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mpv/audio/out/ao_coreaudio_chmap.c
wm4 c971fefd41 ao_coreaudio_chmap: allow stereo as fallback; avoid mono fallback
If no channel layouts were determined (which can actually happen with
some "strange" devices), the selection code was falling back to mono,
because mono is always added as a fallback. This doesn't seem quite
right.

Allow a fallback to stereo too, if no channel layout could be retrieved
at all. So we always assume that mono and stereo work, if no other
layouts are available.

(I still don't know what the CoreAudio stereo layout is supposed to do.
It could be used to swap left and right channels. It could also be used
to pad/move the channels, but I have never seen that. And it can be set
to non-stereo channels, which breaks mpv. Whatever.)
2015-10-26 15:54:45 +01:00

298 lines
11 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/common.h"
#include "ao_coreaudio_utils.h"
#include "ao_coreaudio_chmap.h"
static const int speaker_map[][2] = {
{ kAudioChannelLabel_Left, MP_SPEAKER_ID_FL },
{ kAudioChannelLabel_Right, MP_SPEAKER_ID_FR },
{ kAudioChannelLabel_Center, MP_SPEAKER_ID_FC },
{ kAudioChannelLabel_LFEScreen, MP_SPEAKER_ID_LFE },
{ kAudioChannelLabel_LeftSurround, MP_SPEAKER_ID_BL },
{ kAudioChannelLabel_RightSurround, MP_SPEAKER_ID_BR },
{ kAudioChannelLabel_LeftCenter, MP_SPEAKER_ID_FLC },
{ kAudioChannelLabel_RightCenter, MP_SPEAKER_ID_FRC },
{ kAudioChannelLabel_CenterSurround, MP_SPEAKER_ID_BC },
{ kAudioChannelLabel_LeftSurroundDirect, MP_SPEAKER_ID_SL },
{ kAudioChannelLabel_RightSurroundDirect, MP_SPEAKER_ID_SR },
{ kAudioChannelLabel_TopCenterSurround, MP_SPEAKER_ID_TC },
{ kAudioChannelLabel_VerticalHeightLeft, MP_SPEAKER_ID_TFL },
{ kAudioChannelLabel_VerticalHeightCenter, MP_SPEAKER_ID_TFC },
{ kAudioChannelLabel_VerticalHeightRight, MP_SPEAKER_ID_TFR },
{ kAudioChannelLabel_TopBackLeft, MP_SPEAKER_ID_TBL },
{ kAudioChannelLabel_TopBackCenter, MP_SPEAKER_ID_TBC },
{ kAudioChannelLabel_TopBackRight, MP_SPEAKER_ID_TBR },
// unofficial extensions
{ kAudioChannelLabel_RearSurroundLeft, MP_SPEAKER_ID_SDL },
{ kAudioChannelLabel_RearSurroundRight, MP_SPEAKER_ID_SDR },
{ kAudioChannelLabel_LeftWide, MP_SPEAKER_ID_WL },
{ kAudioChannelLabel_RightWide, MP_SPEAKER_ID_WR },
{ kAudioChannelLabel_LFE2, MP_SPEAKER_ID_LFE2 },
{ kAudioChannelLabel_HeadphonesLeft, MP_SPEAKER_ID_DL },
{ kAudioChannelLabel_HeadphonesRight, MP_SPEAKER_ID_DR },
{ kAudioChannelLabel_Unknown, MP_SPEAKER_ID_NA },
{ 0, -1 },
};
static int ca_label_to_mp_speaker_id(AudioChannelLabel label)
{
for (int i = 0; speaker_map[i][1] >= 0; i++)
if (speaker_map[i][0] == label)
return speaker_map[i][1];
return -1;
}
static void ca_log_layout(struct ao *ao, int l, AudioChannelLayout *layout)
{
if (!mp_msg_test(ao->log, l))
return;
AudioChannelDescription *descs = layout->mChannelDescriptions;
mp_msg(ao->log, l, "layout: tag: <%u>, bitmap: <%u>, "
"descriptions <%u>\n",
(unsigned) layout->mChannelLayoutTag,
(unsigned) layout->mChannelBitmap,
(unsigned) layout->mNumberChannelDescriptions);
for (int i = 0; i < layout->mNumberChannelDescriptions; i++) {
AudioChannelDescription d = descs[i];
mp_msg(ao->log, l, " - description %d: label <%u, %u>, "
" flags: <%u>, coords: <%f, %f, %f>\n", i,
(unsigned) d.mChannelLabel,
(unsigned) ca_label_to_mp_speaker_id(d.mChannelLabel),
(unsigned) d.mChannelFlags,
d.mCoordinates[0],
d.mCoordinates[1],
d.mCoordinates[2]);
}
}
static AudioChannelLayout *ca_layout_to_custom_layout(struct ao *ao,
void *talloc_ctx,
AudioChannelLayout *l)
{
AudioChannelLayoutTag tag = l->mChannelLayoutTag;
AudioChannelLayout *r;
OSStatus err;
if (tag == kAudioChannelLayoutTag_UseChannelDescriptions)
return l;
if (tag == kAudioChannelLayoutTag_UseChannelBitmap) {
uint32_t psize;
err = AudioFormatGetPropertyInfo(
kAudioFormatProperty_ChannelLayoutForBitmap,
sizeof(uint32_t), &l->mChannelBitmap, &psize);
CHECK_CA_ERROR("failed to convert channel bitmap to descriptions (info)");
r = talloc_size(NULL, psize);
err = AudioFormatGetProperty(
kAudioFormatProperty_ChannelLayoutForBitmap,
sizeof(uint32_t), &l->mChannelBitmap, &psize, r);
CHECK_CA_ERROR("failed to convert channel bitmap to descriptions (get)");
} else {
uint32_t psize;
err = AudioFormatGetPropertyInfo(
kAudioFormatProperty_ChannelLayoutForTag,
sizeof(AudioChannelLayoutTag), &l->mChannelLayoutTag, &psize);
r = talloc_size(NULL, psize);
CHECK_CA_ERROR("failed to convert channel tag to descriptions (info)");
err = AudioFormatGetProperty(
kAudioFormatProperty_ChannelLayoutForTag,
sizeof(AudioChannelLayoutTag), &l->mChannelLayoutTag, &psize, r);
CHECK_CA_ERROR("failed to convert channel tag to descriptions (get)");
}
MP_VERBOSE(ao, "converted input channel layout:\n");
ca_log_layout(ao, MSGL_V, l);
return r;
coreaudio_error:
return NULL;
}
static bool ca_layout_to_mp_chmap(struct ao *ao, AudioChannelLayout *layout,
struct mp_chmap *chmap)
{
void *talloc_ctx = talloc_new(NULL);
MP_VERBOSE(ao, "input channel layout:\n");
ca_log_layout(ao, MSGL_V, layout);
AudioChannelLayout *l = ca_layout_to_custom_layout(ao, talloc_ctx, layout);
if (!l)
goto coreaudio_error;
if (l->mNumberChannelDescriptions > MP_NUM_CHANNELS) {
MP_VERBOSE(ao, "layout has too many descriptions (%u, max: %d)\n",
(unsigned) l->mNumberChannelDescriptions, MP_NUM_CHANNELS);
return false;
}
chmap->num = l->mNumberChannelDescriptions;
for (int n = 0; n < l->mNumberChannelDescriptions; n++) {
AudioChannelLabel label = l->mChannelDescriptions[n].mChannelLabel;
int speaker = ca_label_to_mp_speaker_id(label);
if (speaker < 0) {
MP_VERBOSE(ao, "channel label=%u unusable to build channel "
"bitmap, skipping layout\n", (unsigned) label);
goto coreaudio_error;
}
chmap->speaker[n] = speaker;
}
talloc_free(talloc_ctx);
MP_VERBOSE(ao, "mp chmap: %s\n", mp_chmap_to_str(chmap));
return mp_chmap_is_valid(chmap) && !mp_chmap_is_unknown(chmap);
coreaudio_error:
MP_VERBOSE(ao, "converted input channel layout (failed):\n");
ca_log_layout(ao, MSGL_V, layout);
talloc_free(talloc_ctx);
return false;
}
static AudioChannelLayout* ca_query_layout(struct ao *ao,
AudioDeviceID device,
void *talloc_ctx)
{
OSStatus err;
uint32_t psize;
AudioChannelLayout *r = NULL;
AudioObjectPropertyAddress p_addr = (AudioObjectPropertyAddress) {
.mSelector = kAudioDevicePropertyPreferredChannelLayout,
.mScope = kAudioDevicePropertyScopeOutput,
.mElement = kAudioObjectPropertyElementWildcard,
};
err = AudioObjectGetPropertyDataSize(device, &p_addr, 0, NULL, &psize);
CHECK_CA_ERROR("could not get device preferred layout (size)");
r = talloc_size(talloc_ctx, psize);
err = AudioObjectGetPropertyData(device, &p_addr, 0, NULL, &psize, r);
CHECK_CA_ERROR("could not get device preferred layout (get)");
coreaudio_error:
return r;
}
static AudioChannelLayout* ca_query_stereo_layout(struct ao *ao,
AudioDeviceID device,
void *talloc_ctx)
{
OSStatus err;
const int nch = 2;
uint32_t channels[nch];
AudioChannelLayout *r = NULL;
AudioObjectPropertyAddress p_addr = (AudioObjectPropertyAddress) {
.mSelector = kAudioDevicePropertyPreferredChannelsForStereo,
.mScope = kAudioDevicePropertyScopeOutput,
.mElement = kAudioObjectPropertyElementWildcard,
};
uint32_t psize = sizeof(channels);
err = AudioObjectGetPropertyData(device, &p_addr, 0, NULL, &psize, channels);
CHECK_CA_ERROR("could not get device preferred stereo layout");
psize = sizeof(AudioChannelLayout) + nch * sizeof(AudioChannelDescription);
r = talloc_zero_size(talloc_ctx, psize);
r->mChannelLayoutTag = kAudioChannelLayoutTag_UseChannelDescriptions;
r->mNumberChannelDescriptions = nch;
AudioChannelDescription desc = {0};
desc.mChannelFlags = kAudioChannelFlags_AllOff;
for(int i = 0; i < nch; i++) {
desc.mChannelLabel = channels[i];
r->mChannelDescriptions[i] = desc;
}
coreaudio_error:
return r;
}
bool ca_init_chmap(struct ao *ao, AudioDeviceID device)
{
void *ta_ctx = talloc_new(NULL);
struct mp_chmap_sel chmap_sel = {.tmp = ta_ctx};
struct mp_chmap chmap = {0};
AudioChannelLayout *ml = ca_query_layout(ao, device, ta_ctx);
if (ml && ca_layout_to_mp_chmap(ao, ml, &chmap))
mp_chmap_sel_add_map(&chmap_sel, &chmap);
AudioChannelLayout *sl = ca_query_stereo_layout(ao, device, ta_ctx);
if (sl && ca_layout_to_mp_chmap(ao, sl, &chmap))
mp_chmap_sel_add_map(&chmap_sel, &chmap);
if (!chmap_sel.num_chmaps)
mp_chmap_sel_add_map(&chmap_sel, &(struct mp_chmap)MP_CHMAP_INIT_STEREO);
mp_chmap_sel_add_map(&chmap_sel, &(struct mp_chmap)MP_CHMAP_INIT_MONO);
if (!ao_chmap_sel_adjust(ao, &chmap_sel, &ao->channels)) {
MP_ERR(ao, "could not select a suitable channel map among the "
"hardware supported ones. Make sure to configure your "
"output device correctly in 'Audio MIDI Setup.app'\n");
goto coreaudio_error;
}
talloc_free(ta_ctx);
return true;
coreaudio_error:
talloc_free(ta_ctx);
return false;
}
void ca_get_active_chmap(struct ao *ao, AudioDeviceID device, int channel_count,
struct mp_chmap *out_map)
{
void *ta_ctx = talloc_new(NULL);
// Apparently, we have to guess by looking back at the supported layouts,
// and I haven't found a property that retrieves the actual currently
// active channel layout.
AudioChannelLayout *ml = ca_query_layout(ao, device, ta_ctx);
if (ml && ca_layout_to_mp_chmap(ao, ml, out_map)) {
if (channel_count == out_map->num)
goto done;
}
AudioChannelLayout *sl = ca_query_stereo_layout(ao, device, ta_ctx);
if (sl && ca_layout_to_mp_chmap(ao, sl, out_map)) {
if (channel_count == out_map->num)
goto done;
}
out_map->num = 0;
done:
talloc_free(ta_ctx);
}