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mpv/audio/out/ao_openal.c
wm4 037c37519b audio/out: require AO drivers to report period size and correct buffer
Before this change, AOs could have internal alignment, and play() would
not consume the trailing data if the size passed to it is not aligned.
Change this to require AOs to report their alignment (via period_size),
and make sure to always send aligned data.

The buffer reported by get_space() now always has to be correct and
reliable. If play() does not consume all data provided (which is bounded
by get_space()), an error is printed.

This is preparation for potential further AO changes.

I casually checked alsa/lavc/null/pcm, the other AOs might or might not
work.
2017-06-25 15:57:43 +02:00

340 lines
9.2 KiB
C

/*
* OpenAL audio output driver for MPlayer
*
* Copyleft 2006 by Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <inttypes.h>
#ifdef __APPLE__
#ifndef AL_FORMAT_MONO_FLOAT32
#define AL_FORMAT_MONO_FLOAT32 0x10010
#endif
#ifndef AL_FORMAT_STEREO_FLOAT32
#define AL_FORMAT_STEREO_FLOAT32 0x10011
#endif
#ifndef AL_FORMAT_MONO_DOUBLE_EXT
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
#endif
#include <OpenAL/MacOSX_OALExtensions.h>
#else
#ifdef OPENAL_AL_H
#include <OpenAL/alc.h>
#include <OpenAL/al.h>
#include <OpenAL/alext.h>
#else
#include <AL/alc.h>
#include <AL/al.h>
#include <AL/alext.h>
#endif
#endif // __APPLE__
#include "common/msg.h"
#include "ao.h"
#include "internal.h"
#include "audio/format.h"
#include "osdep/timer.h"
#include "options/m_option.h"
#define MAX_CHANS MP_NUM_CHANNELS
#define NUM_BUF 128
#define CHUNK_SAMPLES 256
static ALuint buffers[MAX_CHANS][NUM_BUF];
static ALuint sources[MAX_CHANS];
static int cur_buf[MAX_CHANS];
static int unqueue_buf[MAX_CHANS];
static struct ao *ao_data;
struct priv {
ALenum al_format;
int chunk_size;
};
static void reset(struct ao *ao);
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
switch (cmd) {
case AOCONTROL_GET_VOLUME:
case AOCONTROL_SET_VOLUME: {
ALfloat volume;
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
if (cmd == AOCONTROL_SET_VOLUME) {
volume = (vol->left + vol->right) / 200.0;
alListenerf(AL_GAIN, volume);
}
alGetListenerf(AL_GAIN, &volume);
vol->left = vol->right = volume * 100;
return CONTROL_TRUE;
}
case AOCONTROL_HAS_SOFT_VOLUME:
return CONTROL_TRUE;
}
return CONTROL_UNKNOWN;
}
struct speaker {
int id;
float pos[3];
};
static const struct speaker speaker_pos[] = {
{MP_SPEAKER_ID_FL, {-0.500, 0, -0.866}}, // -30 deg
{MP_SPEAKER_ID_FR, { 0.500, 0, -0.866}}, // 30 deg
{MP_SPEAKER_ID_FC, { 0, 0, -1}}, // 0 deg
{MP_SPEAKER_ID_LFE, { 0, -1, 0}}, // below
{MP_SPEAKER_ID_BL, {-0.609, 0, 0.793}}, // -142.5 deg
{MP_SPEAKER_ID_BR, { 0.609, 0, 0.793}}, // 142.5 deg
{MP_SPEAKER_ID_BC, { 0, 0, 1}}, // 180 deg
{MP_SPEAKER_ID_SL, {-0.985, 0, 0.174}}, // -100 deg
{MP_SPEAKER_ID_SR, { 0.985, 0, 0.174}}, // 100 deg
{-1},
};
static ALenum get_al_format(int format)
{
switch (format) {
case AF_FORMAT_U8P: return AL_FORMAT_MONO8;
case AF_FORMAT_S16P: return AL_FORMAT_MONO16;
case AF_FORMAT_FLOATP:
if (alIsExtensionPresent((ALchar*)"AL_EXT_float32") == AL_TRUE)
return AL_FORMAT_MONO_FLOAT32;
break;
case AF_FORMAT_DOUBLEP:
if (alIsExtensionPresent((ALchar*)"AL_EXT_double") == AL_TRUE)
return AL_FORMAT_MONO_DOUBLE_EXT;
break;
}
return AL_FALSE;
}
// close audio device
static void uninit(struct ao *ao)
{
ALCcontext *ctx = alcGetCurrentContext();
ALCdevice *dev = alcGetContextsDevice(ctx);
reset(ao);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
ao_data = NULL;
}
static int init(struct ao *ao)
{
float position[3] = {0, 0, 0};
float direction[6] = {0, 0, -1, 0, 1, 0};
ALCdevice *dev = NULL;
ALCcontext *ctx = NULL;
ALCint freq = 0;
ALCint attribs[] = {ALC_FREQUENCY, ao->samplerate, 0, 0};
int i;
struct priv *p = ao->priv;
if (ao_data) {
MP_FATAL(ao, "Not reentrant!\n");
return -1;
}
ao_data = ao;
struct mp_chmap_sel sel = {0};
for (i = 0; speaker_pos[i].id != -1; i++)
mp_chmap_sel_add_speaker(&sel, speaker_pos[i].id);
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
goto err_out;
struct speaker speakers[MAX_CHANS];
for (i = 0; i < ao->channels.num; i++) {
speakers[i].id = -1;
for (int n = 0; speaker_pos[n].id >= 0; n++) {
if (speaker_pos[n].id == ao->channels.speaker[i])
speakers[i] = speaker_pos[n];
}
if (speakers[i].id < 0) {
MP_FATAL(ao, "Unknown channel layout\n");
goto err_out;
}
}
char *dev_name = ao->device;
dev = alcOpenDevice(dev_name && dev_name[0] ? dev_name : NULL);
if (!dev) {
MP_FATAL(ao, "could not open device\n");
goto err_out;
}
ctx = alcCreateContext(dev, attribs);
alcMakeContextCurrent(ctx);
alListenerfv(AL_POSITION, position);
alListenerfv(AL_ORIENTATION, direction);
alGenSources(ao->channels.num, sources);
for (i = 0; i < ao->channels.num; i++) {
cur_buf[i] = 0;
unqueue_buf[i] = 0;
alGenBuffers(NUM_BUF, buffers[i]);
alSourcefv(sources[i], AL_POSITION, speakers[i].pos);
alSource3f(sources[i], AL_VELOCITY, 0, 0, 0);
}
alcGetIntegerv(dev, ALC_FREQUENCY, 1, &freq);
if (alcGetError(dev) == ALC_NO_ERROR && freq)
ao->samplerate = freq;
p->al_format = AL_FALSE;
int try_formats[AF_FORMAT_COUNT];
af_get_best_sample_formats(ao->format, try_formats);
for (int n = 0; try_formats[n]; n++) {
p->al_format = get_al_format(try_formats[n]);
if (p->al_format != AL_FALSE) {
ao->format = try_formats[n];
break;
}
}
if (p->al_format == AL_FALSE) {
MP_FATAL(ao, "Can't find appropriate sample format.\n");
uninit(ao);
goto err_out;
}
p->chunk_size = CHUNK_SAMPLES * af_fmt_to_bytes(ao->format);
ao->period_size = CHUNK_SAMPLES;
return 0;
err_out:
ao_data = NULL;
return -1;
}
static void drain(struct ao *ao)
{
ALint state;
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
while (state == AL_PLAYING) {
mp_sleep_us(10000);
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
}
}
static void unqueue_buffers(void)
{
ALint p;
int s;
for (s = 0; s < ao_data->channels.num; s++) {
int till_wrap = NUM_BUF - unqueue_buf[s];
alGetSourcei(sources[s], AL_BUFFERS_PROCESSED, &p);
if (p >= till_wrap) {
alSourceUnqueueBuffers(sources[s], till_wrap,
&buffers[s][unqueue_buf[s]]);
unqueue_buf[s] = 0;
p -= till_wrap;
}
if (p) {
alSourceUnqueueBuffers(sources[s], p, &buffers[s][unqueue_buf[s]]);
unqueue_buf[s] += p;
}
}
}
/**
* \brief stop playing and empty buffers (for seeking/pause)
*/
static void reset(struct ao *ao)
{
alSourceStopv(ao->channels.num, sources);
unqueue_buffers();
}
/**
* \brief stop playing, keep buffers (for pause)
*/
static void audio_pause(struct ao *ao)
{
alSourcePausev(ao->channels.num, sources);
}
/**
* \brief resume playing, after audio_pause()
*/
static void audio_resume(struct ao *ao)
{
alSourcePlayv(ao->channels.num, sources);
}
static int get_space(struct ao *ao)
{
ALint queued;
unqueue_buffers();
alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
queued = NUM_BUF - queued - 3;
if (queued < 0)
return 0;
return queued * CHUNK_SAMPLES;
}
/**
* \brief write data into buffer and reset underrun flag
*/
static int play(struct ao *ao, void **data, int samples, int flags)
{
struct priv *p = ao->priv;
ALint state;
int num = samples / CHUNK_SAMPLES;
for (int i = 0; i < num; i++) {
for (int ch = 0; ch < ao->channels.num; ch++) {
char *d = data[ch];
d += i * p->chunk_size;
alBufferData(buffers[ch][cur_buf[ch]], p->al_format, d,
p->chunk_size, ao->samplerate);
alSourceQueueBuffers(sources[ch], 1, &buffers[ch][cur_buf[ch]]);
cur_buf[ch] = (cur_buf[ch] + 1) % NUM_BUF;
}
}
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
if (state != AL_PLAYING) // checked here in case of an underrun
alSourcePlayv(ao->channels.num, sources);
return num * CHUNK_SAMPLES;
}
static double get_delay(struct ao *ao)
{
ALint queued;
unqueue_buffers();
alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
return queued * CHUNK_SAMPLES / (double)ao->samplerate;
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_openal = {
.description = "OpenAL audio output",
.name = "openal",
.init = init,
.uninit = uninit,
.control = control,
.get_space = get_space,
.play = play,
.get_delay = get_delay,
.pause = audio_pause,
.resume = audio_resume,
.reset = reset,
.drain = drain,
.priv_size = sizeof(struct priv),
};