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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 20:03:10 +02:00
mpv/audio/out/ao_sdl.c
wm4 b745c2d005 audio: drop swapped-endian audio formats
Until now, the audio chain could handle both little endian and big
endian formats. This actually doesn't make much sense, since the audio
API and the HW will most likely prefer native formats. Or at the very
least, it should be trivial for audio drivers to do the byte swapping
themselves.

From now on, the audio chain contains native-endian formats only. All
AOs and some filters are adjusted. af_convertsignendian.c is now wrongly
named, but the filter name is adjusted. In some cases, the audio
infrastructure was reused on the demuxer side, but that is relatively
easy to rectify.

This is a quite intrusive and radical change. It's possible that it will
break some things (especially if they're obscure or not Linux), so watch
out for regressions. It's probably still better to do it the bulldozer
way, since slow transition and researching foreign platforms would take
a lot of time and effort.
2014-09-23 23:09:25 +02:00

219 lines
5.5 KiB
C

/*
* audio output driver for SDL 1.2+
* Copyright (C) 2012 Rudolf Polzer <divVerent@xonotic.org>
*
* This file is part of mpv.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "audio/format.h"
#include "talloc.h"
#include "ao.h"
#include "internal.h"
#include "common/common.h"
#include "common/msg.h"
#include "options/m_option.h"
#include "osdep/timer.h"
#include <SDL.h>
struct priv
{
bool paused;
float buflen;
};
static int fmtmap[][2] = {
{AF_FORMAT_U8, AUDIO_U8},
{AF_FORMAT_S8, AUDIO_S8},
{AF_FORMAT_U16, AUDIO_U16SYS},
{AF_FORMAT_S16, AUDIO_S16SYS},
#ifdef AUDIO_S32SYS
{AF_FORMAT_S32, AUDIO_S32SYS},
#endif
#ifdef AUDIO_F32SYS
{AF_FORMAT_FLOAT, AUDIO_F32SYS},
#endif
{0}
};
static void audio_callback(void *userdata, Uint8 *stream, int len)
{
struct ao *ao = userdata;
void *data[1] = {stream};
if (len % ao->sstride)
MP_ERR(ao, "SDL audio callback not sample aligned");
// Time this buffer will take, plus assume 1 period (1 callback invocation)
// fixed latency.
double delay = 2 * len / (double)ao->bps;
ao_read_data(ao, data, len / ao->sstride, mp_time_us() + 1000000LL * delay);
}
static void uninit(struct ao *ao)
{
struct priv *priv = ao->priv;
if (!priv)
return;
if (SDL_WasInit(SDL_INIT_AUDIO)) {
// make sure the callback exits
SDL_LockAudio();
// close audio device
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
}
static unsigned int ceil_power_of_two(unsigned int x)
{
int y = 1;
while (y < x)
y *= 2;
return y;
}
static int init(struct ao *ao)
{
if (SDL_WasInit(SDL_INIT_AUDIO)) {
MP_ERR(ao, "already initialized\n");
return -1;
}
struct priv *priv = ao->priv;
if (SDL_InitSubSystem(SDL_INIT_AUDIO)) {
if (!ao->probing)
MP_ERR(ao, "SDL_Init failed\n");
uninit(ao);
return -1;
}
struct mp_chmap_sel sel = {0};
mp_chmap_sel_add_waveext_def(&sel);
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels)) {
uninit(ao);
return -1;
}
ao->format = af_fmt_from_planar(ao->format);
SDL_AudioSpec desired, obtained;
desired.format = AUDIO_S16SYS;
for (int n = 0; fmtmap[n][0]; n++) {
if (ao->format == fmtmap[n][0]) {
desired.format = fmtmap[n][1];
break;
}
}
desired.freq = ao->samplerate;
desired.channels = ao->channels.num;
desired.samples = MPMIN(32768, ceil_power_of_two(ao->samplerate *
priv->buflen));
desired.callback = audio_callback;
desired.userdata = ao;
MP_VERBOSE(ao, "requested format: %d Hz, %d channels, %x, "
"buffer size: %d samples\n",
(int) desired.freq, (int) desired.channels,
(int) desired.format, (int) desired.samples);
obtained = desired;
if (SDL_OpenAudio(&desired, &obtained)) {
if (!ao->probing)
MP_ERR(ao, "could not open audio: %s\n", SDL_GetError());
uninit(ao);
return -1;
}
MP_VERBOSE(ao, "obtained format: %d Hz, %d channels, %x, "
"buffer size: %d samples\n",
(int) obtained.freq, (int) obtained.channels,
(int) obtained.format, (int) obtained.samples);
// The sample count is usually the number of samples the callback requests,
// which we assume is the period size. Normally, ao.c will allocate a large
// enough buffer. But in case the period size should be pathologically
// large, this will help.
ao->device_buffer = 3 * obtained.samples;
ao->format = 0;
for (int n = 0; fmtmap[n][0]; n++) {
if (obtained.format == fmtmap[n][1]) {
ao->format = fmtmap[n][0];
break;
}
}
if (!ao->format) {
if (!ao->probing)
MP_ERR(ao, "could not find matching format\n");
uninit(ao);
return -1;
}
if (!ao_chmap_sel_get_def(ao, &sel, &ao->channels, obtained.channels)) {
uninit(ao);
return -1;
}
ao->samplerate = obtained.freq;
priv->paused = 1;
return 1;
}
static void reset(struct ao *ao)
{
struct priv *priv = ao->priv;
if (!priv->paused)
SDL_PauseAudio(SDL_TRUE);
priv->paused = 1;
}
static void resume(struct ao *ao)
{
struct priv *priv = ao->priv;
if (priv->paused)
SDL_PauseAudio(SDL_FALSE);
priv->paused = 0;
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_sdl = {
.description = "SDL Audio",
.name = "sdl",
.init = init,
.uninit = uninit,
.reset = reset,
.resume = resume,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv) {
.buflen = 0, // use SDL default
},
.options = (const struct m_option[]) {
OPT_FLOAT("buflen", buflen, 0),
{0}
},
};