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mpv/meson_options.txt
Kacper Michajłow 47dbc3a74e fuzzers: add new fuzzer targets
fuzzer_set_property.c:

fuzz mpv_set_property in both initialized and non-initialized state.
Useful for user provided values sanitization test. I've already seen
some memory leaks in parsing code, good to drill it.

fuzzer_loadfile.c:

mpv_command "loadfile" test. Good for testing demuxers, decoding and
playback loop. Sadly in headless mode we can't really test AO and VO,
but at least all the code around can be fuzzed. Especially our custom
demuxers like demux_mkv.

fuzzer_loadfile_direct.c:

Similar to loadfile above, but instead of saving the data to file, it
passes the fuzz input in the command. Generated protocol specific
versions (mf:// and memory:// for now) and generic one.

Nothing really complex, but good start and even those few targets should
give good coverage of the most common code paths in libmpv.
2024-04-27 02:47:47 +02:00

119 lines
8.9 KiB
Meson

# booleans
option('gpl', type: 'boolean', value: true, description: 'GPL (version 2 or later) build')
option('cplayer', type: 'boolean', value: true, description: 'mpv CLI player')
option('libmpv', type: 'boolean', value: false, description: 'libmpv library')
option('build-date', type: 'boolean', value: true, description: 'include compile timestamp in binary')
option('tests', type: 'boolean', value: false, description: 'meson unit tests')
option('fuzzers', type: 'boolean', value: false, description: 'fuzzer binaries')
# Reminder: normally always built, but enabled by MPV_LEAK_REPORT.
# Building it can be disabled only by defining NDEBUG through CFLAGS.
option('ta-leak-report', type: 'boolean', value: false, description: 'enable ta leak report by default (development only)')
# misc features
option('cdda', type: 'feature', value: 'disabled', description: 'cdda support (libcdio)')
option('cplugins', type: 'feature', value: 'auto', description: 'C plugins')
option('dvbin', type: 'feature', value: 'auto', description: 'DVB input module')
option('dvdnav', type: 'feature', value: 'disabled', description: 'dvdnav support')
option('iconv', type: 'feature', value: 'auto', description: 'iconv')
option('javascript', type: 'feature', value: 'auto', description: 'Javascript (MuJS backend)')
option('jpeg', type: 'feature', value: 'auto', description: 'libjpeg image writer')
option('lcms2', type: 'feature', value: 'auto', description: 'LCMS2 support')
option('libarchive', type: 'feature', value: 'auto', description: 'libarchive wrapper for reading zip files and more')
option('libavdevice', type: 'feature', value: 'auto', description: 'libavdevice')
option('libbluray', type: 'feature', value: 'auto', description: 'Bluray support')
option('lua',
type: 'combo',
choices: ['lua', 'lua52', 'lua5.2', 'lua-5.2', 'luajit', 'lua51',
'lua5.1', 'lua-5.1', 'auto', 'enabled', 'disabled'],
value: 'auto',
description: 'Lua'
)
option('pthread-debug', type: 'feature', value: 'disabled', description: 'pthread runtime debugging wrappers')
option('rubberband', type: 'feature', value: 'auto', description: 'librubberband support')
option('sdl2', type: 'feature', value: 'disabled', description: 'SDL2')
option('sdl2-gamepad', type: 'feature', value: 'auto', description: 'SDL2 gamepad input')
option('uchardet', type: 'feature', value: 'auto', description: 'uchardet support')
option('uwp', type: 'feature', value: 'disabled', description: 'Universal Windows Platform')
option('vapoursynth', type: 'feature', value: 'auto', description: 'VapourSynth filter bridge')
option('vector', type: 'feature', value: 'auto', description: 'GCC vector instructions')
option('win32-threads', type: 'feature', value: 'auto', description: 'win32 native threading')
option('zimg', type: 'feature', value: 'auto', description: 'libzimg support (high quality software scaler)')
option('zlib', type: 'feature', value: 'auto', description: 'zlib')
# audio output features
option('alsa', type: 'feature', value: 'auto', description: 'ALSA audio output')
option('audiounit', type: 'feature', value: 'auto', description: 'AudioUnit output (iOS)')
option('coreaudio', type: 'feature', value: 'auto', description: 'CoreAudio audio output')
option('avfoundation', type: 'feature', value: 'auto', description: 'AVFoundation audio output')
option('jack', type: 'feature', value: 'auto', description: 'JACK audio output')
option('openal', type: 'feature', value: 'disabled', description: 'OpenAL audio output')
option('opensles', type: 'feature', value: 'auto', description: 'OpenSL ES audio output')
option('oss-audio', type: 'feature', value: 'auto', description: 'OSSv4 audio output')
option('pipewire', type: 'feature', value: 'auto', description: 'PipeWire audio output')
option('pulse', type: 'feature', value: 'auto', description: 'PulseAudio audio output')
option('sdl2-audio', type: 'feature', value: 'auto', description: 'SDL2 audio output')
option('sndio', type: 'feature', value: 'auto', description: 'sndio audio output')
option('wasapi', type: 'feature', value: 'auto', description: 'WASAPI audio output')
# video output features
option('caca', type: 'feature', value: 'auto', description: 'CACA')
option('cocoa', type: 'feature', value: 'auto', description: 'Cocoa')
option('d3d11', type: 'feature', value: 'auto', description: 'Direct3D 11 video output')
option('direct3d', type: 'feature', value: 'auto', description: 'Direct3D support')
option('dmabuf-wayland', type: 'feature', value: 'auto', description: 'dmabuf-wayland video output')
option('drm', type: 'feature', value: 'auto', description: 'Direct Rendering Manager (DRM)')
option('egl', type: 'feature', value: 'auto', description: 'EGL 1.4')
option('egl-android', type: 'feature', value: 'auto', description: 'Android EGL support')
option('egl-angle', type: 'feature', value: 'auto', description: 'OpenGL ANGLE headers')
option('egl-angle-lib', type: 'feature', value: 'auto', description: 'OpenGL Win32 ANGLE library')
option('egl-angle-win32', type: 'feature', value: 'auto', description: 'OpenGL Win32 ANGLE backend')
option('egl-drm', type: 'feature', value: 'auto', description: 'OpenGL DRM EGL backend')
option('egl-wayland', type: 'feature', value: 'auto', description: 'OpenGL Wayland backend')
option('egl-x11', type: 'feature', value: 'auto', description: 'OpenGL X11 EGL backend')
option('gbm', type: 'feature', value: 'auto', description: 'Generic Buffer Manager (GBM)')
option('gl', type: 'feature', value: 'enabled', description: 'OpenGL context support')
option('gl-cocoa', type: 'feature', value: 'auto', description: 'OpenGL Cocoa backend')
option('gl-dxinterop', type: 'feature', value: 'auto', description: 'OpenGL/DirectX Interop backend')
option('gl-win32', type: 'feature', value: 'auto', description: 'OpenGL Win32 backend')
option('gl-x11', type: 'feature', value: 'disabled', description: 'OpenGL X11/GLX (deprecated/legacy)')
option('sdl2-video', type: 'feature', value: 'auto', description: 'SDL2 video output')
option('shaderc', type: 'feature', value: 'auto', description: 'libshaderc SPIR-V compiler')
option('sixel', type: 'feature', value:'auto', description: 'Sixel video output')
option('spirv-cross', type: 'feature', value: 'auto', description: 'SPIRV-Cross SPIR-V shader converter')
option('plain-gl', type: 'feature', value: 'auto', description: 'OpenGL without platform-specific code (e.g. for libmpv)')
option('vdpau', type: 'feature', value: 'auto', description: 'VDPAU acceleration')
option('vdpau-gl-x11', type: 'feature', value: 'auto', description: 'VDPAU with OpenGL/X11')
option('vaapi', type: 'feature', value: 'auto', description: 'VAAPI acceleration')
option('vaapi-drm', type: 'feature', value: 'auto', description: 'VAAPI (DRM support)')
option('vaapi-wayland', type: 'feature', value: 'auto', description: 'VAAPI (Wayland support)')
option('vaapi-win32', type: 'feature', value: 'auto', description: 'VAAPI (Windows support)')
option('vaapi-x11', type: 'feature', value: 'auto', description: 'VAAPI (X11 support)')
option('vulkan', type: 'feature', value: 'auto', description: 'Vulkan context support')
option('wayland', type: 'feature', value: 'auto', description: 'Wayland')
option('x11', type: 'feature', value: 'auto', description: 'X11')
option('xv', type: 'feature', value: 'auto', description: 'Xv video output')
# hwaccel features
option('android-media-ndk', type: 'feature', value: 'auto', description: 'Android Media APIs')
option('cuda-hwaccel', type: 'feature', value: 'auto', description: 'CUDA acceleration')
option('cuda-interop', type: 'feature', value: 'auto', description: 'CUDA with graphics interop')
option('d3d-hwaccel', type: 'feature', value: 'auto', description: 'D3D11VA hwaccel')
option('d3d9-hwaccel', type: 'feature', value: 'auto', description: 'DXVA2 hwaccel')
option('gl-dxinterop-d3d9', type: 'feature', value: 'auto', description: 'OpenGL/DirectX DXVA2 hwaccel')
option('ios-gl', type: 'feature', value: 'auto', description: 'iOS OpenGL ES interop support')
option('videotoolbox-gl', type: 'feature', value: 'auto', description: 'Videotoolbox with OpenGL')
option('videotoolbox-pl', type: 'feature', value: 'auto', description: 'Videotoolbox with libplacebo')
option('vulkan-interop', type: 'feature', value: 'auto', description: 'Vulkan graphics interop')
# macOS features
option('macos-cocoa-cb', type: 'feature', value: 'auto', description: 'macOS libmpv backend')
option('macos-media-player', type: 'feature', value: 'auto', description: 'macOS Media Player support')
option('macos-touchbar', type: 'feature', value: 'auto', description: 'macOS Touch Bar support')
option('swift-build', type: 'feature', value: 'auto', description: 'macOS Swift build tools')
option('swift-flags', type: 'string', description: 'Optional Swift compiler flags')
# manpages
option('html-build', type: 'feature', value: 'disabled', description: 'HTML manual generation')
option('manpage-build', type: 'feature', value: 'auto', description: 'manpage generation')
option('pdf-build', type: 'feature', value: 'disabled', description: 'PDF manual generation')