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mpv/video/out/vo_opengl.c
wm4 849480d0c9 vo_opengl: deprecate sub-options, add them as global options
vo_opengl sub-option were always rather annoying to handle. It seems
better to make them global options instead. This is simpler and easier
to use. The only disadvantage we are aware of is that it's not clear
that many/all of these new global options work with vo_opengl only.

--vo=opengl-hq is also deprecated.

There is extensive compatibility with the old behavior. One exception is
that --vo-defaults will not apply to opengl-hq (though with opengl it
still works). vo-cmdline is also dysfunctional and will be removed in a
following commit.

These changes also affect opengl-cb.

The update mechanism is still rather inefficient: it requires syncing
with the VO after each option change, rather than batching updates.
There's also no granularity (video.c just updates "everything", and if
auto-ICC profiles are enabled, vo_opengl.c will fetch them on each
update).

Most of the manpage changes were done by Niklas Haas <git@haasn.xyz>.
2016-09-02 21:21:47 +02:00

491 lines
14 KiB
C

/*
* Based on vo_gl.c by Reimar Doeffinger.
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdbool.h>
#include <assert.h>
#include <libavutil/common.h>
#include "config.h"
#include "mpv_talloc.h"
#include "common/common.h"
#include "misc/bstr.h"
#include "common/msg.h"
#include "common/global.h"
#include "options/m_config.h"
#include "vo.h"
#include "video/mp_image.h"
#include "sub/osd.h"
#include "opengl/context.h"
#include "opengl/utils.h"
#include "opengl/hwdec.h"
#include "opengl/osd.h"
#include "filter_kernels.h"
#include "video/hwdec.h"
#include "opengl/video.h"
#define NUM_VSYNC_FENCES 10
struct vo_opengl_opts {
int use_glFinish;
int waitvsync;
int use_gl_debug;
int allow_sw;
int swap_interval;
int dwm_flush;
int allow_direct_composition;
int vsync_fences;
char *backend;
int es;
int pattern[2];
};
#define OPT_BASE_STRUCT struct vo_opengl_opts
const struct m_sub_options vo_opengl_conf = {
.opts = (const m_option_t[]) {
OPT_FLAG("opengl-glfinish", use_glFinish, 0),
OPT_FLAG("opengl-waitvsync", waitvsync, 0),
OPT_INT("opengl-swapinterval", swap_interval, 0),
OPT_CHOICE("opengl-dwmflush", dwm_flush, 0,
({"no", -1}, {"auto", 0}, {"windowed", 1}, {"yes", 2})),
OPT_FLAG("opengl-dcomposition", allow_direct_composition, 0),
OPT_FLAG("opengl-debug", use_gl_debug, 0),
OPT_STRING_VALIDATE("opengl-backend", backend, 0,
mpgl_validate_backend_opt),
OPT_FLAG("opengl-sw", allow_sw, 0),
OPT_CHOICE("opengl-es", es, 0, ({"no", -1}, {"auto", 0}, {"yes", 1})),
OPT_INTPAIR("opengl-check-pattern", pattern, 0),
OPT_INTRANGE("opengl-vsync-fences", vsync_fences, 0,
0, NUM_VSYNC_FENCES),
{0}
},
.defaults = &(const struct vo_opengl_opts){
.swap_interval = 1,
.allow_direct_composition = 1,
},
.size = sizeof(struct vo_opengl_opts),
};
struct gl_priv {
struct vo *vo;
struct mp_log *log;
MPGLContext *glctx;
GL *gl;
struct vo_opengl_opts *opts;
struct gl_video *renderer;
struct gl_hwdec *hwdec;
int events;
int frames_rendered;
unsigned int prev_sgi_sync_count;
// check-pattern sub-option; for testing/debugging
int last_pattern;
int matches, mismatches;
GLsync vsync_fences[NUM_VSYNC_FENCES];
int num_vsync_fences;
};
static void resize(struct gl_priv *p)
{
struct vo *vo = p->vo;
MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight);
struct mp_rect src, dst;
struct mp_osd_res osd;
vo_get_src_dst_rects(vo, &src, &dst, &osd);
int height = p->glctx->flip_v ? vo->dheight : -vo->dheight;
gl_video_resize(p->renderer, vo->dwidth, height, &src, &dst, &osd);
vo->want_redraw = true;
}
static void check_pattern(struct vo *vo, int item)
{
struct gl_priv *p = vo->priv;
int expected = p->opts->pattern[p->last_pattern];
if (item == expected) {
p->last_pattern++;
if (p->last_pattern >= 2)
p->last_pattern = 0;
p->matches++;
} else {
p->mismatches++;
MP_WARN(vo, "wrong pattern, expected %d got %d (hit: %d, mis: %d)\n",
expected, item, p->matches, p->mismatches);
}
}
static void draw_frame(struct vo *vo, struct vo_frame *frame)
{
struct gl_priv *p = vo->priv;
GL *gl = p->gl;
if (gl->FenceSync && p->num_vsync_fences < p->opts->vsync_fences) {
GLsync fence = gl->FenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);;
if (fence)
p->vsync_fences[p->num_vsync_fences++] = fence;
}
gl_video_render_frame(p->renderer, frame, gl->main_fb);
if (p->opts->use_glFinish)
gl->Finish();
}
static void flip_page(struct vo *vo)
{
struct gl_priv *p = vo->priv;
GL *gl = p->gl;
mpgl_swap_buffers(p->glctx);
p->frames_rendered++;
if (p->frames_rendered > 5 && !p->opts->use_gl_debug)
gl_video_set_debug(p->renderer, false);
if (p->opts->use_glFinish)
gl->Finish();
if (p->opts->waitvsync || p->opts->pattern[0]) {
if (gl->GetVideoSync) {
unsigned int n1 = 0, n2 = 0;
gl->GetVideoSync(&n1);
if (p->opts->waitvsync)
gl->WaitVideoSync(2, (n1 + 1) % 2, &n2);
int step = n1 - p->prev_sgi_sync_count;
p->prev_sgi_sync_count = n1;
MP_DBG(vo, "Flip counts: %u->%u, step=%d\n", n1, n2, step);
if (p->opts->pattern[0])
check_pattern(vo, step);
} else {
MP_WARN(vo, "GLX_SGI_video_sync not available, disabling.\n");
p->opts->waitvsync = 0;
p->opts->pattern[0] = 0;
}
}
while (p->opts->vsync_fences > 0 && p->num_vsync_fences >= p->opts->vsync_fences) {
gl->ClientWaitSync(p->vsync_fences[0], GL_SYNC_FLUSH_COMMANDS_BIT, 1e9);
gl->DeleteSync(p->vsync_fences[0]);
MP_TARRAY_REMOVE_AT(p->vsync_fences, p->num_vsync_fences, 0);
}
}
static int query_format(struct vo *vo, int format)
{
struct gl_priv *p = vo->priv;
if (!gl_video_check_format(p->renderer, format))
return 0;
return 1;
}
static int reconfig(struct vo *vo, struct mp_image_params *params)
{
struct gl_priv *p = vo->priv;
if (mpgl_reconfig_window(p->glctx) < 0)
return -1;
resize(p);
gl_video_config(p->renderer, params);
return 0;
}
static void request_hwdec_api(struct vo *vo, void *api)
{
struct gl_priv *p = vo->priv;
if (p->hwdec)
return;
p->hwdec = gl_hwdec_load_api(p->vo->log, p->gl, p->vo->global,
vo->hwdec_devs, (intptr_t)api);
gl_video_set_hwdec(p->renderer, p->hwdec);
}
static void call_request_hwdec_api(void *ctx, enum hwdec_type type)
{
// Roundabout way to run hwdec loading on the VO thread.
// Redirects to request_hwdec_api().
vo_control(ctx, VOCTRL_LOAD_HWDEC_API, (void *)(intptr_t)type);
}
static void get_and_update_icc_profile(struct gl_priv *p)
{
if (gl_video_icc_auto_enabled(p->renderer)) {
MP_VERBOSE(p, "Querying ICC profile...\n");
bstr icc = bstr0(NULL);
int r = mpgl_control(p->glctx, &p->events, VOCTRL_GET_ICC_PROFILE, &icc);
if (r != VO_NOTAVAIL) {
if (r == VO_FALSE) {
MP_WARN(p, "Could not retrieve an ICC profile.\n");
} else if (r == VO_NOTIMPL) {
MP_ERR(p, "icc-profile-auto not implemented on this platform.\n");
}
gl_video_set_icc_profile(p->renderer, icc);
}
}
}
static void get_and_update_ambient_lighting(struct gl_priv *p)
{
int lux;
int r = mpgl_control(p->glctx, &p->events, VOCTRL_GET_AMBIENT_LUX, &lux);
if (r == VO_TRUE) {
gl_video_set_ambient_lux(p->renderer, lux);
}
if (r != VO_TRUE && gl_video_gamma_auto_enabled(p->renderer)) {
MP_ERR(p, "gamma_auto option provided, but querying for ambient"
" lighting is not supported on this platform\n");
}
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct gl_priv *p = vo->priv;
switch (request) {
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
resize(p);
return VO_TRUE;
case VOCTRL_GET_EQUALIZER: {
struct voctrl_get_equalizer_args *args = data;
struct mp_csp_equalizer *eq = gl_video_eq_ptr(p->renderer);
bool r = mp_csp_equalizer_get(eq, args->name, args->valueptr) >= 0;
return r ? VO_TRUE : VO_NOTIMPL;
}
case VOCTRL_SET_EQUALIZER: {
struct voctrl_set_equalizer_args *args = data;
struct mp_csp_equalizer *eq = gl_video_eq_ptr(p->renderer);
if (mp_csp_equalizer_set(eq, args->name, args->value) >= 0) {
gl_video_eq_update(p->renderer);
vo->want_redraw = true;
return VO_TRUE;
}
return VO_NOTIMPL;
}
case VOCTRL_SCREENSHOT_WIN: {
struct mp_image *screen = gl_read_window_contents(p->gl);
// set image parameters according to the display, if possible
if (screen) {
screen->params.color = gl_video_get_output_colorspace(p->renderer);
if (p->glctx->flip_v)
mp_image_vflip(screen);
}
*(struct mp_image **)data = screen;
return true;
}
case VOCTRL_LOAD_HWDEC_API:
request_hwdec_api(vo, data);
return true;
case VOCTRL_UPDATE_RENDER_OPTS: {
gl_video_update_options(p->renderer);
get_and_update_icc_profile(p);
gl_video_configure_queue(p->renderer, p->vo);
p->vo->want_redraw = true;
return true;
}
case VOCTRL_RESET:
gl_video_reset(p->renderer);
return true;
case VOCTRL_PAUSE:
if (gl_video_showing_interpolated_frame(p->renderer)) {
vo->want_redraw = true;
vo_wakeup(vo);
}
return true;
case VOCTRL_PERFORMANCE_DATA:
*(struct voctrl_performance_data *)data = gl_video_perfdata(p->renderer);
return true;
}
int events = 0;
int r = mpgl_control(p->glctx, &events, request, data);
if (events & VO_EVENT_ICC_PROFILE_CHANGED) {
get_and_update_icc_profile(p);
vo->want_redraw = true;
}
if (events & VO_EVENT_AMBIENT_LIGHTING_CHANGED) {
get_and_update_ambient_lighting(p);
vo->want_redraw = true;
}
events |= p->events;
p->events = 0;
if (events & VO_EVENT_RESIZE)
resize(p);
if (events & VO_EVENT_EXPOSE)
vo->want_redraw = true;
vo_event(vo, events);
return r;
}
static void wakeup(struct vo *vo)
{
struct gl_priv *p = vo->priv;
if (p->glctx && p->glctx->driver->wakeup)
p->glctx->driver->wakeup(p->glctx);
}
static void wait_events(struct vo *vo, int64_t until_time_us)
{
struct gl_priv *p = vo->priv;
if (p->glctx->driver->wait_events) {
p->glctx->driver->wait_events(p->glctx, until_time_us);
} else {
vo_wait_default(vo, until_time_us);
}
}
static void uninit(struct vo *vo)
{
struct gl_priv *p = vo->priv;
gl_video_uninit(p->renderer);
gl_hwdec_uninit(p->hwdec);
if (vo->hwdec_devs) {
hwdec_devices_set_loader(vo->hwdec_devs, NULL, NULL);
hwdec_devices_destroy(vo->hwdec_devs);
}
mpgl_uninit(p->glctx);
}
static int preinit(struct vo *vo)
{
struct gl_priv *p = vo->priv;
p->vo = vo;
p->log = vo->log;
p->opts = mp_get_config_group(vo, vo->global, &vo_opengl_conf);
int vo_flags = 0;
int alpha_mode;
mp_read_option_raw(vo->global, "alpha", &m_option_type_choice, &alpha_mode);
if (alpha_mode == 1)
vo_flags |= VOFLAG_ALPHA;
if (p->opts->use_gl_debug)
vo_flags |= VOFLAG_GL_DEBUG;
if (p->opts->es == 1)
vo_flags |= VOFLAG_GLES;
if (p->opts->es == -1)
vo_flags |= VOFLAG_NO_GLES;
if (p->opts->allow_sw)
vo_flags |= VOFLAG_SW;
if (p->opts->allow_direct_composition)
vo_flags |= VOFLAG_ANGLE_DCOMP;
p->glctx = mpgl_init(vo, p->opts->backend, vo_flags);
if (!p->glctx)
goto err_out;
p->gl = p->glctx->gl;
p->glctx->dwm_flush_opt = p->opts->dwm_flush;
if (p->gl->SwapInterval) {
p->gl->SwapInterval(p->opts->swap_interval);
} else {
MP_VERBOSE(vo, "swap_control extension missing.\n");
}
p->renderer = gl_video_init(p->gl, vo->log, vo->global);
if (!p->renderer)
goto err_out;
gl_video_set_osd_source(p->renderer, vo->osd);
gl_video_configure_queue(p->renderer, vo);
get_and_update_icc_profile(p);
vo->hwdec_devs = hwdec_devices_create();
hwdec_devices_set_loader(vo->hwdec_devs, call_request_hwdec_api, vo);
int hwdec = vo->opts->hwdec_preload_api;
if (hwdec == HWDEC_NONE)
hwdec = vo->global->opts->hwdec_api;
if (hwdec != HWDEC_NONE) {
p->hwdec = gl_hwdec_load_api(p->vo->log, p->gl, vo->global,
vo->hwdec_devs, hwdec);
gl_video_set_hwdec(p->renderer, p->hwdec);
}
return 0;
err_out:
uninit(vo);
return -1;
}
static const struct m_option legacy_options[] = {
OPT_SUBOPT_LEGACY("glfinish", "opengl-glfinish"),
OPT_SUBOPT_LEGACY("waitvsync", "opengl-waitvsync"),
OPT_SUBOPT_LEGACY("swapinterval", "opengl-swapinterval"),
OPT_SUBOPT_LEGACY("dwmflush", "opengl-dwmflush"),
OPT_SUBOPT_LEGACY("dcomposition", "opengl-dcomposition"),
OPT_SUBOPT_LEGACY("debug", "opengl-debug"),
OPT_SUBOPT_LEGACY("backend", "opengl-backend"),
OPT_SUBOPT_LEGACY("sw", "opengl-sw"),
OPT_SUBOPT_LEGACY("es", "opengl-es"),
OPT_SUBOPT_LEGACY("check-pattern", "opengl-check-pattern"),
OPT_SUBOPT_LEGACY("vsync-fences", "opengl-vsync-fences"),
OPT_SUBSTRUCT_LEGACY("", gl_video_conf_legacy),
{0},
};
const struct vo_driver video_out_opengl = {
.description = "Extended OpenGL Renderer",
.name = "opengl",
.caps = VO_CAP_ROTATE90,
.preinit = preinit,
.query_format = query_format,
.reconfig = reconfig,
.control = control,
.draw_frame = draw_frame,
.flip_page = flip_page,
.wait_events = wait_events,
.wakeup = wakeup,
.uninit = uninit,
.priv_size = sizeof(struct gl_priv),
.options = legacy_options,
};