The --loop option takes slightly different parameters now. --loop=0
used to mean looping forever. Now it means looping is disabled (this is
more logical: 2 means playing 2 more times, 1 means playing 1 more time,
and 0 should mean playing not again).
Now --loop=inf must be used to enable looping forever.
Extend choice types to allow an optional range of integers as values.
If CONF_RANGE is added to the flags of a m_option_type_choice option,
m_option.min/max specify a range of allowed integer values. This can be
used to remove "special" values from make integer range options. These
special values are unintuitive, and sometimes expose mplayer internals
to the user. The (internal) choice values can be freely mixed with the
specified integer value range. If there are overlaps, the choice values
are preferred for conversion to/from strings.
Also make sure the extension to choice options works with properties.
Add the ability to step choice properties downwards, instead of just
upwards.
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.
Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
- libvdpau (for VDPAU output, best choice for NVIDIA cards)
- libGL (OpenGL output)
- libXv (XVideo output)
general:
- libasound (ALSA audio output)
- various general X development libraries
- libfreetype (for libass)
- libfontconfig (for libass)
- libass
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)
Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.