0
0
mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 20:03:10 +02:00
mpv/video/fmt-conversion.c
wm4 2aff6f8c95 vo_direct3d: remove non-working nv12 shader support
It never worked. It relied on some obscure texture format to provide the
equivalent of GL_RG or GL_LUMINANCE_ALPHA, but no hardware seemed to
report support for it ever. No idea what's the correct way to do this.
On D3D11 it exists, of course.

(Actually I'd like to remove the whole VO.)
2017-06-30 18:13:01 +02:00

120 lines
3.5 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <libavutil/pixdesc.h>
#include <libavutil/avutil.h>
#include "video/img_format.h"
#include "fmt-conversion.h"
#include "config.h"
static const struct {
int fmt;
enum AVPixelFormat pix_fmt;
} conversion_map[] = {
{IMGFMT_ARGB, AV_PIX_FMT_ARGB},
{IMGFMT_BGRA, AV_PIX_FMT_BGRA},
{IMGFMT_BGR24, AV_PIX_FMT_BGR24},
{IMGFMT_RGB565, AV_PIX_FMT_RGB565},
{IMGFMT_ABGR, AV_PIX_FMT_ABGR},
{IMGFMT_RGBA, AV_PIX_FMT_RGBA},
{IMGFMT_RGB24, AV_PIX_FMT_RGB24},
{IMGFMT_UYVY, AV_PIX_FMT_UYVY422},
{IMGFMT_NV12, AV_PIX_FMT_NV12},
{IMGFMT_Y8, AV_PIX_FMT_GRAY8},
{IMGFMT_Y16, AV_PIX_FMT_GRAY16},
{IMGFMT_420P, AV_PIX_FMT_YUV420P},
{IMGFMT_444P, AV_PIX_FMT_YUV444P},
// YUVJ are YUV formats that use the full Y range. Decoder color range
// information is used instead. Deprecated in ffmpeg.
{IMGFMT_420P, AV_PIX_FMT_YUVJ420P},
{IMGFMT_444P, AV_PIX_FMT_YUVJ444P},
#if LIBAVUTIL_VERSION_MICRO >= 100
{IMGFMT_BGR0, AV_PIX_FMT_BGR0},
{IMGFMT_0RGB, AV_PIX_FMT_0RGB},
{IMGFMT_RGB0, AV_PIX_FMT_RGB0},
{IMGFMT_0BGR, AV_PIX_FMT_0BGR},
#else
{IMGFMT_BGR0, AV_PIX_FMT_BGRA},
{IMGFMT_0RGB, AV_PIX_FMT_ARGB},
{IMGFMT_RGB0, AV_PIX_FMT_RGBA},
{IMGFMT_0BGR, AV_PIX_FMT_ABGR},
#endif
{IMGFMT_VDPAU, AV_PIX_FMT_VDPAU},
#if HAVE_VIDEOTOOLBOX_HWACCEL
{IMGFMT_VIDEOTOOLBOX, AV_PIX_FMT_VIDEOTOOLBOX},
#endif
{IMGFMT_VAAPI, AV_PIX_FMT_VAAPI_VLD},
{IMGFMT_DXVA2, AV_PIX_FMT_DXVA2_VLD},
#if HAVE_D3D_HWACCEL
#if HAVE_D3D_HWACCEL_NEW
{IMGFMT_D3D11VA, AV_PIX_FMT_D3D11},
{IMGFMT_D3D11NV12, AV_PIX_FMT_D3D11},
#else
{IMGFMT_D3D11VA, AV_PIX_FMT_D3D11VA_VLD},
#endif
#endif
{IMGFMT_MMAL, AV_PIX_FMT_MMAL},
#if HAVE_CUDA_HWACCEL
{IMGFMT_CUDA, AV_PIX_FMT_CUDA},
#endif
{IMGFMT_P010, AV_PIX_FMT_P010},
{0, AV_PIX_FMT_NONE}
};
enum AVPixelFormat imgfmt2pixfmt(int fmt)
{
if (fmt == IMGFMT_NONE)
return AV_PIX_FMT_NONE;
if (fmt >= IMGFMT_AVPIXFMT_START && fmt < IMGFMT_AVPIXFMT_END) {
enum AVPixelFormat pixfmt = fmt - IMGFMT_AVPIXFMT_START;
// Avoid duplicate format - each format must be unique.
int mpfmt = pixfmt2imgfmt(pixfmt);
if (mpfmt == fmt)
return pixfmt;
return AV_PIX_FMT_NONE;
}
for (int i = 0; conversion_map[i].fmt; i++) {
if (conversion_map[i].fmt == fmt)
return conversion_map[i].pix_fmt;
}
return AV_PIX_FMT_NONE;
}
int pixfmt2imgfmt(enum AVPixelFormat pix_fmt)
{
if (pix_fmt == AV_PIX_FMT_NONE)
return IMGFMT_NONE;
for (int i = 0; conversion_map[i].pix_fmt != AV_PIX_FMT_NONE; i++) {
if (conversion_map[i].pix_fmt == pix_fmt)
return conversion_map[i].fmt;
}
int generic = IMGFMT_AVPIXFMT_START + pix_fmt;
if (generic < IMGFMT_AVPIXFMT_END)
return generic;
return 0;
}