h"));
in += 1;
continue;
}
bstr_xappend(NULL, dst, (bstr){(char *)in, 1});
// Break ASS escapes with U+2060 WORD JOINER
if (escape_ass && *in == '\\')
mp_append_utf8_bstr(NULL, dst, 0x2060);
in++;
}
}
static ASS_Event *add_osd_ass_event_escaped(ASS_Track *track, const char *style,
const char *text)
{
bstr buf = {0};
mangle_ass(&buf, text);
ASS_Event *e = add_osd_ass_event(track, style, buf.start);
talloc_free(buf.start);
return e;
}
static ASS_Style *prepare_osd_ass(struct osd_state *osd, struct osd_object *obj)
{
struct mp_osd_render_opts *opts = osd->opts;
create_ass_track(osd, obj, &obj->ass);
struct osd_style_opts font = *opts->osd_style;
font.font_size *= opts->osd_scale;
double playresy = obj->ass.track->PlayResY;
// Compensate for libass and mp_ass_set_style scaling the font etc.
if (!opts->osd_scale_by_window)
playresy *= 720.0 / obj->vo_res.h;
ASS_Style *style = get_style(&obj->ass, "OSD");
mp_ass_set_style(style, playresy, &font);
return style;
}
static void update_osd_text(struct osd_state *osd, struct osd_object *obj)
{
if (!obj->text[0])
return;
prepare_osd_ass(osd, obj);
add_osd_ass_event_escaped(obj->ass.track, "OSD", obj->text);
}
void osd_get_text_size(struct osd_state *osd, int *out_screen_h, int *out_font_h)
{
pthread_mutex_lock(&osd->lock);
struct osd_object *obj = osd->objs[OSDTYPE_OSD];
ASS_Style *style = prepare_osd_ass(osd, obj);
*out_screen_h = obj->ass.track->PlayResY - style->MarginV;
*out_font_h = style->FontSize;
pthread_mutex_unlock(&osd->lock);
}
// align: -1 .. +1
// frame: size of the containing area
// obj: size of the object that should be positioned inside the area
// margin: min. distance from object to frame (as long as -1 <= align <= +1)
static float get_align(float align, float frame, float obj, float margin)
{
frame -= margin * 2;
return margin + frame / 2 - obj / 2 + (frame - obj) / 2 * align;
}
struct ass_draw {
int scale;
char *text;
};
static void ass_draw_start(struct ass_draw *d)
{
d->scale = MPMAX(d->scale, 1);
d->text = talloc_asprintf_append(d->text, "{\\p%d}", d->scale);
}
static void ass_draw_stop(struct ass_draw *d)
{
d->text = talloc_strdup_append(d->text, "{\\p0}");
}
static void ass_draw_c(struct ass_draw *d, float x, float y)
{
int ix = round(x * (1 << (d->scale - 1)));
int iy = round(y * (1 << (d->scale - 1)));
d->text = talloc_asprintf_append(d->text, " %d %d", ix, iy);
}
static void ass_draw_append(struct ass_draw *d, const char *t)
{
d->text = talloc_strdup_append(d->text, t);
}
static void ass_draw_move_to(struct ass_draw *d, float x, float y)
{
ass_draw_append(d, " m");
ass_draw_c(d, x, y);
}
static void ass_draw_line_to(struct ass_draw *d, float x, float y)
{
ass_draw_append(d, " l");
ass_draw_c(d, x, y);
}
static void ass_draw_rect_ccw(struct ass_draw *d, float x0, float y0,
float x1, float y1)
{
ass_draw_move_to(d, x0, y0);
ass_draw_line_to(d, x0, y1);
ass_draw_line_to(d, x1, y1);
ass_draw_line_to(d, x1, y0);
}
static void ass_draw_rect_cw(struct ass_draw *d, float x0, float y0,
float x1, float y1)
{
ass_draw_move_to(d, x0, y0);
ass_draw_line_to(d, x1, y0);
ass_draw_line_to(d, x1, y1);
ass_draw_line_to(d, x0, y1);
}
static void ass_draw_reset(struct ass_draw *d)
{
talloc_free(d->text);
d->text = NULL;
}
static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj,
float *o_x, float *o_y, float *o_w, float *o_h,
float *o_border)
{
struct mp_osd_render_opts *opts = osd->opts;
create_ass_track(osd, obj, &obj->ass);
ASS_Track *track = obj->ass.track;
ASS_Style *style = get_style(&obj->ass, "progbar");
if (!style) {
*o_x = *o_y = *o_w = *o_h = *o_border = 0;
return;
}
mp_ass_set_style(style, track->PlayResY, opts->osd_style);
*o_w = track->PlayResX * (opts->osd_bar_w / 100.0);
*o_h = track->PlayResY * (opts->osd_bar_h / 100.0);
float base_size = 0.03125;
style->Outline *= *o_h / track->PlayResY / base_size;
// So that the chapter marks have space between them
style->Outline = MPMIN(style->Outline, *o_h / 5.2);
// So that the border is not 0
style->Outline = MPMAX(style->Outline, *o_h / 32.0);
// Rendering with shadow is broken (because there's more than one shape)
style->Shadow = 0;
style->Alignment = 5;
*o_border = style->Outline;
*o_x = get_align(opts->osd_bar_align_x, track->PlayResX, *o_w, *o_border);
*o_y = get_align(opts->osd_bar_align_y, track->PlayResY, *o_h, *o_border);
}
static void update_progbar(struct osd_state *osd, struct osd_object *obj)
{
if (obj->progbar_state.type < 0)
return;
float px, py, width, height, border;
get_osd_bar_box(osd, obj, &px, &py, &width, &height, &border);
ASS_Track *track = obj->ass.track;
float sx = px - border * 2 - height / 4; // includes additional spacing
float sy = py + height / 2;
bstr buf = bstr0(talloc_asprintf(NULL, "{\\an6\\pos(%f,%f)}", sx, sy));
if (obj->progbar_state.type == 0 || obj->progbar_state.type >= 256) {
// no sym
} else if (obj->progbar_state.type >= 32) {
mp_append_utf8_bstr(NULL, &buf, obj->progbar_state.type);
} else {
bstr_xappend(NULL, &buf, bstr0(ASS_USE_OSD_FONT));
mp_append_utf8_bstr(NULL, &buf, OSD_CODEPOINTS + obj->progbar_state.type);
bstr_xappend(NULL, &buf, bstr0("{\\r}"));
}
add_osd_ass_event(track, "progbar", buf.start);
talloc_free(buf.start);
struct ass_draw *d = &(struct ass_draw) { .scale = 4 };
// filled area
d->text = talloc_asprintf_append(d->text, "{\\bord0\\pos(%f,%f)}", px, py);
ass_draw_start(d);
float pos = obj->progbar_state.value * width - border / 2;
ass_draw_rect_cw(d, 0, 0, pos, height);
ass_draw_stop(d);
add_osd_ass_event(track, "progbar", d->text);
ass_draw_reset(d);
// position marker
d->text = talloc_asprintf_append(d->text, "{\\bord%f\\pos(%f,%f)}",
border / 2, px, py);
ass_draw_start(d);
ass_draw_move_to(d, pos + border / 2, 0);
ass_draw_line_to(d, pos + border / 2, height);
ass_draw_stop(d);
add_osd_ass_event(track, "progbar", d->text);
ass_draw_reset(d);
d->text = talloc_asprintf_append(d->text, "{\\pos(%f,%f)}", px, py);
ass_draw_start(d);
// the box
ass_draw_rect_cw(d, -border, -border, width + border, height + border);
// the "hole"
ass_draw_rect_ccw(d, 0, 0, width, height);
// chapter marks
for (int n = 0; n < obj->progbar_state.num_stops; n++) {
float s = obj->progbar_state.stops[n] * width;
float dent = border * 1.3;
if (s > dent && s < width - dent) {
ass_draw_move_to(d, s + dent, 0);
ass_draw_line_to(d, s, dent);
ass_draw_line_to(d, s - dent, 0);
ass_draw_move_to(d, s - dent, height);
ass_draw_line_to(d, s, height - dent);
ass_draw_line_to(d, s + dent, height);
}
}
ass_draw_stop(d);
add_osd_ass_event(track, "progbar", d->text);
ass_draw_reset(d);
}
static void update_osd(struct osd_state *osd, struct osd_object *obj)
{
obj->osd_changed = false;
clear_ass(&obj->ass);
update_osd_text(osd, obj);
update_progbar(osd, obj);
}
static void update_external(struct osd_state *osd, struct osd_object *obj,
struct osd_external *ext)
{
bstr t = bstr0(ext->ov.data);
ext->ass.res_x = ext->ov.res_x;
ext->ass.res_y = ext->ov.res_y;
create_ass_track(osd, obj, &ext->ass);
clear_ass(&ext->ass);
int resy = ext->ass.track->PlayResY;
mp_ass_set_style(get_style(&ext->ass, "OSD"), resy, osd->opts->osd_style);
// Some scripts will reference this style name with \r tags.
const struct osd_style_opts *def = osd_style_conf.defaults;
mp_ass_set_style(get_style(&ext->ass, "Default"), resy, def);
while (t.len) {
bstr line;
bstr_split_tok(t, "\n", &line, &t);
if (line.len) {
char *tmp = bstrdup0(NULL, line);
add_osd_ass_event(ext->ass.track, "OSD", tmp);
talloc_free(tmp);
}
}
}
static int cmp_zorder(const void *pa, const void *pb)
{
const struct osd_external *a = *(struct osd_external **)pa;
const struct osd_external *b = *(struct osd_external **)pb;
return a->ov.z == b->ov.z ? 0 : (a->ov.z > b->ov.z ? 1 : -1);
}
void osd_set_external(struct osd_state *osd, struct osd_external_ass *ov)
{
pthread_mutex_lock(&osd->lock);
struct osd_object *obj = osd->objs[OSDTYPE_EXTERNAL];
bool zorder_changed = false;
int index = -1;
for (int n = 0; n < obj->num_externals; n++) {
struct osd_external *e = obj->externals[n];
if (e->ov.id == ov->id && e->ov.owner == ov->owner) {
index = n;
break;
}
}
if (index < 0) {
if (!ov->format)
goto done;
struct osd_external *new = talloc_zero(NULL, struct osd_external);
new->ov.owner = ov->owner;
new->ov.id = ov->id;
MP_TARRAY_APPEND(obj, obj->externals, obj->num_externals, new);
index = obj->num_externals - 1;
zorder_changed = true;
}
struct osd_external *entry = obj->externals[index];
if (!ov->format) {
destroy_external(entry);
MP_TARRAY_REMOVE_AT(obj->externals, obj->num_externals, index);
obj->changed = true;
osd->want_redraw_notification = true;
goto done;
}
entry->ov.format = ov->format;
if (!entry->ov.data)
entry->ov.data = talloc_strdup(entry, "");
entry->ov.data[0] = '\0'; // reuse memory allocation
entry->ov.data = talloc_strdup_append(entry->ov.data, ov->data);
entry->ov.res_x = ov->res_x;
entry->ov.res_y = ov->res_y;
zorder_changed |= entry->ov.z != ov->z;
entry->ov.z = ov->z;
update_external(osd, obj, entry);
obj->changed = true;
osd->want_redraw_notification = true;
if (zorder_changed) {
qsort(obj->externals, obj->num_externals, sizeof(obj->externals[0]),
cmp_zorder);
}
done:
pthread_mutex_unlock(&osd->lock);
}
void osd_set_external_remove_owner(struct osd_state *osd, void *owner)
{
pthread_mutex_lock(&osd->lock);
struct osd_object *obj = osd->objs[OSDTYPE_EXTERNAL];
for (int n = obj->num_externals - 1; n >= 0; n--) {
struct osd_external *e = obj->externals[n];
if (e->ov.owner == owner) {
destroy_external(e);
MP_TARRAY_REMOVE_AT(obj->externals, obj->num_externals, n);
obj->changed = true;
osd->want_redraw_notification = true;
}
}
pthread_mutex_unlock(&osd->lock);
}
static void append_ass(struct ass_state *ass, struct mp_osd_res *res,
ASS_Image **img_list, bool *changed)
{
if (!ass->render || !ass->track) {
*img_list = NULL;
return;
}
update_playres(ass, res);
ass_set_frame_size(ass->render, res->w, res->h);
ass_set_aspect_ratio(ass->render, res->display_par, 1.0);
int ass_changed;
*img_list = ass_render_frame(ass->render, ass->track, 0, &ass_changed);
*changed |= ass_changed;
}
void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
int format, struct sub_bitmaps *out_imgs)
{
if (obj->type == OSDTYPE_OSD && obj->osd_changed)
update_osd(osd, obj);
if (!obj->ass_packer)
obj->ass_packer = mp_ass_packer_alloc(obj);
MP_TARRAY_GROW(obj, obj->ass_imgs, obj->num_externals + 1);
append_ass(&obj->ass, &obj->vo_res, &obj->ass_imgs[0], &obj->changed);
for (int n = 0; n < obj->num_externals; n++) {
append_ass(&obj->externals[n]->ass, &obj->vo_res,
&obj->ass_imgs[n + 1], &obj->changed);
}
mp_ass_packer_pack(obj->ass_packer, obj->ass_imgs, obj->num_externals + 1,
obj->changed, format, out_imgs);
obj->changed = false;
}