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mpv/audio/out/ao_openal.c
wm4 e16c91d07a audio/out: make draining a separate operation
Until now, this was always conflated with uninit. This was ugly, and
also many AOs emulated this manually (or just ignored it). Make draining
an explicit operation, so AOs which support it can provide it, and for
all others generic code will emulate it.

For ao_wasapi, we keep it simple and basically disable the internal
draining implementation (maybe it should be restored later).

Tested on Linux only.
2014-03-09 01:27:41 +01:00

310 lines
8.5 KiB
C

/*
* OpenAL audio output driver for MPlayer
*
* Copyleft 2006 by Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* along with MPlayer; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <inttypes.h>
#ifdef OPENAL_AL_H
#include <OpenAL/alc.h>
#include <OpenAL/al.h>
#include <OpenAL/alext.h>
#else
#include <AL/alc.h>
#include <AL/al.h>
#include <AL/alext.h>
#endif
#include "common/msg.h"
#include "ao.h"
#include "internal.h"
#include "audio/format.h"
#include "osdep/timer.h"
#include "options/m_option.h"
#define MAX_CHANS MP_NUM_CHANNELS
#define NUM_BUF 128
#define CHUNK_SIZE 512
#define CHUNK_SAMPLES (CHUNK_SIZE / 2)
static ALuint buffers[MAX_CHANS][NUM_BUF];
static ALuint sources[MAX_CHANS];
static int cur_buf[MAX_CHANS];
static int unqueue_buf[MAX_CHANS];
static struct ao *ao_data;
struct priv {
char *cfg_device;
};
static void reset(struct ao *ao);
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
switch (cmd) {
case AOCONTROL_GET_VOLUME:
case AOCONTROL_SET_VOLUME: {
ALfloat volume;
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
if (cmd == AOCONTROL_SET_VOLUME) {
volume = (vol->left + vol->right) / 200.0;
alListenerf(AL_GAIN, volume);
}
alGetListenerf(AL_GAIN, &volume);
vol->left = vol->right = volume * 100;
return CONTROL_TRUE;
}
}
return CONTROL_UNKNOWN;
}
static int validate_device_opt(struct mp_log *log, const m_option_t *opt,
struct bstr name, struct bstr param)
{
if (bstr_equals0(param, "help")) {
if (alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT") != AL_TRUE) {
mp_fatal(log, "Device listing not supported.\n");
return M_OPT_EXIT;
}
const char *list = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
mp_info(log, "OpenAL devices:\n");
while (list && *list) {
mp_info(log, " '%s'\n", list);
list = list + strlen(list) + 1;
}
return M_OPT_EXIT - 1;
}
return 0;
}
struct speaker {
int id;
float pos[3];
};
static const struct speaker speaker_pos[] = {
{MP_SPEAKER_ID_FL, {-1, 0, 0.5}},
{MP_SPEAKER_ID_FR, { 1, 0, 0.5}},
{MP_SPEAKER_ID_FC, { 0, 0, 1}},
{MP_SPEAKER_ID_LFE, { 0, 0, 0.1}},
{MP_SPEAKER_ID_BL, {-1, 0, -1}},
{MP_SPEAKER_ID_BR, { 1, 0, -1}},
{MP_SPEAKER_ID_BC, { 0, 0, -1}},
{MP_SPEAKER_ID_SL, {-1, 0, 0}},
{MP_SPEAKER_ID_SR, { 1, 0, 0}},
{-1},
};
static int init(struct ao *ao)
{
float position[3] = {0, 0, 0};
float direction[6] = {0, 0, 1, 0, -1, 0};
ALCdevice *dev = NULL;
ALCcontext *ctx = NULL;
ALCint freq = 0;
ALCint attribs[] = {ALC_FREQUENCY, ao->samplerate, 0, 0};
int i;
struct priv *p = ao->priv;
if (ao_data) {
MP_FATAL(ao, "Not reentrant!\n");
return -1;
}
ao_data = ao;
ao->no_persistent_volume = true;
struct mp_chmap_sel sel = {0};
for (i = 0; speaker_pos[i].id != -1; i++)
mp_chmap_sel_add_speaker(&sel, speaker_pos[i].id);
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
goto err_out;
struct speaker speakers[MAX_CHANS];
for (i = 0; i < ao->channels.num; i++) {
speakers[i].id = -1;
for (int n = 0; speaker_pos[n].id >= 0; n++) {
if (speaker_pos[n].id == ao->channels.speaker[i])
speakers[i] = speaker_pos[n];
}
if (speakers[i].id < 0) {
MP_FATAL(ao, "Unknown channel layout\n");
goto err_out;
}
}
dev = alcOpenDevice(p->cfg_device && p->cfg_device[0] ? p->cfg_device : NULL);
if (!dev) {
MP_FATAL(ao, "could not open device\n");
goto err_out;
}
ctx = alcCreateContext(dev, attribs);
alcMakeContextCurrent(ctx);
alListenerfv(AL_POSITION, position);
alListenerfv(AL_ORIENTATION, direction);
alGenSources(ao->channels.num, sources);
for (i = 0; i < ao->channels.num; i++) {
cur_buf[i] = 0;
unqueue_buf[i] = 0;
alGenBuffers(NUM_BUF, buffers[i]);
alSourcefv(sources[i], AL_POSITION, speakers[i].pos);
alSource3f(sources[i], AL_VELOCITY, 0, 0, 0);
}
alcGetIntegerv(dev, ALC_FREQUENCY, 1, &freq);
if (alcGetError(dev) == ALC_NO_ERROR && freq)
ao->samplerate = freq;
ao->format = AF_FORMAT_S16P;
return 0;
err_out:
return -1;
}
// close audio device
static void uninit(struct ao *ao)
{
ALCcontext *ctx = alcGetCurrentContext();
ALCdevice *dev = alcGetContextsDevice(ctx);
reset(ao);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
ao_data = NULL;
}
static void drain(struct ao *ao)
{
ALint state;
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
while (state == AL_PLAYING) {
mp_sleep_us(10000);
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
}
}
static void unqueue_buffers(void)
{
ALint p;
int s;
for (s = 0; s < ao_data->channels.num; s++) {
int till_wrap = NUM_BUF - unqueue_buf[s];
alGetSourcei(sources[s], AL_BUFFERS_PROCESSED, &p);
if (p >= till_wrap) {
alSourceUnqueueBuffers(sources[s], till_wrap,
&buffers[s][unqueue_buf[s]]);
unqueue_buf[s] = 0;
p -= till_wrap;
}
if (p) {
alSourceUnqueueBuffers(sources[s], p, &buffers[s][unqueue_buf[s]]);
unqueue_buf[s] += p;
}
}
}
/**
* \brief stop playing and empty buffers (for seeking/pause)
*/
static void reset(struct ao *ao)
{
alSourceStopv(ao->channels.num, sources);
unqueue_buffers();
}
/**
* \brief stop playing, keep buffers (for pause)
*/
static void audio_pause(struct ao *ao)
{
alSourcePausev(ao->channels.num, sources);
}
/**
* \brief resume playing, after audio_pause()
*/
static void audio_resume(struct ao *ao)
{
alSourcePlayv(ao->channels.num, sources);
}
static int get_space(struct ao *ao)
{
ALint queued;
unqueue_buffers();
alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
queued = NUM_BUF - queued - 3;
if (queued < 0)
return 0;
return queued * CHUNK_SAMPLES;
}
/**
* \brief write data into buffer and reset underrun flag
*/
static int play(struct ao *ao, void **data, int samples, int flags)
{
ALint state;
int num = samples / CHUNK_SAMPLES;
for (int i = 0; i < num; i++) {
for (int ch = 0; ch < ao->channels.num; ch++) {
int16_t *d = data[ch];
d += i * CHUNK_SAMPLES;
alBufferData(buffers[ch][cur_buf[ch]], AL_FORMAT_MONO16, d,
CHUNK_SIZE, ao->samplerate);
alSourceQueueBuffers(sources[ch], 1, &buffers[ch][cur_buf[ch]]);
cur_buf[ch] = (cur_buf[ch] + 1) % NUM_BUF;
}
}
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
if (state != AL_PLAYING) // checked here in case of an underrun
alSourcePlayv(ao->channels.num, sources);
return num * CHUNK_SAMPLES;
}
static float get_delay(struct ao *ao)
{
ALint queued;
unqueue_buffers();
alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
return queued * CHUNK_SAMPLES / (float)ao->samplerate;
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_openal = {
.description = "OpenAL audio output",
.name = "openal",
.init = init,
.uninit = uninit,
.control = control,
.get_space = get_space,
.play = play,
.get_delay = get_delay,
.pause = audio_pause,
.resume = audio_resume,
.reset = reset,
.drain = drain,
.priv_size = sizeof(struct priv),
.options = (const struct m_option[]) {
OPT_STRING_VALIDATE("device", cfg_device, 0, validate_device_opt),
{0}
},
};