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mpv/video/out/gpu
2018-02-11 17:45:51 -08:00
..
context.c vo_gpu: d3d11: initial implementation 2017-11-07 20:27:13 +11:00
context.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
d3d11_helpers.c vo_gpu: d3d11: don't use a bgra8 swapchain 2018-01-04 22:08:10 +11:00
d3d11_helpers.h vo_gpu: move d3d11_screenshot to shared code 2017-11-07 20:27:13 +11:00
hwdec.c hwdec: detach d3d and d3d9 hwaccel from angle 2018-01-25 20:57:45 -08:00
hwdec.h vo_gpu: hwdec: remove redundant fields 2017-12-01 05:57:41 +01:00
lcms.c Fix various typos in log messages 2017-12-03 21:24:18 +01:00
lcms.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
osd.c vo_gpu: invalidate fbotex before drawing 2017-12-25 00:47:53 +01:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c vo_gpu: export the GLSL format qualifier for ra_format 2017-11-07 20:27:13 +11:00
ra.h vo_gpu: add RA_CAP for gl_NumWorkGroups 2018-02-05 23:11:18 -08:00
shader_cache.c vo_gpu: vulkan: omit needless #define 2017-12-25 00:47:53 +01:00
shader_cache.h vo_gpu: invalidate fbotex before drawing 2017-12-25 00:47:53 +01:00
spirv_shaderc.c vo_gpu: shaderc: include debug info when --gpu-debug is set 2017-10-11 12:22:21 +11:00
spirv.c vo_gpu: fix memleak in spirv.c 2017-09-26 17:32:36 +02:00
spirv.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
user_shaders.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
user_shaders.h vo_gpu: make the vertex attribs dynamic 2017-09-28 01:54:38 +02:00
utils.c msg: reinterpret a bunch of message levels 2017-12-15 22:28:47 -08:00
utils.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video_shaders.c vo_gpu: add memory barrier on the HDR peak detection 2018-02-11 16:45:20 -08:00
video_shaders.h vo_gpu: d3d11: add RA caps for ra_d3d11 2017-11-07 20:27:13 +11:00
video.c vo_gpu: add internal ability to skip osd/subs for rendering 2018-02-11 17:45:51 -08:00
video.h vo_gpu: add internal ability to skip osd/subs for rendering 2018-02-11 17:45:51 -08:00