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mpv/audio/out/ao.c
wm4 eec844a06e ao: disambiguate default device list entries
If there were many AO drivers without device selection, this added a
"Default" entry for each AO. These entries were not distinguishable, as
the device list feature is meant not to require to display the "raw"
device name in GUIs.

Disambiguate them by adding the driver name. If the AO is the first, the
name will remain just "Default". (The condition checks "num > 1",
because the very first entry is the dummy for AO autoselection.)
2015-11-27 14:42:10 +01:00

590 lines
18 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "talloc.h"
#include "config.h"
#include "ao.h"
#include "internal.h"
#include "audio/format.h"
#include "audio/audio.h"
#include "input/input.h"
#include "options/options.h"
#include "options/m_config.h"
#include "common/msg.h"
#include "common/common.h"
#include "common/global.h"
extern const struct ao_driver audio_out_oss;
extern const struct ao_driver audio_out_coreaudio;
extern const struct ao_driver audio_out_coreaudio_exclusive;
extern const struct ao_driver audio_out_rsound;
extern const struct ao_driver audio_out_sndio;
extern const struct ao_driver audio_out_pulse;
extern const struct ao_driver audio_out_jack;
extern const struct ao_driver audio_out_openal;
extern const struct ao_driver audio_out_null;
extern const struct ao_driver audio_out_alsa;
extern const struct ao_driver audio_out_dsound;
extern const struct ao_driver audio_out_wasapi;
extern const struct ao_driver audio_out_pcm;
extern const struct ao_driver audio_out_lavc;
extern const struct ao_driver audio_out_sdl;
static const struct ao_driver * const audio_out_drivers[] = {
// native:
#if HAVE_COREAUDIO
&audio_out_coreaudio,
#endif
#if HAVE_PULSE
&audio_out_pulse,
#endif
#if HAVE_ALSA
&audio_out_alsa,
#endif
#if HAVE_WASAPI
&audio_out_wasapi,
#endif
#if HAVE_DSOUND
&audio_out_dsound,
#endif
#if HAVE_OSS_AUDIO
&audio_out_oss,
#endif
// wrappers:
#if HAVE_JACK
&audio_out_jack,
#endif
#if HAVE_OPENAL
&audio_out_openal,
#endif
#if HAVE_SDL1 || HAVE_SDL2
&audio_out_sdl,
#endif
#if HAVE_SNDIO
&audio_out_sndio,
#endif
&audio_out_null,
#if HAVE_COREAUDIO
&audio_out_coreaudio_exclusive,
#endif
&audio_out_pcm,
#if HAVE_ENCODING
&audio_out_lavc,
#endif
#if HAVE_RSOUND
&audio_out_rsound,
#endif
NULL
};
static bool get_desc(struct m_obj_desc *dst, int index)
{
if (index >= MP_ARRAY_SIZE(audio_out_drivers) - 1)
return false;
const struct ao_driver *ao = audio_out_drivers[index];
*dst = (struct m_obj_desc) {
.name = ao->name,
.description = ao->description,
.priv_size = ao->priv_size,
.priv_defaults = ao->priv_defaults,
.options = ao->options,
.hidden = ao->encode,
.p = ao,
};
return true;
}
// For the ao option
const struct m_obj_list ao_obj_list = {
.get_desc = get_desc,
.description = "audio outputs",
.allow_unknown_entries = true,
.allow_trailer = true,
};
static struct ao *ao_alloc(bool probing, struct mpv_global *global,
struct input_ctx *input_ctx, char *name, char **args)
{
struct MPOpts *opts = global->opts;
struct mp_log *log = mp_log_new(NULL, global->log, "ao");
struct m_obj_desc desc;
if (!m_obj_list_find(&desc, &ao_obj_list, bstr0(name))) {
mp_msg(log, MSGL_ERR, "Audio output %s not found!\n", name);
talloc_free(log);
return NULL;
};
struct ao *ao = talloc_ptrtype(NULL, ao);
talloc_steal(ao, log);
*ao = (struct ao) {
.driver = desc.p,
.probing = probing,
.input_ctx = input_ctx,
.log = mp_log_new(ao, log, name),
.def_buffer = opts->audio_buffer,
.client_name = talloc_strdup(ao, opts->audio_client_name),
};
struct m_config *config = m_config_from_obj_desc(ao, ao->log, &desc);
if (m_config_apply_defaults(config, name, opts->ao_defs) < 0)
goto error;
if (m_config_set_obj_params(config, args) < 0)
goto error;
ao->priv = config->optstruct;
return ao;
error:
talloc_free(ao);
return NULL;
}
static struct ao *ao_init(bool probing, struct mpv_global *global,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx,
int samplerate, int format, struct mp_chmap channels,
char *dev, char *name, char **args)
{
struct ao *ao = ao_alloc(probing, global, input_ctx, name, args);
if (!ao)
return NULL;
ao->samplerate = samplerate;
ao->channels = channels;
ao->format = format;
ao->encode_lavc_ctx = encode_lavc_ctx;
if (ao->driver->encode != !!ao->encode_lavc_ctx)
goto fail;
MP_VERBOSE(ao, "requested format: %d Hz, %s channels, %s\n",
ao->samplerate, mp_chmap_to_str(&ao->channels),
af_fmt_to_str(ao->format));
ao->device = talloc_strdup(ao, dev);
ao->api = ao->driver->play ? &ao_api_push : &ao_api_pull;
ao->api_priv = talloc_zero_size(ao, ao->api->priv_size);
assert(!ao->api->priv_defaults && !ao->api->options);
int r = ao->driver->init(ao);
if (r < 0) {
// Silly exception for coreaudio spdif redirection
if (ao->redirect) {
char redirect[80], rdevice[80];
snprintf(redirect, sizeof(redirect), "%s", ao->redirect);
snprintf(rdevice, sizeof(rdevice), "%s", ao->device ? ao->device : "");
talloc_free(ao);
return ao_init(probing, global, input_ctx, encode_lavc_ctx,
samplerate, format, channels, rdevice, redirect, NULL);
}
goto fail;
}
ao->sstride = af_fmt_to_bytes(ao->format);
ao->num_planes = 1;
if (af_fmt_is_planar(ao->format)) {
ao->num_planes = ao->channels.num;
} else {
ao->sstride *= ao->channels.num;
}
ao->bps = ao->samplerate * ao->sstride;
if (!ao->device_buffer && ao->driver->get_space)
ao->device_buffer = ao->driver->get_space(ao);
if (ao->device_buffer)
MP_VERBOSE(ao, "device buffer: %d samples.\n", ao->device_buffer);
ao->buffer = MPMAX(ao->device_buffer, ao->def_buffer * ao->samplerate);
int align = af_format_sample_alignment(ao->format);
ao->buffer = (ao->buffer + align - 1) / align * align;
MP_VERBOSE(ao, "using soft-buffer of %d samples.\n", ao->buffer);
if (ao->api->init(ao) < 0)
goto fail;
return ao;
fail:
talloc_free(ao);
return NULL;
}
static void split_ao_device(void *tmp, char *opt, char **out_ao, char **out_dev)
{
*out_ao = NULL;
*out_dev = NULL;
if (!opt)
return;
if (!opt[0] || strcmp(opt, "auto") == 0)
return;
// Split on "/". If there's no "/", leave out_device NULL.
bstr b_dev, b_ao;
if (bstr_split_tok(bstr0(opt), "/", &b_ao, &b_dev))
*out_dev = bstrto0(tmp, b_dev);
*out_ao = bstrto0(tmp, b_ao);
}
struct ao *ao_init_best(struct mpv_global *global,
bool ao_null_fallback,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx,
int samplerate, int format, struct mp_chmap channels)
{
struct MPOpts *opts = global->opts;
void *tmp = talloc_new(NULL);
struct mp_log *log = mp_log_new(tmp, global->log, "ao");
struct ao *ao = NULL;
struct m_obj_settings *ao_list = NULL;
int ao_num = 0;
for (int n = 0; opts->audio_driver_list && opts->audio_driver_list[n].name; n++)
MP_TARRAY_APPEND(tmp, ao_list, ao_num, opts->audio_driver_list[n]);
bool forced_dev = false;
char *pref_ao, *pref_dev;
split_ao_device(tmp, opts->audio_device, &pref_ao, &pref_dev);
if (!ao_num && pref_ao) {
// Reuse the autoselection code
MP_TARRAY_APPEND(tmp, ao_list, ao_num,
(struct m_obj_settings){.name = pref_ao});
forced_dev = true;
}
bool autoprobe = ao_num == 0;
// Something like "--ao=a,b," means do autoprobing after a and b fail.
if (ao_num && strlen(ao_list[ao_num - 1].name) == 0) {
ao_num -= 1;
autoprobe = true;
}
if (autoprobe) {
for (int n = 0; audio_out_drivers[n]; n++) {
const struct ao_driver *driver = audio_out_drivers[n];
if (driver == &audio_out_null)
break;
MP_TARRAY_APPEND(tmp, ao_list, ao_num,
(struct m_obj_settings){.name = (char *)driver->name});
}
}
if (ao_null_fallback) {
MP_TARRAY_APPEND(tmp, ao_list, ao_num,
(struct m_obj_settings){.name = "null"});
}
for (int n = 0; n < ao_num; n++) {
struct m_obj_settings *entry = &ao_list[n];
bool probing = n + 1 != ao_num;
mp_verbose(log, "Trying audio driver '%s'\n", entry->name);
char *dev = NULL;
if (pref_ao && pref_dev && strcmp(entry->name, pref_ao) == 0) {
dev = pref_dev;
mp_verbose(log, "Using preferred device '%s'\n", dev);
}
ao = ao_init(probing, global, input_ctx, encode_lavc_ctx,
samplerate, format, channels, dev,
entry->name, entry->attribs);
if (ao)
break;
if (!probing)
mp_err(log, "Failed to initialize audio driver '%s'\n", entry->name);
if (dev && forced_dev) {
mp_err(log, "This audio driver/device was forced with the "
"--audio-device option.\nTry unsetting it.\n");
}
}
talloc_free(tmp);
return ao;
}
// Uninitialize and destroy the AO. Remaining audio must be dropped.
void ao_uninit(struct ao *ao)
{
if (ao)
ao->api->uninit(ao);
talloc_free(ao);
}
// Queue the given audio data. Start playback if it hasn't started yet. Return
// the number of samples that was accepted (the core will try to queue the rest
// again later). Should never block.
// data: start pointer for each plane. If the audio data is packed, only
// data[0] is valid, otherwise there is a plane for each channel.
// samples: size of the audio data (see ao->sstride)
// flags: currently AOPLAY_FINAL_CHUNK can be set
int ao_play(struct ao *ao, void **data, int samples, int flags)
{
return ao->api->play(ao, data, samples, flags);
}
int ao_control(struct ao *ao, enum aocontrol cmd, void *arg)
{
return ao->api->control ? ao->api->control(ao, cmd, arg) : CONTROL_UNKNOWN;
}
// Return size of the buffered data in seconds. Can include the device latency.
// Basically, this returns how much data there is still to play, and how long
// it takes until the last sample in the buffer reaches the speakers. This is
// used for audio/video synchronization, so it's very important to implement
// this correctly.
double ao_get_delay(struct ao *ao)
{
return ao->api->get_delay(ao);
}
// Return free size of the internal audio buffer. This controls how much audio
// the core should decode and try to queue with ao_play().
int ao_get_space(struct ao *ao)
{
return ao->api->get_space(ao);
}
// Stop playback and empty buffers. Essentially go back to the state after
// ao->init().
void ao_reset(struct ao *ao)
{
if (ao->api->reset)
ao->api->reset(ao);
}
// Pause playback. Keep the current buffer. ao_get_delay() must return the
// same value as before pausing.
void ao_pause(struct ao *ao)
{
if (ao->api->pause)
ao->api->pause(ao);
}
// Resume playback. Play the remaining buffer. If the driver doesn't support
// pausing, it has to work around this and e.g. use ao_play_silence() to fill
// the lost audio.
void ao_resume(struct ao *ao)
{
if (ao->api->resume)
ao->api->resume(ao);
}
// Block until the current audio buffer has played completely.
void ao_drain(struct ao *ao)
{
if (ao->api->drain)
ao->api->drain(ao);
}
bool ao_eof_reached(struct ao *ao)
{
return ao->api->get_eof ? ao->api->get_eof(ao) : true;
}
// Query the AO_EVENT_*s as requested by the events parameter, and return them.
int ao_query_and_reset_events(struct ao *ao, int events)
{
return atomic_fetch_and(&ao->events_, ~(unsigned)events) & events;
}
static void ao_add_events(struct ao *ao, int events)
{
atomic_fetch_or(&ao->events_, events);
if (ao->input_ctx)
mp_input_wakeup(ao->input_ctx);
}
// Request that the player core destroys and recreates the AO. Fully thread-safe.
void ao_request_reload(struct ao *ao)
{
ao_add_events(ao, AO_EVENT_RELOAD);
}
// Notify the player that the device list changed. Fully thread-safe.
void ao_hotplug_event(struct ao *ao)
{
ao_add_events(ao, AO_EVENT_HOTPLUG);
}
bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s,
struct mp_chmap *map)
{
MP_VERBOSE(ao, "Channel layouts:\n");
mp_chmal_sel_log(s, ao->log, MSGL_V);
bool r = mp_chmap_sel_adjust(s, map);
if (r)
MP_VERBOSE(ao, "result: %s\n", mp_chmap_to_str(map));
return r;
}
bool ao_chmap_sel_get_def(struct ao *ao, const struct mp_chmap_sel *s,
struct mp_chmap *map, int num)
{
return mp_chmap_sel_get_def(s, map, num);
}
// --- The following functions just return immutable information.
void ao_get_format(struct ao *ao, struct mp_audio *format)
{
*format = (struct mp_audio){0};
mp_audio_set_format(format, ao->format);
mp_audio_set_channels(format, &ao->channels);
format->rate = ao->samplerate;
}
const char *ao_get_name(struct ao *ao)
{
return ao->driver->name;
}
const char *ao_get_description(struct ao *ao)
{
return ao->driver->description;
}
bool ao_untimed(struct ao *ao)
{
return ao->untimed;
}
// ---
struct ao_hotplug {
struct mpv_global *global;
struct input_ctx *input_ctx;
// A single AO instance is used to listen to hotplug events. It wouldn't
// make much sense to allow multiple AO drivers; all sane platforms have
// a single such audio API.
// This is _not_ the same AO instance as used for playing audio.
struct ao *ao;
// cached
struct ao_device_list *list;
bool needs_update;
};
struct ao_hotplug *ao_hotplug_create(struct mpv_global *global,
struct input_ctx *input_ctx)
{
struct ao_hotplug *hp = talloc_ptrtype(NULL, hp);
*hp = (struct ao_hotplug){
.global = global,
.input_ctx = input_ctx,
.needs_update = true,
};
return hp;
}
static void get_devices(struct ao *ao, struct ao_device_list *list)
{
int num = list->num_devices;
if (ao->driver->list_devs)
ao->driver->list_devs(ao, list);
// Add at least a default entry
if (list->num_devices == num) {
char name[80] = "Default";
if (num > 1)
mp_snprintf_cat(name, sizeof(name), " (%s)", ao->driver->name);
ao_device_list_add(list, ao, &(struct ao_device_desc){"", name});
}
}
bool ao_hotplug_check_update(struct ao_hotplug *hp)
{
if (hp->ao && ao_query_and_reset_events(hp->ao, AO_EVENT_HOTPLUG)) {
hp->needs_update = true;
return true;
}
return false;
}
const char *ao_hotplug_get_detected_device(struct ao_hotplug *hp)
{
if (!hp || !hp->ao)
return NULL;
return hp->ao->detected_device;
}
// The return value is valid until the next call to this API.
struct ao_device_list *ao_hotplug_get_device_list(struct ao_hotplug *hp)
{
if (hp->list && !hp->needs_update)
return hp->list;
talloc_free(hp->list);
struct ao_device_list *list = talloc_zero(hp, struct ao_device_list);
hp->list = list;
MP_TARRAY_APPEND(list, list->devices, list->num_devices,
(struct ao_device_desc){"auto", "Autoselect device"});
for (int n = 0; audio_out_drivers[n]; n++) {
const struct ao_driver *d = audio_out_drivers[n];
if (d == &audio_out_null)
break; // don't add unsafe/special entries
struct ao *ao = ao_alloc(true, hp->global, hp->input_ctx,
(char *)d->name, NULL);
if (!ao)
continue;
if (ao->driver->hotplug_init) {
if (!hp->ao && ao->driver->hotplug_init(ao) >= 0)
hp->ao = ao; // keep this one
if (hp->ao && hp->ao->driver == d)
get_devices(hp->ao, list);
} else {
get_devices(ao, list);
}
if (ao != hp->ao)
talloc_free(ao);
}
hp->needs_update = false;
return list;
}
void ao_device_list_add(struct ao_device_list *list, struct ao *ao,
struct ao_device_desc *e)
{
struct ao_device_desc c = *e;
const char *dname = ao->driver->name;
c.name = c.name[0] ? talloc_asprintf(list, "%s/%s", dname, c.name)
: talloc_strdup(list, dname);
c.desc = talloc_strdup(list, c.desc);
MP_TARRAY_APPEND(list, list->devices, list->num_devices, c);
}
void ao_hotplug_destroy(struct ao_hotplug *hp)
{
if (!hp)
return;
if (hp->ao && hp->ao->driver->hotplug_uninit)
hp->ao->driver->hotplug_uninit(hp->ao);
talloc_free(hp->ao);
talloc_free(hp);
}
void ao_print_devices(struct mpv_global *global, struct mp_log *log)
{
struct ao_hotplug *hp = ao_hotplug_create(global, NULL);
struct ao_device_list *list = ao_hotplug_get_device_list(hp);
mp_info(log, "List of detected audio devices:\n");
for (int n = 0; n < list->num_devices; n++) {
struct ao_device_desc *desc = &list->devices[n];
mp_info(log, " '%s' (%s)\n", desc->name, desc->desc);
}
ao_hotplug_destroy(hp);
}