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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 20:03:10 +02:00
mpv/video/out/gpu
Niklas Haas d09c73c7b2 vo_gpu: add --tone-mapping-mode
This merges the old desaturation control options into a single
enumeration, with the goal of both simplifying how these options work
and also making this list more extensible (including, notably, new
options only supported by vo_gpu_next).

For the hybrid option, I decided to port the (slightly tweaked) values
from libplacebo's pre-refactor defaults, rather than the old values we
had in mpv, to more visually match the look of the vo_gpu_next hybrid.
2022-01-07 06:28:14 +01:00
..
context.c vo_gpu: lift ra_ctx_* opts to a global struct 2021-11-03 14:09:27 +01:00
context.h vo_gpu: lift ra_ctx_* opts to a global struct 2021-11-03 14:09:27 +01:00
d3d11_helpers.c vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
d3d11_helpers.h vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
error_diffusion.c vo_gpu: opengl: some fixes to make compute shaders work with GLES 2021-12-12 20:23:31 -08:00
error_diffusion.h vo_gpu: implement error diffusion for dithering 2019-06-16 11:19:44 +02:00
hwdec.c options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
hwdec.h options: Make validation and help possible for all option types 2021-03-28 19:46:27 +03:00
lcms.c vo_gpu: lift ra_ctx_* opts to a global struct 2021-11-03 14:09:27 +01:00
lcms.h vo_gpu: lift ra_ctx_* opts to a global struct 2021-11-03 14:09:27 +01:00
libmpv_gpu.c client API: add software rendering API 2020-07-08 22:42:05 +02:00
libmpv_gpu.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
osd.c Replace uses of FFMIN/MAX with MPMIN/MAX 2019-10-31 11:24:20 +01:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c vo_gpu: fix green shit with float yuv input 2020-05-09 18:02:57 +02:00
ra.h vo_gpu: stop hard-coding max compute group threads 2021-12-19 01:51:54 +01:00
shader_cache.c vo_gpu: move image2D precision qualifier to point of use 2022-01-02 14:01:33 +01:00
shader_cache.h vo_gpu: cast bvecN to vecN for mix() on older GLSL 2020-12-28 19:39:41 +01:00
spirv_shaderc.c vo_gpu: switch to optimization level performance 2018-09-01 16:14:22 +02:00
spirv.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
spirv.h vo_gpu: vulkan: generalize SPIR-V compiler 2017-09-26 17:25:35 +02:00
user_shaders.c vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
user_shaders.h vo_gpu: allow user shader to fix texture offset 2019-06-06 20:01:56 +02:00
utils.c vo_gpu: generally allow non-storable FBOs 2020-03-08 21:41:16 +01:00
utils.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video_shaders.c vo_gpu: add --tone-mapping-mode 2022-01-07 06:28:14 +01:00
video_shaders.h vo_gpu: lift ra_ctx_* opts to a global struct 2021-11-03 14:09:27 +01:00
video.c vo_gpu: add --tone-mapping-mode 2022-01-07 06:28:14 +01:00
video.h vo_gpu: add --tone-mapping-mode 2022-01-07 06:28:14 +01:00