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mirror of https://github.com/mpv-player/mpv.git synced 2024-09-20 12:02:23 +02:00
mpv/video/out/vo.h
wm4 a74a324b98 video: return responsibility of video redraw back to playloop
When the VO was moved it its own thread, responsibility for redrawing
was given to the VO thread itself. So if there was a condition that
indicated that redrawing was required, like expose events or certain
VOCTRLs, the VO thread was redrawing itself.

This worked fine, but there are some corner cases where this works
rather badly. E.g. if I fullscreen the player and hit panscan controls
with mpv's default autorepeat rate, playback stops. This happens because
the VO redraws itself after every panscan change command. Running each
(repeated) command takes so long due to redrawing and (involuntary)
waiting on vsync, that it never leaves the input processing loop while
the key is held down. I suspect that in my case, redrawing in fullscreen
mode just gets slow enough that it takes 2 vsyncs instead of 1 on
average, and the processing time gets larger than the autorepeat delay.

Fix this by taking redraw control from the VO, and instead let the
playloop issue a "real" redraw command to the VO if needed. This
basically reverts redraw handling to what it was before moving the VO to
a thread.

CC: @mpv-player/stable
2014-10-03 23:07:08 +02:00

319 lines
11 KiB
C

/*
* Copyright (C) Aaron Holtzman - Aug 1999
* Strongly modified, most parts rewritten: A'rpi/ESP-team - 2000-2001
* (C) MPlayer developers
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_VIDEO_OUT_H
#define MPLAYER_VIDEO_OUT_H
#include <inttypes.h>
#include <stdbool.h>
#include "video/img_format.h"
#include "common/common.h"
#include "options/options.h"
#define VO_EVENT_EXPOSE 1
#define VO_EVENT_RESIZE 2
#define VO_EVENT_ICC_PROFILE_PATH_CHANGED 4
enum mp_voctrl {
/* signal a device reset seek */
VOCTRL_RESET = 1,
/* Handle input and redraw events, called by vo_check_events() */
VOCTRL_CHECK_EVENTS,
/* used to switch to fullscreen */
VOCTRL_FULLSCREEN,
/* signal a device pause */
VOCTRL_PAUSE,
/* start/resume playback */
VOCTRL_RESUME,
VOCTRL_GET_PANSCAN,
VOCTRL_SET_PANSCAN,
VOCTRL_SET_EQUALIZER, // struct voctrl_set_equalizer_args*
VOCTRL_GET_EQUALIZER, // struct voctrl_get_equalizer_args*
/* for hardware decoding */
VOCTRL_GET_HWDEC_INFO, // struct mp_hwdec_info**
VOCTRL_LOAD_HWDEC_API, // private to vo_opengl
// Redraw the image previously passed to draw_image() (basically, repeat
// the previous draw_image call). If this is handled, the OSD should also
// be updated and redrawn.
VOCTRL_REDRAW_FRAME,
VOCTRL_ONTOP,
VOCTRL_BORDER,
VOCTRL_UPDATE_WINDOW_TITLE, // char*
VOCTRL_SET_CURSOR_VISIBILITY, // bool*
VOCTRL_KILL_SCREENSAVER,
VOCTRL_RESTORE_SCREENSAVER,
VOCTRL_SET_DEINTERLACE,
VOCTRL_GET_DEINTERLACE,
// Return or set window size (not-fullscreen mode only - if fullscreened,
// these must access the not-fullscreened window size only).
VOCTRL_GET_UNFS_WINDOW_SIZE, // int[2] (w/h)
VOCTRL_SET_UNFS_WINDOW_SIZE, // int[2] (w/h)
// The VO is supposed to set "known" fields, and leave the others
// untouched or set to 0.
// imgfmt/w/h/d_w/d_h can be omitted for convenience.
VOCTRL_GET_COLORSPACE, // struct mp_image_params*
VOCTRL_SCREENSHOT, // struct voctrl_screenshot_args*
VOCTRL_SET_COMMAND_LINE, // char**
VOCTRL_GET_ICC_PROFILE_PATH, // char**
VOCTRL_GET_DISPLAY_FPS, // double*
VOCTRL_GET_RECENT_FLIP_TIME, // int64_t* (using mp_time_us())
VOCTRL_GET_PREF_DEINT, // int*
};
// VOCTRL_SET_EQUALIZER
struct voctrl_set_equalizer_args {
const char *name;
int value;
};
// VOCTRL_GET_EQUALIZER
struct voctrl_get_equalizer_args {
const char *name;
int *valueptr;
};
// VOCTRL_SCREENSHOT
struct voctrl_screenshot_args {
// 0: Save image of the currently displayed video frame, in original
// resolution.
// 1: Save full screenshot of the window. Should contain OSD, EOSD, and the
// scaled video.
// The value of this variable can be ignored if only a single method is
// implemented.
int full_window;
// Will be set to a newly allocated image, that contains the screenshot.
// The caller has to free the image with talloc_free().
// It is not specified whether the image data is a copy or references the
// image data directly.
// Can be NULL on failure.
struct mp_image *out_image;
// Whether the VO rendered OSD/subtitles into out_image
bool has_osd;
};
#define VO_TRUE true
#define VO_FALSE false
#define VO_ERROR -1
#define VO_NOTAVAIL -2
#define VO_NOTIMPL -3
#define VOFLAG_FLIPPING 0x08
#define VOFLAG_HIDDEN 0x10 //< Use to create a hidden window
#define VOFLAG_STEREO 0x20 //< Use to create a stereo-capable window
#define VOFLAG_GL_DEBUG 0x40 // Hint to request debug OpenGL context
#define VOFLAG_ALPHA 0x80 // Hint to request alpha framebuffer
// VO does handle mp_image_params.rotate in 90 degree steps
#define VO_CAP_ROTATE90 1
// VO does framedrop itself (vo_vdpau). Untimed/encoding VOs never drop.
#define VO_CAP_FRAMEDROP 2
struct vo;
struct osd_state;
struct mp_image;
struct mp_image_params;
struct vo_driver {
// Encoding functionality, which can be invoked via --o only.
bool encode;
// VO_CAP_* bits
int caps;
// Disable video timing, push frames as quickly as possible.
bool untimed;
const char *name;
const char *description;
/*
* returns: zero on successful initialization, non-zero on error.
*/
int (*preinit)(struct vo *vo);
/*
* Whether the given image format is supported and config() will succeed.
* format: one of IMGFMT_*
* returns: 0 on not supported, otherwise a bitmask of VFCAP_* values
*/
int (*query_format)(struct vo *vo, uint32_t format);
/*
* Initialize or reconfigure the display driver.
* params: video parameters, like pixel format and frame size
* flags: combination of VOFLAG_ values
* returns: < 0 on error, >= 0 on success
*/
int (*reconfig)(struct vo *vo, struct mp_image_params *params, int flags);
/*
* Control interface
*/
int (*control)(struct vo *vo, uint32_t request, void *data);
/*
* Render the given frame to the VO's backbuffer. This operation will be
* followed by a draw_osd and a flip_page[_timed] call.
* mpi belongs to the VO; the VO must free it eventually.
*
* This also should draw the OSD.
*/
void (*draw_image)(struct vo *vo, struct mp_image *mpi);
/*
* Blit/Flip buffer to the screen. Must be called after each frame!
*/
void (*flip_page)(struct vo *vo);
/*
* Timed version of flip_page (optional).
* pts_us is the frame presentation time, linked to mp_time_us().
* pts_us is 0 if the frame should be presented immediately.
* duration is estimated time in us until the next frame is shown.
* duration is -1 if it is unknown or unset (also: disable framedrop).
* If the VO does manual framedropping, VO_CAP_FRAMEDROP should be set.
* Returns 1 on display, or 0 if the frame was dropped.
*/
int (*flip_page_timed)(struct vo *vo, int64_t pts_us, int duration);
/* These optional callbacks can be provided if the GUI framework used by
* the VO requires entering a message loop for receiving events, does not
* provide event_fd, and does not call vo_wakeup() from a separate thread
* when there are new events.
*
* wait_events() will wait for new events, until the timeout expires, or the
* function is interrupted. wakeup() is used to possibly interrupt the
* event loop (wakeup() itself must be thread-safe, and not call any other
* VO functions; it's the only vo_driver function with this requirement).
* wakeup() should behave like a binary semaphore; if wait_events() is not
* being called while wakeup() is, the next wait_events() call should exit
* immediately.
*/
void (*wakeup)(struct vo *vo);
int (*wait_events)(struct vo *vo, int64_t until_time_us);
/*
* Closes driver. Should restore the original state of the system.
*/
void (*uninit)(struct vo *vo);
// Size of private struct for automatic allocation (0 doesn't allocate)
int priv_size;
// If not NULL, it's copied into the newly allocated private struct.
const void *priv_defaults;
// List of options to parse into priv struct (requires priv_size to be set)
const struct m_option *options;
};
struct vo {
const struct vo_driver *driver;
struct mp_log *log; // Using e.g. "[vo/vdpau]" as prefix
void *priv;
struct mpv_global *global;
struct vo_x11_state *x11;
struct vo_w32_state *w32;
struct vo_cocoa_state *cocoa;
struct vo_wayland_state *wayland;
struct input_ctx *input_ctx;
struct osd_state *osd;
struct encode_lavc_context *encode_lavc_ctx;
struct vo_internal *in;
struct mp_vo_opts *opts;
// --- The following fields are generally only changed during initialization.
int event_fd; // check_events() should be called when this has input
bool probing;
// --- The following fields are only changed with vo_reconfig(), and can
// be accessed unsynchronized (read-only).
int config_ok; // Last config call was successful?
struct mp_image_params *params; // Configured parameters (as in vo_reconfig)
// --- The following fields can be accessed only by the VO thread, or from
// anywhere _if_ the VO thread is suspended (use vo->dispatch).
bool want_redraw; // redraw as soon as possible
// current window state
int dwidth;
int dheight;
float monitor_par;
};
struct mpv_global;
struct vo *init_best_video_out(struct mpv_global *global,
struct input_ctx *input_ctx,
struct osd_state *osd,
struct encode_lavc_context *encode_lavc_ctx);
int vo_reconfig(struct vo *vo, struct mp_image_params *p, int flags);
int vo_control(struct vo *vo, uint32_t request, void *data);
bool vo_is_ready_for_frame(struct vo *vo, int64_t next_pts);
void vo_queue_frame(struct vo *vo, struct mp_image *image,
int64_t pts_us, int64_t duration);
void vo_wait_frame(struct vo *vo);
bool vo_still_displaying(struct vo *vo);
bool vo_has_frame(struct vo *vo);
void vo_redraw(struct vo *vo);
bool vo_want_redraw(struct vo *vo);
void vo_seek_reset(struct vo *vo);
void vo_destroy(struct vo *vo);
void vo_set_paused(struct vo *vo, bool paused);
int64_t vo_get_drop_count(struct vo *vo);
int vo_query_format(struct vo *vo, int format);
void vo_set_flip_queue_offset(struct vo *vo, int64_t us);
int64_t vo_get_vsync_interval(struct vo *vo);
void vo_wakeup(struct vo *vo);
const char *vo_get_window_title(struct vo *vo);
struct mp_keymap {
int from;
int to;
};
int lookup_keymap_table(const struct mp_keymap *map, int key);
struct mp_osd_res;
void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src,
struct mp_rect *out_dst, struct mp_osd_res *out_osd);
#endif /* MPLAYER_VIDEO_OUT_H */