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d427b4fd1c
Read only the requested amount by the AUHAL (instead of all the buffered data). No idea what the deal is with pausing the audio units if there is no audio to play, maybe to avoid underruns of some sort. Anyway from my tests this condition never occurred so I'm removing it all. |
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.. | ||
ao_alsa.c | ||
ao_coreaudio.c | ||
ao_dsound.c | ||
ao_jack.c | ||
ao_lavc.c | ||
ao_null.c | ||
ao_openal.c | ||
ao_oss.c | ||
ao_pcm.c | ||
ao_portaudio.c | ||
ao_pulse.c | ||
ao_rsound.c | ||
ao_sdl.c | ||
ao_wasapi.c | ||
ao.c | ||
ao.h |